Dark Elf, Witch Elves
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Which Elves can be found wherever the forces of the Witch King gather en masse for war. A warrior cult that is exclusively comprised of females, the Witch Elves eschew any form of armor. Instead, they rely on their natural litheness and celerity to avoid enemy attacks. To these vicious killers, the battlefield is a sanctified place for offering up the deaths of their foes to Khaine, the Elf god of war.
Tome Unlocks
Order Only
Task | Rewards | Order Text |
---|---|---|
Encounter a Witch Elf | XP: 84 | N/A |
Kill 25 Witch Elves | XP: 204 | N/A |
Victim | Title: The Ravaged, XP: 336 | Be Defeated by a Witch Elf |
Kill 100 Witch Elves | XP: 500 | N/A |
Spoils of War | Pocket: Strange Brew, XP: 806 | Collect a specific item from a Vanquished Witch Elf |
Kill 1,000 Witch Elves | Title: The Deft, XP: 1050 | N/A |
What do We Have Here? | Pocket: Witch Armor, XP: 1476 | Learn about the Witch Elf by completing a specific task |
Kill 10,000 Witch Elves | Title: The Lethal, XP: 1716 | N/A |
Drop the Top | Trophy: Golden Dark Elf Destroyer, One Pip, XP: 1800 | Defeat the Current Highest Ranking Witch Elf Player |
Kill 100,000 Witch Elves | Trophy: Golden Dark Elf Destroyer, Two Pips, XP: 1974 | N/A |
Destruction Only
Task | Rewards | Destruction Text |
---|---|---|
What do We Have Here? | Pocket: Witch Armor, XP: 1476 | Learn about the Witch Elf by completing a specific task |
Class Changes
- Shadow Prowler is now 35s cooldown (up from 30s) and has its cooldown reduced by 1s for every enemy within 100ft when effect is broken, with a minimum of 5s cooldown (link)
- Shadow Strike is a new, core ability, which grants a 50% speed bonus and shares its cooldown with Shadow Prowler. Its cast time is reduced by 1 second, and its duration is reduced by 3 seconds
- Elixir of Blades is now Path of Carnage (link)
- Elixir of Insane Power is now Path of Suffering (link)
- Slice no longer requires a target and will now strike up to 3 enemies in front of you, up to 15 feet away. It will not build Frenzy unless you hit at least one target. (link)
- Broad Severing now increases Slice range to 30ft and removes target limit (link)
- Ruthless Assault now strikes all enemies within 20ft of its target (link)
- Envenomed Blade is no longer cleansable and its damage over time component has been doubled (link)
- Septic Blade's effect is reduced by 7%, but will now stack as Envenomed Blade does (link)
- Close Combat is a new archetype tactic for all melee DPS classes. This tactic provides a 25% damage reduction against ranged and magical damage for 2s after using a direct damage, single target, melee ability on an enemy. This reduction does not stack with localized damage reductions such as Detaunt or Guard. (link)
- Enfeebling Strike, Treacherous Assault, and Vehement Blades are now undefendable (link)
- Sever Blessing is now undefendable (link)
- Increased heal effect on Kiss of Doom tactic to 150%, up from 100% (link)
- Sacrificial Stab now grants the Blessing, Shriek of Death, for 10s, increasing the player's Auto Attack speed by 10% per resource point spent (link)
- Sacrificial Stab now applies the Ailment, Hindering Cut, snaring the player affected by 3% per resource point spent (link)