Zealot Equipment Sets: Difference between revisions

From RoR Wiki
Jump to: navigation, search
Line 1,244: Line 1,244:
== Ranked ==
== Ranked ==
=== Triumphant Set ===
=== Triumphant Set ===
{| class="wikitable"
|-
! scope="col" |
! scope="col" | Rank/Renown
! scope="col" | Armor
! scope="col" | Toughness
! scope="col" | Wounds
! scope="col" | Initiative
! scope="col" | Strength
! scope="col" | Bonus #1
! scope="col" | Sp. Resist
! scope="col" | El. Resist
! scope="col" | Co. Resist
|- style="text-align:center"
! scope="row" | [https://www.returnofreckoning.com/armory/item/4700 {{#tip-img: /images/c/cb/Triumphant_Footwraps.png | Triumphant Footwraps}}]
| 40/66 ||705||20||21||/||18||+ 2% Dodge||/||/||/
|- style="text-align:center"
! scope="row" | [https://www.returnofreckoning.com/armory/item/4699 {{#tip-img: /images/c/c1/Triumphant_Handwraps.png | Triumphant Handwraps}}]
| 40/66 ||705||20||17||16||/
| + 3% Parry||/||/||/
|- style="text-align:center"
! scope="row" | [https://www.returnofreckoning.com/armory/item/4704 {{#tip-img: /images/a/a8/Triumphant_Waistwrap.png | Triumphant Waistwrap}}]
| 40/65 ||/||12||22||/||25||+ 2% Reduction in being Critically Hit
|94||94||94
|- style="text-align:center"
! scope="row" | [https://www.returnofreckoning.com/armory/item/4702 {{#tip-img: /images/0/08/Triumphant_Wingmantle.png | Triumphant Wingmantle}}]
| 40/67 ||825||26||20||/||20||+ 3% Block||/||/||/
|- style="text-align:center"
! scope="row" | [https://www.returnofreckoning.com/armory/item/4701 {{#tip-img: /images/8/86/Triumphant_Cowl.png | Triumphant Cowl}}]
| 40/67 ||825||37||18||16||/||+ 2% Disrupt||/||/||/
|- style="text-align:center"
! scope="row" | [https://www.returnofreckoning.com/armory/item/4698 {{#tip-img: /images/5/5e/Triumphant_Carcass-Guard.png | Triumphant Carcass-Guard}}]
| 40/68 ||924||15||40||20||/||+ 2% Reduction in being Critically Hit
|/||/||/
|- style="text-align:center"
! scope="row" | [https://www.returnofreckoning.com/armory/item/4703 {{#tip-img: /images/4/4e/Triumphant_Guise.png | Triumphant Guise}}]
| 40/65 ||/||21||10||18||10||+ 2% Block||94||94||94
|- style="text-align: center; font-weight:bold; vertical-align:top"
! scope="row" | Total
! 40/68||3744||151||148||70||73||/||188||188||188
|-
! scope="row" | 2 Piece
| colspan="10" | + 71 Toughness
|-
! scope="row" | 3 Piece
| colspan="10" | + 78 Wounds
|-
! scope="row" | 4 Piece
| colspan="10" | Active Defences - On Attacking Target: 10% chance to increase Parry, Block, Disrupt and Dodge by 7% for 10 seconds.
|-
! scope="row" | 5 Piece
| colspan="10" | + 5% Block
|-
! scope="row" | 6 Piece
| colspan="10" | Bulwarking Presence - On Being Hit: 10% chance to reduce the damage being taken by your Group within 30ft by 3% for 10 seconds.
|-
!7 Piece
| colspan="10" |Endure - On Being Hit: 15% chance to reduce attackers Strength, Ballistic Skill and Intelligence by 130 while increasing your Initiative by 130 for 10 seconds.
|}
=== Victorius Set ===
=== Victorius Set ===
Comming soon...
Comming soon...

Revision as of 19:46, 4 March 2021

Tier 1 Sets

RvR

Decimator Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1
Decimator Footwraps 7/7 3 40 8 2 2 2 /
Decimator Carcass-Guard 8/8 9 55 8 4 5 / + 1% Disrupt
Total 8/8 12 95 16 6 7 2 /
2 Piece + 14 Willpower

Scenario

Braggart Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1
Footwraps of the Braggart 7/7 13 40 8 2 2 2 /
Carcass-Guard of the Braggart 8/8 40 55 10 2 5 / + 1% Disrupt
Total 8/8 53 95 18 4 7 2 /
2 Piece +14 Toughness

PQ

Carnage Set

Rank Costs Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Footwraps of Carnage 5 13 28 4 5 2 / 1 /
Carcass-Guard of Carnage 5 40 35 5 2 / 4 / + 3 Healing Power
Total 5 53 63 9 7 2 4 1 /
2 Piece + 10 Willpower

PvE

Hunter Set

Rank/Renown Armor Willpower Intelligence Toughness Wounds Bonus #1
Hunter's Footwraps 7 40 2 4 2 4 /
Hunter's Carcass-Guard 8 55 4 8 / 5 + 2% Disrupt
Total 8 95 6 12 2 9 /
2 Piece + 2% Magic Critical Chance

Tier 2 Sets

RvR

Obliterator Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1
Obliterator Footwraps 15/15 10 80 17 2 4 5 /
Obliterator Handwraps 16/16 5 84 15 3 4 10 /
Obliterator Carcass-Guard 17/17 18 110 18 / 9 3 + 2% Disrupt
Total 17/17 33 274 50 5 17 18 /
2 Piece + 27 Willpower
3 Piece + 1 Path of Alchemy Abilities

Scenario

Challenger Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1
Footwraps of the Challenger 15/15 18 80 10 6 7 5 /
Handwraps of the Challenger 16/16 21 84 15 7 4 6 /
Carcass-Guard of the Challenger 17/17 50 110 15 / 9 6 + 2% Dodge
Total 17/17 89 274 40 13 20 17 /
2 Piece + 27 Toughness
3 Piece + 1 Path of Witchcraft Abilities

PQ

Havoc Set

Rank Costs Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Footwraps of Havoc 13 13 64 9 / 7 3 / + 1% Healing Critical Chanve
Handwraps of Havoc 14 15 68 7 11 / 4 3 /
Carcass-Guard of Havoc 15 40 90 12 9 3 / / + 2% Disrupt
Total 15 68 222 28 20 10 7 3 /
2 Piece + 23 Willpower
3 Piece + 1 Path of Witchcraft Abilities

PvE

Tracker Set

Rank Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Tracker's Footwraps 14 60 6 9 / 4 3 /
Tracker's Handwraps 12 52 7 / 5 3 / + 8 Hate Reduction
Tracker's Carcass-Guard 16 85 12 4 8 / / + 20 HP Every 4 Seconds
Total 16 197 25 13 13 7 3 /
2 Piece + 20 Willpower
3 Piece + 1 Path of Dark Rites Abilities

Instance

Keeper Set

Rank Costs Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1 Sp. Resist.
Keeper's Footwraps 17 1 80 7 12 / 3 6 / /
Keeper's Handwraps 17 1 84 13 6 8 / 3 / /
Keeper's Wingmantle 17 1 108 13 / 15 / / + 2% Reduction in being Critically Hit /
Keeper's Cowl 17 1 90 8 23 / / / / 43
Keeper's Carcass-Guard 17 1 110 15 / 7 10 / + 2 Morale Per Second /
Total 17 5 472 56 41 30 13 9 / 43
3 Piece + 27 Willpower
4 Piece + 1 Path of Alchemy Abilities
5 Piece Martyr - On Being Hit: 10% chance to heal group for 220 over 9 Seconds

Tier 3 Sets

RvR

Devastator Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1
Devastator Footwraps 26/26 12 132 24 7 7 8 /
Devastator Handwraps 27/27 8 140 25 / 7 6 + 2% Healing Critical Chance
Devastator Wingmantle 28/28 16 171 23 15 9 / + 1% Disrupt
Devastator Cowl 29/29 20 162 32 10 3 12 /
Devastator Carcass-Guard 29/29 25 190 32 / 9 10 + 40 HP Every 4 Seconds
Total 29/29 81 795 136 32 35 36 /
2 Piece + 47 Willpower
3 Piece + 240 Corporeal Resistance
4 Piece On Heal: 10% chance to recover 50 AP
5 Piece + 5% Healing Critical Chance

Scenario

Duelist Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1
Footwraps of the Duelist 26/26 20 132 10 14 14 8 /
Handwraps of the Duelist 27/27 24 140 25 / 7 6 + 2% Healing Critical Chance
Wingmantle of the Duelist 28/28 28 171 23 15 9 / + 1% Disrupt
Cowl of the Duelist 29/29 32 162 10 21 14 12 /
Carcass-Guard of the Duelist 29/29 61 190 25 / 13 13 + 40 HP every 4 Seconds
Total 29/29 165 795 93 50 57 39 /
2 Piece + 47 Toughness
3 Piece + 240 Corporeal Resistance
4 Piece On Being Hit: 10% chance to reduce build times by half a second for 10 seconds
5 Piece + 5% Reduction in being Critically Hit

PQ

Mayhem Set

Rank Costs Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Footwraps of Mayhem 22 13 108 17 6 / 7 7 /
Handwraps of Mayhem 23 15 112 15 6 10 / / + 2% Reduction in being Critically Hit
Wingmantle of Mayhem 24 18 130 18 / 11 7 / + 1% Reduced Chance to be Distrupted
Cowl of Mayhem 25 20 130 25 / 10 2 8 /
Carcass-Guard of Mayhem 24 40 145 13 20 / 7 / + 32 HP Every 4 Seconds
Total 25 108 625 88 32 31 23 15 /
2 Piece + 37 Willpower
3 Piece + 192 Corporeal Resistance
4 Piece + 5% Healing Critical Chance
5 Piece On Being Hit: 10% chance to increase Wounds by 58 for 20 seconds

PvE

Stalker Set

Rank Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Stalker's Footwraps 26 132 12 7 / 4 / + 2% Dodge
Stalker's Handwraps 26 140 18 13 / / 5 + 1% Healing Critical Chance
Stalker's Wingmantle 28 171 18 / 7 11 5 /
Stalker's Carcass-Guard 30 190 19 7 12 / / + 2% Disrupt
Total 30 633 67 27 19 15 10 /
2 Piece + 34 Willpower
3 Piece + 2 Morale Per Second
4 Piece + 5% Disrupt

Tier 4 Sets

RvR

Annihilator Set

Rank/Renown Costs Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Annihilator Footwraps 35/35 32 183 21 13 10 / / + 2% Dodge
Annihilator Handwraps 35/36 37 183 23 14 / 9 11 /
Annihilator Wingmantle 35/37 55 212 25 18 / 12 / + 1% Healing Critical Chance
Annihilator Cowl 35/38 50 212 25 / 12 13 / + 2% Reduced Chance to be Disrupted
Annihilator Carcass-Guard 35/39 67 236 30 / / 12 17 + 3 AP Per Second
Total 35/39 241 1026 124 45 22 46 28 /
2 Piece + 53 Willpower
3 Piece + 290 Corporeal Abilities
4 Piece + 1 Path of Alchemy Abilities
5 Piece + 5% Healing Critical Chance

Conqueror Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1 Sp. Resist El. Resist Co. Resist
Conqueror Footwraps 40/40 70 192 14 / 16 10 + 2% Healing Critical Chance / / /
Conqueror Handwraps 40/41 81 192 25 15 8 / + 2% Disrupt / / /
Conqueror Waistwrap 40/42 49 / 18 / 6 12 + 36 Healing Power 83 77 83
Conqueror Wingmantle 40/43 111 225 29 16 12 / + 2% Reduced Armor Penetration / / /
Conqueror Cowl 40/44 122 225 17 10 30 / + 2% Dodge / / /
Conqueror Carcass-Guard 40/45 147 255 33 19 13 / + 3 AP Per Second / / /
Total 40/45 580 1089 136 60 85 22 / 83 77 83
2 Piece + 57 Willpower
3 Piece + 63 Toughness
4 Piece + 69 Wounds
5 Piece Reactionary - On Defense : 25% chance to increase Parry, Evade and Disrupt by 10% for 10 seconds
6 Piece + 5% Healing Critical Chance

Vanquisher Set

Rank/Renown Costs Armor Willpower Wounds Initiative Bonus #1 Sp. Resist El. Resist Co. Resist
Vanquisher Footwraps 40/56 109 209 20 10 13 + 2% Healing Critical Chance / / /
Vanquisher Handwraps 40/56 126 209 15 23 13 + 2% Reduced Armor Penetration / / /
Vanquisher Waistwrap 40/55 76 / 22 22 8 + 2% Reduction in being Critically Hit 87 86 86
Vanquisher Wingmantle 40/57 172 241 24 20 10 + 2% Healing Critical Chance / / /
Vanquisher Cowl 40/57 189 241 18 27 11 + 3% Disrupt / / /
Vanquisher Carcass-Guard 40/58 229 274 35 21 14 + 3 AP Per Second / / /
Total 40/58 901 1214 134 123 69 87 86 86
2 Piece + 62 Willpower
3 Piece + 68 Wounds
4 Piece Exuberance - On Heal: 10% chance to recover 35 AP.
5 Piece + 5% Healing Critical Chance
6 Piece Increasing Impetus - On Attacking Target or Direct Heal Dealt: 5% chance to reduce build times by 25% for 5 Seconds.

RvR Auxiliary

Overlord Set

Rank Costs Armor Willpower Toughness Wounds Initiative Bonus #1 Bonus #2
Wingmantle of the Overlord 40 150 Exemplar Seals

250 Paragon Seals

240 23 18 12 14 +2% Reduction in being Critically Hit /
Cowl of the Overlord 40 150 Exemplar Seals

250 Paragon Seals

240 28 / 10 14 +2% Reduction in being Critically Hit +12 Healing Power
Total 40 300 Exemplar Seals

500 Paragon Seals

480 51 18 22 28 / /
2 Piece On Being Hit: 10% chance to decrease incoming damage by 4% for 10 seconds

Imperator Set

Rank Costs Armor Intelligence Toughness Wounds Initiative Bonus #1 Bonus #2
Wingmantle of the Imperator 40 150 Exemplar Seals

250 Paragon Seals

240 23 12 15 14 +2% Reduced Chance to be Disrupted /
Cowl of the Imperator 40 150 Exemplar Seals

250 Paragon Seals

240 28 / 10 14 +2% Reduced Chance to be Disrupted +12 Magic Power
Total 40 300 Exemplar Seals

500 Paragon Seals

480 51 12 25 28 / /
2 Piece On Hit: 10% chance to increase all damage taken by your target by 4% for 10 seconds

RvR Accessories

Genesis

Curative Set

Rank Cost Willpower Wounds Initiative Bonus #1 Bonus #2 Sp. Resist El. Resist Co. Resist
Genesis Aspect of the Curative 36 1 Genesis Aspect / / 24 + 36 Healing Power / 64 64 64
Genesis Fragment of the Curative 36 1 Genesis Fragment 24 / / + 1% Dodge + 1% Disrupt 57 57 57
Genesis Remnant of the Curative 36 1 Genesis Remnant 24 24 / / / 64 64 64
Genesis Shard of the Curative 36 1 Genesis Shard / / / + 2% Dodge + 2% Disrupt 55 55 55
Genesis Cloak of the Curative 36 1 Genesis Cloak / / / + 4 AP Per Second / 53 53 53
Total 36 / 48 24 24 / / 293 293 293
2 Piece + 37 Willpower
3 Piece + 3% Reduction to be Critically Hit
4 Piece + 3% Armor Penetration Reduced
5 Piece + 3% Healing Critical Chance

Scholar Set

Rank Cost Intelligence Wounds Initiative Bonus #1 Bonus #2 Sp. Resist El. Resist Co. Resist
Genesis Aspect of the Scholar 36 1 Genesis Aspect / / 24 + 36 Magic Power / 64 64 64
Genesis Fragment of the Scholar 36 1 Genesis Fragment 24 / / + 1% Dodge + 1% Disrupt 57 57 57
Genesis Remnant of the Scholar 36 1 Genesis Remnant 24 24 / / / 64 64 64
Genesis Shard of the Scholar 36 1 Genesis Shard / / / + 2% Dodge + 2% Disrupt 55 55 55
Genesis Cloak of the Scholar 36 1 Genesis Cloak 28 / / + 4 AP Per Second / 53 53 53
Total 36 / 76 24 4 / / 293 293 293
2 Piece + 37 Intelligence
3 Piece + 3% Reduce Chance to be Disrupt
4 Piece + 3% Reduce Chance to be Critically Hit
5 Piece + 3% Magic Critical Chance

Warrant

Arcanist Set

Rank Costs Intelligence Wounds Initiative Bonus #1 Bonus #2 Sp. Resist El. Resist Co. Resist
Icon of the Arcanist 36 1 17 12 13 / / 62 62 62
Mark of the Arcanist 36 1 24 / / 1% Disrupt / 68 68 68
Cincture of the Arcanist 36 1 16 / 15 18 Magic Power / 60 60 60
Total 36 3 57 12 28 / / 190 190 190
3 Piece + 4 Morale Per Second

Medic Set

Rank Costs Willpower Wounds Initiative Bonus #1 Bonus #2 Sp. Resist El. Resist Co. Resist
Icon of the Medic 36 1 17 12 13 / / 62 62 62
Mark of the Medic 36 1 24 / / 1% Disrupt / 68 68 68
Cincture of the Medic 36 1 16 / / 2 AP Per Second 18 Healing Power 65 65 65
Total 36 3 57 12 13 / / 195 195 195
3 Piece + 4 Morale Per Second

Mender Set

Rank Costs Willpower Wounds Initiative Bonus #1 Bonus #2 Sp. Resist El. Resist Co. Resist
Icon of the Mender 36 1 20 16 16 / / 69 69 69
Mark of the Mender 36 1 19 / / 2% Disrupt / 72 72 72
Cloak of the Mender 36 1 16 / / 2 AP Per Second 18 Healing Power 65 65 65
Total 36 3 55 16 16 / / 206 206 206
3 Piece + 3% Reduction to be Critically Hit

Seer Set

Rank Costs Intelligence Wounds Initiative Bonus #1 Bonus #2 Sp. Resist El. Resist Co. Resist
Icon of the Seer 36 1 20 16 16 / / 69 69 69
Mark of the Seer 36 1 19 / / 2% Disrupt / 72 72 72
Cloak of the Seer 36 1 16 / / 2 AP Per Second 18 Magic Power 65 65 65
Total 36 3 55 16 16 / / 206 206 206
3 Piece + 3% Reduced Chance to be Disrupted

Scenario

Mercenary Set

Rank/Renown Costs Armor Willpower Toughness Wounds Initiative Bonus #1
Footwraps of the Mercenary 35/35 46 183 10 20 / 13 + 2% Dodge
Handwraps of the Mercenary 35/36 54 183 25 15 9 13 /
Wingmantle of the Mercenary 35/38 80 215 25 / 12 18 + 1% Reduction in being Critically Hit
Cowl of the Mercenary 35/37 73 215 25 15 13 / + 2% Disrupt
Carcass-Guard of the Mercenary 35/39 98 236 32 15 23 / + 60 Hit Points Every 4 Seconds
Total 35/39 351 1032 117 65 57 44 /
2 Piece + 53 Toughness
3 Piece + 236 Armor Bonus
4 Piece + 1 Path of Witchcraft Abilities
5 Piece + 5% Reduction in being Critically Hit

Dominator Set

Rank/Renown Costs Armor Intelligence Toughness Wounds Initiative Bonus #1 Sp. Resist El. Resist Co. Resist
Dominator Footwraps 40/40 119 192 16 / 10 14 + 2% Magic Critical Chance / / /
Dominator Handwraps 40/41 103 192 25 15 8 / + 2% Reduced Chance to be Distrupted / / /
Dominator Waistwrap 40/42 72 / 18 / 6 12 / 83 77 83
Dominator Wingmantle 40/43 162 225 29 18 12 / + 2 Morale Per Second / / /
Dominator Cowl 40/44 178 225 10 / 30 17 + 2% Reduced Chance to be Distrupted / / /
Dominator Carcass-Guard 40/45 216 255 33 19 13 / + 3 AP Per Second / / /
Total 40/45 850 1089 131 52 79 43 / 83 77 83
2 Piece + 57 Intelligence
3 Piece + 63 Initiative
4 Piece + 69 Wounds
5 Piece On Hit: 25% chance to steal 100 Toughness from your target for 10 seconds
6 Piece + 5% Magic Critical Chance

Oppressor Set

Rank/Renown Costs Armor Intelligence Toughness Wounds Initiative Bonus #1 Bonus #2 Sp. Resist El. Resist Co. Resist
Oppressor Footwraps 40/56 182 209 15 / 18 10 + 2% Magic Critial Chance / / / /
Oppressor Handwraps 40/56 157 209 26 8 11 / + 3% Reduced Chance to be Distrupted / / / /
Oppressor Waistrap 40/55 110 / 21 12 19 / + 36 Magic Power / 87 86 86
Oppressor Wingmantle 40/57 248 241 34 10 20 / + 1% Magic Critial Chance / / / /
Oppressor Cowl 40/57 273 241 24 / 20 12 + 3% Reduced Chance to be Distrupted / / / /
Oppressor Carcass-Guard 40/58 331 274 28 / 19 / + 23 Magic Power + 3 AP Per Second / / /
Total 40/58 1301 1174 148 30 107 22 / / 87 86 86
2 Piece + 62 Intelligence
3 Piece + 68 Wounds
4 Piece Endure - On Being Hit: 15% chance to reduce attackers Strength, Ballistic Skill and Intelligence by 110 while increasing your Initiative by 110 for 10 seconds.
5 Piece + 5% Magic Critical Chance
6 Piece Increasing Impetus - On Attacking Target or Direct Heal Dealt: 5% chance to reduce build times by 25% for 5 seconds.

Ranked

Triumphant Set

Rank/Renown Armor Toughness Wounds Initiative Strength Bonus #1 Sp. Resist El. Resist Co. Resist
Triumphant Footwraps 40/66 705 20 21 / 18 + 2% Dodge / / /
Triumphant Handwraps 40/66 705 20 17 16 / + 3% Parry / / /
Triumphant Waistwrap 40/65 / 12 22 / 25 + 2% Reduction in being Critically Hit 94 94 94
Triumphant Wingmantle 40/67 825 26 20 / 20 + 3% Block / / /
Triumphant Cowl 40/67 825 37 18 16 / + 2% Disrupt / / /
Triumphant Carcass-Guard 40/68 924 15 40 20 / + 2% Reduction in being Critically Hit / / /
Triumphant Guise 40/65 / 21 10 18 10 + 2% Block 94 94 94
Total 40/68 3744 151 148 70 73 / 188 188 188
2 Piece + 71 Toughness
3 Piece + 78 Wounds
4 Piece Active Defences - On Attacking Target: 10% chance to increase Parry, Block, Disrupt and Dodge by 7% for 10 seconds.
5 Piece + 5% Block
6 Piece Bulwarking Presence - On Being Hit: 10% chance to reduce the damage being taken by your Group within 30ft by 3% for 10 seconds.
7 Piece Endure - On Being Hit: 15% chance to reduce attackers Strength, Ballistic Skill and Intelligence by 130 while increasing your Initiative by 130 for 10 seconds.

Victorius Set

Comming soon...

Public Quest

Ruin Set

Rank Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Footwraps of Ruin 34 160 11 23 9 12 / /
Handwraps of Ruin 35 168 23 / / 12 8 +2% Disrupt
Wingmantle of Ruin 35 193 26 13 11 / / +3% Heal Crit
Cowl of Ruin 36 189 28 14 / 11 12 /
Carcass-Guard of Ruin 36 215 29 15 14 / / +3 Morale Regen
Total 36 925 117 65 34 35 20 /
2 Piece +55 Willpower
3 Piece +296 Spiritual Resistance
4 Piece +1 Path of Alchemy Abilities
5 Piece +4% Heal Crit

Onslaught Set

Rank/Renown Armor Willpower Toughness Wounds Initiative Bonus #1
Footwraps of Onslaught 40/32 180 / 14 16 18 +2% Dodge
Handwraps of Onslaught 40/32 180 24 12 16 12 /
Wingmantle of Onslaught 40/32 203 16 18 24 / +3% Crit Reduction
Cowl of Onslaught 40/32 203 22 20 16 / +2% Disrupt
Carcass-Guard of Onslaught 40/32 225 22 16 24 / +72 HP/4s Regen
Total 40/32 991 84 80 96 30 /
2 Piece +60 Willpower
3 Piece +60 Wounds
4 Piece On Heal: 10% chance to recover 50 AP
5 Piece +5% Heal Crit

PvE

Beastlord Set

Rank/Renown Armor Willpower Wounds Initiative Bonus #1 Sp. Resist El. Resist Co. Resist
Beastlord Change Ring 37/30 / 23 13 / / 48 48 64
Beastlord Cloak 39/32 / 24 32 / / 62 84 62
Beastlord Hunting Guide 40/33 / / / / +Group AP Regen for 15s; 30m cooldown / / /
Beastlord Wingmantle 38/31 230 24 16 16 / / 80 40
Beastlord Cowl 37/30 225 20 20 16 / 45 / 75
Beastlord Carcass-Guard 39/32 260 17 30 14 / 85 / 65
Total 40/33 715 108 111 46 / 240 212 306
3 Piece +240 Armor
4 Piece +58 Willpower
5 Piece On Direct Heal: 5% chance for your heal target to regain additional health over 9 seconds
6 Piece On Direct Heal: 5% chance to increase the power of your heals by 6% for 10 seconds

Rare Fortune Set

Rank Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1
Rare Fortune Footwraps 37 200 25 / 10 / 13 +2% Dodge
Rare Fortune Handwraps 37 200 24 11 / 14 16 /
Rare Fortune Wingmantle 39 234 28 / / 12 18 +3% Heal Crit
Rare Fortune Cowl 38 230 29 / / 13 16 +12 Heal Power
Rare Fortune Carcass-Guard 39 260 28 / / 17 16 +3 AP Regen
Total 39 1124 134 11 10 56 79 /
2 Piece +58 Initiative
3 Piece +58 Willpower
4 Piece On Being Hit: 10% chance to reduce build times by half a second for 10 seconds
5 Piece +5% Heal Crit

Instance

Redeye Set

Rank/Renown Armor Willpower Intelligence Toughness Wounds Initiative Bonus #1 Sp. Resist El. Resist Co. Resist
Redeye Cloak 40/40 / 12 / 21 21 / / 91 60 73
Redeye Footwraps 40/32 180 15 / 17 18 / +3% Crit Reduction / / /
Redeye Handwraps 40/32 180 24 12 / 16 12 / / / /
Redeye Wingmantle 40/45 203 16 / 20 26 / +2% Armor Pen Reduction / / /
Redeye Cowl 40/45 203 22 13 14 29 / / / / /
Redeye Carcass-Guard 40/45 225 20 17 30 / / +3 AP Regen / / /
Total 40/45 991 109 42 102 110 12 / 91 60 73
2 Piece +3% Crit Reduction
3 Piece +60 Willpower
4 Piece +60 Intelligence
5 Piece On Hit: 25% chance to reduce target's Willpower while increasing your Intelligence for 10 seconds
6 Piece +5% Heal Crit