Empire, Knight of the Blazing Sun
From RoR Wiki
The Knights of the Blazing Sun are an order of templars devoted to the cult of Myrmidia, goddess of warfare and protector of civilization. While the order began in the southern portions of the Old Wold, its members have spread throughout the Empire in a recent centuries. Each Knight has spent a lifetime in both physical and mental training, and it is the latter that differentiates them from other warriors in the Old World. Though they are fierce, the Knights of the Blazing Sun rarely travel in large units. In small groups and individually, the Knights of the Blazing Sun travel the Empire seeking opportunities to test their skills, serve as advisors and commanders, and prove themselves on the battlefield.
Tome Unlocks
Destruction Only
Task | Rewards | Destruction Text |
---|---|---|
Encounter a Knight of the Blazing Sun | XP: 84 | N/A |
Kill 25 Knights of the Blazing Sun | XP: 204 | N/A |
Victim | Title: The Crippled, XP: 336 | Be Defeated by a Knight of the Blazing Sun |
Kill 100 Knights of the Blazing Sun | XP: 500 | N/A |
Spoils of War | Pocket: Stained Glass Shards, XP: 806 | Collect a Specific Item from a Vanquished Knight of the Blazing Sun |
Kill 1,000 Knights of the Blazing Sun | Title: Tank Buster, XP: 1050 | N/A |
What do We Have Here? | Pocket: Myrmidian Icon, XP: 1476 | Learn about the Knight of the Blazing Sun by completing a specific task |
Kill 10,000 Knights of the Blazing Sun | Title: Myrmidia's Bane, XP: 1716 | |
Drop the Top | Trophy: Golden Empire Eradicator, One Pip, XP: 1800 | Defeat the Current Highest Ranking Knight of the Blazing Sun Player |
Kill 100,000 Knights of the Blazing Sun | Trophy: Golden Empire Eradicator, Two Pips, XP: 1974 | N/A |
Order Only
Task | Rewards | Order Text |
---|---|---|
What do We Have Here? | Pocket: Myrmidian Icon, XP: 1476 | Learn about the Knight of the Blazing Sun by completing a specific task |
Class Changes
- Emperor's Champion, one of the morale 2 abilities, now causes all morales to go on cooldown for 2 minutes when used. Any other morale use will cause the normal 60s cooldown. [1]
- The tactic Banish Darkness now grants the cooldown reduction to Repel Darkness only if you are wielding a Great Weapon [2]
- Slice Through range has been reduced to 15ft (from 25ft) on the additional snared enemies [3].
- The tactic Destroy Confidence is no longer available
- The Dirty Tricks tactic dropped to 5% critical hit rate (down from 10%)
- Encouraged Aim tactic is Overpowering Strike and affects Arcing Swing instead of Press The Attack and thereby requires a great weapon. [4]
- Emperor's Champion now has a 60 second cooldown, but its duration has been reduced from 30 to 15 seconds and the value of the stats gained has been reduced from 240 to 160 at rank 40.[4]
- The tactic Bellow Commands increases your Action Point regeneration rate by 15
References
- ↑ 2018-07-04 - Patch Notes
- ↑ 2017-09-30 - Patch Notes
- ↑ 2017-12-01 - Patch Notes
- ↑ 4.0 4.1 2018-09-01 - Patch Notes