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Return of Reckoning

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Pyramid of Settra

From RoR Wiki

Pyramid of Settra is a fight through the chambers of an ancient Nehekharan pyramid. Order and Destruction clash over three sacred chambers, while a Mirror of Eternity offers a shortcut across the map. Capture the chambers, move together, and keep your realm's score ahead.

At a glance

Players Time limit Victory score Points per player kill Scenario style
6 to 12 per realm 12 minutes 500 5 Three-point control

How to play

  • Fight for the Chamber of Ptra, Chamber of Djaf, and Chamber of Usirian. Capture and hold these three objectives to build your realm's score.
  • The Mirror of Eternity in your spawn can teleport you to the south chamber. Use it to rejoin the fight or respond to pressure at that objective.
  • Keep checking the objective markers and move with your group. A captured chamber can be lost if your team leaves it undefended.

Scoring

  • Defeating an enemy player awards 5 points.
  • Capturing and holding the chambers adds to your realm's score.
  • The first realm to reach 500 points wins. If neither realm reaches 500 before the 12-minute time limit, the higher score wins.

Tips for new players

  • Watch the map markers and help your group capture or defend a chamber.
  • Use the Mirror of Eternity when you need to reach the south chamber quickly.
  • Avoid chasing enemies far from the objectives. Holding the chambers is how your realm keeps scoring.

Background

The Pyramid of Settra was adapted from a scenario map first seen in Wrath of Heroes. In Return of Reckoning, Order and Destruction fight over the pyramid's three chambers and its Mirror of Eternity.

Sources