Altdorf Sewers: Difference between revisions
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=== Northern Sewers === | === Northern Sewers === | ||
[[File:Bulbousone.png|thumb|The Bulbous One awaits in the Northern wing of the Sewers.]] | |||
=== Boss 2: The Bulbous One === | |||
The second boss of the run, located in the North sewers, is the Bulbous one. | |||
* Heals: Look for cleansable debuffs on your group and apply cleanses as needed. | |||
* Overall, this is a relatively straightforward boss. If your group is all low level, take your time with the mobs preceding this boss and avoid large pulls. | |||
== Boss 3: Vermer and Prot Fangchitter == | |||
[[File:Fangchitter aoe.png|thumb|Watch out for the Green AOE Puddles dropped by the fangchitter Skaven!]] | |||
=== Middle Sewers === | === Middle Sewers === |
Revision as of 15:41, 2 October 2023
The Sewers of Altdorf | |
---|---|
Sewers | |
Altdolf Sewers loading graphic | |
Location | Altdorf |
Race(s) | Empire |
Instance info | |
Type | Dungeon |
Advised level | 16-17+ |
Minimum level | 15 |
Player limit | 6 |
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Altdorf Sewers
The Altdorf Sewers is a Tier 1 dungeon for players level 15-17.
Higher level players can also join lower level groups to assist them here, but will be debolstered if they have active quests for the Dungeon.
This Dungeon awards the Keeper Set in exchange for completing the Boss Kill Quests, which you can find in Southeast Altdorf by talking to the NPCs located around 32k/50k on the Map.
Lore
The rotten flesh of zombies adds to the odorous passageways below, where clanrats skitter and man-eaters dwell. Corpses line the waterways, and fallen wizards talk to themselves, when not casting spells to thwart those foolish enough to enter these environs. Rat ogres, packmasters, recluses, and other various vermin call this place home. In one wing of the sewers, players may meet Goradian, a scientist gone mad, mumbling and performing tests on those who stumble upon him…
Dungeon Guide
Southern Sewers
The Southern Sewers are the starting point for most runs, as the NPC located at the end will give you a quest to destroy objects in the other two locations.
Boss 1: Kokrit Man-Eater
There's only one boss in the Southern Sewers, and this is Kokrit Man-eater, a giant Skaven Rat Ogre.
This boss has an AOE attack called Ground Smash that ripples damage to those around him.
- Tank: It's generally recommended to pull this boss into the room prior to the one you find him in, to give you more party more room to spread out.
- When doing his AOE attack, Kokrit will shout "Thwap! Thwap!! Thwap!!"
The more players near him during Ground Smash, the more damage this attack will do.
With this boss defeated, look for the Mysterious Halfling to your right before the exit, and accept their quest if they have one.
Northern Sewers
Boss 2: The Bulbous One
The second boss of the run, located in the North sewers, is the Bulbous one.
- Heals: Look for cleansable debuffs on your group and apply cleanses as needed.
- Overall, this is a relatively straightforward boss. If your group is all low level, take your time with the mobs preceding this boss and avoid large pulls.
Boss 3: Vermer and Prot Fangchitter