Patch History/2019
Patch History index • ← 2018 • 2019 • 2020 →
2019 Patch History
The official changelog collection contains 50 patch-note topics dated in 2019. Every entry below includes an English condensed summary and a link to the original forum post.
January
Patch Notes 05/01/2019
Date: 5 January 2019 Type: Live changelog Original notes: Read the forum post
- The RoR team wishes everyone a happy new year for 2019
- Most of the things announced in the February 2018 Developer Diary have been completed, with the exception of Fortresses
- Testing is an important concept in the RoR project and everything experienced should be considered as such
- Progression is still set aside, but this is due to lack of time and other issues
- Consider all the progress made over the last few years and enjoy!
- Expectations for RoR are high
- Passion is a key word in this community
- People are dedicated to making the game the best it can be
Patch Notes 12/01/2019
Date: 12 January 2019 Type: Live changelog Original notes: Read the forum post
- Searching for a career in the social window now works.
- Keg End Live event has now ended, rewards can still be claimed.
- Standards can be set using the guild GUI.
- Guild logs older than 1 year will be removed automatically.
- Optimised guild data sending and fixed an exploit.
- Can no longer mount when holding flag.
- Standards should no longer be hit with AOE attacks from monsters.
- Enhanced Glory should now work properly.
Patch Notes 19/01/2019
Date: 19 January 2019 Type: Live changelog Original notes: Read the forum post
- COD mail now returns to sender instead of deleting
- Bolster removal now informs player of their own buffs being removed
- Respawning in areas not fit for players will teleport them to their capital
- Pets immune to AOE healing
- Standard assignment now works for sub 40 guilds
- Rescue Standard only if owner is nearby and alive
- .standard playername command temporarily returned
- Server side force check for joining SCs to prevent scripts bypassing clientside check
Patch Notes 27/01/2019
Date: 27 January 2019 Type: Live changelog Original notes: Read the forum post
- Golden stein now fully disabled and buff effects resent to player after zone switch.
- Issue with keep deranking after supplies turned in attempted to solve.
- Block on joining SCs when dead/in combat removed as it was impacting legitimate players unfairly.
- Ability damage calculation rewritten and tooltips' damage should match server damage.
- Mistress of the Marsh & Magical Infusion moved back into Path of Isha, Sticky Feetz moved back to Path of Mork, Geddof!, Scuse Me! & Yer A Weaklin' restored to core; Cleansing Flare, Storm of Chronos & Shrug it off restored/moved to 5 points paths.
- Sarloth aggro issue fixed; Barakus Blood Pools VFX issue fixed; Reduced Damage and radius from Whirlwind Aoe ability; Blood Claw & Empty Heart cleanse Barrakus Buff; Fixed adds spawn timer & permanent enrage at 400% after 9 minutes.
- Seraphine's back room closed, treasures in safe place; Reduced Sister Eudocia HP Pool & Necromancer Macidious no longer spawns Spirits once Deathbringer at 20%.
- Invader sets finalized and obtainable soon"* ~20 basic cloak appearances activated across all tiers; Automatically presented with next stage of quest chain on completion ; Quests markers set for 13218* 13225 ; Quest objectives adjusted/corrected for multiple quests including An Evil Crop, Awakening the Forest, The Ritual of Murder etc.; Rewards set for Faithful quests
February
Patch Notes 02/02/2019
Date: 2 February 2019 Type: Live changelog Original notes: Read the forum post
- Phoenix's Wing restored to 9 points Path of Khaine with corrected Arc from 120 to 220 degrees.
- Vauls Tempering cast time removed.
- Crashing Wave moved to 9 points Path of Hoeth.
- Barrage removed snare component, Opportunistic Strike and Brutal Assault only work in Assault Stance.
- Guerrilla Training moved to 3 points Path of the Scout, Enchanted Arrows restored and No Quarter changed and moved to 11 points Path of the Scout.
- Scorching Touch tactic removed, Increased Conductivity restored to 11 points Path of Asuryan.
- Spellbreaker cooldown set to 10s, Deathblow cooldown set to 10s.
- Hurts, don't it tactic no longer compresses and accelerates the channel of Bunch o' Waaagh.
Patch Notes 09/02/2019
Date: 9 February 2019 Type: Live changelog Original notes: Read the forum post
- Lifebloom* Fixed an issue where cleansing a debuff made the debuff linger slightly longer then chained effects warranted.
- Path of Asuryan:
- Fury of Asuryan* Increased range to 100ft.
- Increased Conductivity* Tactic Removed.
- Khaine's Touch* New Tactic reduces duration and tick interval of Searing Touch by 50%, but reduces healing effectiveness by 20% and increases cooldown by 50%.
- Core:
- Desperation* Tactic augmented so Magical Infusion will make its target 25% more receptive to incoming heals in addition to its other effects.
- Path of Mork:
Patch Notes 16/02/2019
Date: 16 February 2019 Type: Live changelog Original notes: Read the forum post
- Fixed something that could break fortresses (related to people being in the zone before fort starts).
- Removed bag and token generation from forts for now as we observe.
- Another attempt at stopping fort lord from going downstairs.
- Fixed the missing portals to the maw.
- Fixed an issue where a fortress would bug out if defenders defended it and attackers pushed back to the fort.
- Stage 2 fortress will show BOs on map.
- Reservations for fortress is now in! Once the previous zone locks the top 24 contributors from each side will have reserved spots for fortress for 5 minutes (those players will get notified).
- Fixed an issue where fortress walls would not spawn/despawn properly, and its now done once a fort starts / close instead of what we did previously.
Patch Notes 23/02/2019
Date: 23 February 2019 Type: Live changelog Original notes: Read the forum post
- Corrected Flight Time durations
- Winds of Insanity now checks for LOS
- Farty Squig and Taste Like Chicken work properly
- Fixed Goop Shooting and Spore Cloud Visual Effect
- Turrets can no longer be placed in walls
- Fixed Self-Destruct, High Explosive Grenade, Steam Vents, Machine Gun, Phosphorous Shells Explosion Visual Effects
- Deamons can no longer be placed in walls
- Fixed Demonic Consumption and Instability Visual Effects
March
Patch Notes 02/03/2019
Date: 2 March 2019 Type: Live changelog Original notes: Read the forum post
- Added Invader merchants to the capital cities.
- Corrected the Capture X Keep and Crush the Reavers quests.
- Closed routes that allowed players to get behind fortress walls.
- Reserved a disconnected player's fortress slot for five minutes.
- Made Tier 4 kill quests function within fortress areas and sent fortress-flag updates to everyone in the area.
- Added notification when a fortress reservation expires.
- Set attacker and defender population limits, increased fortress-lord base health and prevented the lord being pulled outside its room.
- Allowed weaker artillery support to continue when attackers performed well during the prior stage.
Patch Notes 09/03/2019
Date: 9 March 2019 Type: Live changelog Original notes: Read the forum post
- Interacting with objects with a "cast" timer while stealthed will no longer work and give you an error message.
- Disconnecting should now remove a player from all SCs, so it should not carry over to another character on a relog.
- Queueing for an SC while in a fortress is no longer possible.
- Fortress portals will now check if the player is in combat BEFORE any reservation is removed and used.
- Joining a fortress will remove you from all Scenarios queues.
- Fixed an issue that caused players that used a reservation to not get added to the fortress and as such did not get any rewards from participating in the fortress.
- When the population cap has been reached you will now properly be placed into a queue.
- Fortress lords should not longer kill their allies.
Patch Notes 23/03/2019
Date: 23 March 2019 Type: Live changelog Original notes: Read the forum post
- Fixed an issue which would cause players to zone 0 or be pushed to character select on switching reason.
- First member to enter a dungeon will no longer be teleported to zone 0.
- Entering a fortress through any other means than portals will now instantly teleport the player to its capital.
- Added magical barriers to fend off back door on fells landing and the maw.
- Fixed an issue which could cause a zone and following fort to break as a fort unlocked.
- Fixed an issue which would prevent join as group radio button from being selected when in a group.
Patch Notes 30/03/2019
Date: 30 March 2019 Type: Live changelog Original notes: Read the forum post
- Fixed an issue with the Bloodletter of Khorne not correctly giving the correct amount of wounds.
- Mailboxes enabled
- Objects returned to normal size
- Tier 4 public quests now give additional Ruin currency when completing higher chapters
- Every Rally Master is now working and giving influence rewards
- Slightly lowered z axis cap for pounce like abilities
- Come And Git It! and Even The Odds target cap increased to 9 enemies and radius increased to 30 feet
- Endless Pandemonium will now correctly reapply Pdemonium 50% of time
April
Patch Notes 06/04/2019
Date: 6 April 2019 Type: Live changelog Original notes: Read the forum post
- Duels are back in the game, but require being close to a Duel observer. Disconnect issues have been resolved with hotfixes.
- Magus Endless Pandemonium will now correctly reapply 50% of the time.
- Keeper and Redeye sets now have an appropriate appearance according to their level in RoR.
- Guild info is sent to client again, with a limited number of logs sent to the client.
- Removed BO ticks and buffed faction when BOs are held, increasing renown, XP and inf by 10%.
- Tier 4 Public Quests now give additional Ruin currency when completing higher chapters (4 White fragments for Chapter 20).
- Quests no longer drop items once completed; several quest lines have been reworked/corrected; Shadow Globe can only be used near central pillar of Ritual of Light PQ; Incantation targeting must be read standing close to Ellyrian Records for Beyond Griffon Gate quest line.
- Gunbad PQ Bags randomized without contribution affecting rolls.
Patch Notes 13/04/2019
Date: 13 April 2019 Type: Live changelog Original notes: Read the forum post
- Fixed lag and T1 supply turn in issues.
- Added Reikland Factory PUG SC with German, French, and Italian translations.
- Adjusted abilities for Magus, Engineer, Choppa, and White Lion.
- Resolved issues with Gunbad, Sigmars Crypt, and Bilerot Burrow dungeons.
- Forts now reward players with invader tokens and artillery does double damage in stage 3 if attackers dominate stage 2.
- Fixed an issue with certain Dwarfs mount animation
- Fixed IB chest appearance
- Fixed Magus gloves appearance
Patch Notes 20/04/2019
Date: 20 April 2019 Type: Live changelog Original notes: Read the forum post
- Happy Easter hunting
- Black Orc: You Got Nuthin will now correctly scale with WP
- Removed many double spawns of GO in Gunbad
- NPC 'Kezzen' back in Gunbad to trigger bestiary ToK unlock
- Inner sanctum obstacles removed for 4 out of 6 fortresses (Butchers Pass and Stonewatch remain closed)
- Lords Reset range tightened to stop outside tanking
- Successful fort defence pushes campaign to middle zone
- Invader 7pc bonus now correctly proc on all tree abilities for BW/Sorc and RP/Zealot
Patch Notes 27/04/2019
Date: 27 April 2019 Type: Live changelog Original notes: Read the forum post
- Corrected several fortress errors and the drop-cage release position.
- Fixed a stacking bug.
- Made duel observers immune to damage.
- Removed damage-over-time effects and restored health after losing a duel to prevent accidental death.
- Made guards and lords return when pulled outside their intended positions.
- Added forward camps for the attacking realm at fortresses.
- Kept trainers and healers available during the first two stages and removed them when the third stage begins.
May
Patch Notes 05/05/2019
Date: 5 May 2019 Type: Live changelog Original notes: Read the forum post
- Updated line of sight data to reflect changes in Tier 4 zones.
- All travel NPCs are preparing for their long journeys in chapters 1 and 2, except for T1 which is chapter 2.
- Widened the door to the Lord Room in Stonewatch.
- Removed postern doors to Butchers pass and Stonewatch.
- Fixed an issue causing several tactics to keep effectiveness even if they were unslotted.
- Corrected Phosphorous Shells Tooltip.
- Reverted Hurtin Time and Reckless Gamble rage scaling until further adjustments can be made.
- Added Quests for Thunder Valley, Black Crag Keep and College of Corruption.
Patch Notes 11/05/2019
Date: 11 May 2019 Type: Live changelog Original notes: Read the forum post
- Translations: French, Italian, German
- Abilities: Fixed issue causing stances and some buffs to randomly disappear; WL stance now affects groupmates; Phosphorous Shells damage adjusted; Inevitable Doom VfX added; Solar Flare correctly removes morale from targets
- Dungeons: City Dungeon quest NPCs offer 3x kill quests for Sentinel belts; Bartholomeus The Stinky's nurglings spawn on main tank
- Items: WH/WE Invader 7pc bonus works properly; Am/Sham Invader 7pc buffline displays correct values; RR45 & 61 Scenario weapons DPS reduced and issues addressed; Currency shifted rarity to allow easier needing/passing for auto rolls within groups
- NPCs: Ostelle Blackwood begins journey, Grulnok Dirtnog roams country
- Public Quests Tier 3 PQ purple bags drop Mayhem Boots/gloves, gold bags still drop Helm/Shoulders/Chest
- Blighted Believers and Demagogues also spawn during first stage of The Blighted Farm PQ
Patch Notes 19/05/2019
Date: 19 May 2019 Type: Live changelog Original notes: Read the forum post
- Returning supplies now grants entire warband xp, rr and inf if in range.
- Ironbreaker: Earthshatter will correctly deal aoe damage based on Grudge.
- Slime Bubbles from 'Ard ta Feed are attackable again.
- Gunbad Champion NPCs health reduced by 10-30%.
- Bartholomeus The Stinky Will spawn 2 Nurglings every 30s on main tank (Bilerot Burrow).
- A Wake for Dragons, Most Ancient of Enemies, Worthy of Our Host, Twisted Ambition and Inside Scoop quests have been reworked.
- Khori Razorveil will give correct quests depending on her location, no longer all from each spawn.
- 14084 NPCs have names displayed above their heads again.
Patch Notes 25/05/2019
Date: 25 May 2019 Type: Live changelog Original notes: Read the forum post
- Game Objects now animate correctly.
- Sentinel set requires 'Completed Redeye's Armor Set' ToK unlock to equip. Future Bloodlord set requires 'Completed Sentinel's Armor Set' ToK unlock to equip.
- Corrected an issue with spawns of NPCs Tormented Spirits and Scroggo of da Green prowls through elfs' lands.
- Staggered players will go through a suitably animation during the stagger. Abilities now correctly scale with stats. Fixed an issue that prevented Chillwind and Ice Spikes to critically hit and Extra Powder will correctly increase Fragmentation Grenade Radius. Enraged Beating will now correctly add 10 Hates everytimes it critically hit.
- Fixed 34 items that was exploited to crash the game, Keeper's helm and shoulders, Beastlor's shoulders, Sentinel's helm and shoulders got a new look, Freezing Band of the Proven set correctly for Sorc, Falchion of Insanity corrected as a 2h for Chosen, Dok/WP heal spec weapons have Morale instead of AP, also corrected two Ironbreaker weapons to be set correctly, Shaman weapon probably fixed, Corrected type to main hand only for SW swords, Removed incorrect shoulders from quest rewards, Corrected weapon type to main hand, Corrected weapon type to main hand and Corrected stats on 16 Gunbad influence items.
June
Patch Notes 01/06/2019
Date: 1 June 2019 Type: Live changelog Original notes: Read the forum post
- Fixed a bug with the "Familiar" pet, it should now correctly follow you around.
- The quest "The Queen Mother's Blade" is now available from the Debris Pile inside the Hall of Kings in Eataine.
- The quest "Hunted Dreams" is now available.
- The quest "The Last Unicorn" has been reviewed and adjusted.
- The quest "Nowhere to Run" is now available at the Dark Elf Chapter 22 and has been reworked.
- People with more than 4000 influence for Bastion Stairs were reduced to 4000 influence to prevent abuse of a bug in lockouts
- Bastion Stair bosses adjusted and fixed, walls between mini bosses will spawn correctly
- City dungeons weapon will show ward requirement correctly
Patch Notes 10/06/2019
Date: 10 June 2019 Type: Live changelog Original notes: Read the forum post
- Grublug Onetoof is walking through some rocky mountains.
- Minimum level required to take some T1 RvR quests corrected.
- Sacellum Dungeons: All quest markers set and corrected.
- Set order in High Elf starting area quests.
- Receive Healing Salve to heal High Elves in A Difficult Choice quest.
- A Shocking Discovery quest line now available from Dark Elf Looter in The Blighted Isle.
- All (except one) on completion texts added to High Elf Chapter 1 quests.
- Daemon Fings, Eye of da Bear, In da Sky, Da Perfect Bone, Ultimate Mushroom and Gnobble-Hide quests reviewed/reworked.
Patch notes 15/06/2019
Date: 15 June 2019 Type: Live changelog Original notes: Read the forum post
- Backend work to look at why rams are misbehaving.
- Fixed an issue with the extra tokens.
- Lesser ward, greater ward and superior ward now shows in the UI when collecting the full sets.
- Allocated more resources to the game server. This should reduce some lag when we are at peak times.
- IronBreaker: Furious Reprisal will now correctly increase target CD once KD ends and not during the KD.
- Fixed an issue preventing some sentinel weapons from being equiped; Uniformized Bloodlord Weapons buff.
- Fortresses now have a contribution system; Winning a fortress now awards 2 more tokens.
- Alan Cartwright travels through lands of dwarves and humans; Burli Durinsson starts expedition through various valleys and mountains.
Patch notes 22/06/2019
Date: 21 June 2019 Type: Live changelog Original notes: Read the forum post
- Rewrote the entire way we handle unlocking zones on the server in preparation for upcoming content releases.
- Skull Lord will once again punt players to the correct distance and Lord Slaurith aura will correctly increase your damage.
- Several DE quest related NPCs brought to life with an ancient spell.
- Removed armor platings from Rock Lobbas of Bar Dawazbak and Marsh Conquest.
- Fixed an issue causing Tired already and No More Helpin to deal less damage in furious than berserk for Choppa class.
- All Bloodlord weapons have now uniformized buff and chest pieces fixed granting wrong set bonuses.
- Shield given correct stats.
- Sea Guard Memorial, High Elf Chapter 2 & 3 quests corrected/reworked, Tools of War restored original objectives, Lessons Learned & Trail of Darkness reworked, Dirty Rotten Crawlas reworked and several ticket issues resolved (#5202, #13907* #13919, #14134* #14425).
Patch notes 29/06/2019
Date: 29 June 2019 Type: Live changelog Original notes: Read the forum post
- Squig Armor will now correctly reduce all damage
- Italian translation by elk76
- German translation by Gangan
- French translation by Machwar
- Invader 7 PC bonus will correctly have a chance to trigger on every crit
- Ancestor's Echo will now place an absorb bubble VFX on the target.
- Confirmation window when reporting players in chat.
- Locations and markers corrected and reworked.
July
Patch notes 06/07/2019
Date: 6 July 2019 Type: Live changelog Original notes: Read the forum post
- Soul Leech tooltip is corrected and will say it increases channeling speed.
- Italian and French translations for the new content are now available.
- Italian translation
- French translation
Patch Notes 13/07/2019
Date: 13 July 2019 Type: Live changelog Original notes: Read the forum post
- Italian translation provided by elk76
- French translation provided by Machwar
- German translation provided by Gangan
- Fixed an issue causing certain direct damage abilties to no trigger Close combat tactic.
- Slayer and Choppa Wild Swing/Choppin' damage now matches client tooltip and AP cost.
- White Lions and Squig Herders Mounting when pet is engaged now recalls pet, attack button disabled while mounted.
- Shadow Warrior Shaowstep tooltip now includes defence increase amount.
- Sigmar's Crypt Arch lectors mechanics changed, HP% difference increased.
Patch Notes 23/07/2019
Date: 23 July 2019 Type: Live changelog Original notes: Read the forum post
- Completely removed the morale gain-and-loss scaler.
- Set base morale generation to 25 per second.
- Made Morale 4 take approximately 144 seconds without morale pumps or drains.
- Increased overall morale generation compared with the previous week while slightly reducing the highest gains formerly produced by the scaler.
Patch Notes 27/07/2019
Date: 27 July 2019 Type: Live changelog Original notes: Read the forum post
- Fixed an issue where certain stats going negative caused damage to be insane.
- Added mails when account entitlements are added/removed and set Base morale gain to 20/sec.
- Updated abilities (Enraged Beating) and dungeons mechanics (Arch Lectors).
- Adjusted Fortress mechanics such as AFK check, win timer, Artillery removal and door damage.
- Fixed 7 pc bonus for IronBreaker, Blackguard, Black Orc, Swordmaster, Zealot & Rune Priest; also corrected duration on tooltip.
- Quests Clearing the Way, An Unknown Fate, Houses Divided, Grim Tidings in Grimwater Cure of the Decade & Keeping Watch were all corrected & reworked.
- Removed bug token vendors & fixed Destruction players' ability to leave Bastion Stair using main portal.
- Barricades now attackable again; NPCs correctly targetable; Squigs stay dead & barrels vanish when collected.
August
Patch notes 03/08/2019
Date: 3 August 2019 Type: Live changelog Original notes: Read the forum post
- Moved code to prevent IndexOutOfRange error and changed references to CSR in chat and help/ticket system to STAFFMEMBER.
- Fixed issues with Blackguard, Black Orc, Zealot & Rune Priest abilities causing incorrect stats/tooltips in character window or combat log.
- Added Exit Keys next Magus/Engineer invader 7 pc bonus not proccing on critical damage from Left Tree and guild Banner Slam ability not triggering cooldowns correctly.
- Adjusted widths of all 1st/2nd floor doors inside pairings and posterns (2nd floor).
- Players in prison can no longer be targeted by spells or AOEs; increased lord HP by 90%, lowered BO damage stage 2 from 2% to 1.5%, bonus down from 18% to 15%.
Patch Notes 10/08/2019
Date: 10 August 2019 Type: Live changelog Original notes: Read the forum post
- Applied follow-up hotfixes covering general systems, abilities, Black Guard, Choppa and Squig Herder.
- Corrected Zealot and Rune Priest visual effects and target buff lines.
- Permanently moved fortress-zone respawns to the attacking base.
- Fixed storing guild standards, a campaign null reference and a scenario-manager failure.
- Enabled character boasts through Tome of Knowledge entries and made them visible through player inspection.
- Required line of sight for player knockbacks and added proper NPC pathing around walls and floors.
- Fixed channeled healing, Black Guard Enraged Beating hate removal and Choppa Bleed 'Em Out damage.
- Revised Battle Squig movement, falling and Squig Leap animations.
Patch Notes 17/08/2019
Date: 17 August 2019 Type: Live changelog Original notes: Read the forum post
- Drop bomb scenarios bomb explosion timer increased to random value between 60-80.
- Domination trigger tweaked to happen if one team has more than 12 kills over the opponent and the losing side has less than 50% of the score of the other team.
- 2X event concluded.
- Barber surgeon changes should now survive server restarts.
- Fixed an exploit regarding keep doors.
- Squig Herder: Territorial Aggression and All by Meself no longer stacks, system won't allow to set them both at same time.
- Marauder: Fixed charge! Animation, Thunderous Blow wound debuff correctly applied first and damage after.
- Slayer: Devastate wound debuff correctly applied first and damage component after.
Patch Notes 24/08/2019
Date: 24 August 2019 Type: Live changelog Original notes: Read the forum post
- Close game and launcher, then restart them if experiencing any in-game issues after today's patch.
- NPCs and Pets now have and respect a 1 sec GCD.
- Siege weapons no longer scale with any stats apart from incoming damage % increase.
- Pets damage scaled down if too far away from owner or if there is a big height difference.
- Fixed an issue where the guild RvR quest could not be completed.
- Domination now works for all scenarios.
- Fixed an issue with the breaking of domination displaying the wrong text.
- Talabec Dam & Howling Gorge: successful drop off rewards 100 points (up from 75). Bomb spawns in middle first, then randomly between 3 locations; respawns after 10 secs.
Patch Notes 31/08/2019
Date: 31 August 2019 Type: Live changelog Original notes: Read the forum post
- You can now set yourself as an Advisor in the Social Options window and search for Advisors.
- Fixed some bugs in the Social Player Search window and the 'Make your party open' toggle should now be correctly updated when not leader.
- For testing purpose: On last zone before a fortress, if "Defending" faction locks zone and pushes to mid T4, all connected contributors of this faction will gain an Invader's token.
- Multiple quest finishers no longer show hand in icon upon completion & automatically show hand in icon when in range of accepting a quest.
- Harnessing the Power, Keeping an Eye, Awakening, Birthright & Wyrmkin quest lines available & reworked; Saving Tactician: Loot Elderak's key to free Alerinas.
- Burnbeard's Oath: Statue restored; Hall of Crimson Shroud: Stone of Shyish restored; Dominion of Khaine: Bloodfury Witches restored.
- History & Lore unlock 'The King's Flying Corps' removed.
- Tickets 9691 & 14824 fixed* Prince Endhil spawns have their own quests/NPCs attackable
September
Patch Notes 07/09/2019
Date: 7 September 2019 Type: Live changelog Original notes: Read the forum post
- French translation provided by Machwar
- Italian translation provided by elk76
- German translation provided by Gangan
- Pathfinding enabled in Nordland and Norsca only
- Archetype checks now looks at mastery tree investments
- "World" tab in Open Parties and Warbands working
- "Nearby" tab shows groups/warbands in region only
- Notification when you enter a new region for open parties/warbands
Patch Notes 14/09/2019
Date: 14 September 2019 Type: Live changelog Original notes: Read the forum post
- World Group search now automatically searches for world groups when opened, with Searchable enabled, Any Tier, Any Activity and Any Zone by default.
- Bonus damage on inner door for holding 5 BOs lowered to 12%.
- Each BO held by attackers deals 2% damage to inner (up from 1.5%).
- Each BO held by defenders now heal inner for 1%.
- Fixed issue causing Public Quests not spawning NPCs.
- Quests with time limits will now show on the quest.
- Unmasking the Enemy Epic Quest reviewed & markers added.
- Sentry's Sword of Anathema declared wrong & transformed into Titan's Sword of Anathema as defensive version doesn't exist in previous tier.
Patch Notes 28/09/2019
Date: 28 September 2019 Type: Live changelog Original notes: Read the forum post
- Made lobba in greenskin ch1 working to toss you to the stuntie mountain.
- Fixed an issue where siege weapons still scaled with WS when calculating armor and armor penetration.
- All bags will now contain lower color bags rewards (e.g. gold, purple, blue, green and white).
- Tactic slots are now unlocked at levels: 8
- > 16
- > 24
- > 32.
- Runepriest fixed Master Rune of Fury proc rate issue.
October
Patch Notes 06/10/2019
Date: 6 October 2019 Type: Live changelog Original notes: Read the forum post
- Removed memorial statues, may their memory live on
- Generate career statues each week based on renown gained
- Fixed issue causing players to get kicked from server with patch
- Added ability to set party note using /partynote
- Added NPCs for high elf storyline quests and made Restless Deads neutral
- Reviewed/corrected Chaos Chapter 1 & 2, High Elf Chapters 15* 18 quests
- Adjusted level requirement for 3rd quest step in Gunbad
- Gyrocopters easier to kill (14895)
Patch Notes 12/10/2019
Date: 12 October 2019 Type: Live changelog Original notes: Read the forum post
- Fixed issue with AA range attacks shooting too far
- Cannot apply two talismans with same stats on them
- Casting abilities will be cancelled when entering a keep/fortress door
- Can tag people in chat using @ symbol
- Fearless merchants at Bastion Stair
- Domination removed from all scenarios (TEST)
- Rewards of Chaos quest line 'Insurrection' can now be equipped
- To Conquer: Disabled after Chaos starting area modified
Patch Notes 19/10/2019
Date: 19 October 2019 Type: Live changelog Original notes: Read the forum post
- Fixed issue with new and renamed characters involving non Latin characters (names should only be a-z)
- Characters with invalid names given random name for now and forced to rename on next login
- AOE cap increased to 24, Solar Flare excluded from increase, Oil excluded from AOE cap, Toughness issue fixed in dot calculations
- Bright Wizard ICD on Flashfire fixed to 6 seconds as stated on tooltip
- Issue where talisman could not be replaced with same stats fixed from last week
- Malus only when population of zone has more than 1 warband of both factions combined and population imbalance greater than 100%
- Translations provided in French, Italian & German
- Rewards for Burli quest updated to share rewards with all players in the group
Patch Notes 28/10/2019
Date: 28 October 2019 Type: Live changelog Original notes: Read the forum post
- French translation provided by Machwar
- German translation provided by Gangan
- Italian translation provided by elk76
- Rapid Fire: Increased damage of each channel tick by 20% (Cast Time Damage Multiplier: 0.5
- > 0.70)
- Adjusted Convening and Redressal weapons appearance
- Quests: Tiller's Blade, Strength of Arms, The Exalted One, Dangerous Assumptions, A Cold Heart, Waste Not Want Not, Questionable Motives, Frothing at the Mouth, Trollslayers Axe, Mutants for the Raven God, The Abhorrent Sigil, Message on the Winds & Inevitable Power corrected/reworked
- Added gravestone in memory of Noergl at Graveyard of Praag
November
Patch Notes 02/11/2019
Date: 2 November 2019 Type: Live changelog Original notes: Read the forum post
- Updated tooltips for tactics and items
- Quests reviewed, corrected and rewards set
- Fixed issues with fortresses, portals, contribution checks and item deletion
- Ground target AOE abilities no longer ignore LOS from centre of impact
- Blasting potions won't go through walls
- Bright Wizard's Flashfire now works like tooltip states
- Morale abilities hard cap of 9 targets & tooltips updated accordingly
- Fixed translations in French, German & Italiano
Patch Notes 09/11/2019
Date: 9 November 2019 Type: Live changelog Original notes: Read the forum post
- Warcamp Guards are trained to not die
- Scenario Surrender interface added
- Grimmenhagen Villagers fixed
- Usable On and Career now show on trophies
- Halloween rewards can be claimed from the live event master in the city
- Souls for the Raven God, When it Rains..., A Head Above the Rest, Turn Pike, The Old Ways, Claws for the Raven God, Pickled Dwarf, All Stomped Out, A Wasted Effort, Filthy Elves updated/reworked
Patch Notes 16/11/2019
Date: 16 November 2019 Type: Live changelog Original notes: Read the forum post
- Fixed an issue with bolster that caused some buffs to remain and allowed adding of more of the same buffs when bolster was removed.
- Optimised some LoS checks for abilities to lessen performance hit.
- Moved portal destination from IC to Maw to correct destination.
- Character restoration now possible (not for characters deleted prior to this patch).
- Lashing Waves tactic disabled again.
- Wildfire tactic fixed* 3 ticks of damage and 3s cooldown for proc.
- Ground target AOEs and Auras now use proper AOE cap, unless specifically set otherwise.
- Contribution blocking now done on any way to leave fort when in prison, including /stuck twice.
Patch Notes 23/11/2019
Date: 23 November 2019 Type: Live changelog Original notes: Read the forum post
- Fixed exploit with certain tactics and respecs
- Fixed issue where teleporting into a fortress did not properly add you to said fortress (preventing rewards)
- Changed contrib weighting
- Added debug message if system detects trying to add contribution to someone not belonging to the fortress
- Fixed issue with RR calculations on forts
- Fixed an issue where walking in before fort started prevented you from getting contribution
- Doors to IC and Altdorf can now be opened and the portals behind them work
- Reaching RR 80, 90 and 100 will now make an announcement for all players
Patch Notes 30/11/2019
Date: 30 November 2019 Type: Live changelog Original notes: Read the forum post
- Postern levers now allow entry for everyone for 20 seconds
- Changed how players are added to fort when entering zone before start
- Fixed issue that prevented queueing for scenarios when in fort zone but not active
- Wings of the Griffon: NPCs and barricades made targetable
- Death From Above, Restless Vengeance, Extreme Prejudice, Wizard of Praag, Ascension, Flawless Victory, Violent Contest, Breaking Stone, Falling Stars & Overwhelming Power corrected/reworked; rewards set
- Tamed by Death quest line corrected; reward set
- World: Portals to cities in The Maw and Reikwald protected by guards
December
Patch Notes 07/12/2019 - Ranked Scenarios
Date: 7 December 2019 Type: Live changelog Original notes: Read the forum post
- French translation provided by Machwar
- Italian translation provided by elk76
- German translation provided by Gangan
- Premade Ranked 6v6s are now available on Caledor Woods, with a right-click capture point that takes 30 seconds to capture.
- Respeccing mastery or renown while queued for scenarios will remove you from queue and potentially incur a quitter penalty.
- Swordmaster Crashing Wave fixed to do intended damage per tooltip.
- Additional guards added to warcamps and scenario spawn points.
- Fixed an issue where players could terrain exploit out of stonewatch prison. Switching realm in a fortress battle will block any gains.
Patch Notes 15/12/2019
Date: 15 December 2019 Type: Live changelog Original notes: Read the forum post
- Fixed a bug with the matchmaker that would enqueue a pending Solo Ranked Scenario and a Standard or City Scenario which would invalidate the Solo Ranked Scenario pop.
- Surrender is now available after 5 minutes in Solo Ranked 6v6 scenarios.
- Fixed issues with new Greenskin and Dwarf fortress lord mechanics not working.
- Fixed something that caused keep lords to go on vacations.
- Fixed an issue with partyframes getting stuck at distant and not updating properly.
- You should now be able to see group members on the map in different zones.
- Italian translation provided by elk76
- French translation provided by Machwar
Patch Notes 21/12/2019 - Kegs End/2x
Date: 21 December 2019 Type: Live changelog Original notes: Read the forum post
- Queueing through portal now available in City Siege
- Fixed issue with scenario quests not completing
- Keg End event* new mount and dyes rewards, forces of Destruction trying to ruin the celebration
- Fortress rewards scale with RR rank up to invader
- Added unlocks for friend list and ignore list TOKs and titles
- Sentry's Pavise of Reverence has correct high elf appearance
- Vanquisher boxes and satchels are BOP as intended
- Last rope is inside PQ area
Patch notes 30/12/2019
Date: 30 December 2019 Type: Live changelog Original notes: Read the forum post
- New PUG SC: Nordenwatch
- Updates to the Realm lockout system. [Discussion Thread]
- Temp bans no longer teleports your character, it will simply close your connection and not allow logins for the time exiled.
- The 80, 90 and 100 rr toast messages are now also sent into persistent chat.
- SoR addon will now be able to read rank progression of keeps.
- x2 week has ended.
- If for whatever reason the system is not able to add medallions on a character when its online the system will attempt to mail them to a character.
- The postern levers can now only be used in stage 3. They are not meant to allow the attackers to spawn camp the defenders. * Disabled war report use if captured in a prison at fort. [Guilds] * Fixed an issue where if a guild leader deletes his character all characters in the guild would be unable to play. * Added guild logs when a new leader is assigned during server startup due to character being banned or offline for an extended period.* Fixed an issue where the character names in the guild logs when a character was deleted showed extra characters. [Public Quests] * Madness: Orag Fleshsplitter is now an Ogre Tyrant like he should be [RvR] * If for whatever reason the system is not able to add medallions on a character when its online, it will attempt mail them instead. [Quests] * Brush of Wings: The quest rewards have been set Unfinished Business: This quest line available at Chaos Chapter 22 Tome of Ages: This quest available from Tome of Ages in Reikland Stuck on You: Quest available by examining Sasha Michailov's helm (Praag) Fallen of WAR!: Slay Dark Elf Players objective correctly counts slain Dark Elves