Skip to content

Return of Reckoning

Wiki

RoR Wiki

Dungeons: Difference between revisions

From RoR Wiki
Removed bosses column
Add dungeon changes from the 29 October patch notes
 
(14 intermediate revisions by 3 users not shown)
Line 1: Line 1:
'''Dungeons''' are instanced PvE Encounters for up to 6 players in Return of Reckoning.
'''Dungeons''' are instanced PvE encounters for up to 6 players in Return of Reckoning.


Dungeons feature an '''18-hour''' lockout timer per boss kill, during which your progress is saved. A full list of Dungeons is below:
Dungeons feature an '''18-hour''' lockout timer per boss kill, during which your progress is saved. A full list of Dungeons is below:


==Dungeon List==
==Dungeon List==
{| class="collapsible wiki table darktable zebra" width="100%"
{| class="collapsible wiki table darktable zebra"
|-
|-
! Instance Name
! Instance Name
! Abbreviations
! Abbreviations
! Zone
! Entrance
! Type
! Type
! Minimum Level
! Minimum Level
! Realm
! Realm
! Obtainable Set/ Ward
! Obtainable Set (Required / Unlocked Ward)
|-
|-
| [[Dragonback Pass]] || DBP || [[Ekrund]] || 6-man || 9 || [[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] || [[Protector's Set]]  
| [[Dragonback Pass]] || DBP || [[Ekrund]] || 6-man || 9 || [[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] || [[Protector's Set|Protector]] (none / Recruit)
|-
|-
| [[Sacellum|Sacellum Dungeon]] || SD || [[The Inevitable City]] || 6-man || 16 ||[[File:Destruction-icon.png|25x25px]]|| [[Keeper's Set]]
| [[Altdorf Sewers]] || Sewers || [[Altdorf]] || 6-man || 16 ||[[File:Order-icon.png|25x25px]]|| [[Keeper's Set|Keeper]] (Recruit / Scout)
|-  
|-  
| [[Altdorf Sewers]] || Sewers || [[Altdorf]] || 6-man || 16 ||[[File:Order-icon.png|25x25px]]|| [[Keeper's Set]]
| [[Sacellum|Sacellum Dungeon]] || SD || [[The Inevitable City]] || 6-man || 16 ||[[File:Destruction-icon.png|25x25px]]|| [[Keeper's Set|Keeper]] (Recruit / Scout)
|-
| [[Silver Falls Pass]] ||   || [[Karaz-a-Karak]] || 6-man || 25+ || [[File:Order-icon.png|25x25px]] || Oathkeeper (see guide)
|-
| [[Blood River Canyon]] ||   || [[Karak Eight Peaks]] || 6-man || 25+ || [[File:Destruction-icon.png|25x25px]] || Oathkeeper (see guide)
|-
| [[Mount Gunbad]] || GB || [[The Badlands]] || 6-man || 32 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]] || [[Redeye Set|Redeye]] (Officer / Conqueror)
|-  
|-  
| [[Gunbad]] || GB || [[The Badlands]] || 6-man || 31 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]
| [[Sigmar Crypts]] || Crypts || [[Altdorf]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]]|| [[Sentinel Set|Sentinel]] (Conqueror / Vanquisher)
|| Redeye Set
(Conqueror Ward)
|-  
|-  
| [[Sigmar Crypts]] || C || [[Altdorf]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]]|| Sentinel Set (Vanquisher ward)
| [[Bilerot Burrows]] || BB || [[The Inevitable City]] || 6-man || 40 ||[[File:Destruction-icon.png|25x25px]]|| [[Sentinel Set|Sentinel]] (Conqueror / Vanquisher)
|-  
|-  
| [[Warpblade Tunnels]] || T || [[Chaos Wastes|Altdorf]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]]|| Sentinel Set (Vanquisher Ward)
| [[Hunter's Vale]] || HV || [[Ellyrion]]|| 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]|| [[Vale-Walker Set|Vale-Walker]] ([[PvE Armor Quests#Beastlord Set|Beastlord]] / none)
|-
| [[Bastion Stair]] || BS || [[Chaos Wastes]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]|| [[Bloodlord Set|Bloodlord]] (Vanquisher / Invader)
|-  
|-  
| [[Bilerot Burrows]] || BB || [[The Inevitable City]] || 6-man || 40 ||[[File:Destruction-icon.png|25x25px]]|| Sentinel Set (Vanquisher Ward)
| [[The Lost Vale]] || LV || [[Avelorn]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]|| [[Darkpromise Set|Darkpromise]] (Invader / none)
|-
| [[Bloodwrought Enclave]] || BE || [[The Inevitable City]] || 6-man || 40 ||[[File:Destruction-icon.png|25x25px]]|| Sentinel Set (Vanquisher Ward)
|-
| [[Bastion Stair]] || BS || [[Chaos Wastes]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]|| Bloodlord Set (Invader Ward)
|-
| [[Hunter's Vale]] || HV || [[Ellyrion]]|| 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]|| Vale-Walker
|-
|-
|[[The Lost Vale]]
| [[Tomb Of The Vulture Lord|Tomb of the Vulture Lord]] (NYI) || TOVL || [[Necropolis of Zandri]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]|| Tyrant (?)
|LV
|[[Avelorn]]
|6-man
|40
|[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]
|Dark Promise Set
|-
|-
| [[Tomb Of The Vulture Lord]] || TOVL || [[Necropolis of Zandri]] || 6-man || 40 ||[[File:Order-icon.png|25x25px]][[File:Destruction-icon.png|25x25px]]|| Tyrant Set
|}
|}


== Miscellaneous ==
== Miscellaneous ==
*For dungeons in general it is advisable to have the addons '''Aggrometer''' and '''Buffhead'''.
*For dungeons, the '''Aggrometer''' and '''Buffhead''' addons are recommended.


*A must have for tanks is the PvE tactic '''Menace'''.
*Tanks may also find the PvE tactic '''Menace''' useful.


*In many encounters, it's useful to up your video settings in order to see all boss effects.
*In many encounters, increasing your video settings can make boss effects easier to see.


You can ensure boss effects display by hitting '''Escape -> User Settings -> Video -> Customize (performance) -> Effects -> Play Abilities effects on : All'''. ''(Effects System Detail setting wont affect the visibility).''
To make sure boss ability effects are displayed, go to '''Escape -> User Settings -> Video -> Customize (performance) -> Effects -> Play Abilities effects on : All'''. The Effects System Detail setting does not affect their visibility.


Also make sure to '''Uncheck''' the '''DisableVFX''' box under '''Settings -> Server tab''', otherwise no ground effect will be displayed.
Also make sure to uncheck the '''DisableVFX''' box under '''Settings -> Server tab'''; otherwise, ground effects will not be displayed.


== Lockouts ==
== Lockouts ==
* Even if you are locked out of a boss, you can still join other groups to help them kill it. If there are 3 or more people in your party with lockout on that particular boss, nobody in party will be eligible for the loot roll.
* Even if you are locked out of a boss, you can still join other groups to help them kill it. If there are 3 or more people in your party with a lockout on that particular boss, nobody in the party will be eligible for the loot roll.
* Typing .lockout in the chat will list all your current lockouts and all lockouts of your party members.
* Typing .lockout in the chat will list all your current lockouts and all lockouts of your party members.


Line 66: Line 57:


* Dungeons now have an 18-hour lockout timer, instead of 72 hours.
* Dungeons now have an 18-hour lockout timer, instead of 72 hours.
* 17 September 2026: [https://returnofreckoning.com/forum/viewtopic.php?t=61436 official release notes] announced Silver Falls Pass for Order and Blood River Canyon for Destruction as level 25+ Tier 3 dungeons for groups of six.
* 29 October 2026: [https://returnofreckoning.com/en/news/patch-notes-29102026 official patch notes] added a Fox-Cap hat reward for completing every achievement in Silver Falls Pass or Blood River Canyon. The update also fixed issues with adds in the Katenya Hearthblaze and Guktar Waaaghfist fights when a player died nearby, and added a rock on the Lost Vale middle-wing ramp after Zaar to cover an invisible collider.

Latest revision as of 00:48, 31 October 2026

Dungeons are instanced PvE encounters for up to 6 players in Return of Reckoning.

Dungeons feature an 18-hour lockout timer per boss kill, during which your progress is saved. A full list of Dungeons is below:

Dungeon List

Instance Name Abbreviations Entrance Type Minimum Level Realm Obtainable Set (Required / Unlocked Ward)
Dragonback Pass DBP Ekrund 6-man 9 Protector (none / Recruit)
Altdorf Sewers Sewers Altdorf 6-man 16 Keeper (Recruit / Scout)
Sacellum Dungeon SD The Inevitable City 6-man 16 Keeper (Recruit / Scout)
Silver Falls Pass   Karaz-a-Karak 6-man 25+ Oathkeeper (see guide)
Blood River Canyon   Karak Eight Peaks 6-man 25+ Oathkeeper (see guide)
Mount Gunbad GB The Badlands 6-man 32 Redeye (Officer / Conqueror)
Sigmar Crypts Crypts Altdorf 6-man 40 Sentinel (Conqueror / Vanquisher)
Bilerot Burrows BB The Inevitable City 6-man 40 Sentinel (Conqueror / Vanquisher)
Hunter's Vale HV Ellyrion 6-man 40 Vale-Walker (Beastlord / none)
Bastion Stair BS Chaos Wastes 6-man 40 Bloodlord (Vanquisher / Invader)
The Lost Vale LV Avelorn 6-man 40 Darkpromise (Invader / none)
Tomb of the Vulture Lord (NYI) TOVL Necropolis of Zandri 6-man 40 Tyrant (?)

Miscellaneous

  • For dungeons, the Aggrometer and Buffhead addons are recommended.
  • Tanks may also find the PvE tactic Menace useful.
  • In many encounters, increasing your video settings can make boss effects easier to see.

To make sure boss ability effects are displayed, go to Escape -> User Settings -> Video -> Customize (performance) -> Effects -> Play Abilities effects on : All. The Effects System Detail setting does not affect their visibility.

Also make sure to uncheck the DisableVFX box under Settings -> Server tab; otherwise, ground effects will not be displayed.

Lockouts

  • Even if you are locked out of a boss, you can still join other groups to help them kill it. If there are 3 or more people in your party with a lockout on that particular boss, nobody in the party will be eligible for the loot roll.
  • Typing .lockout in the chat will list all your current lockouts and all lockouts of your party members.

Recent Patch Changes

  • Dungeons now have an 18-hour lockout timer, instead of 72 hours.
  • 17 September 2026: official release notes announced Silver Falls Pass for Order and Blood River Canyon for Destruction as level 25+ Tier 3 dungeons for groups of six.
  • 29 October 2026: official patch notes added a Fox-Cap hat reward for completing every achievement in Silver Falls Pass or Blood River Canyon. The update also fixed issues with adds in the Katenya Hearthblaze and Guktar Waaaghfist fights when a player died nearby, and added a rock on the Lost Vale middle-wing ramp after Zaar to cover an invisible collider.