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[[File:Archmage-display-01.jpg|right | 849x849px]]{{Warning |heading=In progress... |This page is still under development, some parts may be incomplete or missing.}}
[[File:Archmage-display-01.jpg|right | 849x849px]]{{Warning |heading=In progress... |This page is still under development, some parts may be incomplete or missing.}}
This page covers Tier 3 and Tier 4 equipment. For Tier 1 and Tier 2 sets, see [[Archmage Armor Sets]], which groups armor by Ward.
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Revision as of 03:59, 6 November 2026
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This page covers Tier 3 and Tier 4 equipment. For Tier 1 and Tier 2 sets, see Archmage Armor Sets , which groups armor by Ward.
Tier 3 Sets
RvR
Devastator Set
Rank/Renown
Costs
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Devastator Slippers
26/26
12
120
21
6
11
9
/
Devastator Braces
27/27
8
120
18
5
10
8
+1% Dodge/Distrupt
Devastator Highmantle
28/28
16
135
11
9
18
/
+2% Healing Critical Chance
Devastator Circlet
29/29
20
135
19
8
15
11
/
Devastator Hoeth Robe
29/29
25
150
21
/
22
10
+1 Action Point Every Second
Total
29/29
81
660
90
28
76
38
/
2 Piece
+ 44 Willpower
3 Piece
+ 44 Wounds
4 Piece
+ 6% Healing Critical Chance
5 Piece
Vivacious III - On Direct Heal: 10% chance to recover 25 AP
Scenario
Duelist Set
Rank/Renown
Costs
Armor
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Slippers of the Duelist
26/26
20
132
24
7
7
8
/
Braces of the Duelist
27/27
24
140
25
/
7
6
+ 2% Magic Critical Chance
Highmantle of the Duelist
28/28
28
171
23
15
9
/
+ 1% Reduced Chance to be Disrupted
Circlet of the Duelist
29/29
32
162
32
10
3
12
/
Hoeth Robe of the Duelist
29/29
61
190
32
/
9
10
+40 Hit Points Every 4 Seconds
Total
29/29
165
795
136
32
35
36
/
2 Piece
+ 47 Intelligence
3 Piece
+ 240 Spiritual Resistance
4 Piece
On Being Hit: 10% chance to reduce build times by half a second for 10 seconds
5 Piece
+ 4% Magic Critical Chance
PQ
Mayhem Set
Rank
Costs
Armor
Willpower
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Slippers of Mayhem
22
13
108
17
/
6
7
7
/
Braces of Mayhem
23
15
112
15
6
10
/
/
+ 2% Reduction in being Critically Hit
Highmantle of Mayhem
24
18
130
18
/
11
7
/
+ 1% Reduced Chance to be Disrupted
Circlet of Mayhem
25
20
130
25
/
10
2
8
/
Hoeth Robe of Mayhem
24
40
145
13
20
/
7
/
+32 Hit Points Every 4 Seconds
Total
25
106
625
88
26
37
23
15
/
2 Piece
+37 Willpower
3 Piece
+192 Spiritual Resistance
4 Piece
+5% Disrupt
5 Piece
On Hit: 25% chance to reduce target's Willpower by 58 while increasing your Intelligence by 58 for 10 seconds
PvE
Stalker Set
Rank
Armor
Willpower
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Stalker's Slippers
26
132
12
7
/
4
/
+2% Dodge
Stalker's Braces
26
140
18
13
/
/
5
+1% Healing Critical Chance
Stalker's Highmantle
28
171
18
/
7
11
9
/
Stalker's Hoeth Robe
30
190
19
7
12
/
/
+2% Disrupt
Total
30
633
67
27
19
15
14
/
2 Piece
+34 Willpower
3 Piece
+2% Morale Per Second
4 Piece
+34 Toughness
Tier 4 Sets
RvR
Annihilator Set
Rank/Renown
Costs
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Annihilator Slippers
35/35
32
183
21
13
10
/
+2% Dodge
Annihilator Braces
35/36
37
183
23
11
9
14
/
Annihilator Highmantle
35/37
55
212
25
/
12
18
+1% Reduction in being Critically Hit
Annihilator Circlet
35/38
50
212
25
12
13
/
+2% Disrupt
Annihilator Hoeth Robe
35/39
67
236
30
/
12
17
+3AP Per Second
Total
35/39
241
1026
124
36
56
49
/
2 Piece
+ 53 Willpower
3 Piece
+ 290 Corporeal Resistance
4 Piece
+ 1 Path of Isha Abilities
5 Piece
+ 5% Healing Critical Chance
Conqueror Set
Rank/Renown
Costs
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Conqueror Slippers
40/40
70
192
14
/
16
10
+2% Healing Critical Chance
/
/
/
Conqueror Braces
40/41
81
192
25
15
8
/
+2% Disrupt
/
/
/
Conqueror Silkenwrap
40/42
49
/
18
/
6
12
+36 Healing Power
83
77
83
Conqueror Highmantle
40/43
111
225
29
16
12
/
+2% Reduced Armor Penetration
/
/
/
Conqueror Circlet
40/44
122
225
17
10
30
/
+2% Dodge
/
/
/
Conqueror Hoeth Robe
40/45
147
255
33
19
13
/
+ 3% AP Per Second
/
/
/
Total
40/45
580
1089
136
60
85
22
/
83
77
83
2 Piece
+ 57 Willpower
3 Piece
+ 63 Toughness
4 Piece
+ 69 Wounds
5 Piece
On Defense : 25% chance to increase Parry, Evade and Disrupt by 10% for 10 seconds
6 Piece
+ 5% Healing Critical Chance
Vanquisher Set
Rank/Renown
Costs
Armor
Willpower
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Vanquisher Slippers
40/56
109
209
20
10
13
+2% Healing Critical Chance
/
/
/
Vanquisher Braces
40/56
126
209
15
23
13
+2% Reduced Armor Penetration
/
/
/
Vanquisher Silkenwrap
40/55
76
/
22
22
8
+2% Reduction in being Critically Hit
87
86
86
Vanquisher Highmantle
40/57
172
241
24
20
10
+2% Healing Critical Chance
/
/
/
Vanquisher Circlet
40/57
189
241
18
27
11
+3% Disrupt
/
/
/
Vanquisher Hoeth Robe
40/58
229
274
35
21
14
+3% AP Per Second
/
/
/
Total
40/48
901
1174
134
123
69
/
87
86
86
2 Piece
+ 62 Willpower
3 Piece
+ 68 Wounds
4 Piece
Exuberance - On Heal: 20% chance to recover 35 AP
5 Piece
+ 5% Healing Critical Chance
6 Piece
Increasing Impetus - On Attacking Target or Direct Heal Dealt: 5% chance to reduce build times by 25% for 5 seconds
Invader Set
Rank/Renown
Costs
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Bonus #2
Sp. Resist
El. Resist
Co. Resist
Invader Slippers
40/61
25
221
27
/
12
18
+2% Morale Per Second
/
/
/
/
Invader Braces
40/61
21
221
25
/
17
15
+15% Healing Power
/
/
/
/
Invader Silkenwrap
40/60
15
/
18
/
/
12
+2% Dodge
+2% Disrupt
91
91
91
Invader Highmantle
40/62
35
257
21
12
20
/
+2% Healing Critical Chance
/
/
/
/
Invader Circlet
40/62
37
257
27
15
/
18
+27% Healing Power
/
/
/
/
Invader Hoeth Robe
40/63
45
292
26
16
21
16
+1% AP Per Second
/
/
/
/
Invader Wind Crystal
40/63
43
/
27
/
12
/
+2% AP Per Second
+2% Reduced Armor Penetration
79
78
78
Total
40/63
221
1248
171
43
82
79
/
/
170
169
169
2 Piece
+ 66 Willpower
3 Piece
+ 73 Wounds
4 Piece
+ 80 Toughness
5 Piece
+ 5% Healing Critical Chance
6 Piece
Absolve I - On Direct Heal: 5% chance to remove a Hex, Curse, or Ailment from your heal target
7 Piece
Touch of Isha - All your Path of Isha abilities have 10% chance to increase Critical Heal chance by 9% and increase added value from criticals by 12% for 10 seconds
Warlord Set
Rank/Renown
Costs
Armor
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Bonus #2
Sp. Resist
El. Resist
Co. Resist
Warlord Slippers
40/71
31
241
28
10
20
20
/
/
/
/
/
Warlord Braces
40/71
27
241
18
/
22
18
+2% Magic Critical Chance
/
/
/
/
Warlord Silkenwrap
40/70
19
/
34
/
20
/
+2% Dodge
+2% Disrupt
101
101
102
Warlord Highmantle
40/72
42
286
20
21
26
/
+4% Reduced Armor Penetration
/
/
/
/
Warlord Circlet
40/72
47
286
21
20
30
/
+2% Magic Critical Chance
/
/
/
/
Warlord Hoeth Robe
40/73
57
323
20
19
28
18
+80% Hit Points Every 4 seconds
/
/
/
/
Warlord Wrap
40/40
54
/
24
14
25
/
+3% AP Per Second
/
102
101
101
Warlord Wind Ring
40/73
24
/
14
/
25
/
+2% Morale Per Second
+2% Magic Critical Chance
87
87
86
Total
40/73
301
1377
159
84
196
56
/
/
290
289
289
2 Piece
+ 75 Intelligence
3 Piece
+ 83 Wounds
4 Piece
+ 6% Reduced Chance to be Disrupted
5 Piece
+ 99% Magic Power
6 Piece
+ 2 Path of Vaul Abilities
7 Piece
Boost V - On Hit: 10% Chance to increase your critical hit rate by 9% and your critical damage by 12% for 9 seconds
8 Piece
Gain ability: True Magic
Sovereign Set of the Greatsage (Primary)
Sovereign Set of the Greatmage (Secondary)
RvR Auxiliary
Overlord Set
Rank
Costs / Costs
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Bonus #2
Highmantle of the Overlord
40
80 Exemplar Seals
120 Paragon Seals
240
23
18
12
14
+2% Reduction in being Critically Hit
/
Circlet of the Overlord
40
80 Exemplar Seals
120 Paragon Seals
240
28
/
10
14
+2% Reduction in being Critically Hit
+12 Healing Power
Total
40
160 Exemplar Seals
240 Paragon Seals
480
51
18
22
28
/
/
2 Piece
+ 61 Wounds
Imperator Set
Rank
Costs / Costs
Armor
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Bonus #2
Highmantle of the Imperator
40
80 Exemplar Seals
120 Paragon Seals
240
23
12
15
14
+2% Reduced Chance to be Disrupted
/
Circlet of the Imperator
40
80 Exemplar Seals
120 Paragon Seals
240
28
/
10
14
+2% Reduced Chance to be Disrupted
+12 Magic Power
Total
40
160 Exemplar Seals
240 Paragon Seals
480
51
12
25
28
/
/
2 Piece
+ 61 Initiative
RvR Accessories
Warrant
Arcanist Set
Medic Set
Rank
Costs
Willpower
Wounds
Initiative
Bonus #1
Bonus #2
Sp. Resist
El. Resist
Co. Resist
Icon of the Medic
36
1
17
12
13
/
/
62
62
62
Mark of the Medic
36
1
24
/
/
+1% Disrupt
/
68
68
68
Cincture of the Medic
36
1
15
/
15
/
18 Healing Power
60
60
60
Total
36
3
56
12
28
/
/
190
190
190
3 Piece
+ 4 Morale Per Second
Mender Set
Rank
Costs
Willpower
Wounds
Initiative
Bonus #1
Bonus #2
Sp. Resist
El. Resist
Co. Resist
Icon of the Mender
36
1
20
16
16
/
/
69
69
69
Mark of the Mender
36
1
19
/
/
2% Disrupt
/
72
72
72
Cloak of the Mender
36
1
16
/
/
+2 AP Per Second
+18 Healing Power
65
65
65
Total
36
3
55
16
16
/
/
206
206
206
3 Piece
+ 3% Reduction in being Critically Hit
Seer Set
Rank
Costs
Intelligence
Wounds
Initiative
Bonus #1
Bonus #2
Sp. Resist
El. Resist
Co. Resist
Icon of the Seer
36
1
20
16
16
/
/
69
69
69
Mark of the Seer
36
1
19
/
/
+2% Disrupt
/
72
72
72
Cloak of the Seer
36
1
16
/
/
+2 AP Per Second
18 Magic Power
65
65
65
Total
36
3
55
16
16
/
/
206
206
206
3 Piece
+ 3% Reduced Chance to be Disrupted
Genesis
Curative Set
Scholar Set
Scenario
Mercenary Set
Dominator Set
Rank/Renown
Costs
Armor
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Dominator Slippers
40/40
119
192
16
/
10
14
+2% Magic Critical Chance
/
/
/
Dominator Braces
40/41
103
192
25
15
8
/
+2% Disrupt Strikethrough
/
/
/
Dominator Silkenwrap
40/42
72
/
18
/
6
12
+ 36 Magic Power
83
77
83
Dominator Highmantle
40/43
162
225
29
18
12
/
+2% Morale Per Second
/
/
/
Dominator Circlet
40/44
178
225
10
/
30
17
+2% Disrupt Strikethrough
/
/
/
Dominator Hoeth Robe
40/45
216
255
33
19
13
/
+3% AP Per Second
/
/
/
Total
40/45
850
1100
138
52
81
56
/
83
77
83
2 Piece
+ 57 Intelligence
3 Piece
+ 63 Initiative
4 Piece
+ 69 Wounds
5 Piece
On Hit: 25% chance to steal Toughness from your target for 10 seconds
6 Piece
+ 5% Magic Critical Chance
Oppressor Set
Rank/Renown
Costs
Armor
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Bonus #2
Sp. Resist
El. Resist
Co. Resist
Oppressor Slippers
40/56
182
209
15
/
18
10
+2% Magic Critical Chance
/
/
/
Oppressor Braces
40/56
157
209
26
8
11
/
+3% Reduced Chance to be Disrupted
/
/
/
Oppressor Silkenwrap
40/55
110
/
21
12
19
12
+36% Magic Power
87
86
86
Oppressor Highmantle
40/57
248
241
34
10
20
/
+1% Magic Critical Chance
/
/
/
Oppressor Circlet
40/57
273
225
24
/
20
12
+3% Reduced Chance to be Disrupted
/
/
/
Oppressor Hoeth Robe
40/58
331
274
28
/
19
/
+23% Magic Power
+3% AP Per Second
/
/
/
Total
40/45
1301
1158
148
30
107
34
/
87
86
86
2 Piece
+ 62 Intelligence
3 Piece
+ 68 Wounds
4 Piece
Endure - On Being Hit: 15% chance to reduce attackers Strength, Ballistic Skill and Intelligence by 110 while increasing your Initiative by 110 for 10 seconds
5 Piece
+ 5% Magic Critical Chance
6 Piece
Increasing Impetus - On Attacking Target or Direct Heal Dealt: 5% chance to reduce build times by 25% for 5 seconds
Ranked
Triumphant Set
Rank/Renown
Costs
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Triumphant Slippers
40/66
810
235
20
/
14
17
+2% Healing Critical Chance
/
/
/
Triumphant Braces
40/66
940
235
15
/
24
13
+3% Reduced Armor Penetration
/
/
/
Triumphant Silkenwrap
40/65
570
/
22
/
25
12
+2% Reduction in being Critically Hit
94
94
94
Triumphant Highmantle
40/67
1280
275
26
/
22
15
+2% Healing Critical Chance
/
/
/
Triumphant Circlet
40/67
1280
275
21
/
30
14
+3% Disrupt
/
/
/
Triumphant Hoeth Robe
40/68
1700
308
35
/
21
19
+4% AP Per Second
/
/
/
Triumphant Wrap
40/65
950
/
20
11
25
16
+3% AP Per Second
94
94
94
Total
40/68
7660
1328
159
11
161
106
/
188
188
188
2 Piece
+ 71 Willpower
3 Piece
+ 78 Wounds
4 Piece
On Heal: 10% chance to recover an unrecorded amount of Action Points
5 Piece
+ 5% Healing Critical Chance
6 Piece
Increasing Impetus - On Attacking Target or Direct Heal Dealt: 5% chance to reduce build times by 25% for 5 seconds
7 Piece
On Being Attacked: 10% chance to reduce incoming damage by 4% for 10 seconds
Victorious Set
Rank/Renown
Costs
Armor
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Bonus #2
Sp. Resist
El. Resist
Co. Resist
Victorious Slippers
40/66
810
235
14
/
18
14
+2% Magic Critical Chance
/
/
/
/
Victorious Braces
40/66
940
235
30
11
11
/
+3% Reduced Chance to be Disrupted
/
/
/
/
Victorious Silkenwrap
40/65
570
/
25
12
23
/
+36% Magic Power
/
94
94
94
Victorious Highmantle
40/67
1280
275
32
10
20
/
+2% Magic Critical Chance
/
/
/
/
Victorious Circlet
40/67
1410
275
27
/
23
15
+3% Reduced Chance to be Disrupted
/
/
/
/
Victorious Hoeth Robe
40/68
1700
308
28
/
24
19
+23% Magic Power
+ 4% AP Per Second
/
/
/
Victorious Wrap
40/65
950
/
25
/
10
16
+2% Magic Critical Chance
/
94
94
94
Total
40/68
7660
1328
181
33
129
64
/
/
188
188
188
2 Piece
+ 71 Intelligence
3 Piece
+ 78 Wounds
4 Piece
On Being Hit: 15% chance to reduce attackers Strength, Ballistic Skill and Intelligence by 130 while increasing your Initiative by 130 for 10 seconds
5 Piece
+ 5% Magic Critical Chance
6 Piece
Increasing Impetus - On Attacking Target or Direct Heal Dealt: 5% chance to reduce build times by 25% for 5 seconds
7 Piece
Boost III - On Hit: 5% chance to increase your critical hit rate by 9% for 9 seconds
PQ
Ruin Set
Rank
Costs
Armor
Willpower
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Slippers of Ruin
34
13
164
11
20
9
10
/
/
Braces of Ruin
35
15
164
20
/
/
10
8
+2% Disrupt
Highmantle of Ruin
36
18
189
27
13
11
/
/
+1% Healing Critical Chance
Circlet of Ruin
35
20
189
23
14
/
11
11
/
Hoeth Robe of Ruin
36
40
215
29
15
14
/
/
+ 2% Morale Per Second
Total
36
106
925
117
65
34
35
20
/
2 Piece
+ 48 Willpower
3 Piece
+ 265 Spiritual Resistance
4 Piece
+1 Path of Vaul Abilities
5 Piece
+ 4% Healing Critical Chance
Onslaught Set
Rank/Renown
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Onslaught Slippers
40/32
203
/
14
18
18
+2% Dodge
Onslaught Braces
40/32
203
24
12
16
12
/
Onslaught Highmantle
40/32
231
22
20
16
/
+ 2% Disrupt
Onslaught Circlet
40/32
231
16
18
27
/
+1% Reduction in being Critically Hit
Onslaught Hoeth Robe
40/32
259
22
16
25
/
+72 HP/4s Regen
Total
40/32
991
84
80
102
30
/
2 Piece
+ 58 Willpower
3 Piece
+ 64 Wounds
4 Piece
On Heal: 10% chance to recover 50 AP
5 Piece
+ 5% Healing Critical Chance
PvE
Darkpromise Set (Main Spec)
Darkpromise is earned in The Lost Vale . After clearing a qualifying boss four times, a repeatable quest lets you choose its piece. Bosses can also drop Broken Darkpromise gear, which can be exchanged with the matching vendor at the dungeon entrance. This table lists the Archmage main-spec variation. See Darkpromise Set for the other variations and their bonuses, and the official Lost Vale release notes for the original acquisition details. All seven pieces require the Invader Ward and are item level 65; the required character rank is 40.
Piece
Rank / item level
Armor
Willpower
Toughness
Wounds
Initiative
Other stats and resistances
Darkpromise Hoeth Robe (Body)
40 / 65
305
25
19
22
18
+2 AP per second
Darkpromise Highmantle (Shoulders)
40 / 65
272
21
20
17
/
+24 Healing Power
Darkpromise Circlet (Helm)
40 / 65
272
22
/
19
21
+2% Healing Critical Chance
Darkpromise Slippers (Boots)
40 / 65
233
20
10
21
/
+2% Reduced Chance to be Critically Hit
Darkpromise Braces (Gloves)
40 / 65
233
12
10
18
11
+2% Reduced Armor Penetration
Darkpromise Silkenwrap (Belt)
40 / 65
/
15
/
25
22
+1% Reduced Chance to be Critically Hit; 96 Spirit, 96 Elemental, and 96 Corporeal Resistance
Darkpromise Wrap (Back)
40 / 65
/
15
/
21
/
+3% Reduced Armor Penetration; 96 Spirit, 96 Elemental, and 96 Corporeal Resistance
2 pieces
+71 Willpower
3 pieces
+312 Armor
4 pieces
Unrelenting Focus: On direct heal, a 10% chance to give your target 30 AP over 3 seconds.
5 pieces
+5% Heal Crit
6 pieces
+6% Reduced Armor Penetration
7 pieces
Increasing Impetus: On hit or direct heal, a 5% chance to reduce build times by 25% for 5 seconds.
Beastlord Set
Rare Fortune Set
Rank
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Rare Fortune Slippers
37
190
25
11
/
10
+2% Dodge
Rare Fortune Braces
37
190
24
11
13
10
/
Rare Fortune Highmantle
39
215
24
/
16
17
+ 1% Healing Critical Chance
Rare Fortune Circlet
38
215
29
/
13
16
+ 12% Healing Power
Rare Fortune Hoeth Robe
39
240
24
/
17
16
+ 3% AP Per Second
Total
39
1050
126
22
59
69
/
2 Piece
+ 54 Initiative
3 Piece
+ 59 Willpower
4 Piece
On Direct Heal: 5% chance for your heal target to regain additional health over 9 seconds
5 Piece
+ 5% Healing Critical Chance
Vale-Walker Set
Rank
Armor
Willpower
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Vale-Walker Slippers
40
216
20
13
13
+ 2% Healing Critical Chance
/
/
/
Vale-Walker Braces
40
216
10
26
18
+ 2% Reduced Armor Penetration
/
/
/
Vale-Walker Silkenwrap
40
/
11
32
24
/
90
90
90
Vale-Walker Highmantle
40
247
18
24
/
+ 2% Healing Critical Chance
35
35
/
Vale-Walker Circlet
40
247
18
22
22
/
35
35
/
Vale-Walker Hoeth Robe
40
278
24
30
18
/
/
35
35
Vale-Walker Wind Crystal
40
/
24
21
/
Bonus not recorded
66
80
80
Total
40
1204
125
168
95
/
226
275
205
2 Piece
Bonus value not recorded
3 Piece
+ 69 Wounds
4 Piece
+ 76 Willpower
5 Piece
+ 5% Healing Critical Chance
6 Piece
Guidance II - On Direct Heal: effect values and duration not recorded
7 Piece
Absolve I - On Direct Heal: 5% chance to remove a Hex, Curse, or Ailment from your heal target
Some set-bonus details on this page have not been verified.
PvE Accessories
Rank
Wounds
Initiative
Toughness
Weapon Skill
Sp. Resist
El. Resist
Co. Resist
Cytheril
35
/
17
17
/
61
74
51
Foserain
35
14
/
/
17
51
65
74
Total
35
14
17
17
17
112
139
125
2 Piece
+ 25 Wounds
Rank
Wounds
Initiative
Toughness
Weapon Skill
Sp. Resist
El. Resist
Co. Resist
The Seeping Larva
35
/
15
15
/
67
77
79
Writhing Shackles
35
15
/
/
15
77
79
67
Fated Veil
35
/
15
15
/
79
67
77
Bloodied Fracture
35
15
/
/
15
76
72
72
Total
35
30
30
30
30
299
295
302
2 Piece
+ 3% Dodge
3 Piece
+ 3% Disrupt
4 Piece
Clarity - Any Ability : 10% chance to reduce the cost of the next ability used within 10 seconds to 0 Action Points
Rank
Wounds
Initiative
Toughness
Weapon Skill
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Hapless Ha'penny
35
/
8
17
/
+ 2% Parry
46
57
46
Gorkamork
35
17
/
/
8
+ 2% Dodge
46
46
57
Wind of Change
35
/
17
8
/
+ 2% Disrupt
57
46
46
Fullbelly's Lucky Foot
35
8
/
/
17
+ 2% Reduced Armor Penetration
50
50
50
Total
35
25
25
25
25
/
199
199
199
2 Piece
+ 2 Morale per Second
3 Piece
+ 2 AP per Second
4 Piece
+ 52 HP every 4 seconds
Rank/Renown
Wounds
Initiative
Toughness
Weapon Skill
Sp. Resist
El. Resist
Co. Resist
Crow Caller Chain
35
/
/
4
12
104
89
178
The Obdurate Seal
35
12
/
4
/
89
178
104
Wordbreaker Band
35
/
12
4
/
178
104
89
Total
35
12
12
12
12
371
371
371
2 Piece
+ 25 Initiative
3 Piece
+ 210 Armor Bonus
Rank
Wounds
Initiative
Toughness
Weapon Skill
Bonus #1
Sp. Resist
El. Resist
Co. Resist
The Ascendant Verses
35
/
/
17
4
+ 2% Disrupt
61
48
40
The Deep Oaths
35
17
4
/
/
+ 2% Disrupt
61
40
48
Total
35
17
4
17
4
/
122
88
88
2 Piece
+ 3 AP per Second
Rank
Wounds
Initiative
Toughness
Weapon Skill
Sp. Resist
El. Resist
Co. Resist
Black Toof
35
17
17
/
/
44
64
78
One Tusk
35
/
/
17
17
93
33
60
Broke Toof
35
/
17
17
/
33
89
64
Moon Fang
35
17
/
/
17
65
57
65
Total
35
34
34
34
34
235
243
267
2 Piece
+ 2% Reduction in being Critically Hit
3 Piece
+ 2% Reduced Armor Penetration
4 Piece
+ 20 Additional AP Pool
Rank
Wounds
Initiative
Toughness
Weapon Skill
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Strife
35
10
/
12
/
+ 2% Parry
23
98
28
Torment
35
/
12
/
10
+ 2% Parry
98
28
23
Total
35
10
12
12
10
/
121
121
51
2 Piece
+ 2% Reduced Chance to be Parried
Instance
Redeye Set
Rank
Armor
Willpower
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Redeye Slippers
40
190
15
/
17
16
/
+1% Reduction in being Critically Hit
/
/
/
Redeye Braces
40
190
21
12
/
13
12
/
/
/
/
Redeye Highmantle
40
215
13
/
20
22
/
+2% Reduced Armor Penetration
/
/
/
Redeye Circlet
40
215
22
13
14
27
/
/
/
/
/
Redeye Hoeth Robe
40
240
17
/
27
17
/
+3% AP Per Second
/
/
/
Redeye Wrap
40
/
17
/
21
21
/
/
91
76
73
Total
40
1050
105
25
99
116
12
/
91
76
73
2 Piece
+ 3% Reduction in being Critically Hit
3 Piece
+ 59 Willpower
4 Piece
+ 64 Intelligence
5 Piece
On Being Hit: 10% chance to reduce build times by half a second for 10 seconds
6 Piece
+ 5% Healing Critical Chance
Sentinel Set
Rank
Armor
Willpower
Toughness
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Sentinel Slippers
40
203
27
15
8
/
+2% Dodge
/
/
/
Sentinel Braces
40
203
23
15
10
16
+21% Healing Power
/
/
/
Sentinel Silkenwrap
40
/
24
18
12
9
/
80
90
95
Sentinel Highmantle
40
231
30
17
12
/
+2% Reduction in being Critically Hit
/
/
/
Sentinel Circlet
40
231
10
27
14
/
+2% Healing Critical Chance
/
/
/
Sentinel Hoeth Robe
40
259
35
19
17
/
+60 Hit Points Every 4 Seconds
/
/
/
Sentinel Wind Ring
40
/
27
/
17
/
+ 3% AP Per Second
70
70
71
Total
40
1043
176
111
90
25
/
150
160
166
2 Piece
+ 58 Willpower
3 Piece
+ 64 Wounds
4 Piece
+ 70 Initiative
5 Piece
On Being Attacked: 10% chance to reduce your cooldowns by 1 second for 10 seconds
6 Piece
+ 5% Healing Critical Chance
7 Piece
Swift Dissipation - Cooldown of Dissipating Hatred reduced by 5 seconds
Bloodlord Set
Rank
Armor
Intelligence
Toughness
Wounds
Initiative
Bonus #1
Sp. Resist
El. Resist
Co. Resist
Bloodlord Slippers
40
221
27
/
10
18
+ 2% Dodge
/
/
/
Bloodlord Braces
40
221
26
10
15
16
/
/
/
/
Bloodlord Silkenwrap
40
/
21
/
15
17
+3% Morale Per Second
91
91
91
Bloodlord Highmantle
40
257
27
/
21
10
+2% Magic Critical Chance
/
/
/
Bloodlord Circlet
40
257
29
14
17
/
+3% Disrupt
/
/
/
Bloodlord Hoeth Robe
40
292
19
12
25
19
+1% Morale Per Second
/
/
/
Bloodlord Wrap
40
/
22
/
15
15
+24% Magic Power
91
91
91
Total
40
1248
171
36
118
95
/
182
182
182
2 Piece
+ 66 Wounds
3 Piece
+ 73 Initiative
4 Piece
Boost II - On Hit: effect values and duration not recorded
5 Piece
+ 87 Intelligence
6 Piece
On Hit: effect values and duration not recorded
7 Piece
Surging - On Hit: damage and range values not recorded
Some set-bonus details on this page have not been verified.