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Fortress Weapons

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What are Fortress Weapons?

Fortress Weapons are a category of top-tier weapons in Return of Reckoning.

In addition to having some of the best stats available for weapons, each Fortress Weapon also features a unique visual appearance.

Weapon progression

Besieger weapons can lead to Subjugator weapons. Fortress weapons are acquired separately. A Fortress weapon requires the Tome unlock for the corresponding Subjugator weapon, but the Subjugator weapon itself is no longer traded in.

How do I acquire a Fortress Weapon?

Fortress Weapons are sold by Genesis Crest vendors.

To purchase a Fortress Weapon, you'll need:

  • The Tome unlock for the corresponding Subjugator Weapon. You do not need to trade in the weapon.
  • 620 War Crests and 15 Genesis Crests for a one-handed weapon, or 1240 War Crests and 30 Genesis Crests for a two-handed weapon.

There is no gold cost. The Invader Ward is not required to purchase the weapon.

Finally, your character must be Renown Rank 66 or higher to equip the weapon.


Weapon variants added in 2026

Nine Fortress weapon variants were added in April 2026:

  • Fortress Emberstave
  • Fortress Ninestaff
  • Fortress Crusher
  • Fortress Edge
  • Fortress Dharstaff
  • Fortress Hunter's Axe
  • Fortress Makhaira
  • Fortress Maul
  • Fortress Flintlock

The weapon previously named Fortress Edge was renamed Fortress Xiphos when the new Fortress Edge was introduced.

Fortress Weapon Procs

While featuring better stats, Fortress Weapons inherit the same bonus proc of their previous Subjugator chain. Those procs are:

Every Fortress Weapon features an original, unique design.
  • 1-handed Offensive: On hit, 5% chance to jolt target for 360 damage.
  • 1-handed Shield: On being hit, 3% chance to form a protective barrier that absorbs 360 damage over 5 seconds.
  • 2-handed Offensive (One of the following):
    • Each time an enemy deals direct damage to you with an ability, you have a 12% chance to increase your movement speed by 20% for 5 seconds. Effect can trigger once every 5 seconds and will end once you use an ability.
    • Guile - On Hit: 10% Chance to lower incoming healing on target by 25 for 10 seconds.
    • Shock X - On hit: 5% chance to shock target for 360 Elemental Damage.


Note that the 2H weapon procs vary depending on your class, and are not always mirrored.

Some, like Guile, can be found on White Lion, Slayer, and Ironbreaker, but are not found on any Destruction classes.


2026 healer proc changes

The former Spike proc was removed from the affected Subjugator and Fortress weapons in May 2026. Zealot weapons received Vitalize, while Warrior Priest and Disciple of Khaine weapons received Barricade.

Weapon statistics were redistributed under the unified itemization rules to account for proc costs. Check the current vendor tooltip for the exact statistics and proc wording available to each career.

Are Fortress Weapons the best in the game?

Possibly, but this depends largely on your build.

For example, some DPS classes with two weapons may combine both Fortress and Bloodlord in order to gain the Bloodlord 5% damage increase alongside the Fortress Crit chance and damage proc.

Where can I buy my Fortress Weapon?

Purchase Fortress Weapons from a Genesis Crest vendor. Check the current vendor tooltip for the weapon's stats and proc details.


Sources