Patch History/2015
Patch History index • ← 2014 • 2015 • 2016 →
2015 Patch History
During 2015, Return of Reckoning expanded from its initial Tier 1 foundation into Tier 2 and Tier 3. Major additions included keeps, battlefield objectives, additional scenarios, crafting, Renown abilities, expanded guild and group systems, and substantial career-mechanic restoration.
January–March
Changelog 5 January 2015
Type: Live changelog Original notes: Read the forum post
- Ended the Christmas event.
- Added combat-log information for critical damage, mitigation, avoidance and interrupts.
- Added visible projectiles, offhand auto-attacks and line-of-sight cancellation.
- Added basic pet controls and functional doors across numerous zones and both cities.
- Improved NPC aggression, health and damage.
Changelog 22 January 2015
Type: Live changelog Original notes: Read the forum post
- Expanded guild leveling, ranks, permissions, recruitment, notes and leadership controls.
- Enabled pet abilities and basic automatic pet-ability use.
- Enabled the morale bar.
- Corrected character creation, area discovery, RvR bolstering and server startup.
Changelog 12 February 2015
Type: Live changelog Original notes: Read the forum post
- Raised the level cap to 12 and enabled Rank 11–12 abilities.
- Added RvR collision, titles, player trading, tactics, knockbacks and knockdowns.
- Added functional Squig Armor and chat links for items, quests and guilds.
- Improved group and player-map positions and added cloak and helmet display toggles.
- Restored guild data from an earlier backup and updated the Terms of Service.
Changelog 24 February 2015
Type: Live changelog Original notes: Read the forum post
- Moved the game servers and released a new launcher.
- Added Tier 1 objective-lock timers and rewards for objectives and zone locks.
- Repaired quests, NPCs and game objects across the four starting pairings.
- Ended the Night of Murder event.
- Corrected item models, interrupts, ability ranges, tactic slots and player-kill quests.
Changelog 24 March 2015
Type: Maintenance changelog Original notes: Read the forum post
- Applied server-stability fixes.
April–June
Changelog 3 April 2015
Type: Live changelog Original notes: Read the forum post
- Added multi-scenario queuing and scenario balancing.
- Returned Nordenwatch to the scenario rotation.
- Added influence gains from Public Quests and RvR kills, with claimable influence rewards.
- Corrected Blood Offering for the Disciple of Khaine.
Changelog 21 May 2015
Type: Career and ability changelog Original notes: Read the forum post
- Applied a broad restoration pass to career abilities, buffs, debuffs, tactics and mutations.
- Corrected break chances for roots and staggers and normalized area-of-effect ranges.
- Corrected damage-over-time intervals and numerous group-affecting abilities.
- Repaired multiple abilities for Marauder, Magus, Engineer, Rune Priest, Ironbreaker, Witch Hunter, Bright Wizard, Warrior Priest, Knight of the Blazing Sun and other careers.
Hotfix 24 May 2015
Type: Hotfix Original notes: Read the forum post
- Improved 12-versus-12 scenario balancing and removed overhealing from scoreboard totals.
- Corrected battlefield-objective captures and armor-buff stat displays.
- Preserved Grudge, Hatred, buffs and ability events correctly while zoning.
- Corrected Oath Friend, Dark Protector and several stuck-buff problems.
- Fixed the Magus mount.
Tier 2 release
Date: 16 June 2015 Type: Major live update Original notes: Read the forum post
- Opened Tier 2, raised the maximum character rank to 20 and the Renown Rank cap to 30.
- Performed an item and gold wipe and activated a live event.
- Added improved parties, warbands, public groups, loot rolling and binding rules.
- Added functional specialized backpacks, surnames, titles, dueling and player loot.
- Added Tier 2 keeps, keep upgrades, doors, NPCs, battlefield objectives and RvR rewards.
- Added cross-zone player visibility, RvR countdowns, Chicken behavior and improved influence gains.
Item wipe
Date: 20 June 2015 Type: Corrective action Original notes: Read the forum post
- Removed exploited “of Woe,” “Intruder's” and “Rune-Scribed” items from player inventories.
Hotfixes since the Tier 2 release
Date: 22 June 2015 Type: Hotfix collection Original notes: Read the forum post
- Added falling damage, automatic RvR looting, Need-on-Use rules and monetary death drops.
- Corrected mastery updates, pets, traps, dueling, dismounting, bolstering and Chicken behavior.
- Restored Gates of Ekrund and corrected RvR respawning and flight-master access.
- Corrected keep doors, keep lords, party invitations, objective captures and several abilities.
July–September
Hotfix 14 July 2015
Type: Hotfix Original notes: Read the forum post
- Improved server stability and influence rewards.
- Restricted blue and purple equipment drops to PvP combat.
- Revised Reikland Factory spawns, guards and objectives.
- Enabled Weapon Skill mitigation and corrected healer line of sight.
- Expanded guild-banner and guild-permission support while temporarily disabling the guild vault.
- Fixed Guard, snares and several Shadow Warrior, Black Guard, Slayer and Sorcerer abilities.
Hotfix 19 July 2015
Type: Hotfix Original notes: Read the forum post
- Increased RvR drops and corrected influence scaling.
- Corrected Bright Wizard and Sorcerer mechanics with damage-over-time effects.
- Fixed Marauder and Swordmaster tactics and persistent buffs.
- Repaired Rank 17 equipment.
Changelog 28 July 2015
Type: Scenario update Original notes: Read the forum post
- Removed queue bias from scenario selection.
- Awarded triple scoring ticks while one realm controlled all three objectives.
- Added Scenario Emblem rewards, player drops and Tier 1–2 emblem vendors.
- Prevented frontal area attacks from striking targets at extreme vertical differences.
- Made influence items Bind on Pickup and updated RvR guard appearances.
Combat-bug workaround
Date: 30 July 2015 Type: Temporary workaround Original notes: Read the forum post
- Added a temporary self-knockback command intended to release characters stuck in combat.
Patch notes 8 August 2015
Type: Live changelog Original notes: Read the forum post
- Corrected a knockback problem that made players disappear.
- Revised equipment itemization.
- Added Mourkain Temple to the scenario rotation.
- Prevented the Mourkain artifact from scoring near its realm's spawn.
- Corrected stealth aggro, potion consumption and Grasping Darkness.
Changelog 15 August 2015
Type: Live changelog Original notes: Read the forum post
- Added group scenario queuing.
- Improved RvR performance and corrected scenario weapons, mail and duplication exploits.
- Added guards to Mourkain Temple and corrected the Order Tier 2 vendor.
- Improved hotbar, macro and Auction House search behavior.
- Saved quest markers.
Hotfix 16 August 2015
Type: Hotfix Original notes: Read the forum post
- Corrected scenario-manager failures and duplicate player selection.
- Removed a broken NPC from the Inevitable City.
Hotfix 17 August 2015
Type: Hotfix Original notes: Read the forum post
- Prevented corrupt group targets from breaking group abilities.
- Restored live-like behavior for the stuck command and corrected scenario-map logins.
- Reduced memory used by packet handling.
- Removed broken Tier 2 quests and vendor items and repaired additional equipment.
Hotfix 19 August 2015
Type: Hotfix Original notes: Read the forum post
- Revised the stuck-command sequence used to return characters to Nordland or Norsca.
Changelog 25 August 2015
Date posted: 24 August 2015 Type: Item and scenario update Original notes: Read the forum post
- Added the scenario queue interface.
- Revised Tier 1 scenario-weapon prices.
- Corrected stats and bonuses on several Rune-Scribed, Shieldbearer and Sentry items.
Changelog 26 August 2015
Type: Rank-cap and career update Original notes: Read the forum post
- Raised the maximum character rank to 22.
- Added correct keep lords and associated quests.
- Revised mastery placement for Slayer, Choppa and Shadow Warrior healing debuffs.
Changelog 29 August 2015
Type: Rank-cap update Original notes: Read the forum post
- Raised the maximum character rank to 24.
- Added new weapons, items and world content.
Changelog 30 August 2015
Type: Zone and appearance update Original notes: Read the forum post
- Opened the Tier 2 Dwarf and Greenskin zones.
- Added alternate appearance for eligible Bind on Equip and Bind on Pickup items.
- Corrected item statistics, trophies, armor dyes, dye potions and an Ostland door.
- Removed several player-kill quests to improve realm parity.
Hotfix 31 August 2015
Type: Hotfix Original notes: Read the forum post
- Corrected crafting and mount descriptions, Chaos mounts, quests and trophies.
- Fixed a Marshes of Madness keep door and several influence items.
- Applied additional ability fixes.
In-game support system
Date: 31 August 2015 Type: Support-system announcement Original notes: Read the forum post
- Added an in-game ticket system linked to a web-based Game Master support service.
Update 1 September 2015
Type: Rank-cap update Original notes: Read the forum post
- Raised the maximum character rank to 26.
- Corrected a flight-master problem.
Update 3 September 2015
Type: Crafting, combat and item update Original notes: Read the forum post
- Added Salvaging.
- Restored original experience and Renown splitting and granted rewards for healing.
- Added or corrected Tier 2–3 scenario and Renown vendors.
- Corrected vendor exploits, stack repurchasing and dead-NPC displays.
Update 4 September 2015
Type: Scenario update Original notes: Read the forum post
- Added Tor Anroc to the scenario rotation.
- Applied crafting hotfixes.
Changelog 7 September 2015
Type: RvR campaign update Original notes: Read the forum post
- Connected battlefield-objective control to keep-door regeneration.
- Added medallions and shared experience and Renown pools for attacking objectives.
- Reduced direct keep-capture rewards while increasing rewards for defensive kills.
- Added population and distance requirements for qualifying objective-defense kills.
Changelog 9 September 2015
Type: RvR campaign update Original notes: Read the forum post
- Introduced a campaign flow where one zone was open while the others remained locked.
- Required control of at least three battlefield objectives before a keep door became vulnerable.
- Added objective-dependent keep-door regeneration and restored keep-capture rewards.
- Added enhanced rewards and medallion chances for fighting near keeps and objectives.
- Made keep capture lock the zone and transfer fighting to another zone.
Hotfix 12 September 2015
Type: Hotfix Original notes: Read the forum post
- Corrected a major memory leak and improved server stability.
Changelog 14 September 2015
Date posted: 13 September 2015 Type: Live changelog Original notes: Read the forum post
- Corrected two memory leaks and added group kicking.
- Separated scenario groups from ordinary groups.
- Revised battlefield-objective states, guards and contested duration.
- Prevented keep-lord damage while the keep door remained intact.
- Corrected casting interruption, range checks, Disarm and Silence interactions.
- Revised Swordmaster and Black Orc knockdowns.
Tier 2 High Elf and Dark Elf release
Date: 16 September 2015 Type: Zone and database update Original notes: Read the forum post
- Opened the Tier 2 High Elf and Dark Elf zones.
- Added Gates of Ekrund line-of-sight checks and starter mounts.
- Corrected RvR equipment, set requirements, dyes, crafting materials and vendors.
- Reduced Tier 2 scenario-weapon prices and added guards and flight routes.
- Restored selected Tome of Knowledge unlocks.
Database update 17 September 2015
Type: Database hotfix Original notes: Read the forum post
- Added guards to the Tier 2 Dark Elf warcamp and removed a broken postern door.
- Raised Devastator set rank requirements.
- Added Scout's Medallions to Tier 2 and Soldier's Medallions to Tier 3.
Tier 3 High Elf and Dark Elf preview
Date: 22 September 2015 Type: Development preview Original notes: Read the forum post
- Published the first video in a three-part Tier 3 preview series.
Renown-ability changelog 22 September 2015
Type: Renown system update Original notes: Read the forum post
- Added the initial Renown ability framework and interface.
- Enabled Might, Resolve, Fortitude, Vigor, Impetus, Blade Master, Marksman, Acumen and Expanded Capacity lines.
- Noted display limitations for several avoidance abilities.
Hotfix 23 September 2015
Type: Hotfix Original notes: Read the forum post
- Corrected high-level bolster rounding and improved item-stat calculations.
Renown Rank increase 25 September 2015
Type: Rank-cap update Original notes: Read the forum post
- Raised the Renown Rank cap to 35.
Changelog 29 September 2015
Type: Live changelog Original notes: Read the forum post
- Raised the Renown Rank cap to 40.
- Improved real-time warband frames and nameplates.
- Expanded line-of-sight support across scenarios and Tier 1–2 Empire/Chaos zones.
- Improved moving melee-range checks and cleared self-cast buffs upon respecialization.
- Reserved part of earned experience and Renown for eligible healers.
October–December
Changelog 17 October 2015
Type: Live changelog Original notes: Read the forum post
- Added a 30-minute zone lock timer and restricted rewards to the proper tier bracket.
- Added experimental latency compensation to ability range checks.
- Standardized scenario rewards at two emblems for a win and one for a loss.
- Revised a Choppa tactic unlock.
Highpass Cemetery release
Date: 1 November 2015 Type: Scenario release Original notes: Read the forum post
- Made Highpass Cemetery available.
Tier 3 release changelog
Date: 21 November 2015 Type: Major live update Original notes: Read the forum post
- Opened the Tier 3 Empire/Chaos, High Elf/Dark Elf and Dwarf/Greenskin pairings.
- Made Lost Temple of Isha available.
- Raised the character and Renown caps to 31/40.
Tier 3 release announcement
Date: 21 November 2015 Type: Release announcement Original notes: Read the forum post
- Announced the opening of all three Tier 3 pairings, Lost Temple of Isha and the 31/40 caps.
Hotfix 23 November 2015
Type: Hotfix Original notes: Read the forum post
- Corrected Tier 2 keep-guard spawning and keep-lord rewards.
Database update 29 November 2015
Type: Database update Original notes: Read the forum post
- Applied a large collection of quest, door, NPC, item, appearance and Tome of Knowledge corrections.
- Corrected weapons, talisman slots, equipment prices, rewards and set appearances.
- Added Power and critical-hit statistics to damage calculations.
- Activated Renown abilities affecting critical chance and critical-hit reduction.
Changelog 8 December 2015
Type: Live changelog Original notes: Read the forum post
- Added rested experience and avoidance-stat displays.
- Corrected bolstering and group sharing of experience, Renown and influence.
- Corrected scenario-kill and healing reward division.
- Repaired saved hotbars and tactic configurations.
- Corrected Hold the Line!, Heaven's Blade and numerous quests, items and set pieces.
- Added new Tier 3 RvR quests and revised racial player-kill quests.
Changelog 18 December 2015
Type: Live changelog and event Original notes: Read the forum post
- Activated the “Minions of the Under-Empire: Skaventide” live event.
- Added item cooldowns, the assist command and correct loading of the last tactic set.
- Replaced the stuck-in-combat workaround with the unlock command.
- Revised medallion drop rates and high-rank NPC statistics.
- Corrected Tier 3 keep doors, party displays and numerous quests and items.
- Corrected excessive Black Guard and Ironbreaker resource gains from area attacks.
Changelog 20 December 2015
Type: Career balance update Original notes: Read the forum post
- Changed Enchanted Arrows so Festering Arrow and Flame Arrow ignored 50% of resistance rather than bypassing it completely.
- Reduced the cooldowns of Snipe and Bolt of Change from 10 seconds to 5 seconds.
- Increased the stagger duration of Land Mine and Daemonic Infestation from three seconds to five seconds.
- Marked the balance changes as subject to review.
Changelog 22 December 2015
Type: Rank-cap update Original notes: Read the forum post
- Raised the maximum character rank to 32.
Patch History index • ← 2014 • 2015 • 2016 →