Dark Elf, Witch Elves
Which Elves can be found wherever the forces of the Witch King gather en masse for war. A warrior cult that is exclusively comprised of females, the Witch Elves eschew any form of armor. Instead, they rely on their natural litheness and celerity to avoid enemy attacks. To these vicious killers, the battlefield is a sanctified place for offering up the deaths of their foes to Khaine, the Elf god of war.
Tome Unlocks
Order Only
Task | Rewards | Order Text |
---|---|---|
Encounter a Witch Elf | XP: 84 | N/A |
Kill 25 Witch Elves | XP: 204 | N/A |
Victim | Title: The Ravaged, XP: 336 | Be Defeated by a Witch Elf |
Kill 100 Witch Elves | XP: 500 | N/A |
Spoils of War | Pocket: Strange Brew, XP: 806 | Collect a specific item from a Vanquished Witch Elf |
Kill 1,000 Witch Elves | Title: The Deft, XP: 1050 | N/A |
What do We Have Here? | Pocket: Witch Armor, XP: 1476 | Learn about the Witch Elf by completing a specific task |
Kill 10,000 Witch Elves | Title: The Lethal, XP: 1716 | N/A |
Drop the Top | Trophy: Golden Dark Elf Destroyer, One Pip, XP: 1800 | Defeat the Current Highest Ranking Witch Elf Player |
Kill 100,000 Witch Elves | Trophy: Golden Dark Elf Destroyer, Two Pips, XP: 1974 | N/A |
Destruction Only
Task | Rewards | Destruction Text |
---|---|---|
What do We Have Here? | Pocket: Witch Armor, XP: 1476 | Learn about the Witch Elf by completing a specific task |
Class Changes
- Elixir of Blades is now Path of Carnage. - Elixir of Insane Power is now Path of Suffering. - The cooldown of Shadow Prowler is now 35s instead of 30s. - The cooldown of Shadow Prowler will be reduced by 1 second for every enemy within 100 feet when its effect is broken. - Modified the tooltip of Shadow Prowler to better indicate how stealth works. - Added a new tactic, Shadow Strike. Grants a 50% speed bonus when in Shadow Prowler and reduces the cast time by 1 second, but reduces the duration to 3 seconds.
Carnage - Slice no longer requires a target and will now strike up to 3 enemies in front of you, up to 15 feet away. - Slice will not build Frenzy unless you hit at least one player. - Broad Severing will now increase Slice's range to 30 feet and remove the target limit. - Ruthless Assault's damage output has been improved by 50%. - Ruthless Assault now strikes all enemies within 20 feet of its target.
Suffering - Envenomed Blade is no longer cleansable. - Envenomed Blade's damage over time component has been doubled. - The effect of Septic Blade has been reduced to 7%, but it will now stack as Envenomed Blade does.
- Incognito is now 35s cooldown (up from 30s) and has its cooldown reduced by 1s for every enemy within 100ft when effect is broken (link)
- Hastened Expurgation is a new, core tactic, which grants a 50% speed bonus when in Incognito and reduces the cast time by 1 second, but reduces the duration to 3 seconds (link)
- Razor Strike no longer requires a target and will now strike up to 3 enemies in front of you, up to 15 feet away. It will not build Accusations unless you hit at least one target. (link)
- Sweeping Razor now increases Razor Strike range to 30ft and removes target limit (link)
- Trial by Pain damage output improved by 50%, now strikes all enemies within 20ft of its target, and has an 8s cooldown (link)
- Close Combat is a new archetype tactic for all melee DPS classes. This tactic provides a 25% damage reduction against ranged and magical damage for 2s after using a direct damage, single target, melee ability on an enemy. This reduction does not stack with localized damage reductions such as Detaunt or Guard. (link)
- Enfeebling Strike, Treacherous Assault, and Vehement Blades are now undefendable (link)
- Sever Blessing is now undefendable (link)
- Increased heal effect on Kiss of Doom tactic to 150%, up from 100% (link)
- Sacrificial Stab now grants the Blessing, Shriek of Death, for 10s, increasing the player's Auto Attack speed by 10% per resource point spent (link)
- Sacrificial Stab now applies the Ailment, Hindering Cut, snaring the player affected by 3% per resource point spent (link)