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[[File:Header highelf shadowwarrior.jpg|right|500x500px]]
{{Infobox Class
|aka=SW
|ss=Header highelf shadowwarrior.jpg
|header = SW
|Race=[[High Elves]]
|Role=Ranged DPS
|Weapons=1h Sword, Bow
|Armor=Light
|Mechanic=Strategic Manouvers
|Mirror=[[Squig Herder]]
|Gender = Both
}}
 
 
''When Nagarythe was riven by civil war, most of the Elves there sided with the Witch King, later becoming Dark Elves. Those faithful to the Phoenix King swore to fight Malekith and his treacherous forces. These ill-fated Elves became the Shadow Warriors. The darkest, most sinister and brutal of all the High Elves. The Shadow Warriors are masters of ambush and guerrilla warfare. They strike swiftly and noiselessly with deadly accurate volleys from their longbows, before charging forth to slay any survivors with a flurry of blades.    ''
''When Nagarythe was riven by civil war, most of the Elves there sided with the Witch King, later becoming Dark Elves. Those faithful to the Phoenix King swore to fight Malekith and his treacherous forces. These ill-fated Elves became the Shadow Warriors. The darkest, most sinister and brutal of all the High Elves. The Shadow Warriors are masters of ambush and guerrilla warfare. They strike swiftly and noiselessly with deadly accurate volleys from their longbows, before charging forth to slay any survivors with a flurry of blades.    ''


== Shadow Warrior Specialty ==
=Career description =
 
'''<Big>Shadow Warrior Specialty</big>'''
 
The Shadow Warriors of Nagarythe persue their Shadow War against the Dark Elves with a single- minded focus. In order to excel at his lonely and thankless task, the Shadow Warrior trains endlessly, perfecting techniques specifically suited to one aspect or strategy of combat. These "strategic maneuvers" can be divided into three major groups: Scouting, Skirmish, and Assault. Scouting maneuvers focus on moving into territory ahead of the vanguard and striking out at critical locations from long range. Skirmish maneuvers focus on hit-and-run tactics using powerful short range bow attacks that can be unleashed on the run. Assault maneuvers focus on slaying their opponents at close range with quick, graceful strikes of a longsword. These strategies, when combined with the Shadow Warrior's burning desire for vengeance, result in a potent offensive warrior capable of acting alone or as the scout for a larger group.  
The Shadow Warriors of Nagarythe persue their Shadow War against the Dark Elves with a single- minded focus. In order to excel at his lonely and thankless task, the Shadow Warrior trains endlessly, perfecting techniques specifically suited to one aspect or strategy of combat. These "strategic maneuvers" can be divided into three major groups: Scouting, Skirmish, and Assault. Scouting maneuvers focus on moving into territory ahead of the vanguard and striking out at critical locations from long range. Skirmish maneuvers focus on hit-and-run tactics using powerful short range bow attacks that can be unleashed on the run. Assault maneuvers focus on slaying their opponents at close range with quick, graceful strikes of a longsword. These strategies, when combined with the Shadow Warrior's burning desire for vengeance, result in a potent offensive warrior capable of acting alone or as the scout for a larger group.  
== Playing as a Shadow Warrior ==
 
'''<Big>Playing as a Shadow Warrior</big>'''
 
To excel as a Shadow Warrior you must carefully observe the flow of the battle and choose the best strategy for the situation at hand. A Shadow Warrior must always be aware of his opponent's location. This is critical to making the most of his maneuvers and the abilities associated with them. A Shadow Warrior should also fight with a cool head and understand that his vengeance should only be unleashed at the most ideal moment on a weakened opponent. This boiling rage will add power to many of his attacks allowing him to quickly kill a properly weakened foe.  
To excel as a Shadow Warrior you must carefully observe the flow of the battle and choose the best strategy for the situation at hand. A Shadow Warrior must always be aware of his opponent's location. This is critical to making the most of his maneuvers and the abilities associated with them. A Shadow Warrior should also fight with a cool head and understand that his vengeance should only be unleashed at the most ideal moment on a weakened opponent. This boiling rage will add power to many of his attacks allowing him to quickly kill a properly weakened foe.  
== Fighting against a Shadow Warrior ==
 
'''<Big>Fighting against a Shadow Warrior</big>'''
 
When fighting a Shadow Warrior you must always be aware of his mobility, and reduce or eliminate it entirely. If a melee career does not do so, the Shadow Warrior will constantly be moving and harassing you from range, making it difficult to catch him. Ranged attackers should attempt to keep the Shadow Warrior at a reasonable distance. They will still take a beating from his long range archery, but a Shadow Warrior poses a much more significant threat if they are allowed to come into short range. It is only then that they can unleash abilities that are suited for interrupting spells.  
When fighting a Shadow Warrior you must always be aware of his mobility, and reduce or eliminate it entirely. If a melee career does not do so, the Shadow Warrior will constantly be moving and harassing you from range, making it difficult to catch him. Ranged attackers should attempt to keep the Shadow Warrior at a reasonable distance. They will still take a beating from his long range archery, but a Shadow Warrior poses a much more significant threat if they are allowed to come into short range. It is only then that they can unleash abilities that are suited for interrupting spells.  


== Career Masteries ==
= Career Masteries =


The oldest class in High Elf history, the Shadow Warrior came to be while the High Elves were warring with one another and with outside invaders at the beginnings of time. They strike from the shadows using bows and daggers to inflict killing blows before they are ever seen. Shadow warriors use a hit-and-run technique, flanking their enemies and killing them quickly, often without ever being detected. Though Shadow Warriors lack the civility that other classes of the High Elves boast, they do contain a certain measure of grace that few other elves can attain.
The oldest class in High Elf history, the Shadow Warrior came to be while the High Elves were warring with one another and with outside invaders at the beginnings of time. They strike from the shadows using bows and daggers to inflict killing blows before they are ever seen. Shadow warriors use a hit-and-run technique, flanking their enemies and killing them quickly, often without ever being detected. Though Shadow Warriors lack the civility that other classes of the High Elves boast, they do contain a certain measure of grace that few other elves can attain.
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The Shadow Warrior is another ranged damage for the high elves. He is also capable of striking from the shadows quickly and quietly without remorse.
The Shadow Warrior is another ranged damage for the high elves. He is also capable of striking from the shadows quickly and quietly without remorse.


=== Path of The Scout ===
'''<Big>Path of The Scout</big>'''
The Path Of The Scout focuses on delivering devastating attacks from a great distance. A Master of this path will prepare patiently and then strike swiftly, unleashing a deadly hail of arrows with grim results. A Shadow Warrior specializing in this strategy will prefer to stand his ground as far away from his enemies as he can, and force them to come to him.


=== Path of Assault ===
'''This is mastery path focused on immediate damage'''
The Path Of Assault teaches Shadow Warriors to augment their bow attacks with blades as well. Someone who adopts this strategy will prefer to first cripple their target with bow fire, and will then bring the fight to the enemy instead of remaining back at a distance. While even a specialist in this path will still place their trust in their longbow, they will be able to easily throw an enemy off-balance by charging in to the fight instead of trying to keep their distance.


=== Path of The Skirmisher ===
The Path Of The Scout focuses on delivering devastating attacks from a great distance. A Master of this path will prepare patiently and then strike swiftly, unleashing a deadly hail of arrows with grim results. A Shadow Warrior specializing in this strategy will prefer to stand his ground as far away from his enemies as he can, and force them to come to him.  
The Path Of The Skirmisher is a strategy for close-quarters combat. Focused on short-distance bow attacks, someone who specializes in this path will still remain mobile while drawing their shots. These nimble attacks grant deadly flexibility to the Shadow Warrior - while he must get much closer to his enemies, he does not have to remain stationary and is able to draw his targets out into bloody ambushes.  


== Class Changes ==
'''<Big>Path of Assault</big>'''
* <i>Guerrilla Training</i> is Scout 7pt


* <i>Enchanted Arrows</i> is Scout 11pt and causes all attacks from the <b>Path of the Scout</b> to inflict Corporeal damage. Festering Arrow and Flame Arrow will also bypass 50% of your opponent's resistances.
'''This is mastery path focused on immediate damage'''


* <i>Outrider Patrol</i> morale 2 reduced to 30ft ([https://www.returnofreckoning.com/forum/viewtopic.php?f=109&t=27986#p317285 link])
The Path Of Assault teaches Shadow Warriors to augment their bow attacks with blades as well. Someone who adopts this strategy will prefer to first cripple their target with bow fire, and will then bring the fight to the enemy instead of remaining back at a distance. While even a specialist in this path will still place their trust in their longbow, they will be able to easily throw an enemy off-balance by charging in to the fight instead of trying to keep their distance.  


* New 15pt Assault ability, <i>Shadowstep</i> is a 2s cast, 20s cooldown, 65ft range ability that works as a gap closer. Upon use, it grants a 10s buff to increase parry, dodge, and disrupt by 25% and increase autoattack speed by 25%. ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=27274#p308847 link])
'''<Big>Path of The Skirmisher</big>'''
** <i>Whirling Rage</i>, the former 15pt Assault m4 is moved to core (req level 40). Using this ability will put all other morales on a 5min cooldown.


* <i>Wrist Slash</i> tactic now has a 25% chance to apply the stat steal, rather than 100% ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=26951#p304937 link])
'''This is mastery path focused on immediate damage'''


* <i>Leading Shots</i> tactic critical hit rate reduced from 15% to 8%
The Path Of The Skirmisher is a strategy for close-quarters combat. Focused on short-distance bow attacks, someone who specializes in this path will still remain mobile while drawing their shots. These nimble attacks grant deadly flexibility to the Shadow Warrior - while he must get much closer to his enemies, he does not have to remain stationary and is able to draw his targets out into bloody ambushes.  
 
* <b>Assault stance</b> grants +10% Parry ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23340#p261125 link]), converts Dodge Strikethrough from gear to Parry Strikethrough ([https://www.returnofreckoning.com/forum/viewtopic.php?f=102&t=22590&start=20#p253039 link]), increases melee autoattack damage by 65% ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link]), has ranged autoattacks disabled ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link]), and melee attacks will have a 25% chance to increase autoattack speed by 33% for 5 seconds ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link]).


* Morale 2 ability <i>Unshakeable Focus</i> now removes and ignores all taunts and detaunts on you for 7 seconds ([https://www.returnofreckoning.com/forum/viewtopic.php?f=109&t=27519#p311139 link])
= Useful links =


* <i>Swift Strikes</i> will grant a movement speed bonus while being channeled ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
Below You may finf some useful links that will help you with playing the career:


* <i>Merciless Soldier</i> has had the AP reduction benefit removed and now grants a 50% critical <u>damage</u> increase to these abilities: <i>Opportunistic Strike</i>, <i>Grim Slash</i>, <i>Exploit Weakness</i>, <i>Counterstrike</i>, <i>Brutal Assault</i>, and <i>Sweeping Slash</i>; it will also grant a 25% critical <u>chance</u> increase to these abilities: <i>Draw Blood</i> and <i>Swift Strikes</i>. ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
* [https://builder.returnofreckoning.com/career/shadow-warrior Career Builder] for you character,
* [https://builder.returnofreckoning.com/renown Renown Builder] where you can plan how to spend Renown Points,
* [[Mounts#High Elves |Mounts]] for this Career,
* [[Shadow_Warrior_Equipment_Sets |Armor sets ]] for your Career.


* <i>Flanking Shot</i> from the Skirmish tree is now a core ability ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
= Tome Unlocks =


* <i>Barrage</i> is the 5pt ability in the Skirmish tree ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
Below You may find table consisting list of Unlocks You may find in [[Bestiary#Humanoids|Tome of Knowledge]] during Your adventures regarding Shadow Warrior.


* <i>Shadow Sting</i> is the 9pt ability in the Skirmish tree ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
== Destruction Only ==
{| class="wikitable" style="font-size:90%;text-align:center;"
!  Task
!  Rewards
!  Destruction Text
|-
| Encounter a Shadow Warrior
| XP: 84
| N/A
|-
| Kill 25 Shadow Warriors
| XP: 204
| N/A
|-
| [[Victim]]
| [[Titles|Title]]: The Heedless, XP: 336
| Be Defeated by a Shadow Warrior
|-
| Kill 100 Shadow Warriors
| XP: 500
| N/A
|-
| [[Spoils of War]]
| [[Items (Rewards)|Pocket]]: ''{{#tip-img: /images/5/5f/Simpleton_guide_to_silence.png|Simpleton's Guide to Silence}}'', XP: 806
| Collect a Specific Item from a Vanquished Shadow Warrior
|-
| Kill 1,000 Shadow Warriors
| [[Titles|Title]]: The Infiltrator, XP: 1050
| N/A
|-
| [[Hidden Scroll|What do We Have Here?]]
| [[Items (Rewards)|Pocket]]: ''{{#tip-img: /images/4/4e/Broken_Bowstring.png|Broken Bowstring}}'', XP: 1476
| Learn about the Shadow Warrior by completing a specific task
|-
| Kill 10,000 Shadow Warriors
| [[Titles|Title]]: Favored of Malekith, XP: 1800
| N/A
|-
|Drop the Top
|[[Items (Rewards)|Trophy]]: ''{{#tip-img: /images/3/31/Golden_High_Elf_Eliminator%2C_One_Pip.png|Golden High Elf Eliminator, One Pip}}'', XP: 1800
|Defeat the Current Highest Ranking Shadow Warrior Player
|-
|Kill 100,000 Shadow Warriors
|[[Items (Rewards)|Trophy]]: ''{{#tip-img: /images/4/42/Golden_High_Elf_Eliminator%2C_Two_Pips.png|Golden High Elf Eliminator, Two Pips}}'', XP: 1974
|N/A
|}


* <i>Eye Shot</i> is the 13pt ability in the Skirmish tree ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
== Order Only ==
{| class="wikitable" style="font-size:90%;text-align:center;"
!  Task
! Rewards
!  Order Text
|-
|[[Hidden Scroll|What do We Have Here?]]
| [[Items (Rewards)|Pocket]]: ''{{#tip-img: /images/4/4e/Broken_Bowstring.png|Broken Bowstring}}'', XP: 1476
| Learn about the Shadow Warrior by completing a specific task
|}


* <i>Fell the Weak</i> gains its increased damage modifier at 30% target hp, up from 20% ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
= Guides =


* Reduced the AP cost of the <i>No Quarter</i> tactic to 13, down from 20 ([https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=23036#p257102 link])
''Comming Soon!''

Latest revision as of 19:30, 18 January 2025

Shadow Warrior
Header highelf shadowwarrior.jpg
RaceHigh Elves
RoleRanged DPS
ArmorLight
Weapons1h Sword, Bow
Special MechanicStrategic Manouvers
Mirror CareerSquig Herder
GenderBoth


When Nagarythe was riven by civil war, most of the Elves there sided with the Witch King, later becoming Dark Elves. Those faithful to the Phoenix King swore to fight Malekith and his treacherous forces. These ill-fated Elves became the Shadow Warriors. The darkest, most sinister and brutal of all the High Elves. The Shadow Warriors are masters of ambush and guerrilla warfare. They strike swiftly and noiselessly with deadly accurate volleys from their longbows, before charging forth to slay any survivors with a flurry of blades.

Career description

Shadow Warrior Specialty

The Shadow Warriors of Nagarythe persue their Shadow War against the Dark Elves with a single- minded focus. In order to excel at his lonely and thankless task, the Shadow Warrior trains endlessly, perfecting techniques specifically suited to one aspect or strategy of combat. These "strategic maneuvers" can be divided into three major groups: Scouting, Skirmish, and Assault. Scouting maneuvers focus on moving into territory ahead of the vanguard and striking out at critical locations from long range. Skirmish maneuvers focus on hit-and-run tactics using powerful short range bow attacks that can be unleashed on the run. Assault maneuvers focus on slaying their opponents at close range with quick, graceful strikes of a longsword. These strategies, when combined with the Shadow Warrior's burning desire for vengeance, result in a potent offensive warrior capable of acting alone or as the scout for a larger group.

Playing as a Shadow Warrior

To excel as a Shadow Warrior you must carefully observe the flow of the battle and choose the best strategy for the situation at hand. A Shadow Warrior must always be aware of his opponent's location. This is critical to making the most of his maneuvers and the abilities associated with them. A Shadow Warrior should also fight with a cool head and understand that his vengeance should only be unleashed at the most ideal moment on a weakened opponent. This boiling rage will add power to many of his attacks allowing him to quickly kill a properly weakened foe.

Fighting against a Shadow Warrior

When fighting a Shadow Warrior you must always be aware of his mobility, and reduce or eliminate it entirely. If a melee career does not do so, the Shadow Warrior will constantly be moving and harassing you from range, making it difficult to catch him. Ranged attackers should attempt to keep the Shadow Warrior at a reasonable distance. They will still take a beating from his long range archery, but a Shadow Warrior poses a much more significant threat if they are allowed to come into short range. It is only then that they can unleash abilities that are suited for interrupting spells.

Career Masteries

The oldest class in High Elf history, the Shadow Warrior came to be while the High Elves were warring with one another and with outside invaders at the beginnings of time. They strike from the shadows using bows and daggers to inflict killing blows before they are ever seen. Shadow warriors use a hit-and-run technique, flanking their enemies and killing them quickly, often without ever being detected. Though Shadow Warriors lack the civility that other classes of the High Elves boast, they do contain a certain measure of grace that few other elves can attain.

The Shadow Warrior is another ranged damage for the high elves. He is also capable of striking from the shadows quickly and quietly without remorse.

Path of The Scout

This is mastery path focused on immediate damage

The Path Of The Scout focuses on delivering devastating attacks from a great distance. A Master of this path will prepare patiently and then strike swiftly, unleashing a deadly hail of arrows with grim results. A Shadow Warrior specializing in this strategy will prefer to stand his ground as far away from his enemies as he can, and force them to come to him.

Path of Assault

This is mastery path focused on immediate damage

The Path Of Assault teaches Shadow Warriors to augment their bow attacks with blades as well. Someone who adopts this strategy will prefer to first cripple their target with bow fire, and will then bring the fight to the enemy instead of remaining back at a distance. While even a specialist in this path will still place their trust in their longbow, they will be able to easily throw an enemy off-balance by charging in to the fight instead of trying to keep their distance.

Path of The Skirmisher

This is mastery path focused on immediate damage

The Path Of The Skirmisher is a strategy for close-quarters combat. Focused on short-distance bow attacks, someone who specializes in this path will still remain mobile while drawing their shots. These nimble attacks grant deadly flexibility to the Shadow Warrior - while he must get much closer to his enemies, he does not have to remain stationary and is able to draw his targets out into bloody ambushes.

Useful links

Below You may finf some useful links that will help you with playing the career:

Tome Unlocks

Below You may find table consisting list of Unlocks You may find in Tome of Knowledge during Your adventures regarding Shadow Warrior.

Destruction Only

Task Rewards Destruction Text
Encounter a Shadow Warrior XP: 84 N/A
Kill 25 Shadow Warriors XP: 204 N/A
Victim Title: The Heedless, XP: 336 Be Defeated by a Shadow Warrior
Kill 100 Shadow Warriors XP: 500 N/A
Spoils of War Pocket: Simpleton's Guide to Silence, XP: 806 Collect a Specific Item from a Vanquished Shadow Warrior
Kill 1,000 Shadow Warriors Title: The Infiltrator, XP: 1050 N/A
What do We Have Here? Pocket: Broken Bowstring, XP: 1476 Learn about the Shadow Warrior by completing a specific task
Kill 10,000 Shadow Warriors Title: Favored of Malekith, XP: 1800 N/A
Drop the Top Trophy: Golden High Elf Eliminator, One Pip, XP: 1800 Defeat the Current Highest Ranking Shadow Warrior Player
Kill 100,000 Shadow Warriors Trophy: Golden High Elf Eliminator, Two Pips, XP: 1974 N/A

Order Only

Task Rewards Order Text
What do We Have Here? Pocket: Broken Bowstring, XP: 1476 Learn about the Shadow Warrior by completing a specific task

Guides

Comming Soon!