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One of the abundant observed results of attempting to manipulate [[magic]] are '''imp'''s. Though uncommon, there have been occasions where [[spellcaster]]s practicing their art will inadvertently incite the generation of an imp. These semi-sentient beings are comprised of the raw stuff of magic and take on demeanors indicative of the wind of magic that they are comprised of. Imps made up of [[Aqshy]], or the Fire Wind are at times temperamental and wild and carelessly set things alight with their passing, while Imps born of the Jade wind, or [[Ghyran]], can almost be considered beneficial, if not mischievous. There are legends of farmers being visited by these Imps and finding their crops yields increased dramatically while also discovering that the wooden doors of their homes have been brought back to life, solidly taking root into the earth.
One of the abundant observed results of attempting to manipulate magic are '''imps'''. Though uncommon, there have been occasions where spellcasters practicing their art will inadvertently incite the generation of an imp. These semi-sentient beings are comprised of the raw stuff of magic and take on demeanors indicative of the wind of magic that they are comprised of. Imps made up of Aqshy, or the Fire Wind are at times temperamental and wild and carelessly set things alight with their passing, while Imps born of the Jade wind, or Ghyran, can almost be considered beneficial, if not mischievous. There are legends of farmers being visited by these Imps and finding their crops yields increased dramatically while also discovering that the wooden doors of their homes have been brought back to life, solidly taking root into the earth.


== Tome Unlocks ==
== Tome Unlocks ==
[[File:Imp.png|right|frameless]]
{| class="wikitable" style="font-size:90%;text-align:center;"
{| class="wikitable" style="font-size:90%;text-align:center;"
! width=25% | Task
! width="25%" | Task
! width=25% | Rewards
! width="25%" | Rewards
! width=25% | Order Text
! width="25%" | Order Text
! width=25% | Destruction Text
! width="25%" | Destruction Text
|-
|-
| Encounter an Imp
| Encounter an Imp
Line 17: Line 18:
|-
|-
| [[What Makes You Sparkle?]]
| [[What Makes You Sparkle?]]
| [[Title]]: [[The Imp Squisher]], XP:336
| Title: The Imp Squisher, XP:336
| colspan="2" | [[Shadowlands]]: Gather a specific item.
| colspan="2" | [[The Shadowlands]] : Gather a specific item.
|-
|-
| Kill 100 Imps
| Kill 100 Imps
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| colspan="2" | N/A
| colspan="2" | N/A
|-
|-
| [[Kill 1,000]] Imps
| Kill 1,000 Imps
| [[Mythical Tactic Fragment]], XP:806
| Mythical Tactic Fragment, XP:806
| colspan="2" | N/A
| colspan="2" | N/A
|-
|-
| [[Kill 10,000]] Imps
| Kill 10,000 Imps
| [[Title]]: Master Imp Killer, XP: 1050
| Title: Master Imp Killer, XP: 1050
| colspan="2" | N/A
| colspan="2" | N/A
|}
|}

Revision as of 11:47, 25 February 2017

One of the abundant observed results of attempting to manipulate magic are imps. Though uncommon, there have been occasions where spellcasters practicing their art will inadvertently incite the generation of an imp. These semi-sentient beings are comprised of the raw stuff of magic and take on demeanors indicative of the wind of magic that they are comprised of. Imps made up of Aqshy, or the Fire Wind are at times temperamental and wild and carelessly set things alight with their passing, while Imps born of the Jade wind, or Ghyran, can almost be considered beneficial, if not mischievous. There are legends of farmers being visited by these Imps and finding their crops yields increased dramatically while also discovering that the wooden doors of their homes have been brought back to life, solidly taking root into the earth.

Tome Unlocks

Imp.png
Task Rewards Order Text Destruction Text
Encounter an Imp XP:84 N/A
Kill 25 Imps XP:204 N/A
What Makes You Sparkle? Title: The Imp Squisher, XP:336 The Shadowlands : Gather a specific item.
Kill 100 Imps XP:500 N/A
Kill 1,000 Imps Mythical Tactic Fragment, XP:806 N/A
Kill 10,000 Imps Title: Master Imp Killer, XP: 1050 N/A