Dark Elf, Disciple of Khaine

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The devotees of this unique cult can trace their origins to the Dark Elf city of Clar Karond. According to legend, the Noble houses of this decadent city would offer members of their own families to the blood-slicked alters of Khaine in hopes of garnering their war god's favor before setting out to sea on raids. Some of these would-be victims were set aside to learn the arts of assassination, while others were singled out for enigmatic purposes known only to the Hag Queens of the Witch Elf temples.

Tome Unlocks

Disciple of Khaine.png

Order Only

Task Rewards Order Text
Encounter a Disciple of Khaine XP: 84 N/A
Kill 25 Disciples of Khaine XP: 204 N/A
Victim Title: The Sacrificed, XP: 336 Be Defeated by a Disciple of Khaine
Kill 100 Disciples of Khaine XP: 500 N/A
Spoils of War Pocket: Tormentors Blade, XP: 806 Collect a Specific Item from a Vanquished Disciple of Khaine
Kill 1,000 Disciples of Khaine Title: The Stalwart, XP: 1050 N/A
What do We Have Here? Pocket: Dark Polish, XP: 1476 Learn about Disciple of Khaine by completing a specific task
Kill 10,000 Disciples of Khaine Title: The Steadfast, XP: 1716 N/A
Drop the Top Trophy: Golden Dark Elf Destroyer, One Pip, XP: 1800 Defeat the Current Highest Ranking Disciple of Khaine Player
Kill 100,000 Disciples of Khaine Trophy: Golden Dark Elf Destroyer, Two Pips, XP: 1974 N/A

Destruction Only

Task Rewards Destruction Text
What do We Have Here? Pocket: Dark Polish, XP: 1476 Learn about Disciple of Khaine by completing a specific task

Class Changes

  • New ability added to 15pts in Torture, Scent of Blood, removes snares, roots, disarms, and silencing effects, makes you immune from snares for 5s, and increases your movement speed by 50 while active. Cooldown is 5min. Dual wield required. (link)
  • The core tactic, Divine Fury, now reduces the cooldown of Scent of Blood from 5min to 30s. (link)
  • The Torture m4, Vision of Torment, is moved to core, requires level 40, and will place all morales on a 5min cooldown if used. If any other morale is used instead, the normal 60s cooldown applies. (link)
  • Covenant of Celerity and Covenant of Vitality have internal cooldowns of 1s.
  • Potent Covenants tactic only works for the DoK.
  • Resurrection Illness now applies a 25% stat debuff, down from 50%, still excluding wounds (link)