Mount Gunbad: Difference between revisions
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*'''Every member of your party will get rewards''' for every boss kill via PQ Bags: 2 Gold, 2 Purple, and 2 Blue. Gold bags include Red-Eye set pieces. | *'''Every member of your party will get rewards''' for every boss kill via PQ Bags: 2 Gold, 2 Purple, and 2 Blue. Gold bags include Red-Eye set pieces. | ||
*Mount Gunbad is also one of the only dungeons that drops rare '''Eternal | *Mount Gunbad is also one of the only dungeons that drops rare '''Eternal Seeds''' for [[Cultivating]], which have a (tiny) chance to drop from any enemy mob of Hero rank or above. | ||
It is possible to take quests within the dungeon starting at '''level 32''', and experienced guilds / groups should have no problem including players in the mid-high 30's. | It is possible to take quests within the dungeon starting at '''level 32''', and experienced guilds / groups should have no problem including players in the mid-high 30's. | ||
== Your first Gunbad == | |||
If it's your first time in the Dungeon, make sure to take the '''Blue Repeatable quests''' given by the NPC in the starting room. | |||
These quests will guarantee you Red-eye armor after defeating certain bosses three times. Just in case you don't roll gold bags, this is a great way to ensure you won't have to rely on RNG to get the gear you need! | |||
== Layout == | == Layout == | ||
Gunbad | Gunbad features three wings: Left, Right, and Middle. These three can be completed in any order. | ||
Each of the three wings includes at least one '''Optional Boss''', which drops additional loot but can be skipped if the party would like. | Each of the three wings includes at least one '''Optional Boss''', which drops additional loot but can be skipped if the party would like. | ||
To fight the final boss of each wing, you'll need to kill the bosses prior to it in order to open the magical barriers that allow entrance. | |||
[[File:Gunbad_Starting_Zone.jpg|thumb|Landing area]] | [[File:Gunbad_Starting_Zone.jpg|thumb|Landing area]] | ||
[[File:Gunbad-Detailed-Minimap-Final.jpg|thumb|Mount Gunbad Minimap]] | [[File:Gunbad-Detailed-Minimap-Final.jpg|thumb|Mount Gunbad Minimap]] | ||
== Lore == | |||
''Although [[Ekrund]] may have been the richest mine beyond the Worlds Edge Mountains, Gunbad was the greatest and wealthiest of the world - only the biggest fortresses of Karaz Ankor produced more riches. | |||
''Located on the eastern slopes of the Worlds Edge Mountains, Gunbad was, and still is the only source of Brynduraz ("shining stone" in Khazalid), a blue gem much valued by Dwarf jewellers. Its gold was so crucial for maintaining the Dwarf army that during the War of Vengeance against the High Elves it wasn't forced to supply troops. But the Dwarfs didn't realize their greatest enemy would come from the East.'' | |||
Located on the eastern slopes of the Worlds Edge Mountains, Gunbad was, and still is the only source of Brynduraz ("shining stone" in Khazalid), a blue gem much valued by Dwarf jewellers. Its gold was so crucial for maintaining the Dwarf army that during the War of Vengeance against the High Elves it wasn't forced to supply troops. But the Dwarfs didn't realize their greatest enemy would come from the East. | |||
While the bulk of the Dwarf armies were still returning from their victorious campaign against the Elves, disaster came over the Worlds Edge Mountains. Earthquakes covered the mountain passes with rubble, isolating temporarily holds and mines. Gunbad Dwarfs fought valiantly when the Greenskins came, but defeat was inevitable. | |||
Over two hundred years ago Dwarfs came back to Gunbad in great numbers. Led by Logazor Brightaxe, they managed to retake the mines, but this victory left Gunbad isolated in the midst of a land still riddled with Orcs and Goblins, which turned it into a tempting and vulnerable goal. It was just a matter of time before Dwarfs were forced to relinquish their dominion over Gunbad once more. After this defeat, Dwarfs haven't had enough strength to retake the mines to the East of the Worlds Edge Mountains. | ''While the bulk of the Dwarf armies were still returning from their victorious campaign against the Elves, disaster came over the Worlds Edge Mountains. Earthquakes covered the mountain passes with rubble, isolating temporarily holds and mines. Gunbad Dwarfs fought valiantly when the Greenskins came, but defeat was inevitable. Over two hundred years ago, Dwarfs came back to Gunbad in great numbers. Led by Logazor Brightaxe, they managed to retake the mines, but this victory left Gunbad isolated in the midst of a land still riddled with Orcs and Goblins, which turned it into a tempting and vulnerable goal. It was just a matter of time before Dwarfs were forced to relinquish their dominion over Gunbad once more. After this defeat, Dwarfs haven't had enough strength to retake the mines to the East of the Worlds Edge Mountains.'' | ||
== Quests == | == Quests == |
Revision as of 23:46, 6 July 2022
Mount Gunbad | |
---|---|
GB | |
Mount Gunbad loading graphic | |
Location | The Badlands |
Race(s) | Greenskin (formerly Dwarf) |
Instance info | |
Type | Dungeon |
Advised level | 40 |
Minimum level | 32 |
Player limit | 6 |
Mount Gunbad
Mount Gunbad is the first level 40 dungeon in Return of Reckoning, and is located in the northwest corner of The Badlands (entrance at 4k,4k).
- This dungeon grants the Red-eye set, which unlocks the Conqueror Ward.
- Every member of your party will get rewards for every boss kill via PQ Bags: 2 Gold, 2 Purple, and 2 Blue. Gold bags include Red-Eye set pieces.
- Mount Gunbad is also one of the only dungeons that drops rare Eternal Seeds for Cultivating, which have a (tiny) chance to drop from any enemy mob of Hero rank or above.
It is possible to take quests within the dungeon starting at level 32, and experienced guilds / groups should have no problem including players in the mid-high 30's.
Your first Gunbad
If it's your first time in the Dungeon, make sure to take the Blue Repeatable quests given by the NPC in the starting room.
These quests will guarantee you Red-eye armor after defeating certain bosses three times. Just in case you don't roll gold bags, this is a great way to ensure you won't have to rely on RNG to get the gear you need!
Layout
Gunbad features three wings: Left, Right, and Middle. These three can be completed in any order.
Each of the three wings includes at least one Optional Boss, which drops additional loot but can be skipped if the party would like.
To fight the final boss of each wing, you'll need to kill the bosses prior to it in order to open the magical barriers that allow entrance.
Lore
Although Ekrund may have been the richest mine beyond the Worlds Edge Mountains, Gunbad was the greatest and wealthiest of the world - only the biggest fortresses of Karaz Ankor produced more riches.
Located on the eastern slopes of the Worlds Edge Mountains, Gunbad was, and still is the only source of Brynduraz ("shining stone" in Khazalid), a blue gem much valued by Dwarf jewellers. Its gold was so crucial for maintaining the Dwarf army that during the War of Vengeance against the High Elves it wasn't forced to supply troops. But the Dwarfs didn't realize their greatest enemy would come from the East.
While the bulk of the Dwarf armies were still returning from their victorious campaign against the Elves, disaster came over the Worlds Edge Mountains. Earthquakes covered the mountain passes with rubble, isolating temporarily holds and mines. Gunbad Dwarfs fought valiantly when the Greenskins came, but defeat was inevitable. Over two hundred years ago, Dwarfs came back to Gunbad in great numbers. Led by Logazor Brightaxe, they managed to retake the mines, but this victory left Gunbad isolated in the midst of a land still riddled with Orcs and Goblins, which turned it into a tempting and vulnerable goal. It was just a matter of time before Dwarfs were forced to relinquish their dominion over Gunbad once more. After this defeat, Dwarfs haven't had enough strength to retake the mines to the East of the Worlds Edge Mountains.
Quests
Quests in Mount Gunbad reward the Redeye Set. These can be picked up from an NPC with a blue icon above its head. The quests will reward you with the individual pieces after certain bosses three times. The quests marked with a green icon do not reward the set and some may not work as of yet.
Boss Guide
Right Wing
Final Boss
Middle Wing
- Redeye Big Oaf
- Blaz da Tamin' Masta (& Velkyrix)
- Arathremia
Final Boss
Left Wing
- Griblik da Stinka
- Bilebane the Rager
- Garrolath the Poxbearer
- Kurga da Squig-Maker
- Foul Mouf da 'ungry