Skip to content

Return of Reckoning

Wiki

RoR Wiki

Apothecary: Difference between revisions

From RoR Wiki
Ruin (talk | contribs)
Making some improvements to this page
Line 53: Line 53:
'''Stabilizer'''
'''Stabilizer'''


Stabilizers are needed for most potions, and reduce their volatility. Volatile Potions created without enough stabilizers may go wrong, and can grant negative effects.  
*Stabilizers are needed for most potions, and reduce their volatility. Volatile Potions created without enough stabilizers may go wrong, and can grant negative effects.  


'''Extender'''
'''Extender'''


Extenders are used to increase the time a potion is active. The maximum time a crafted potion can be active is 1 hour. Use these for Armor Potions and potions that buff key stats.
*Extenders are used to increase the time a potion is active. The maximum time a crafted potion can be active is 1 hour. Use these for Armor Potions and potions that buff key stats.


'''Multiplier'''
'''Multiplier'''


Multipliers are used to increase the amount of potions you gain from a single craft. If you have a spare slot while crafting, use these to increase your overall potion yield.
*Multipliers are used to increase the amount of potions you gain from a single craft. If you have a spare slot while crafting, use these to increase your overall potion yield.
 
'''Stimulant'''
 
*Stimulants increase the chance of a critical craft occurring. Critical crafts boost the strength of the potion(s) you make even further.


'''Fixer'''
'''Fixer'''


Fixers are used in the creation of Dyes. At the time of updating this Wiki page, these do not function within the game.
*Fixers are used in the creation of Dyes. At the time of updating this Wiki page, these do not function within the game.
 
== Leveling Apothecary ==
 
*1. Make sure to use Main Ingredients as close to your level as possible. (After Level 25, use Level 25 Main ingredients. After hitting 50, use level 50 Main Ingredients, etc.)
*2. If you're in guild above Rank 21, you can get special Containers and ingredients by talking to the Quartermaster in the Guild Hall in your capital city. (Order: [[Sigmar's Hammer]], Southwest Altdorf. Destro: [[The Viper Pit]], North Inevitable City)
*3. If you're missing ingredients, you can purchase most from other players via the Auction House, or use another character to gather them and mail them over.
 
== Gaining Multiple Potions at level 200 ==
 
*The stronger the ingredient for a potion, the more unstable it will be, and the more stabilizers you'll need to balance it.
*For level 200 Ingredient potions, you can utilize both Majestic Goldweed from [[Cultivating]] or Brutal Zoic Gore from [[Butchering]] mobs, which has a small multiplier on top of the stabilizer.
*By using Goldweed or Gore to stabilize, you can net 2 potions per craft for level 200 ingredients.  


'''Stimulant'''
If you're curious to see the exact numbers for stability of the potion, you can use the [[https://tools.idrinth.de/addons/craftvaluetip/|Crafting Value Tip add-on]].


Stimulants increase the chance of a critical craft occurring. Critical crafts boost the strength of the potion(s) you make even further.


== What You Get ==
== What You Get ==

Revision as of 18:25, 17 September 2023

Learn the Apothecary skill at the capital city of your realm. The "Apothecary" NPC will teach you the specialization. Pair this with the skills Cultivating or Butchering.


Apothecary Window In Game

Apothecary

The Apothecary Crafting Skill will allow you to create potions. This Crafting skill benefits most from being paired with either Cultivating or Butchering Gathering skills.

To get started, first head to the Apothecary NPC located in any of the Capital Cities, and speak to them to learn the profession.

Apothecary is the key source of both long-lasting buff potions and also instant health and AP potions, all of which are useful in combat.

Crafting a Potion

To create a potion, you'll need a Container, a Main Ingredient, and then Supplemental Ingredients to stabilize and strengthen the potion.

  • Start by opening your Apothecary window, then right click the container you'd like to use.
  • Next, right click a Main Ingredient to add it, and then right click to add up to three supplemental ingredients.
  • Finally, click Brew! to create your potion.

Volatility

Volatility Meter In-game

Volatility is the primary hurdle you need to overcome when creating potions. The stronger the main ingredient you add, the more volatile the potion will be by default.

To make the potion less volatile, you'll add Stabilizers, like Zoic Gore or Arboreal Resin.

The bar on the right of the Apothecary window will show you how Stable or Volatile a potion is. Make sure the bar has reached the green section near the top to ensure a successful potion!

Containers

Containers are the vials you'll use to store your potions. Higher level containers will boost both the stability and the power of a potion you create. Expand the section below for a list of Containers.

You can buy most containers from the Craft Supply Merchant in either Altdorf or the Inevitable City.

Main Ingredients

Plants & Spores

When you harvest a seed with Cultivating, you get a plant according to the type/level of the seed.

Butchering

Butchering can also grant a number of main ingredients, each based on the mob you butcher. Their strength is based on the level of the enemy mob killed.

Ingredients

Stabilizer

  • Stabilizers are needed for most potions, and reduce their volatility. Volatile Potions created without enough stabilizers may go wrong, and can grant negative effects.

Extender

  • Extenders are used to increase the time a potion is active. The maximum time a crafted potion can be active is 1 hour. Use these for Armor Potions and potions that buff key stats.

Multiplier

  • Multipliers are used to increase the amount of potions you gain from a single craft. If you have a spare slot while crafting, use these to increase your overall potion yield.

Stimulant

  • Stimulants increase the chance of a critical craft occurring. Critical crafts boost the strength of the potion(s) you make even further.

Fixer

  • Fixers are used in the creation of Dyes. At the time of updating this Wiki page, these do not function within the game.

Leveling Apothecary

  • 1. Make sure to use Main Ingredients as close to your level as possible. (After Level 25, use Level 25 Main ingredients. After hitting 50, use level 50 Main Ingredients, etc.)
  • 2. If you're in guild above Rank 21, you can get special Containers and ingredients by talking to the Quartermaster in the Guild Hall in your capital city. (Order: Sigmar's Hammer, Southwest Altdorf. Destro: The Viper Pit, North Inevitable City)
  • 3. If you're missing ingredients, you can purchase most from other players via the Auction House, or use another character to gather them and mail them over.

Gaining Multiple Potions at level 200

  • The stronger the ingredient for a potion, the more unstable it will be, and the more stabilizers you'll need to balance it.
  • For level 200 Ingredient potions, you can utilize both Majestic Goldweed from Cultivating or Brutal Zoic Gore from Butchering mobs, which has a small multiplier on top of the stabilizer.
  • By using Goldweed or Gore to stabilize, you can net 2 potions per craft for level 200 ingredients.

If you're curious to see the exact numbers for stability of the potion, you can use the [Value Tip add-on].


What You Get

Potions

Absorb Common Result Critical Chance
File:Wing tbd.png
Note: Potions shown in this table are using extenders.
Armor Common Result Critical Chance
Note: Potions shown in this table are using extenders.
Ballistic Skill Common Result Critical Chance
Invigoration/Energy Common Result Critical Chance
Strength Common Result Critical Chance
Intelligence Common Result Critical Chance
(?) (?)
Corporeal Resistance Common Result Critical Chance
(?) (?) (?)
(?) (?) (?)
(?) (?) (?)
Spirit Resistance Common Result Critical Chance
(?) (?) (?)
Healing Common Result Critical Chance
Restoration Common Result Critical Chance
(?) (?)
Willpower Common Result Critical Chance
(?)
Flame Breath Common Result Critical Chance

Dye

Pairing Cultivating or Butchering ?

Apothecary is a crafting skill that needs a gathering skill: Cultivating or Butchering. You can only learn one crafting skill and one gathering skill per character, so to best compliment, you'll have to choose between these two.

Cultivating

With Cultivating, you get plants and spores that you can brew to get :

  • Restoration
  • Intelligence
  • Willpower
  • Strength
  • Flame Breath
  • Molotov
  • Invigoration/Energy
  • Healing
  • Ballistics
  • Napalm
  • Corporeal resistance
  • Spirit resistance
  • Stimulant
  • Extender
  • Multiplier
  • Stabilizer

Butchering

If you enjoy chopping up dead things, you can also use Butchering to acquire ingredients for your potions. (Please see the Butchering page for a full list!)

NOTE: Ingredients like Extenders come exclusively from Cultivating, and certain main ingredients (like Scales for Armor Potions) come exclusively from Butchering. To create top-tier potions, you may need to mix ingredients from both gathering professions.

Liniments

Liniments are a special consumable usable at level 40, which lasts for 30 minutes. They require rank 200 Apothecary to craft.

Note: Players can combine effects from Offensive potions, like Liniments, alongside effects from defensive potions (like Armor Potions).

Liniment Name "Liniment of..." Liniment Buff Main Ingredient Main Ingredient Source Container
Boundless Sight +60 Wounds

+60 Initiative

Primal Vision Butchering Artisan's Glass Vial or lower
Immutable Defiance Incoming crit dmg -10 %

+20 hp / 5s

Primal Strength Butchering Artisan's Glass Vial or lower
Inexorable Aegis +180 all resists Primal Defense Butchering Artisan's Glass Vial or lower
Inspirational Winds +60 Willpower

+50 Healing Power

Violetseal Violetseal Seed Artisan's Glass Vial or lower
Peerless Defense +60 Toughness

Chance to be crit -5%

Primal Grace Butchering Artisan's Glass Vial or lower
Quickened Blades +60 Weaponskill

+5% Armor Penetration

Primal Alacrity Butchering Artisan's Glass Vial or lower
Swift Tergiversation +60 Weaponskill

Chance to be crit -5%

Primal Nature Butchering Artisan's Glass Vial or lower
The Eternal Hunt +60 Ballistic Skill

+5% Ranged Crit Chance

Nightshade Nightshade Seed Artisan's Glass Vial or lower
The Inevitable Tempest +60 Strength

+50 Melee Power

Crimson Monkshood Crimson Monkshood Seed Artisan's Glass Vial or lower
The Tolling Bell +60 Intelligence

+5% Magical Crit Chance

Azurethread Azurethread Seed Artisan's Glass Vial or lower
Unfettered Zeal +60 Strength

+50 Healing Power

White Baneberry White Baneberry Seed Artisan's Glass Vial or lower
War: Fervor +60 Wounds

+5% Ranged Crit Chance

Primal Frenzy

Red Serissa

Butchering

Red Serissa Seed

Artisan's Glass Vial or lower
War: Genius +60 Wounds

+5% Magical Crit Chance

Black Serissa Black Serissa Seed Artisan's Glass Vial or lower
War: Hunger +60 Wounds

+60 Strength

Primal Hunger

Golden Serissa

Butchering

Golden Serissa Seed

Artisan's Glass Vial or lower
War: Mercy +60 Wounds

+50 Healing Power

Primal Afinity

Pale Serissa

Butchering

Pale Serissa Seed

Artisan's Glass Vial or lower
Savage Vigor +60 Toughness

+5% Melee Crit Hit

Black Hellebore Black Hellebore Seed Artisan's Glass Vial or lower
War: Blood +60 Wounds

+5% Melee Crit Hit

Violetseal Violetseal Seed Master Apothecary's Ampoule only
War: Demise +60 Wounds

+50 Melee Power

Crimson Monkshood Crimson Monkshood Seed Master Apothecary's Ampoule only

Credit: Gaiscioch

Leveling Tips

  • 1. Make sure to use Main Ingredients as close to your level as possible. (After Level 25, use Level 25 Main ingredients. After hitting 50, use level 50 Main Ingredients, etc.)
  • 2. If you're in guild above Rank 21, you can get special Containers and ingredients by talking to the Quartermaster in the Guild Hall in your capital city. (Order: Sigmar's Hammer, Southwest Altdorf. Destro: The Viper Pit, North Inevitable City)
  • 3. If you're missing ingredients, you can purchase most from other players via the Auction House, or use another character to gather them and mail them over.