Hunter's Vale
Hunters Vale | |
---|---|
VC, DMVC | |
The Hunter's Vale loading graphic | |
Location | Nordland, todo |
Race(s) | High Elf |
End boss | Kurnous |
Instance info | |
Type | Dungeon |
Advised level | 40 |
Minimum level | 10 |
Player limit | 6 |
Hunter's Vale is a Dungoen.
The Elven God of the Hunt has stalked the mortal lands since time immemorial. Year in and year out, the High Elves gather to honor Kurnous with a sacred hunt, where the best of the best try to prove themselves Master Hunters in the eyes of the greatest hunter of them all.
But with the war raging on, the practice has faltered ... and the God of the Hunt is angry. No longer do skillful mortals hunt to feed their families; instead, hardened soldiers scour the woods and meadows of all available game. No longer do hunters observe the sacred rites; they kill only to test their skills, and leave their prey to rot on the battlefields...
The God of the Hunt can brook no more! The hunter's moon has risen! The horn of Kurnous has sounded! Let those who honor the ancient traditions pay heed—and let all who slaughter with abandon tremble!
Under the Hunter's Moon Groups of six players can test their mettle against the ultimate quarry in the new instanced dungeon: The Hunter's Vale—the hunting grounds of the Spirit of Kurnous! But be warned, the sacred vine portals to The Hunter's Vale are located only in RvR battlefields, where the looming Ghostly Avatar of Kurnous curses all who incur his wrath. If the God of the Hunt lays his Beast Hex upon you, you may have only seconds to pass it on to someone else before his wrath transforms you ... and not for the better.
In addition, players who sight the fabled White Stag will be granted a special experience buff ("The Blessing of Kurnous"), and vie for the honor of slaying Kurnous's sacred deer.
This summer, Mythic Entertainment presents you with the opportunity to find out whether you are mighty hunters—or merely prey—with WAR's upcoming Live Event: The Wild Hunt!
It is the Age of Reckoning, and the God of the Hunt will take his toll...
Locations
The Vale is accessed by right clicking on the Vale Vines that spawn inside the RvR lakes of the following zones. If you look at your map, the vines will be nearby the location of the Curse of Kurnous PQ. You can enter the Vale regardless of the current state of the PQ, although you cannot enter while in combat. When inside the instance, you receive the effects of Bolster for that tier.
- Tier 1: The Blighted Isle (11 and under)
- Tier 1: Nordland (11 and under)
- Tier 2: The Shadowlands (21 and under)
- Tier 3: Avelorn (31 and under)
- Tier 4: Caledor, Dragonwake, and Eataine
Layout
The instance is laid out in a spiraling woodland path. Straying from the path is generally a bad idea, as there are a huge number of dryads along the sides of the path that will respawn when killed. As you can see by the handy map I've provided, the path kind of winds around the entire instance.
Live Event: Wild Hunt
The Wild Hunt opens up a completely new instanced dungeon called the Hunter's Vale, where the Spirit of Kurnous waits to challenge would-be "master hunters" to the hunt of their lives! Accessed from the Elf RvR areas, this new zone is only available for the duration of The Wild Hunt Live Event, to six-player groups of all Ranks. And inside its twisting maze of forest paths, amid countless dangers borne of fang and claw and nature itself, players can accomplish Wild Hunt tasks and earn great rewards, such as the Fleet Stag Mantle—a sacred cloak that temporarily transforms he or she who wears it into a mighty stag and grants them the ability to travel at the same speed as a mount!
Dungeon denizens
Bosses
The following bosses are present in Hunter's Vale: