Dungeons: Difference between revisions
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Under construction | Under construction | ||
{| class="collapsible wiki table darktable sortable zebra" width="100%" | |||
|- | |||
! Instance Name | |||
! Abbreviations | |||
! Zone | |||
! Type | |||
! Minimum Level | |||
! Renown Rank | |||
! Bosses | |||
|- | |||
| [[Hunter's Vale]] || HV || [[Many]] || 6-man || 40 ||40-80|| TBC || | |||
|} | |||
== Lockouts == | == Lockouts == |
Revision as of 10:10, 18 February 2021
Under construction
Instance Name | Abbreviations | Zone | Type | Minimum Level | Renown Rank | Bosses | |
---|---|---|---|---|---|---|---|
Hunter's Vale | HV | Many | 6-man | 40 | 40-80 | TBC |
Lockouts
- Lockout system has changed. Previously lockout on particular NPC prevented you from entering an instance with different ID than yours if you were not a leader, now you are able to enter different instance and help defeat the boss, but you will be automagically excluded from the loot roll. Also, if there are 3 or more people in your party with lockout on the particular boss nobody in party will be eligible for the loot roll.
- .lockout command was changed and expanded - it will now print in the chat all your current lockouts and all lockouts of your party members. In case of 3 people or more in your party with lockout for particular boss you will be informed that your party is not eligible for loot roll.
- Issue of people with one lockout not able to enter an instance should be resolved by above changes.