Archmage Armor Sets

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Revision as of 08:25, 25 March 2025 by StaH84 (talk | contribs) (Created page with "{{Infobox Class |ss=Runepriest banner.jpg |Race=Dwarfs |Role=Healer |Weapons=Staff |Armor=Robe |Mechanic=Rune Crafting |Mirror=Zealot |Gender = Both |ABB = RP }} This page contains list of the armor sets for Runepriest Career. Armor sets are categorized by Wards. '''Note!''' That some sets do not give or require Wards. It will be specified next to table and on Armor Set page. Legend: *CR - Career Rank *RR - Renown Rank *STR- Strenght *BS- Ballistic Ski...")
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Archmage Armor Sets
Runepriest banner.jpg
Career information
RaceDwarfs
RoleHealer
ArmorRobe
WeaponsStaff
Special MechanicRune Crafting
Mirror CareerZealot
GenderBoth
AbbrevationsRP

This page contains list of the armor sets for Runepriest Career. Armor sets are categorized by Wards. Note! That some sets do not give or require Wards. It will be specified next to table and on Armor Set page.

Legend:

  • CR - Career Rank
  • RR - Renown Rank
  • STR- Strenght
  • BS- Ballistic Skill
  • WP - Willpower
  • INT - Intelligence
  • WS - Weapon Skill
  • TOU - Toughness
  • INI - Initiative
  • WOU - Wounds
  • SRe - Spiritual Resistance
  • ERe - Elemental Resistance
  • CRe - Corporeal Resistance

Recruit Ward

Below You may find 5 sets that give the Recruit Ward. These are first sets available for player in Tier 1. Armor Sets list:

  1. Decimator Set - from Open RvR and Scenarios.
  2. Braggart Set - from Open RvR and Scenarios.
  3. Carnage Set - from Tier 1 Public Quests.
  4. Hunter's Set - from kill lair bosses Quests.
  5. Protector's Set - from quests regarding dungeon Dragonback Pass
Decimator Set
CR/RR CostsWar Crest Icon.png Armor TOU INI WP WOU Bonus #1 SRe ERe CRe
Decimator Vestments 8/8 40 55 6 8 5 +1% Disrupt
Decimator Clogs 8/8 22 44 4 2 8 4
Decimator Runesash 7/7 13 2 4 3 +1% Healing Critical Chance 20 33 20
Total 8/8 75 99 12 2 20 12 20 33 20
2 Piece +18 Willpower
3 Piece +22 Wounds
Set of the Braggart
CR/RR CostsWar Crest Icon.png Armor INT TOU INI WOU Bonus #1 SRe ERe CRe
Braggart Vestments 8/8 40 55 8 5 6 +1% Reduced chance to be Disrupted
Braggart Clogs 7/7 22 44 6 4 4 4
Braggart Runesash 7/7 13 4 3 2 +1% Magic Critical Chance 25 23 25
Total 8/8 75 99 18 9 7 12 25 23 25
2 Piece +18 Intelligence
3 Piece +22 Touhgness
Set of Carnage
CR/RR CostsWar Token Icon.png Armor INT TOU INI WP WOU Bonus #1 SRe ERe CRe
Carnage Vestments 5/- 30 45 4 6 6 6
Carnage Runecuffs 5/- 14 36 4 3 5 4
Carnage Clogs 5/- 17 36 5 3 2 6
Total 5/- 61 117 13 12 2 17 10
2 Piece +45 Armor
3 Piece +20 Willpower
Hunter's Set
CR/RR Costs Armor INT TOU WP WOU Bonus #1 SRe ERe CRe
Hunter's Vestments 8/- 50 8 4 5 +1% Disrupt
Hunter's Runecuffs 7/- 40 4 8 5
Hunter's Clogs 7/- 40 4 3 5 5
Total 8/- 130 16 11 14 10
2 Piece +17 Toughness
3 Piece +2 % Magic Critical Chance
Protector's Set
CR/RR Costs Armor INT TOU INI WP WOU Bonus #1 SRe ERe CRe
Protector's Vestments 8/- 50 6 3 8 6
Protector's Cloga 7/- 40 4 7 6
Protector's Skullcap 7/- 45 4 4 7 4 +4 Hit Points every 4s
Total 8/- 135 4 10 7 23 16
2 Piece +4 % Dodge
3 Piece +2 % Reduced chance to be Critically Hit

Scout Ward

Below You may find 5 sets that give the Scout Ward and additionally one that does need/require Scout Ward but the item level is close to the all others. Armor Sets list:

  1. Obliterator Set - from Open RvR and Scenarios.
  2. Challenger Set - from Open RvR and Scenarios.
  3. Havoc Set - from Tier 2 Public Quests.
  4. Tracker's Set - from kill Hero mobs Quests.
  5. Keeper's Set - from quests regarding city dungeons: Altdorf Sewers for Order and Sacellum Dungeons for Destruction.
  6. City-Watch Set - from Public Quests in Altdorf for Order and The Inevitable City for Destruction. This is Ward-less set.
Obliterator Set
CR/RR CostsWar Crest Icon.png Armor TOU INI WP WOU Bonus #1 SRe ERe CRe
Obliterator Vestments 17/17 50 105 2 6 18 9 +2% Disrupt
Obliterator Runecuffs 16/16 24 84 9 3 19 5
Obliterator Clogs 16/15 28 84 5 7 15 9
Obliterator Skullcap 17/- 40 95 8 6 8 10 +1% Healing Critical Chance
Obliterator
Total 17/17 142 368 24 22 60 33
2 Piece +32 Willpower
3 Piece +38 Wounds
4 Piece +3% Disrupt
5 Piece
Set of the Challenger
CR/RR CostsWar Crest Icon.png Armor INT TOU INI WOU Bonus #1 SRe ERe CRe
Challenger Vestments 17/17 50 105 18 5 3 9 +2% Reduced chance to be Disrupted
Challenger Runecuffs 16/16 24 84 18 8 4 6
Challenger Clogs 16/15 28 84 14 7 7 8
Challenger Runemantle 17/15 40 95 14 10 8 +1% Magic Critical Chance
Challenger
Total 17/17 142 368 50 34 24 31
2 Piece +32 Intelligence
3 Piece +38 Wounds
4 Piece +2 % Magic Critical Chance
5 Piece
Set of Havoc
CR/RR CostsWar Token Icon.png Armor TOU INI WP WOU Bonus #1 SRe ERe CRe
Havoc Vestments 16/- 70 95 8 12 9 +2% Dodge
Havoc Runecuffs 13/- 33 76 5 7 10 9
Havoc Clogs 13/- 39 76 7 10 4 +1% Healing Critical Chance
Havoc Runemantle 16/- 55 86 6 4 11 15
Havoc
Total 16/- 197 333 26 11 43 37
2 Piece +29 Wounds
3 Piece +35 Willpower
4 Piece +2% Healing Critical Chance
5 Piece
Tracker's Set
CR/RR Costs Armor INT TOU INI WP WOU Bonus #1 SRe ERe CRe
Tracker's Vestments 17/- 100 8 8 16 11
Tracker's Runecuffs 15/- 80 9 6 10 7
Tracker's Clogs 13/- 80 12 4 10 6
Tracker's Runemantle 16/- 90 12 8 4 8 +1% Disrupt
Tracker's
Total 17/- 350 32 25 10 40 32
2 Piece +31 Toughness
3 Piece +20 Hit Points every 4s
4 Piece +3% Disrupt
5 Piece
Keeper's Set
CR/RR CostsKeeper's Karl Icon.png Armor TOU INI WP WOU Bonus #1 SRe ERe CRe
Keeper's Vestments 17/- 1 100 10 15 12 +2 Morale
Keeper's Runecuffs 17/- 1 80 9 4 13 6
Keeper's Clogs 17/- 1 80 7 7 8 10
Keeper's Skullcap 17/- 1 90 8 5 16 9
Keeper's Runemantle 17/- 1 90 15 13 +1% Healing Critical Chance
Total 17/- 5 440 49 16 65 37
2 Piece
3 Piece +37 Willpower
4 Piece +2% Healing Critical Chance
5 Piece Quickening - On Being Hit: 10% chance to reduce build times by half a second for 10 seconds.
City-Watch Set
CR/RR Costs Armor TOU INI WP WOU Bonus #1 SRe ERe CRe
City-Watch Vestments 16/- 95 12 16 13
City-Watch Runecuffs 16/- 76 8 13 10
City-Watch Clogs 16/- 76 6 7 8 10
City-Watch Skullcap 16/- 86 9 17 10
City-Watch Runemantle 16/- 86 6 12 8 +1% Reduced chance to be Critically Hit
Total 16/= 419 27 37 50 51
2 Piece
3 Piece +35 Toughness
4 Piece +2% Outgoing Healing
5 Piece Bracing - On Being Hit: 10% chance to increase Armor by 334 for 10 seconds