Dungeons: Difference between revisions
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'''Dungeons''' are instanced PvE Encounters for up to 6 players in Return of Reckoning. | |||
Dungeons feature an '''18-hour''' lockout timer per boss kill, during which your progress is saved. A full list of Dungeons is below: | |||
==Dungeon List== | |||
{| class="collapsible wiki table darktable sortable zebra" width="100%" | {| class="collapsible wiki table darktable sortable zebra" width="100%" | ||
|- | |- | ||
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! Type | ! Type | ||
! Minimum Level | ! Minimum Level | ||
! | ! Realm | ||
! Bosses | ! Bosses | ||
! Obtainable Set/ Ward | |||
|- | |- | ||
| [[ | | [[Sacellum|Sacellum Dungeon]] || SD || [[The Inevitable City]] || 6-man || 16 ||[[File:Destruction-icon.png|25x25px]]|| TBC || Keeper's Set | ||
|- | |- | ||
| [[ | | [[Altdorf Sewers]] || Sewers || [[Altdorf]] || 6-man || 16 ||[[File:Order-icon.png|25x25px]]|| TBC || Keeper's Set | ||
|- | |- | ||
| [[ | | [[Gunbad]] || GB || [[The Badlands]] || 6-man || 31 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] | ||
| Right Wing | |||
[[Brood Mother Szikalax]], [[Masta Wrangla Glix]], [[Elder Kizzig da Waaagha]], [[Herald of Solithex]] | |||
Middle Wing | |||
[[Redeye Big Oaf]], [[Blaz da Tamin' Masta]], [[Arathremia]] | |||
Left Wing | |||
[[Griblik da Stinka]] , [[Bilebane the Rager]] , [[Garrolath the Poxbearer]], [[Kurga da Squig-Maker]], [[Foul Mouf da 'ungry]] | |||
Endbosses | |||
RW:[[Masta Mixa]] | |||
MW:[['Ard ta Feed]], [[Wight Lord Solithex]] | |||
LW:[[Glomp da Squig Masta]] | |||
|| Redeye Set | |||
(Conqueror Ward) | |||
|- | |- | ||
| [[ | | [[Sigmar Crypts]] || C || [[Altdorf]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]] | ||
| [[Arch Lector Verrimus]], [[Tobias The Fallen]], [[Necromancer Malcidious]]|| Sentinel Set (Vanquisher ward) | |||
|- | |- | ||
| [[Warpblade Tunnels]] || | | [[Warpblade Tunnels]] || T || [[Chaos Wastes|Altdorf]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]] | ||
| [[Skiv Redwarp]], [[Warlock Peenk]], [[Grey Seer Quol'tik]], [[Master Moulder Skrot]]|| Sentinel Set (Vanquisher Ward) | |||
|- | |- | ||
| [[ | | [[Bilerot Burrows]] || BB || [[The Inevitable City]] || 6-man || 40 ||[[File:Destruction-icon.png|25x25px]] | ||
| [[The Bile Lord]], [[Bartholomeus the Sickly]], [[Ssrydian Morbidae]], [[Maggotfiend Urhil]]|| Sentinel Set (Vanquisher Ward) | |||
|- | |- | ||
| [[ | | [[Bloodwrought Enclave]] || BE || [[The Inevitable City]] || 6-man || 40 ||[[File:Destruction-icon.png|25x25px]] | ||
| [[Barakus the Godslayer]], [[Korthuk the Raging]], [[Yozig the Blooded]], [[Sarloth Bloodtouched]], [[Culius Embervine]]|| Sentinel Set (Vanquisher Ward) | |||
|- | |- | ||
| [[ | | [[Bastion Stair]] || BS || [[Chaos Wastes]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] | ||
| [[Borzhar Rageborn]], [[Gahlvoth Darkrage]], [[Azuk'Thul]], [[Urlf Daemonblessed]], [[Garithex the Mountain]], [[Chorek the Unstoppable]], [[Wrackspite]], [[Doomspike]], [[Zekaraz the Bloodcaller]], [[Thar'lgnan]], [[Lord Slaurith]], [[Kaarn the Vanquisher]], [[Skull Lord Var'Ithrok]]|| Bloodlord Set (Invader Ward) | |||
|- | |- | ||
| [[ | | [[Hunter's Vale]] || HV || [[Many]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] | ||
| TBC || Vale-Walker | |||
|- | |||
|[[The Lost Vale]] | |||
|LV | |||
|[[Avelorn]] | |||
|6-man | |||
|40 | |||
|[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] | |||
|TBC | |||
|Dark Promise Set | |||
|- | |- | ||
| [[ | |- | ||
| [[Tomb Of The Vulture Lord]] || TOVL || [[Necropolis of Zandri]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] | |||
| TBC || Tyrant Set | |||
|} | |} | ||
== Miscellaneous == | |||
*For dungeons in general it is advisable to have the addons '''Aggrometer''' and '''Buffhead'''. | |||
*A must have for tanks is the PvE tactic '''Menace'''. | |||
*In many encounters, it's useful to up your video settings in order to see all boss effects. | |||
You can ensure boss effects display by hitting '''Escape -> User Settings -> Video -> Customize (performance) -> Effects -> Play Abilities effects on : All'''. ''(Effects System Detail setting wont affect the visibility).'' | |||
Also make sure to '''Uncheck''' the '''DisableVFX''' box under '''Settings -> Server tab''', otherwise no ground effect will be displayed. | |||
== Lockouts == | == Lockouts == | ||
* | * Even if you are locked out of a boss, you can still join other groups to help them kill it. If there are 3 or more people in your party with lockout on that particular boss, nobody in party will be eligible for the loot roll. | ||
* .lockout | * Typing .lockout in the chat will list all your current lockouts and all lockouts of your party members. | ||
* | |||
== Recent Patch Changes == | |||
* Dungeons now have an 18-hour lockout timer, instead of 72 hours. |
Latest revision as of 17:43, 7 November 2024
Dungeons are instanced PvE Encounters for up to 6 players in Return of Reckoning.
Dungeons feature an 18-hour lockout timer per boss kill, during which your progress is saved. A full list of Dungeons is below:
Dungeon List
Miscellaneous
- For dungeons in general it is advisable to have the addons Aggrometer and Buffhead.
- A must have for tanks is the PvE tactic Menace.
- In many encounters, it's useful to up your video settings in order to see all boss effects.
You can ensure boss effects display by hitting Escape -> User Settings -> Video -> Customize (performance) -> Effects -> Play Abilities effects on : All. (Effects System Detail setting wont affect the visibility).
Also make sure to Uncheck the DisableVFX box under Settings -> Server tab, otherwise no ground effect will be displayed.
Lockouts
- Even if you are locked out of a boss, you can still join other groups to help them kill it. If there are 3 or more people in your party with lockout on that particular boss, nobody in party will be eligible for the loot roll.
- Typing .lockout in the chat will list all your current lockouts and all lockouts of your party members.
Recent Patch Changes
- Dungeons now have an 18-hour lockout timer, instead of 72 hours.