Dungeons

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Revision as of 10:32, 18 February 2021 by MaxHayman (talk | contribs)
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Under construction

Instance Name Abbreviations Zone Type Minimum Level Renown Rank Bosses
Hunter's Vale HV Many 6-man 40 40-80 TBC
Gunbad GB The Badlands 6-man 40 40-80 Masta Wrangla Glix, Elder Kizzig da Waaagha, Herald of Solithex, Redeye Big Oaf, Blaz da Tamin' Masta, Arathremia, Foul Mouf da 'ungry, Garrolath the Poxbearer, Griblik da Stinka, Glomp da Squig Masta, Masta Mixa, 'Ard ta Feed, Wight Lord Solithex
Bastion Stair BS Chaos Wastes 6-man 40 40-80 Borzhar Rageborn, Gahlvoth Darkrage, Azuk'Thul, Urlf Daemonblessed, Garithex the Mountain, Chorek the Unstoppable, Wrackspite, Doomspike, Zekaraz the Bloodcaller, Thar'lgnan, Lord Slaurith, Kaarn the Vanquisher, Skull Lord Var'Ithrok
Sacellum BS Chaos Wastes 6-man 40 40-80 TBC
Warpblade Tunnels BS Chaos Wastes 6-man 40 40-80 TBC
Tomb Of The Vulture Lord BS Necropolis of Zandri 6-man 40 40-80 TBC
Bilerot BS Chaos Wastes 6-man 40 40-80 TBC
Bloodwrought Enclave BS Chaos Wastes 6-man 40 40-80 TBC
Altdorf Sewers BS Altdorf 6-man 40 40-80 TBC
Sigmar Crypt BS Altdorf 6-man 40 40-80 TBC

Lockouts

  • Lockout system has changed. Previously lockout on particular NPC prevented you from entering an instance with different ID than yours if you were not a leader, now you are able to enter different instance and help defeat the boss, but you will be automagically excluded from the loot roll. Also, if there are 3 or more people in your party with lockout on the particular boss nobody in party will be eligible for the loot roll.
  • .lockout command was changed and expanded - it will now print in the chat all your current lockouts and all lockouts of your party members. In case of 3 people or more in your party with lockout for particular boss you will be informed that your party is not eligible for loot roll.
  • Issue of people with one lockout not able to enter an instance should be resolved by above changes.