Patch History/2018
Patch History index • ← 2017 • 2018 • 2019 →
2018 Patch History
The official changelog collection contains 60 server patches, client changelogs and hotfixes dated in 2018. Every entry below includes a condensed summary and a link to the original forum post.
January
Patch Notes 6/1/2018
Date: 6 January 2018 Type: Live changelog Original notes: Read the forum post
- The Siege of Altdorf: Reworked second stage; Only two 'Death Rider' accompany last boss, no longer Champions
- The Foetid Plains: Several 'Murderous Frond' accompany last boss
- Tomb of the Traitor: Reworked second stage
- Cult of the Magus: NPCs not Champions
- Lake of the Damned: Changed one objective first stage; Added 'Ravening Horror' to second stage; Last boss has original appearance
- Shrine of Tzeentch: Changed one objective second stage; Modified last stage
- Echoes of War: Second stage active and functional
- The Grisly Herd: Reworked second stage; Last boss Bloodletter Khorne
Patch Notes 13/1/2018
Date: 13 January 2018 Type: Live changelog Original notes: Read the forum post
- Players will say out loud if they try to use stuck twice to teleport to Nordland/Norsca while RvR flagged
- Fix for nullref issues from lockouts that caused players to not be able to play at all
- Disabled duels as they were used in too many exploits
- XP rules from NPCs changed* you can now level with up to 9 levels difference in your party; base XP value is now correctly split among all party members
- Draws won't happen if at least one of the doors is damaged and keep is not in 'Safe' or 'Locked' state
- Increased rage damage from 'Ard Ta Feed so you can't skip this mechanic
- You wont aggro mobs at healer respawn anymore
- Corrected level of NPCs within Dwarf PQs, verified and corrected description of stages and name of objectives
Patch Notes 20/1/2018
Date: 20 January 2018 Type: Live changelog Original notes: Read the forum post
- Changing characters during an RvR session now removes the accumulated contribution of that player's characters.
- Increased the importance of current-zone contribution when calculating bonuses in later zones.
- Changed the post-boss portal to lead outside Gunbad and corrected the Public Quest reset timer.
- Moved the middle-wing healer to prevent players respawning on the wrong side of the barrier.
- Removed statistics from the Keg End pocket item and cleaned up remaining event spawns.
- Corrected NPC levels across additional Dwarf Public Quests.
Patch Notes 26/01/2018
Date: 26 January 2018 Type: Live changelog Original notes: Read the forum post
- Natherul: Temporarily disabled Contribution and Loot from Chests to exclude RAM problems; Increased XP and RR reward for Zone Lock.
- Grunbag: Added multiple skills for PQ Chapter 22.
- Torquemadra: Added NPC abilities such as Swooping Bite, Bat Screech, Maul, Ursine Roar etc.
- Chaos PQs 'The Tower of Tchar'zanek', 'Kazad Drung', 'Troll Island': Reworked second stage; Added one objective to last stage; Last boss is now a Champion with two Warpclaw Rat Ogres accompanying it.
- Ability Terrible Embrace undefendable when used from behind; Stomping Hooves (Centigor), Rabit Bite & Lunging Maw (Chaos Hound), Savage Jab & Savage Bite (Flesh Hound) etc. added/reworked.
- Corrected stats on ~160 R24 items in Fireforge's Camp, Tomb of Kali'Amon and Skullbreaker Ridge scenarios.
February
Patch Notes 02/02/2018
Date: 2 February 2018 Type: Live changelog Original notes: Read the forum post
- Tied campaign rewards to character level and Renown Rank.
- Added a special RvR reward bag and changed loot distribution to reflect player contribution.
- Added the originating PQ or RvR zone and time to reward-bag mail.
- Increased experience and renown rewards from zone locks and scaled medallion rewards by progression.
- Reduced Flashfire's cast time and allowed movement while casting.
- Added backend support for resurrection at the fallen player's location.
Patch Notes 9/02/18
Date: 9 February 2018 Type: Live changelog Original notes: Read the forum post
- Wargrimnir: Added Annihilator gear to T4 gold bags, Boxes and Satchels to convert higher tier currency, Corrected stats on ~310 R26 items
- Grunbag: Reduced PQ Trash counters, Fixed PQ spawns & adjusted Trash Mobs wounds, Increased Da Squig-Maker Cast time a bit, Removed Healer NPC from Bosses Instances and Enabled Guild scroll
- Lheana: Corrected level of all NPCs in Dwarf PQs and verified/corrected description of stages & objectives
- Tickets: 10841 NPCs 'Awakened Skeleton' won't spawn when destroying GOs 'Dragon Bone', 11110 NPC has correct level; Sioding 11225 Doomglade Vraslyn won't hide under stairway for "Bait & Switch"; Saupreusse 11189 Added missing questmarker etc.
- Backend to allow for modular control over pets damage taken from AOE
- Close quarters now also work as intended with a hostile target within range
- Fixed broken microticks in T4 for Battle Objectives
- Fixed incorrect objective count for PQs* 1 kill will now net only 1 credit for PQ progress
Patch Notes 16/02/2018
Date: 17 February 2018 Type: Live changelog Original notes: Read the forum post
- Made Flashfire consume its stack when the spell is completed rather than when casting begins.
- Increased Public Quest boss timers to 30 minutes.
- Added jewelry and weapons to blue and purple Gunbad bags.
- Removed leftover event objects and corrected the Venom Lake PQ area and Altdorf airship position.
- Fixed multiple-objective credit from single PQ kills and revised several Dwarf PQ stages, bosses and NPC spawns.
- Corrected Tier 4 RvR micro-ticks, blue-bag pool bonuses and several campaign respawn points.
- Added crafting support for liniment ingredients obtained through Butchering.
Patch Notes 24/02/2018
Date: 24 February 2018 Type: Live changelog Original notes: Read the forum post
- Made healer NPCs immune to damage, combat involvement and area effects.
- Added permission checks to guild commands and extended heraldry confirmation time to 60 seconds.
- Protected Engineer and Magus stationary pets from excessive AoE damage and credited pet damage to owner statistics.
- Added random liniment crates to white and green Gunbad bags and enabled ingredients from Rank 40+ butcherable creatures.
- Corrected Herald of Solithex, removed healers from boss instances and enabled guild scrolls for Gunbad.
- Corrected realm-specific Tome of Knowledge WAR Story unlock handling.
March
Patch Notes 2/03/2018
Date: 3 March 2018 Type: Live changelog Original notes: Read the forum post
- Added backend to support individual interact ranges on game objects
- Added limiters to object portals
- Possible fix for a flag getting stuck if someone disconnects on a flag
- 'Very Large Telescope' for ToK History & Lore unlock 'Mannslieb and Morrslieb' restored
- Order PQ 'Traitor's Watch': Replaced Tents, GOs and NPCs for second stage
- Destruction PQs: Sieges, Eagle Claws and Tree Kin NPCs of correct level, removed one objective of first stage, adjusted number of kills required, last boss is Tree Kin, invisible GO appearance for weird white squares on ground
- Dragonwatch Falls: Weird white squares on ground now have invisible GO appearance
- Malyros' Rest: Weird white squares on ground now have invisible GO appearance
Patch Notes 9/03/2018
Date: 10 March 2018 Type: Live changelog Original notes: Read the forum post
- Corrected Tier 2–3 ram classification and prevented two zones in different tiers of the same pairing from opening together.
- Required explicit crafting or gathering respecialization commands instead of changing professions by speaking to a trainer.
- Fixed renown-boosting potions so they affect all renown sources and applicable caps.
- Enforced the six-player dungeon limit.
- Cleaned invalid guild records and added backend support for guild keep claims and campaign participation.
- Corrected roughly 650 Rank 27 items and approximately 800 healer-class charm items.
- Restored the Curious Barrel in Altdorf and corrected Keeper's Vigil influence assignment.
Patch Notes 17/03/2018
Date: 17 March 2018 Type: Live changelog Original notes: Read the forum post
- Applied backend optimizations and corrected RvR siege-equipment errors.
- Fixed several Tome of Knowledge issues.
- Corrected the Welcome Back: Brotherhood, Spotting Trouble and The Black Forest quests.
- Fixed Golden Tor, Faewulf's Rest, Ironclaw Camp and Broketoof Camp Public Quests.
- Added a new “protect NPC” Public Quest objective type.
- Made Raven Host Vanguard function correctly.
- NPCs with specific titles can now be part of a quest start or hand in.
Patch Notes 24/03/18
Date: 24 March 2018 Type: Live changelog Original notes: Read the forum post
- Reduced the guild-treasury contribution requirement introduced by the previous patch.
- Corrected apprentice renown and profession trainers.
- Moved Git to da Choppa from hardcoded behavior into the database for easier adjustment.
- Granted participating guilds a stacking five-percent experience, influence and renown bonus plus 50 zone-lock bag-roll points.
- Set guild participation and keep-claim costs and increased Battlefield Objective resource production by three percent per involved guild.
Patch Notes 31/03/2018
Date: 31 March 2018 Type: Live changelog Original notes: Read the forum post
- Added aggro and keep-lord utility work and removed Pounce's built-in cooldown.
- Fixed guild-creation problems and allowed old mail to be deleted after a character rename.
- Added a possible fix for murderball scenarios failing to reset after a scenario ended.
- Made the White Lion's Loner tactic prevent lion summoning while applying a cooldown to Pounce.
- Increased movement speed during Git to da Choppa.
- Corrected the Corruption and Plague Altar Public Quests.
April
Patch Notes 7/04/2018
Date: 7 April 2018 Type: Live changelog Original notes: Read the forum post
- Added two new launcher download options and updated download links and changelog handling.
- Corrected warcamp respawning near the Ironclad and Lighthouse Battlefield Objectives.
- Reduced resources needed to raise keeps to ranks 3–5 and extended the grace period after losing a Battlefield Objective.
- Fixed bolster changes removing career buffs below Rank 40.
- Added In Pursuit and Scent of Blood and allowed Divine Fury to reduce their cooldowns.
- Moved Avatar of Sigmar and Vision of Torment into the Rank 40 core morale selection with shared cooldown rules.
- Adjusted White Lion and Knight of the Blazing Sun statistic gain modifiers.
Patch Notes 14/4/2018
Date: 14 April 2018 Type: Live changelog Original notes: Read the forum post
- Balls in murderball scenarios should now properly reset after timer even if the holder died in the air.
- Server side clear target range has been increased.
- Keep lords redesigned, should not reset that much.
- Removed reset on changing Z axis.
- If lord target runs away outside specific range they will be terminated.
- Keep lords now get damage buff if taken away from spawn point.
- In Pursuit* Ability set to Great Weapon only.
- Scent of Blood* Ability set to Dual Wield only.
Patch Notes 20/4/2018
Date: 21 April 2018 Type: Live changelog Original notes: Read the forum post
- Gorfang will now start his Torturas phase earlier
- Terror was enabled on Gorfang and Ungrim. Better don't die.
- Each player above 24 will increase damage of each NPC in the PQ by 5%.
- Enabled User Settings / interface / Center Screen Message / Quest
- In Da noggin stun will be removed when player die
- Fixed a typo in Skarsnik's Night Globins name
- Fixed timers that were incorrectly set to 30 mins
- Fixed an issue that caused stage 1 mobs to respawn
Patch Notes 28/04/2018
Date: 27 April 2018 Type: Live changelog Original notes: Read the forum post
- Corrected Savin' Me Hide so only the Black Orc's Toughness component is applied.
- RvR: Healing aggro on lord enabled, mitigation based on population, no 5 star/draw timer locks, healing from BOs adjustable, lord healing reduced.
- Scenario: Disabled players can't pick up scenario objects.
- Tickets: Mailbox & NPC working correctly, shouldn't get stuck in certain locations anymore & champion moved out of t4 hard PQ.
May
Patch Notes 5/5/2018
Date: 5 May 2018 Type: Live changelog Original notes: Read the forum post
- Lord healing now works again
- Increased RR reward from locking keeps
- Pets no longer affected by AOE healing
- Backend ability work
- Fix self healing part of Aegis of Orange Fire, Da Thoughest, and Furious Mending
- Destruction guards will better protect camp in Gromril Crossing scenario
- Map unlock for Altdorf when you fly to the city
- Achievement unlock for visiting Altdorf when you walk at Emperor's Circle
Patch Notes 11/05/2018
Date: 12 May 2018 Type: Live changelog Original notes: Read the forum post
- RR80 cap increased to 255
- Legacy forum title for players that have attained RR80 before this patch
- No power scaling post RR80, but additional titles may be added
- Purple numbers shown for some of the stashed characters
- Renown gain after RR40 will no longer be reduced by half (probably?)
- Keeps should not try and add xp over the limit cap
- Disabled Lord healing from BO's
- Reduced interact range on objects in certain scenarios
Patch Notes 19/05/2018
Date: 19 May 2018 Type: Live changelog Original notes: Read the forum post
- Changed Torrent to help new downloads
- Isha's Ward duration reduced to 30s from 60s
- No More Helpin' cooldown reduced to 10s from 30s
- Closing off two paths in High Pass for keep bypassing
- Stowing standard when switching zones to prevent desync
- Ebon Keep stuff and work on another Dungeon started
- Fixed several Staves with Weaponskill
Patch Notes 26/5/2018
Date: 26 May 2018 Type: Live changelog Original notes: Read the forum post
- Natherul: Fixed an issue with rams despawning when outer is killed
- RyanMakara: Added Target Dummies to War Quarters and Undercroft for damage testing
- Lheana: Skaven event will be removed in upcoming weeks, do quests before it's too late!
- Sioding: Deactivated certain BO quests, made adjustments to potions and quest rewards for RvR
- Norkalli & Sioding: Addressed a variety of tickets related to world areas, NPCs, duelist gear/ember rings of x being salvagable, etc.
- Grunbag: Adjusted Gorfang Rotgut hitpoints
- Lheana: Orbs will only spawn during second and last stage of the PQ
- RyanMakara: Addressed tickets related to getting stuck in world areas
June
Patch Notes 2/6/2018
Date: 2 June 2018 Type: Live changelog Original notes: Read the forum post
- Natherul: Healing potions now heal instantly.
- Torquemadra (Squig Herder): Pet Ability* Squig Squeal* Rebuit and corrected; will now cause your squig to taunt the enemy and inflict 30% more damage from the pet for the duration; minor DOT component removed as didn't exist on corrected ability; Pet Ability* Death From Above* Rebuit and corrected; now has correct damage component.
- Natherul: Out of range bug should hopefully be resolved.
- Natherul: Leaving a SC should now also remove you from the scenario group, solving issues with the group UI that happened as a result.
- RyanMakara: Removed all content related to Skaventide event; discontinued quests, NPCs, locales including closing of Skaven Maze and Obstacle Course teleports from capital cities, Grovod Caverns area from High Pass/Talabecland.
- Alone in the Dark
- Field Testing
- Vengeance...in Blood
Patch Notes 9/6/2018
Date: 9 June 2018 Type: Live changelog Original notes: Read the forum post
- Sigmartide Live Event is active until 22nd June. Twin-Tailed Blessing Buff can be obtained by sacrificing 10 Skulls of the Damned.
- Hotfix 2: Supply drops disabled, event skulls BoP, CoC SC quest fixed, chicken debuff issue attempted to fix.
- Hotfix: Destro respawns correctly in CoC Scenario, save-state stuff on hold, early rewards in questline fixed.
- RvR: 5 Star keeps lock zones again, guild involvement cost lowered to 30g, keep claiming cost lowered to 80g, Glorious Herald's Boon removed when entering a SC, active zone status preservation enabled (disabled for now). Dead players drop supply boxes with chance to drop based on renown rank. Supply boxes despawn after 15 mins on ground or 6 mins in possession.
- Abilities: Backend work with ability handlers; Squig Herder's Sticky Squigz and Shadow Warrior's Whirling Pin can no longer be activated while rooted or in air; Marauder's Wrecking Ball channel fixed so it doesn't continue if disarmed and is undefendable; Shadow Warrior's Wrist Slash tactic changed to 25% chance for Grim Slash activating buff/debuff component instead of guaranteed.
- Natherul: Pets will be removed if you get further than 150 feet away from it.
- Magus: Pets will be removed if you get further than 150 feet away from it.
- Engineer: Pets will be removed if you get further than 150 feet away from it.
Patch Notes 16/6/2018
Date: 16 June 2018 Type: Live changelog Original notes: Read the forum post
- Instance portals disabled in database no longer accessible (Staff excluded)
- Self punts/pounce abilities no longer fail and incur CDs, but still won't work in air
- Broad swings no longer applies to Git to da choppa
- Adjusted Cone AOE ability range
- Oil kicks out player after 60s of inactivity & auto re enables fire button after 8s reload time
- Turning into chicken cancels current casts
- Deployed siege won't kick out player if more than 10ft away
- Bright Wizard College open in Altdorf with associated quest
Patch Notes 23/6/2018
Date: 23 June 2018 Type: Live changelog Original notes: Read the forum post
- Login and enter password, click "CONNECT" even if it's grey. Close and restart launcher in admin mode if needed.
- Kill War in task manager and restart process if something seems strange when on character selection.
- HOTFIX 24/06/2018: Reduced healing from resourceboxes, removed lightshow, changed text when picking up resourcebox to 15 minutes, fixed Masta Wrangla Glix, removed glow from supplyboxes.
- HOTFIX 23/06/2018: Players no longer unable to login as one character was in Gunbad; no more respawning in dungeons; disabled Disco Party effects; increased pet despawn range; Ch22 PQ tweaks; Gunbad Right Wing first boss less insane on mob spawns.
- Sigmartide Live Event coming to a close* questgivers won't hand out quests but still able to hand them in if active; objectives remain in place until next week; rewards vendors still available for currency spending before then.
- Deployed siege should not kick out the player if they are more than 15 feet away.
- Campaign saving through resets and crashes is back.
- Resourceboxes are back in with characters only being made with normal latin letters & doors/posterns/tunnels not usable while stunned.
Patch Notes 30/6/2018
Date: 30 June 2018 Type: Live changelog Original notes: Read the forum post
- Sigmartide Live Event has officially come to a close.
- Public Quest reset timer set to 30 minutes for success and 3 minutes for failure.
- Eataine PQ now doable and Chaos Wastes respawn issue on Stage 1 fixed.
- RvR flag disabled after 10 minutes of no lake activity or attacking/healing flagged players.
- Scenario level brackets implemented, invalid respawn zones will return players to general respawn zone instead of death spot.
- New ship based scenario exclusive to Tier 1 players* The Ironclad Returns to T1 with three capture points available.
- Hargrim (Gunbad Masta Wrangla Glix PQ Boss) spawn rate reduced, should trigger less trolls this time around.
July
Patch Notes 06/07/2018
Date: 6 July 2018 Type: Live changelog Original notes: Read the forum post
- Horned Squig castable while moving & cast time reduced by 50% in Squig Armor
- Less AOE damage taken in Squig Armor
- Lvl 1* Squig Armour & 'Ard Noggin; Lvl 10* Big Claw; Lvl 15* Sneaky Strike (New); Lvl 20* Bounce; Lvl 25* Really Bad Gas (Rework); Lvl 30* Big Bouncin' (Rework); Lvl 40 Kaboom!
- 3/5/7/9/11/13 point abilities & tactics added or reworked
- M4 Wind Up Da Waaagh now core at lvl 40, activates 5min cooldown on other morales
- Ability T'ree Hit Combo requires Great Weapon Blackguard: Get Down! & Halt, Fool! 9pt abilities added or replaced Additional: Stat boosts from Squig Armour stack with potions; Horned Squig CD reduced to 15s, cast time to 1s and can be summoned on the move. All By Meself tactic reduces CD of Squig Leap by 10s. Fasta Squiggy Mount available at every good Mount Vendor.
- Terror works as aura and removed on respawn or boss death / reset
- Rebounding Hatred replaces Blast of Hatred as 15 pt ability in Path of Malice; Blast moved to core at lvl 40 with 5 min cooldown on other morales when activated
Patch Notes 14/7/2018
Date: 14 July 2018 Type: Live changelog Original notes: Read the forum post
- Spells cast with mechanic points use total item stat bonus factor for contribution and level up to caster's current effective level.
- Instant spells gain +25% effectiveness when cast with mechanic points.
- Cleanse builds mechanic and consumes it to cool down faster.
- Fixed terror aura.
- Players no longer see scenarios not in their level range on the list, and an icon shows where the bomb is in drop bomb scenarios.
- Corrected Magus Onslaught gloves range bonus and removed Fae Dust from R27-28 drop list, added to R7-8 drop list.
- Fixed issue causing Ether Dance being OP in Glittering Citadel, and In Shock ability will now last several minutes in All the Kings Men.
- Testing phase for new dungeons started.
Server Patch Notes 20/07/2018
Date: 20 July 2018 Type: Server patch Original notes: Read the forum post
- Celebrate the French National Team's victory in the World Cup with a week-long celebration!
- Enjoy the festivities even if you don't follow soccer.
- The keep lord has been given a new ability, allowing him to teleport to the center of the keep in case of emergency.
- Cost of Vaul/Fury of Da Green increased to 50 AP and cooldown increased to 8s.
- At level 40, inflicts 299 Spirit damage and heals allies for 299 health plus 150% of total damage dealt.
- Forceful Shock is now Dragon's Breath and Dampening Talon is now Blinding Strike.
- Blessing of Heaven is now Hoeth 3pt tactic and Bolstering Enchantments is now core.
- Improvements to Masta Wrangla Glix in Gunbad, possible fix for nullref in PQs, new instadeath spell for lords in Natherul, players no longer targeted by instakill mechanic in Hargrim, icon showing salvage location in Serpents Passage scenario and keep lord able to teleport in Gunbad scenario.
Client Changelog 21/07/2018
Date: 21 July 2018 Type: Client changelog Original notes: Read the forum post
- Updated tooltip for Squig Armor ability.
- Changed ability BO Savin' Me Hide to Path of Da Boss
- Changed ability BO Da Big Un' to Path of Da Brawler
- Changed ability BO Big Slash to Path of Da Toughest
- Added WAAAAAAAGH! bespoke buff component for ability WAAAAAAAGH!
- Added 15 point ability for Path of the Brawler* You Wot!?!!
- Moved Ability Puddle o Muck* Morale 4* to core, available at lvl 40, activating this will put all other morales on a 5 minute cooldown.
- Changed WP tactic Fanaticism to core.
Server Patch Notes 27/7/2018
Date: 28 July 2018 Type: Server patch Original notes: Read the forum post
- Fixed issues with abilities not casting when debolstered.
- Supply boxes can now be destroyed by enemy faction.
- Fixed zonelock hanging mid process.
- Built Sacellum Dungeons and Altdorf Sewers instanced dungeons.
- Lowered max healing a door can get from resource boxes.
- DoT ticks are no longer defensible and getting CC applied will dismount you.
- Fixed pet attacking itself or owner if target dies mid-calculation.
- Fixed issue with AP regeneration using wrong cooldown
August
Client Changelog 04/08/2018
Date: 4 August 2018 Type: Client changelog Original notes: Read the forum post
- Dragon's Breath rebuilt to Raking Talons (20ft AoE)
- Force requires Block, inflicts damage and medium knockback
- Indigestion changed from Cripple to Hex
- Choking Arrer & Not So Fast! changed from Cripple to Ailment
- Mutating Blue Fire 2s cast
- Rampage requires Great Weapon
- Retribution 5s channel, 30s cooldown, 25ft radius damage every second
- Precarious Assault & Reckless Blow now match Spellbreaker's damage
Server Patch notes 04/08/2018
Date: 4 August 2018 Type: Server patch Original notes: Read the forum post
- Serverside target range increased to match client
- Backend work to disable gameobjects without removing them
- Ordnance removed from lakes
- Debolster lock of spells and abilities respects +mastery from gear
- Cooldown reduction abilities apply to Rune of Battle, Da Waaagh!, Rending Blade, and Shades of Death
- DoTs no longer raise OnHit events when they tick
- Lifetaps now have stat assigned for damage component
- Morale gain restored to Age of Reckoning levels
Server hotfix notes 06/08/2018
Date: 6 August 2018 Type: Hotfix Original notes: Read the forum post
- Detaunts reduce damage of effects on detaunted targets.
- Close Combat tactic triggers on single target melee ability damage.
- Retribution and Bring It On scale with rage for Slayer/Choppa.
- Stealth has chance to break when attacked for Witch Hunter/Witch Elf.
- Backend work to send renown packages correctly.
- Cost modified (5, 10, 15, 15 = 45 total).
- Bonus experience gain increased and formula changed for higher XP gain in Tier 4.
Hotfix 14th August 2018
Date: 14 August 2018 Type: Hotfix Original notes: Read the forum post
- Restored extra mastery point from +1 Path of X set bonus
- Adjusted set bonus code to prevent loss of bonus point on gear change
- Gork's Barbs now inflict damage
- Challenge functioning again
- Indigestion, Penetrating Siphon and Gimme Dat! available
Server Patch notes 14/08/2018
Date: 14 August 2018 Type: Server patch Original notes: Read the forum post
- Rewrote career package handling
- Players teleported to nearest spawn when falling through world instead of being killed
- Attempted to teleport players out of scenarios when restarting sc handler
- Reverted defense calculations to behave as before
- Removed access to True Strike
- Hardy Concession will now function
- DoT ticks no longer trigger auto attack
- M4 Alter Fate is now operational
Client Changelog 19th August
Date: 19 August 2018 Type: Client changelog Original notes: Read the forum post
- Updated reticle for group members
- Improved water/fringe effects (Nordland)
- Concussive Runes reworked, 25% chance to drain 225 Morale from target with Path of Grimnir ability.
- Honor Restored 50% chance to trigger.
- Rampage no longer requires Great Weapon, Precarious Assault increases critical hit chance by 1%, max 5 stacks.
- Spine Crusher now Path of the Giantslayer, Spellbreaker cooldown 15 secs, effect changed to inflict damage and remove max 3 Blessings/Enchantments, 25% more damage per one consumed. Skavenslayer: Shatter Limbs increases cooldown timers by 1 second per enemy hit. Choppa: Bloodlust 50% chance to trigger. Da' Savage/Hitta: Reckless Blow & Go For Da Soft Spot now Paths of Da' Savage/Hitta respectively. Swordmaster Khaine/Vaul/Hoeth* Various abilities have been reworked or rebuilt with different effects and cooldowns. Witch Hunter General & Tactics* Incognito cooldown 35 secs, tooltip modified & Hastened Expurgation added (50% speed bonus in Incognito +1 sec cast time but 3 sec duration). Confession* Razor Strike no target limit up to 15ft away; Sweeping Razor 30ft range; Trial By Pain improved 50%, all enemies within 20ft; Dragon Gun reduces Morale by 50 per Accusation point spent. Inquisition* Fervor & Burn Heretic! no longer cleansable; Fervor double damage over time component; Witch Elf* Elixir of Blades is now Path of Carnage; Elixir Insane Power is now Path of Suffering; Shadow Prowler 35sec cd +1sec for every enemy within 100ft when broken + new tactic Shadow Strike grants 50% speed bonus when in Shadow Prowler and reduces cast time by 1 second but reduces duration to 3 seconds; Carnage Slice no target limit up to 15 ft away & Broad Severing 30 ft range ; Suffering Envenomed Blade not cleansable double DoT ; Septic Blade 7%; Engineer Strafing Run Rifleman 13, Phosphorous Shells Grenadier 9 ; Magus Indigo Fire Havoc 13 Elemental dmg, Tzeentch's Firestorm Changing 9 Spirit dmg, Roiling Winds 30 ft range instant dmg ; White Lion Ensnare 300dmg at rank 40 instead 900 Flying Axe deals its dmg instantly ; Marauder Flames Fate 300dmg at rank 40 instead 900 ; Shadow Warrior Outrider Patrol range reduced 30ft ; Squig Herder Squig Goo 30 ft range instant dmg Indigestion behaves as Shatter Limbs does
Server patch notes 19th August
Date: 19 August 2018 Type: Server patch Original notes: Read the forum post
- Rewrote parts of ability backend
- 'Tasty Morsels': Rat Meat drops from Warprot Stormvermin, stack up to 10
- 'The Ebon Flame': Moved NPC, Glowing Orb is now portal to Flameshrine, Riannmar Jadehart can be killed there
- [12013] Corrected quest description
- [12063] Moved NPC to easier location
- [12178] Champions no longer killed by other NPCs
Client Changelog 25/08/2018
Date: 25 August 2018 Type: Client changelog Original notes: Read the forum post
- Chosen: Fixed Discordant Fluctuation's internal cooldown
- Engineer: Electromagnet's pull applies as soon as the cast ends
- Shadow Warrior: Guerrilla Training is now Scout 7; Enchanted Arrows is now Scout 11; Enchanted Arrows causes all attacks from Path of The Scout to inflict Corporeal damage
- White Lion: Extensively reworked to be more functionally analogous to Marauder
- Zealot: Ritual of Innervation has an ICD of half a second
- Black Orc: Da Toughest! affects entire group; War Bellows share 10 second cooldown
- Swordmaster: Updated Phoenix's Wing radius; Sapping Strike requires Improved Balance; Sapping Strike cooldown lowered to 5 seconds; Intimidating Blow reduces target's morale by 200; Vaul's Tempering no cast time, lasts 7 seconds
- Fixed an issue with Aethyric Dissipation causing it to apply the effect of Blessing of Heaven.
Server Patch notes 25/08/2018
Date: 25 August 2018 Type: Server patch Original notes: Read the forum post
- No Choppin' Me* Moved to core, attainable at lvl 27
- Rock 'Ard* Moved to 5 points in mastery tree
- Not in Da Face* No longer provides group unstoppable buff, moved to 9 points Da Boss from Da Brawler
- Mor' Choppin' Dem!* New Tactic, grants 10 sec duration blessing reducing cooldowns by 5 sec, slotting increases cooldown of WAAAAAAAGH! from 5 to 20 sec, placed at 11 points in mastery tree
- WAAAAAAAGH!* Group buff range increased to 100ft
- Grunbag Sewers and Sacellum Bosses now drop 2 dye
- Hargrim BOs no microticks if >12 people on BO; reduced parry on Champions, Heroes and Lords NPCs; changed 15000+ world NPCs from tank to DPS class; Ard ta Feed mechanic changed
- Creatures can follow waypoints and roam around spawn points
September
Client Changelog 01/09/2018
Date: 1 September 2018 Type: Client changelog Original notes: Read the forum post
- Added career resource display for Knight of the Blazing Sun.
- Shadow Warrior: Enchanted Arrows, Brutal Assault, Opportunistic Strike, Rapid Fire, Flame Arrow, Shadow Sting, Eye Shot, Barrage
- Slayer: Distracting Roar
- Choppa: Outta My Face!, Wear 'Em Down
- Bright Wizard: Ruin and Destruction
- Marauder: Great Fang
- Knight : Encouraged Aim (Overpowering Strike), Emperor's Champion
- Runepriest : Rune of Breaking, Rune of Striking, Rune of Immolation Gork :* Gork'll Fix It no longer increases armor but reduces incoming damage by 10% while active Mork :* Da Big Waaagh! grants shield to group cleansed allies; buff reduced to +50%, Da Smasha is now Path of Mork Zealot :* Harbinger of Doom buff added ; Ritual of Innervation directly mirrors Master Rune of Fury ; Scourge's base damage matches Brain Bursta's ; Warp Reality's base damage matches Life Leaka's Swordmaster :* Vaul`'s Tempering no longer increases armor but reduces incoming damage by 10% while active; Phoenix`'s Wing snares targets hit by 20% for 2 seconds; range reduced to 25 feet Black Orc : We'z Bigger no longer increases armor but reduces incoming damage by 10% while active Archmage : Drain Magic no cost but requires Blessing on target; consumes Blessing to restore 60 AP immediately & steal additional 90 AP over 9 secs; builds Force & consumes Tranquility to gain 25 % strikethrough ; Apotheosis triggers shield on group cleansed allies ; Funnel Essence buff reduced to +50 % Witch Hunter/Elf/Lion/Hunter/Axeman/Woodsmans Skills adjusted.
Server Patch notes 01/09/2018
Date: 1 September 2018 Type: Server patch Original notes: Read the forum post
- Global cooldown for non-players increased to 1.5 seconds.
- Pets receive 75% less damage from AoE attacks and can now be healed by group heals.
- Pets in Aggressive stance will switch target when their master does and no longer resume attack on a target due to DoT ticks.
- Panic! debuff causes pets to heel.
- Morale scaler reintroduced, 12 morale per second when facing 6 men, scaling up to 36 per second when facing 3 warbands; bonus/penalty depending on numbers.
- Pressure to revert changes due to bombing prevalence; plans in place to reduce this issue.
- Adjusted backend for different threading model.
- Fell The Weak & Finish 'Em Off now check for bonus damage on hit.
Client Changelog 08/09/2018
Date: 8 September 2018 Type: Client changelog Original notes: Read the forum post
- Patch launcher twice due to issue
- Azarael: Fixed Cull the Weak display issue, Trained For War no longer grants pet abilities, Loner is now a Renown Tactic
- Sullemunk: Added career icons to calendar signup page
Server Patch notes 08/09/2018
Date: 8 September 2018 Type: Server patch Original notes: Read the forum post
- Chat now substitutes %s with your own name, %h for hostile targets name and %f for friendly targets name.
- Added support for renown and tome tactic slots.
- Fixed an issue causing certain buffs to be lost or reapplied when changing zones.
- Fixed an issue causing certain tactics to continue applying their effect after they were removed.
- Some NPC types will speak when in combat/idle.
- Clarified the text the defenders get when their keep falls.
- Fixed an issue in which players would be granted contribution to a zone's RvR from PvE.
- Fixed aggro issues in dungeons and chap 22. * Adjusted Gunbad PQ objective count. * Fixed an issue causing the same buff being applied multiple times on a single player.
Server Patch notes 18/09/2018
Date: 18 September 2018 Type: Server patch Original notes: Read the forum post
- The patcher will need a second run to get through all files, so please quit and restart the launcher after starting the game once.
- Archmage: Radiant Burst no longer affects Radiant Gaze; Radiant Lance continues to deal damage to all targets within 20ft.
- Engineer: Strafing Run moved to Tinkerer tree as core ability, new ability Armor-Piercing Rounds added.
- Witch Hunter: Fervor cleansable.
- Shaman: Hurts, Don't It? had morale drain component removed, replaced with augment to Bunch o' Waaagh.
- Witch Elf: Envenomed Blade cleansable.
- Improved drop rates on blue and purple liniment seeds; blue liniment seeds now unbound.
- Fixed keep exploit on Chaos Wastes map; additional guards in Kadrin Valley warcamp.
Server Patch notes 22/09/2018
Date: 22 September 2018 Type: Server patch Original notes: Read the forum post
- Aggro should now only be generated by healers if they are engaged vs a player or pet.
- Fixed the issue with overflowing mail and deleted the bulk that came from 20:30 UTC.
- Rift and Electromagnet now require line of sight to pull.
- AB changelist and its message on login has been removed as we can now edit tooltips.
- Renown and mastery training and respeccing is blocked unless using an appropriate trainer.
- Block selling of items and buyback of items if not using a vendor.
- Inner keep doors should no longer take damage if outer is still up, resource boxes should not attempt to respawn doors when keep is under attack (will heal doors still).
- Ram wounds increased 3.5 times.
Server Patch notes 29/09/2018
Date: 29 September 2018 Type: Server patch Original notes: Read the forum post
- Bait & Switch: Loot 'Vraslyn's Helm' and examine it to complete the objective
- A Bear of a Time: Adjust quest marker in Reikland
- 7894* Set correct objective and quest markers
- 7918* Ravenherd Beastmen drop item 'Corrupted Heart' for completion
- 12291* Hastened Divinity effect renewed on critical hits
- 12358* Shining Blade lasts 5 seconds as intended
- 12362* %block changed to %parry on Ardent Midtrap
- 12377* Questmarker fixed for "Harvest of Fear"
October
Server Patch notes 08/10/2018
Date: 8 October 2018 Type: Server patch Original notes: Read the forum post
- Procs no longer benefit from increased damage % stats
- Covenant and Auras removed on respeccing
- Oil no longer gets damage bonus from damage % increases
- Adjusted mobs wounds and damage
- Adjusted PQ bosses wounds
- Goradian the Creator: Set missing quest markers for chain
- An Army Marches: Reworked and corrected quest line
- Means of Betrayal: Reworked and corrected whole quest line
Server Patch notes 14/10/2018
Date: 14 October 2018 Type: Server patch Original notes: Read the forum post
- Fixed an issue with WLs tactic Pack Synergy.
- Special Mix, Tricks of the Trade, Bred, Fed and Led, Messin' Wif Da Stunties (x2).
- 6949, 12432, 12422, 12421, 12420 & 12425 fixed/set quests and removed double tags. Emperor's Champion should now heal correctly.
Server Patch notes 21/10/2018
Date: 21 October 2018 Type: Server patch Original notes: Read the forum post
- Fixed the Witch Elf's Agonizing Wounds tactic.
- Fixed the Chosen's Grim Resolve tactic.
- Fixed the Magus' Curse of Tzeentch ability.
- Serverside changes to target handling
- Mastery buffs removed on respec
- Debolstered abilities unusable
- Hopeful fix for campaign getting stuck
- Added option to give items/buffs on quest acceptance
Server Patch notes 27/10/2018
Date: 27 October 2018 Type: Server patch Original notes: Read the forum post
- Changed lava snare behaviour.
- Corrected WL pet stat contributions.
- Corrected pet contribution in general from owners stats.
- Undeserved Blessings quest line activated and corrected.
- Fixed 'The Ritual' Quest and scroll now sends you to the appropriate place.
- Black Crag Keep Scenario: Capturing locations grants points over time and increases points for player kills.
- Fallen Dwarf stronghold in Black Crag (Karak Drazh in Dwarven tongue) taken during the Goblin Wars
- Forces of order besieging the stronghold
November
Server Patch notes 05/11/2018
Date: 5 November 2018 Type: Server patch Original notes: Read the forum post
- Attempt to fix issue with zones not unlocking.
- Added command for GMs to manually resolve issue.
- Attempt to fix bug where siege weapons disappear when traversing zone borders.
- Adjusted lava snare behaviour to attempt to fix permasnare issue.
- Fixed bug where chickening was applied unnecessarily and exploit with chicken.
- Fixed exploit with dead players.
- Added checks for guild speak and officer speak and read.
- Removed xp quest multiplier; increased xp gain on all quests to offset change.
Server Patch notes 13/11/2018
Date: 13 November 2018 Type: Server patch Original notes: Read the forum post
- Rewards for Masks of Corruption/Children of the Mask available for all careers and levels 11, 21, 31 and 40
- Adjusted stats of quest rewards
- MVPs of the week announced
- New quest 'Immortalized in Death'* kill any MVP to get an additional token
- Annihilation Epic Quest reworked & corrected
- Wyrmbreaker Quest line reviewed & fixed (last part not yet working)
- Tickets 12559, 6552 & 12563 resolved.
Server Patch notes 17/11/2018
Date: 17 November 2018 Type: Server patch Original notes: Read the forum post
- Two new sets have been added to the game:
- Conqueror's Set
- Warlord's Set
- AM Conqueror belt is no longer a tank chestpiece.
- New Scenario Currency can now be converted down to 5 Conqueror's Emblems.
- New RvR Currency can now be converted down to 1 Conqueror's Medallion.
- Expanded loot tables a bit in Capital City Dungeons.
- Portal to leave west instance of the Sacellum Dungeons will now correctly port you just outside the entrance of this instance, and no longer outside the east one.
Server Patch notes 24/11/2018
Date: 24 November 2018 Type: Server patch Original notes: Read the forum post
- Bloodwrought Enclave will now correctly spawn walls when combat with boss starts
- Decreased respawn time for adds for Yozig City Dungeon boss
- Merchants offering shields adapted to level for free in starting areas, RvR warcamps and capital cities
- Separated out effects of melee healing from DPS
- Return of Divine Strike and Consume Essence* heals defensive target and any allies within 10ft of them for 100% of damage caused
- Sigmar's Radiance and Transfer Essence require a shield to use
- Soulfire and Fell Sacrifice are now core abilities, but require Great Weapon or Dual Wield in order to use them.
- At 9 points in Wrath and Torture is a new ability, locked to DPS weapons (2h/DW respectively).
December
Server Patch notes 01/12/2018
Date: 1 December 2018 Type: Server patch Original notes: Read the forum post
- Changes to DoK/WP 4pc Vanquisher proc "imperative Spirit" from 30 career resources over 3 seconds to 15 over 3 seconds.
- Updated MOTD to contain a direct link to website, string when trying to use ingame report bug feature to send a direct link to BT, and enforcement of max 14 letters in character names on character creation as when changing character name.
- Stricter enforcement on character and guild names with only latin characters allowed.
- Stealth will now disable if you attempt to use siege equipment.
- Objectives in Black Crag Keep should once again be back.
- Abilities that needs a defensive target or self will now target yourself if you have a gameobject as your target.
- Lockout issue with Gunbad after killing one of the instanced bosses fixed, Redeye Wards for Sentinel dungeons enabled, Bilerot Plaguebeast corpse will go disappear after NPC dies, Bloodletter add of Barrakus boss disarmable, Aggro on Barakus the Godslayer can be taunted back after aoe punt, Obsidian Orb Item will correctly disable melee attack on Barakus Adds.
- City dungeons Lockout set back to 4 days
Server Patch notes 08/12/2018
Date: 8 December 2018 Type: Server patch Original notes: Read the forum post
- Players no longer appear naked
- Belts now appear for all players
- Heraldry enabled for other players
- Optimisations to reduce lag
- Modification in loot system for lair and dungeon bosses
- Gunbad adjustments including reduced population, added visual effects, reduced damage dealt by squig adds, fixed Ard ta feed bug and lowered Lord Solithex power
- T1 Chaos RvR rewards assigned to Blackguard only; Vanq/Opp chest pieces lined up properly; Keeper set changes applied
Server Patch notes 15/12/2018
Date: 15 December 2018 Type: Server patch Original notes: Read the forum post
- True damage now interrupts capture event.
- Fixed issue with buffs/debuffs getting stuck.
- Fixed issue with guild names containing spaces.
- Destroying enemy supplies gives contribution gain.
- Lowered max XP from scenarios.
- Pets take 10% of AoE damage in dungeons.
- Fixed lockouts for Gunbad dungeon.
- Glomp squig armor AOE fixed, Arathremia sleep ability applied, Unstable Necromancy has cast time.
Patch notes 22/12/2018
Date: 22 December 2018 Type: Live changelog Original notes: Read the forum post
- Read related patch notes
- Run the.lockout command after assembling whole party
- Fixed bugs, pets disengage from target if it goes into stealth, Toughness mitigation capped at 75% damage, buff handling code redone
- Potions and other effects persist through logouts sent on login
- Auras intended size not 10 feet less
- All quest markers set
- People with one lockout can now enter an instance
- Sentinel Gear Set in final form, obtainable from 'Kill this boss 4 times for his piece of gear' quest in capital city
Patch Notes 30/12/2018
Date: 30 December 2018 Type: Live changelog Original notes: Read the forum post
- Fixed an underflow issue with some calculation in rare circumstances (abilities hitting negative 20k ish numbers in the log but actually doing massive damage).
- Added a malus to AAO: XP, RR and Inf gains from slain players will scale negatively with their AAO inverse.
- Fixed an issue where you could queue more than 2 players for the PUG SC.
- Need to Know: Whole quest line now available and corrected.
- Chicken debuff removed when exiting T1 zone before RvR flag enabled, when PvP timer runs out or when interacting with siege equipment.
- Leveling while bolstered should now properly keep the bolster if valid.
- Fixed an issue where WL could keep buff from Pack Hunting and remove tactic.
- Electromagnet now properly pulls to device and not Dwarf.