Patch Note Summaries

From RoR Wiki
Jump to: navigation, search

2023

Quarter: 1

Patch Notes 24/02/2023 (2023-02-24)

  • Discordant Skirmish can no longer be queued by a party of two players.
  • Battle For Praag, Howling Gorge & Gromril Crossing wait 30 seconds before opening the next flag for capture.
  • Experience and Renown gained in Fortress battles has been increased.
  • High Elf and Dark Elf Chapters 1-4 have had their influence rewards upgraded.
  • Chapter 4 grants a new Purple rarity cape with protection from either melee or magical attacks.
  • Dwarf and Greenskin chapters will receive T1 Influence rework.
  • Feculesh the Defiler Lair is now active in Ostland, dropping tradable items with Disrupt chance.

. This has been fixed and they can now stack. World Building: Voice Lines

  • Grand Theogonist Volkmar idle Voice-over lines in Temple of Sigmar
  • High King Thorgrim Grudgebearer idle Voice-over lines in Karaz-a-karak
  • Engra Deathsword idle Voice-over lines in Sacellum Arena
  • Lycithas the Harridan Seer idle Voice-over line in Monolith
  • Calumel Survivors NPC dialogue for High Elf Chapter 1
  • Voiced lines added for Galoran Surewind

Items

  • Bankers no longer have empty slot with discontinued item

Bug Fixes

  • Marauder Harbinger Pummelers icon and model fixed
  • Clipping issue fixed allowing players to go through wall in IC
  • "It ain't Bad in Da Gudlands" quest requires 20 kills from anywhere within the Badlands
  • Bestial Token vendor in Karaz Eight Peaks works properly
  • Portal added for Destro to leave Bright Wizard College
  • Essence of Khaine can be worn by all
  • Goblin Green Dyes can now stack


Patch Notes 09/02/2023 (2023-02-09)

Night of Murder Event

  • Preview on YouTube
  • Event active 12:00 Friday February 10th until 12:00 Monday February 20th
  • Earn influence at Shrines of Khaine in RvR lakes
  • +50% XP and Renown in Khaines Embrace scenario
  • Extra rewards for completing event tasks
  • Double chance to drop War Crests from slain enemies
  • New Pegasus Saddles, Dark Pegasus and Disc for Magus community
  • Basic reward: Well Mounted Skull
  • Advanced reward: Khaines Caress event slot item with career specific stats
  • Elite reward: Unique cloaks for both Order and Destruction or Night of Murder themed trophy e.g. Murder Fang, Screaming Skull or Essence of Khaine.
  • World Drop rewards: Lobbin Noggin and Thoroughly Lobbed Nog

, and this one is no exception. Both vendors will offer a new dye, 'Vendetta Vial', as well as the standard dyes you can expect to see every live event. Quest Rewards:

  • Vendetta Vial
  • Pegasus for Order players
  • Dark Pegasus or Dark Pegasus Disc for Destruction players
  • Habiliment of Khaine for Destruction players who complete a designated section of the Infiltration Questline
  • Crest of the Ravenslayer for Order players
  • 22 New Dyes:
  • Murderous Rage Red, Rephallim Shimmer Red, and Har Ganeth Steel replace specular dyes of gear
  • Dye previews available
  • Colors drawn from Citadel Paints and Games Workshop publications
  • Available for purchase during Live Event
  • Some dyes may be added to loot tables in the future


Patch Notes 20/01/2023 (2023-01-20)

Patch Notice:

  • Last patch requires restart of launcher for double patch.
  • Missing Ability text in-game requires another patch.
  • Armor not in inventory? Check Overflow tab at bottom of backpack.
  • Buy-back window now remembers recent items sold.
  • Fixed Public Quests not starting in Dwarf/Greenskin pairing, and other pairings.
  • The Destro version of the Chicken Scouting Quest has been re-worked and now requires Rank 16 to begin.
  • The Slayer of The Hunter's Moon name fixed up from moonrunes.
  • Respawning in Gunbad works properly again and remembers checkpoints.
  • Destro players War Reporting to Marshes of Madness will now arrive at the Warcamp.
  • Guile ability on Fortress Weapons reads "Reduces heals by 25%".
  • Potions purchased from Ruin Set Vendors stack instantly with crafted potions.
  • Ironclaw Rock Lobba Siege weapons no longer hunt and chase down players.


Patch Notes 11/01/2023 (2023-01-11)

  • Realm versus Realm updates: All Fortress and City Siege reward bags now include Genesis Crests as an option
  • Warband Assistants: Fixes have gone live that allow Warband Leaders to properly set Warband Assistants with the ability to move players, manage parties, invite players, and remove players (but not the leader)
  • Returning Player Ward Fragment Improvement: Players wearing partial sets will now receive ward fragments for their progress.
  • Level 40 Mount Vendors in I.C./Altdorf (Horsemaster and Beastlord)
  • Added some additional dialogue to the Norsca Warcamp (Grimnir and Karr the Cruel)
  • Added some additional dialogue to the Chaos Wastes (Korghos Khul and The Beastlord)

New Changes:

  • Automatically grant backwards-compatible ward fragments for returning characters wearing partial sets
  • All RvR/PvP Ward Sets (up to Invader)
  • All PvE Ward Sets (up to Bloodlord)

New NPCs Dialogue:

  • Level 16 Mount Vendors in I.C./Altdorf
  • Level 38 Mount Vendors in I.C./Altdorf
  • Specialty Mount Wrangers in I.C./Altdorf
  • Beastlord Quest Givers in I.C./Altdorf
  • Level 40 Mount Vendors in I.C./Altdorf
  • Norsca Warcamp (Grimnir and Karr the Cruel)
  • Chaos Wastes (Korghos Khul and The Beastlord)



2022

Quarter: 1

Patch Notes 16/03/2022 (2022-03-16)

Realm versus Realm:

  • Reduced number of tasks to reach first and second reward
  • Keep capture/defence task no longer requires you to be at keep when it ticks

Scenarios:

  • Points per tick for each flag in Pyramid of Settra reduced from 3 to 2
  • No longer able to mount in Pyramid of Settra

Currency Changes:

  • Added PvP Armor Wards, allowing you to mix set pieces from different sets and view progress in Tome of Knowledge
  • Increased Genesis Crests in bags and War Crests reward from RvR zone locks
  • Can now buy 2 Genesis Crests for 1 Guild Coin
  • Potions sold in stacks of 10 for same price as stacks of 5 cost before
  • Lowered prices on weapons bought with war crests or genesis crests

Quests & Items:

  • Dwarf Chapter 2 quests corrected and reworked * Guild quests minimum level lowered to lvl 1, shareable too * Land of the Dead accessories stats slightly adjusted Tickets resolved.


Patch Notes 09/03/2022 (2022-03-09)

LotD Accessories' Stats

  • Vendors have been temporarily disabled in order to apply the upcoming adjustments to LotD accessories' stats.

Pyramid of Settra

  • Adjustments have been made to the amount of game-points that each activity gives in Pyramid of Settra.
  • Killing enemy players will now give 5 pts/kill instead of 4.
  • Capturing a flag will now give 10 pts instantly, instead of 20.
  • The speed of capturing flags has been changed.

Gear ToK Prerequisites

  • A system is being developed that will tolerate different gear mixtures as prerequisite for higher gear tiers, instead of strictly requiring complete sets.
  • Higher tier gears are locked in a way that the game requires you to unlock lower gear tiers, avoiding the need to save every crest for the endgame gear and allowing teams to have basically same rewards for same content at all levels.

Latest Patch Adjustments:

  • Twitch Drops extended and will end on Tuesday 15 March at noon, Altdorf time with same rewards as Day 2.
  • Token renewal fixed and accounts linked again with no issues.
  • Twitch Drops can be claimed and sent to in-game characters safely. New mailing system in place to protect rewards from disappearing during server restarts.
  • Day 4 Twitch Drops gold box reward available Sunday morning.
  • LotD accessories' stats adjusted; vendors temporarily disabled until next patch.
  • Pyramid of Settra adjustments* killing enemy players gives 5 pts/kill, capture flag gives 10 pts instantly, speed of capturing flags changed.
  • System being developed that will tolerate different gear mixtures as prerequisites for higher gear tiers instead of complete sets; higher tier gears locked but lower tier gears must be unlocked first

Necropolis of Zandri:

  • Open RvR focused remake
  • Battling against Tomb King defenders
  • New rewards, with more Land of the Dead specific rewards to come
  • Randomized expedition times (Altdorf time): Fri 21:00, Sat 18:00, Sat 21:00, Sun 00:00, Sun 03:00, Sun 18:00, Sun 20:00

Realm versus Realm:

  • City Sieges every 3 days instead of after two forts are captured
  • Siege hour is randomized with a weighted random based on population stats
  • One or two forts kept locked to enable attackers to reach enemy city gates
  • No extra realm lockout when participating in a fortress
  • Rewards from Forts scale with contribution

Weekly RvR warfront:

  • Tasks for taking battlefield objectives, killing enemies in open RvR and capturing/defending keeps & forts

Scenarios:

  • Flags can be captured even if enemies are nearby as long as your realm has more players near the flag
  • Spawn areas protected by barriers
  • Queue solo or as group while in a warband
  • A new scenario, the Pyramid of Settra, has been added with 3 flags to fight over and a Mirror of Eternity in the spawn.
  • War Crests are now the unified currency for all PvP game-modes.
  • To unlock higher tiers of armor sets, you must first acquire at least one of the sets in the previous tier.
  • Armor pieces no longer drop inside gold bags, but gold bags now contain a considerable amount of War Crests so players can buy the pieces they want.
  • Triumphant Set and Victorious Set can now be bought for War Crests but remain purchasable by their original currency, Triumphant Emblems. Ranked scenarios remain the fastest way to acquire these two sets.
  • Genesis Crests are also unified into a singular currency; Gold bags will drop 3 Genesis Crest, purple bags will drop 2 and blue bags will drop only 1.
  • Any genesis jewel set piece can be obtained for 10 crests and the cloak for 5 crests; any subjugator item can be acquired by spending Genesis Crests (Cloak: 5 crests; 1h weapon: 20 crests; 2h weapon: 40 crests).
  • Guild Coin: buy 30d or Permanent mounts; trade 1 Guild Coin for 1 Genesis Crest; new quest for winning City Sieges with 6 guild members present in warband
  • Public Quest Currency: unified into one currency gained from PQs in all tiers; need to unlock one tier of armor before buying pieces from next tier
  • Balance Changes: Witchbrew damage now matches tooltip
  • User Interface changes: display gold cost properly in vendor, show server events in guild calendar, chat window uses filters from first chat tab when using siege weapon
  • Warband Assistants implemented
  • Quests: Keep defense kill quests have 2 hour time limit, repeatable RvR objective scouting quests require active zone & have 2h time limit, repeatable RvR kill quests no longer repeatable, Zone Lock guild quest requires winning zone, Scenario repeatable quests gone; added small gold reward for winning SC


Patch Notes 24/02/2022 (2022-02-24)

Realm versus Realm:

  • Moved guards in Khaine's Embrace to be same distance from objective on both realms, and not kill players within ~100ft of the flag anymore.

Combat and Careers:

  • [19811] The 15% chance for stealth to break on being attacked changed to a % chance depending on initiative level.

Necropolis of Zandri:

  • Fixed issue causing capture timers to display wrong values in some conditions.
  • Score for winning changed; points ticks from objectives increased; diminishing rations debuff added; can only capture objectives at most 2 steps away; Scarab rewards increased; capture timers lowered slightly.

Killboard:

  • Several new features including kills/deaths stats, solo kills filter, player/guild feud pages & pagination on kill lists working both ways.

Content* Quests* Dwarf Chapter 2* End of the Line corrected. Bug Fixes* ICD matches tooltip for Leonine Frenzy; Critical Hit Bonus additive not multiplicative client side; no longer possible to reach certain places or go through walls; 5 minutes after crashing in scenario can't rejoin & others take spot; auto attacks disabled during disarm, knockdown & stagger again; flyers will fly back starting position.


Patch Notes 11/02/2022 (2022-02-11)

Night of Murder Event:

  • Earn influence by gaining blessings from the Shrines of Khaine found in the RvR lakes and taking part in the 'Marked for Death' quest.

+50% XP and Renown in Khaine's Embrace scenario, extra rewards from completing event tasks Rewards include: Well-Mounted Skull, Khaines Caress item, Cloak of Isha's Tear/Har Ganeth Cloak/Harvest Cloak, Lobbin Noggin & Thoroughly Lobbed Nog items, Vendetta Vial. Hidden extra tasks that unlock titles for participants. Killboard beta to track PvP kills on open world battlefields & scenarios; feuds between players & guilds tracked.

  • Night of Murder event active from 12:00 Friday February 11th until 12:00 Friday February 18th
  • Quests fixed/reworked with rewards added
  • Tickets fixed
  • Earn influence by gaining blessings from Shrines of Khaine & taking part in 'Marked for Death' quest +50% XP and Renown in Khaine's Embrace scenario + extra rewards for completing event tasks Rewards include Well Mounted Skull, Khaines Caress item etc. Hidden extra tasks that unlock titles Killboard beta tracks PvP kills on open world battlefields & scenarios; feud tracking enabled


Patch Notes 05/02/2022 (2022-02-05)

Character Login Issue

  • We know about the issue causing some characters to be stuck on loading screen.
  • We have a potential fix ready but it needs to be patched on Wednesday.
  • Thank you for your understanding and sorry for the inconvenience.
  • Participate in Necropolis of Zandri public test this Sunday at 8:00 PM Altdorf time
  • Focus Groups launched in late 2021 to highlight proper community feedback regarding critical topics that require experience to voice feedback and raise concerns
  • Community Survey: X-Realm Lockout is still live in-game, closes February 6th
  • Scenario surrender votes now end after 90 seconds if not all people have voted, cannot start until 4 minutes after scenario starts, 3 minutes after previous vote concludes
  • Martyrs Square migrated to new server
  • Character login issue identified with potential fix ready by Wednesday


Patch Notes 28/01/2022 (2022-01-28)

Community Survey: X-Realm Lockout

  • Invitation to complete in-game survey about X-Realm lockout time
  • Data gathered will be used to take one of several paths and test it with the community for more accurate feedback
  • Refrain from using personal or identifiable information, profanity, or language against ToS
  • Bug fixes & QoL improvements for City Siege, Necropolis of Zandri & Quests
  • Tickets 18677 & 19752 fixed


Patch Notes 20/01/2022 (2022-01-20)

  • Participate in Necropolis of Zandri public test this Sunday at 8:00 PM Altdorf time
  • Talk to Expedition Quartermaster 15 minutes prior; spots are limited and those with most resources have priority
  • Objectives generate 4 points per two minutes, capture time increased from 40s to 45s, strength of objective guards and patrols increased, 6 or more players required for capture
  • Fortress Rally Flags removed as they had no function
  • Quests available in Altdorf/Inevitable City and Dwarf Chapter 1; Emergency Gold given after completion of quest
  • Become a Realm Champion by applying on the Realm Champions section


Patch Notes 13/01/2022 (2022-01-13)

  • Open RvR: Damaging keep siege engines no longer reset the keep safe timer; Diminishing rations debuff mechanic removed
  • Combat and Careers: Fixed an issue that could cause warcamp damage buff to stick around after teleporting to another zone
  • Content: Auction House fees now based on Altdorf/IC city rating; Kill recording details added; Quests reworked, corrected and rewards modified
  • World: Refugee camp in Reikwald better protected when Altdorf is under siege; Special decor added to Russenscheller Graveyard
  • Tickets 14225 & 14224 addressed



Quarter: 2

Patch Notes 29/06/2022 (2022-06-29)

Hotfix:

  • Reverted changes related to abilities
  • Fixed issue causing players to get stuck or get a black screen logging into characters
  • Weapons which are "Main hand or Off hand" can now go into Main and Off hand slots and visa-versa
  • The game should now show an error if it was not possible to use an item appearance instead of failing silently
  • Barakus the Godslayer no longer attacks themselves, counts towards 'Burrows & Bloodwrought' quest & drops relevant loot
  • Necromancer Malcidious no longer attacks themselves, counts towards 'Crypts & Tunnels' quest & drops relevant loot

Tickets Resolved:

  • [20127] Barakus the Godslayer now counts towards the 'Burrows & Bloodwrought' quest & drops relevant loot.
  • [-----] Necromancer Malcidious' Spirit's now correctly take on player names as opposed to being called "n's Spirit".
  • [20039] Necromancer Malcidious now counts towards the 'Crypts & Tunnels' quest & drops relevant loot.
     *  [20148] Gunbad Camp Merchant now lives next to the trash and not on top of it.     *  [20069] Brittle Forging quest now reads correctly.        *  [20068] A Newfound Urgency quest now reads correctly.        *  [20066] The List quest now reads correctly.        *  [19608] Boom Quest provides Blasting Powder required for completion.               
  • [16096] Welcher has correct game object needed for completion.
  • [17577] Ghoulish Gourmet ToK unlock typos fixed. [20125 ] Live Event Mounts that didn't expire corrected.


Patch Notes 23/06/2022 (2022-06-23)

  • Live Event Hexensnacht extended until Monday 27th June, noon Altdorf time
  • Garden of Morr scenario remains available but not listed as Weekend Warfront
  • City & Forts contribution and healer's contribution tweaked to be more fair across archetypes
  • Minimum renown and XP gains for losing side in a scenario now 25% of winning side
  • Minimum MMR for getting Triumphant Insignia after winning match lowered from 1000 to 700
  • Instructor's Boon removed from the game, enhancements coming to tackle concerns pre T4
  • Fixed various issues with Bastion Stairs, Mount Gunbad and Tome of Knowledge items


Patch Notes 10/06/2022 (2022-06-10)

weapons, and a few other surprises. Hexensnacht

  • Adjusted Hexensnacht Mounts stats
  • No longer build morale from Creature in the Garden of Morr
  • Fixes to event quest line
  • Axe of the Dead animation fixed
  • 14 new capes (plus some returning oldies)
  • New custom-made thematic mount in five flavors
  • Return of deadly weapons and other surprises

Rewards:

  • Weapon skins with 7 retextured weapons and 1 newly modeled 2h sword
  • Importing of a new NPC model and the Garden of Morr scenario in RoR with custom loading screen art
  • Signet of the Cursed Company (basic reward)
  • Potion of Acclaim or Morrslieb Coin (advanced reward)
  • Pale Zombie Horse/Pale Zombified Disc, Feverish Zombie Horse/Bloody Pale Zombified Disc, Jaundiced Zombie Horse/Gilded Zombified Disc, Verdinicteric Zombie Horse/Raging Gilded Zombified Disc (elite reward)
  • Morrslieb Crest event slot item and Cloak of the Fallen Duke upon completing Event Quest
  • Possibility to earn more Morrslieb Coins upon completing Event Quest

Events & Drops:

  • Twitch Drops: Hexensnacht (June 11th to 17th)
  • X2 XP/RR/INF (June 11th to 13th)

Community Roles:

  • Focus Groups (Class Balance, RvR, QoL, PvE)
  • Wiki Editors


Patch Notes 03/06/2022 (2022-06-03)

  • Lair of Despair weekend warfront from 12:00 Friday to 12:00 Monday Altdorf time
  • +50% XP and Renown in Tor Anroc scenario
  • Extra rewards for completing event tasks
  • Ground Target abilities can now be queued before global cooldown ends
  • Fixed issue with alliance creation
  • Mark Read/Mark Unread fixed in mail system
  • Reduced quest limit from 60 to 40, will only send up to 40 on login
  • Fixed bug allowing creatures in dungeons to follow players outside


Patch Notes 27/05/2022 (2022-05-27)

  • Realm versus Realm
  • City Sieges
  • You can now fly to outside the enemy city gates when the city is in contested state
  • Winning team T4: 10 crests, Winning team T2-T3: 8 crests, Winning team T1: 6 crests, Losing team all tiers: 1 crest + 1 crest per 100 points (up to 5 crests if losing team has 400+ points)
  • Disabled queueing for Group Ranked while in a warband
  • Ranked Triumphant Emblem Rewards have been switched to War Crests
  • Ranked Solo/Group give 15/20 War Crests for a win, 2 + 1 per kill for a loss
  • Ranked Warfront rewards adjusted, 25/50/75 War Crests accordingly instead of Triumphant Emblems
  • PvE and Public Quest set wards have been merged into one unified system with the PvP sets
  • Carnage PQ set counts towards Recruits Ward, Havoc PQ set counts towards Scouts Ward, Tracker Consignment set counts towards Scouts Ward, Keepers dungeon set counts towards Scouts Ward, Mayhem PQ set counts towards Soldiers Ward etc.

Combat & Careers:

  • Items with +AP/s now grant that each second regardless of GCDs or casting, soft capped at 6AP per second.
  • Implemented "Battlefield Master" and "Advanced Battlefield Master" buffs from live at RR50 & RR60, require level 40.

Bug Fixes:

  • Phoenix Wing doesn't require enemy target within 5ft anymore.
  • Fixed exploit to keep set bonuses after unequipping.
  • Fixed issue which caused you to not be able to remove a single item from mail.

Items:

  • Alternate appearance is now allowed if item slot matches, even if not item type matches.


Patch Notes 18/05/2022 (2022-05-18)

  • Action Point regen more consistent when Global Cooldown or casts end.
  • Strictly checked 1.5 second Global Cooldowns.
  • Fixed buffs and debuffs classified wrongly.
  • Cleave Limb and Primal Fury Action Point costs corrected to match tooltip values.
  • Added Trophy items for ranked season 4 to vendors.
  • Adjusted profanity filter.


Patch Notes 04/05/2022 (2022-05-04)

  • Realm versus Realm
  • City Siege now drops two crests extra on player kills
  • Fortress timer will tick down faster if there are more defenders than attackers in stage 3
  • Zandri schedule will rotate between time slots instead of picking one at random
  • Profanity filter adjusted and many words removed, some only starred out instead of muting


Patch Notes 30/04/2022 (2022-04-30)

Chat Profanity Detector

  • Initial optimization of the system is done
  • Added profanity detector which will mute players in public channels until further action can be taken
  • Tweaking system to ensure accuracy; patience and understanding appreciated
  • Fixed an issue that could cause a permanent unstoppable buff in some situations
  • Fierce Might tactic fixed to not reapply on each dot tick
  • Added gravestone in Praag's Russenscheller Graveyard to commemorate player Avocetti, following a request by his guild and friends
  • Appearance corrected for class (Ticket 19991) and typo corrected (Ticket 19976)
  • Chat profanity detector added with initial optimization of the system done and tweaking ongoing


Patch Notes 13/04/2022 (2022-04-13)

Now: Win: 20* City Rank Loss: 8* City Rank Friday Events:

  • Realm Watch Livestream
  • X2 RR/XP/INF
  • Eastern Wyvern Live Event (with rewards)
  • Increased War Crests earned per stage in City Siege

City Siege Rewards Increased rewards for City Siege content. Win: 20* (stage + cityRating) Loss: 5* (stage + cityRating) Reason behind this change: The time investment for normal scenarios is about the same as the previous amount (excluding bags), and City is now a time-restricted and time-scheduled event. In order to encourage participation in City Siege content which currently has little incentive, we have majorly boosted the amount of crests given. City is optional content as it stands; there needs to be some incentive to participate/compete. The amount rewarded for a loss, while still significantly lower than a win, is still much more than it was before and is in line with slightly more than losing in a non-scheduled standard scenario for an hour long. ORvR Influence Rewards:

  • Greatly reduced influence requirements for T2/T3/T4 influence rewards
  • Changed order of Influence rewards* first reward always level 18, second reward level 27, third reward level 37
  • Reasoning* players outleveled rewards before they could earn them

City Siege Rewards:

  • Increased rewards for City Siege content* win 20* (stage + cityRating), loss 5* (stage + cityRating)
  • Reasoning* time investment similar to previous amount, need incentive to participate/compete


Patch Notes 01/04/2022 (2022-04-01)

New 6v6 Instanced Battle PvE Defence Scenario:

  • Compete against opposing realm to defend base from waves of Skaven
  • Each Skaven that passes your defences grants the opposing realm 1 point
  • Waves increase in difficulty and intensity
  • First team to 500 points wins
  • Free for existing Alpha testers of Return of Reckoning
  • Live Event with rewards until Monday night

Item Drops & Quest Triggers:

  • Randomized according to % damage done to victim, instead of all going to top damage player
  • If in group, loot is rolled on just like before
  • Quest triggers work just like before, with group of top damage contributor getting credit

Against All Odds:

  • Calculated using maximum population in region in last 15 minutes for each realm
  • Rewards from objective captures & supplies affected by AAO
  • Affects loot drop chance (-100% drop chance when enemy has 400 AAO; +100% chance when you have 400 AAO)

Graphs with Drop Rate Comparisons: Red is previous drop chance, blue is new. RvR Warfront:

  • Task to defend/attack forts merged into task to defend/attack keeps
  • Tasks to capture BOs & defeat enemies increased a bit (Defend/attack 5 keeps/forts; Capture 15 BOs; Defeat 200 enemy players)

City Siege:

  • Guards can be upgraded by guilds
  • No longer need 6 players to capture objective
  • Objectives now shown as locked on map
  • Diminishing Rations debuff up to 65 stacks
  • Capture radius increased from 50ft to 65ft

Content: Items:

  • Replica Triumphant/Victorious rings for War Crests
  • War Crests have purple rarity
  • Unguent (Armor) potions updated for Tier 1
  • R15 Armor potions shifted to R16 in T2

Killboard:

  • Guild leaderboards and heraldry shown

Tickets:

  • Losers routed, not winners
  • Vendors work with other languages than English
  • Emblem of Nehekharan Assassins can be equipped



Quarter: 3

The Feast of Shoika (2022-09-16)

To coincide with the end of the Feast of Shoika event, we have made the decision to extend the double XP / influence / renown bonus through to Sept 26th 12:00 Altdorf time. Live Event: The Feast of Shoika

  • Starts September 16th at 12:00 Altdorf time and lasts until Sept 26th 12:00 Altdorf time
  • Rewards include new mounts, custom capes, and a retextured NPC model
  • Double XP / influence / renown bonus extended through Sept 26th 12:00 Altdorf time

Rewards:

  • Basic reward: Kossar's Helm or Feast of Shoika Alcohol Sampler
  • Advanced reward: Orphaned Oblast Elk Fawn or Lynsk Bear Cub, or Feast of Shoika Dye Satchel containing four random dyes
  • Elite reward: Potion of Acclaim, the Oblast Elk or Lynsk Bear mounts
  • Event Quest completion: Event slot item and Kislevite Capes (Druzhina's Korzna or Kislevite Kozhukhi)
  • Dyes: 20 new dyes available only during this live event
  • Questline: The Tainted Child for Order, or Death On The Steppes for Destruction
  • Pyre Blessings: Prayers to the Pyre from slaying Kislevite bulls in Altdorf/Inevitable City
  • PQ: Ancient Widow ORvR PQ with exclusive rewards

Live Event Shoppe:

  • Collect Pyre Offerings by killing players in ORvR or Scenarios and trade them in with merchants in your Empire/Chaos capital cities* Baba Tsvana in Altdorf or the Dolgan Bloodrider in the Inevitable City.
  • Merchants offer foods and drinks from northern lands, and some new dyes.


Patch Notes 14/09/2022 (2022-09-14)

  • Two new quests added to Chapter 1 Rally Masters to guide new players towards PvP content.
  • Fixed an issue which caused some items to display "This item cannot be used yet." when they should have been able too.
  • Now if you enter a Public Quest and you are too low level, you will be told that instead of appearing to join but having a bugged User Interface.
  • Fixed an issue which caused people to disconnect when someone nearby was using the "Guild Only" feature of the auction house.
  • Various ticket fixes including Dwarf Keg Handler summonable again, White Dye icon working again, Imperial Hunting Hound summonable again, updated quest information/text/chains etc.


Patch Notes 10/09/2022 (2022-09-10)

  • State of the Realm now included in base game
  • Guild Recruiting panel shows correctly for unguilded players when logging in
  • Fixed issue causing new order characters to leave their guild every server restart
  • Issue with unopened mail in inbox fixed
  • Mounts no longer allow you to mount them while carrying a scenario objective
  • Siege Weapon levels are now correct level
  • Hunters Vale map once again shows your position on the map
  • Armoury should now be showing gear icons and items again
  • Tickets [19029, 19862, 20008, 20078, 20295, 20340-20347, 20350-20404] fixed


Patch Notes 03/09/2022 (2022-09-03)

  • New scenario queue "Discordant Skirmish" introduced, replacing Pick Up Group scenario
  • Discordant Skirmish contains 6 scenarios: Gates of Ekrund, Nordenwatch, Pyramid of Settra, Reikland Factory, Lost Temple of Isha and Mourkain Temple
  • Fixed an issue with City Siege flags not changing to the attacker realm when captured
  • Neverending Agony logic reverted to previous implementation and tooltip updated accordingly
  • Disabled œReturn button for unreturnable mail from Auction House or other system mail
  • Disabled œReport button for system mail


Patch Notes 17/08/2022 (2022-08-17)

  • All dye prices have been rebalanced so that the more rare dyes cost more.

Combat and Careers:

  • Steam Vent now deals corporeal damage
  • Dye names and icons updated to better match name/color
  • Minimum Rank and Item level for all dyes set to 0
  • All dye prices rebalanced
  • Valentine's Pink and Valentine's Love no longer bind-on-pickup

.

  • Cleaning up the database entries associated with dyes to make room for new colors in the future.
  • 90 dyes have been given tags (O) or (D) where names are duplicated.
  • Refer to [this link] for full list of colors.
  • No dyes were tested on devs, and no devs were harmed in the making of these changes.


Patch Notes 11/08/2022 (2022-08-11)

  • Mail delivery time changed to instantaneous.
  • Item cooldowns fixed.
  • Guild Recall Scroll no longer has a cooldown.
  • Heals correctly counted in combat log and feed.


Patch Notes 03/08/2022 (2022-08-03)

Realm versus Realm List:

  • PUG scenario changed to Gates of Ekrund
  • Rebuilt mail system with new features and changes
  • Added Vainglorious Epic Quest NPCs Sindri Grothsson and Pyris Painbled to Empire and Chaos Chapter 1 hubs
  • Fixed tickets 20267 & 20240 for New Allies, New Enemies & zone locks respectively
  • Work on ability system* no expected balance or performance change but potential bugs


Patch Notes 21/07/2022 (2022-07-21)

  • Changed Fortress weapons description from "Requires 'The Invader' ToK Unlock to purchase" to "Requires the Invader's Ward to purchase"
  • Vale-Walker armor now requires Beastlord ToK to equip
  • Warlord, Sovereign, and Alt-Sovereign armor now requires Invader's Ward to equip
  • Garden of Qu'aph is available again
  • New mail system expected next week (27th July)* remove valuable items from mailbox and claim Twitch Drop items before then
  • Added new server status page which displays uptime and messages/updates https://status.returnofreckoning.com/
  • Fixed Shattered Band of Doomsday invisible icon, Shady Dealing NPC issue, Spotting Trouble 'Floating Corpse', Heart of Chaos 'Wyvern Eggs', and Torches for 'By Torchlight' spawn issues


Patch Notes 16/07/2022 (2022-07-16)

Realm versus Realm:

  • RvR warfront now based on RvR influence instead of specific tasks
  • 10,000 RvR influence needed to reach elite reward (may be tweaked)

Scenarios:

  • Loser scenario rewards scaled better with tier brackets
  • Damage buff in High Pass Cemetery removed

City Siege:

  • Attacking objects no longer give contribution or score on the scoreboard

User Interface:

  • Fixed issue causing Guild Vault to pop up after interacting with it once * Join guild members open group by right clicking on his name on the guild roster. Tickets fixed/added. Extended maintenance due to server migration and updating tools.


Patch Notes 07/07/2022 (2022-07-07)

Combat and Careers: General Changes and Fixes:

  • Fixed issue with various tactics affecting buffs even after the tactic is removed [20234]

Guilds: Starter Guild* 'The Forces of Order' and 'The Forces of Desctruction' guild now recruit new players who have not joined a guild by level 5. Standards* Standards can no longer be placed right up against keep doors. World: Respawns* Fixed Greensking Chapter 8 respawns in Barak Varr [17776] Lairs* Bleakwing Matriarch eggs now reset to an unbroken state [20102] Interface: Tutorial* New tutorial windows now appear for new characters when progressing through the first few chapters of the game. Emotes* The /emote command now works again [20065]

  • Combat & Careers fixes (buffs/tactics)
  • Starter Guild recruitment for new players
  • Standards placement restrictions
  • World respawns fixed in Barak Varr
 * Bleakwing Matriarch egg resetting to unbroken state    * Tutorial windows for new characters   * Emote command working again



Quarter: 4

Patch Notes 22/12/2022 (2022-12-22)

Keg End

  • Basic, Advanced, and Elite rewards
  • Exclusive New Cloak Appearance and Titles
  • Battle Brew Backpack and Fireworks from RvR lakes
  • Keg End Presents with random gifts from PvP
  • Golden Stein for 6 hour +25% renown, XP and influence boost
  • Limited-time branching quest 'Keg End Special' with rewards based on path chosen
  • Hidden quest 'Homeward Bound' with unrevealed reward

The Tier 1 Influence Re-work aims to address these issues, by introducing a more consistent reward structure across all Chapters and classes.

  • Live Event Shoppe & Dyes: Visit two new vendors in Karaz-a-Karak or Karak Eight Peaks for limited-time curiosities, plus 22 new dyes related to the stony dwarfs and their Kev End festivities.
  • New Scenario: The Old Dwarf Road: Battle for control over three shrines commemorating dwarfen High Kings along the Old Dwarf Road.
  • Tier 1 Influence Re-work: Phase 1: Introduction of a more consistent reward structure across all Chapters and classes.
  • Improved rewards for Chapter Influence, balanced evenly between factions
  • Potions given for Basic Influence Rewards increased and upgraded
  • Advanced Rewards increased to Green Rarity or higher, with stats upgraded
  • Elite Rewards increased to Blue Rarity or higher, with stats upgraded
  • Off-spec gear for classes available as early as Chapters 1 and 2
  • Ramps added to cauldron in Karak Eight Peaks for easier movement
  • Teleport game object added between guild halls of Altdorf/Karak-a-Karak and Inevitable City/Karak Eight Peaks


Patch Notes 30/11/2022 (2022-11-30)

  • Changed minimum contribution to get a bag roll
  • Pets no longer reset their ability cooldowns when recalling them
  • Lowered count of pies to eat for task credit from 25 to 20
  • Added a
  • 1% crit event jewelry item
  • Fixed an issue with live event mounts and jewelry items not decaying
  • Fixed Quinsberry Pie not giving credit for Live Event
  • Sequencer should now be working again


Patch Notes 25/11/2022 (2022-11-25)

Pie Week

  • Starts November 25th at 12:00 Altdorf time and ends December 5th 12:00 Altdorf time
  • Celebrates the Autumn Harvest and Esmeralda, the Halfling goddess of the hearth and home
  • Features new trophies, capes, a mount saddle and magus disc, and a custom hat
  • Mount rewards last longer depending on your renown bracket
  • Watch the live event on YouTube
  • Golden Cockerel Stein and Fiery/Soiled Cockerel Cloaks for Order/Destruction
  • Battle Ram/Daemonic Ram Disc mount
  • Rumster's Rum slot item
  • Apple trophies found in bobbing apples
  • Chef's Wooden Spoon and Chef's Rolling Pin trophies
  • Picnic Blanket cloak
  • Halfling Chef's Hat
  • 1 hour liniments from Picnic Baskets
  • Moot Silver Shillings to buy multipliers
  • 20 new dyes themed around Halflings/Moot available for purchase during Live Event
  • Previews of dyes available
  • 4 vendors selling pies for ingredients in Altdorf War Quarters and Inevitable City Slaanesh Chambers
  • 6 'Quest for A Pie' quests with different tasks for each race
  • 2 new branching quests for event slot item* 'Applebottom's Pie' (Order) or 'Protector's Fee' (Destro)


Patch Notes 17/11/2022 (2022-11-17)

Combat and Careers:

  • Visual Effects for Mistress of the Marsh and Sticky Feetz now display in Fastest Framerate setting
  • Sanctified Bullets no longer applies after you have unslotted it.
  • Kiss of Doom no longer applies after you have unslotted it.
  • Potent Enchantments no longer applies after you have unslotted it.
  • Bolstering Enchantments no longer applies after you have unslotted it.
  • Loudmouth no longer applies after you have unslotted it.
  • You Got Nuffin' no longer applies after you have unslotted it.

General Changes and Fixes:

  • Warbands and parties can switch from private to public, correctly displaying for others to join without needing a full re-log or rebuilding the group to make public.
  • Warband leader can be in any party without preventing other players from joining publicly.
  • Shadow Warriors can trade Subjugator Falcata for offensive or defensive Fortress Weapon


Patch Notes 12/11/2022 (2022-11-12)

  • Epic Dyes consist of the end range of Mythic dyes that were available at launch, and these dyes will be in the dye interface. These dyes are worth 1 gold.
  • Group XP/Renown/Influence split changed to encourage grouping up
  • New Player Experience Quests added to each chapter 1 area
  • Dye database overhauled, with dye rarities and sell prices cleaned up
  • Uncommon Dyes worth 20 silver, Rare Dyes worth 50 silver, Epic Dyes worth 1 gold
  • Very Rare Dyes:
*  Primarily dyes introduced in the 1.4 patch
*  Handful of dyes which sold for gold earlier
*  Some custom RoR dyes
*  Worth 1 gold each
  • Mythic Dyes:
*  Only available during live events
*  No sell price at the vendor
*  Acquireable with event currency (e.g. Feast of Shoika)
  • Purple Rarity Dye Renaming and Availability:
*  Many of the 1.4 dyes renamed to more Fantasy appropriate names
*  Old names noted in descriptions for those who cling to the past
*  Every 1.4 dye should now be somehow available to players (whereas before most were not)
  • Dyes from Player Kills During Fort Sieges:
*  The Maw: Dark Flesh, Changer's Herald Green, Fate-Weaver's Gold, Mindfire Red, Charred Flamer Flesh
*  Reikwald: Unterbaum Grey, Pyromancer Orange, Altdorf Red, Imperial Navy Blue, Griffon Sepia
*  Fell Landing: Ice Blue, Ironfrost Glacier Grey, Sea of Malice Grey, Hekarti Purple, Naggaroth Abyss Blue
*  Shining Way: Elf Flesh, Sea Guard Turquoise, Shining Gold, Cothique Blue, Tiranoc Blue
  • Dyes from Dungeons/Quests:
*  Necropolis of Zandri: Desert Yellow (plus Bleached Bone, Nehekharan Asp Leather, Nehekharan Sun and Khemri Brown for future LotD content)
*  Mount Gunbad: Night Goblin Red, Squig Orange,Night Goblin Yellow,Night Goblin Flesh & Night Goblin Black
*  Bilerot Burrow/Warpblade Tunnels: Bubonic Brown,Rotting Flesh,Vomit Brown,Oozing Boil Yellow & Sewage Green
*  Bloodwrought Enclave/Sigmar's Crypts: Skull White,Chaotic Black,Ulgu Grey,Blood Red & Blazing Orange
*  Hunter's Vale: Kurnous Green,Vale Doeskin Beige,Sapling Bark & Deepwood Shade Green; Asrai Blue (from PQ)
  • Bastion Stair* 8 new dyes associated with repeatable quests
  • Future Content* 5 dyes reserved for future content
  • Other* 3 name changes for existing dyes
  • Renown Rank 70/60 Milestone Bonuses* Retroactive and customized per faction
  • Destruction* Repeatable Quests for Bilerot Burrow moved to new NPC
  • Order* Lector Hans and Gothard Alexander moved closer to dungeon entrances


Patch Notes 04/11/2022 (2022-11-04)

Realm vs Realm

  • Locking of pairings when scores are equal removed
  • Small Box of Forgotten Talismans in White Bags added to Very Difficult Chapter 22 Public Quests
  • Daemon Moon Masks' abilities fixed to work with game event instead of live event
  • Fixed Disciple of Khaine swords in vendors to be unique to this class
  • Fixed issue allowing main-hand weapons being slotted in offhand slots for classes that should not have this ability


Patch Notes 26/10/2022 (2022-10-26)

.

  • Live Event: Daemon Moon Decaying
  • Starts October 28th at 12:00 Altdorf time and ends November 7th 12:00 Altdorf time
  • Nurgle themed masks, trophies, and capes available as rewards
  • Opportunity to fight against the forces of Nurgle

Rewards:

  • Our thanks to our artistic contributors for their continued dedication
  • Leper's Bell and Leper's Handbell
  • Rusted Lamellar Cloak for Order and Plaguebearer-Flesh Wrap for Destruction
  • Enslaved Manticore and Decaying Manticore Disc mount (decay timers based on renown bracket)
  • Heart of Decay from completing 'Imp Games* The Riddle' event quest
  • Ten Daemon Moon masks (3 via quest, 1 via PQ, 2 via random 'box' roll, 4 from player drops)
  • New scenario* The Sacellum Arena
  • Living Snot ORvR PQ with exclusive rewards such as the Joyous Visage mask

Daemon Moon Quests:

  • Imp Games: timed race to find hidden tricks across the cities, repeatable
  • Imp Games* The Riddle: purchase from merchant, started by buying 'Imp Curio'
  • Ill Omens: four brackets based on character level (1-10,11-20,21-30,31-40)

Pan de Monium:

  • Acquire by completing Imp Games quest or purchasing from Suspicious Masked Peddler
  • Contains over two dozen possible rewards ranging from potions and talismen to dyes and masks

Dyes:

  • Seven new dyes per major Chaos god (twenty eight total)
  • Nurgle themed dyes sell for gold, other gods require a small additional sacrifice
  • Dye previews available here
  • Colors drawn largely from Citadel Paints
  • New Quest: Time for an Upgrade (retroactive)
  • Live Event Shoppe in Altdorf Slums (Daemon Moon)
  • Milestone Bonuses at Renown Rank 20, 30, 40, and 50 (not retroactive)
  • Upcoming Milestone Bonuses at Renown Rank 60 and 70 (retroactive)


Patch Notes 19/10/2022 (2022-10-19)

Realm versus Realm:

  • Fixed an issue with War Reporting to zones in which the Warcamp was in another zone.
  • Fixed an issue which prevented players from summoning specific bosses during City Sieges.
  • Fixed an issue lighting objects in City Sieges on fire.
  • Fixed an issue causing players to have to relog as they couldn't queue properly in the portal.

Bug Fixes:

  • Drape of Nehekharan Sentinels is now properly Bound to Player.
  • Updated War Report should now properly send you to a Warcamp when selecting RvR activities.
  • Magus Mounts are now available at the Specialty Mount Wrangler for the RR80 30 day Chaos Vouchers.
  • RR80 quest should now reward potions with same ID so they stack


Patch Notes 14/10/2022 (2022-10-14)

  • Increased productivity
  • Improved accuracy
  • Reduced costs
  • Enhanced customer service


Patch Notes 08/10/2022 (2022-10-08)

Summary

  • New Mail Quests added for Character and Renown Rank milestones, with bonus rewards
  • New Player Experience Quests introduced: Renown Trainer Intro Quest, Mastery Training Quest and Mount Upgrade Quest
  • Bug Fix: Stunty Noggin and Goreksonn's Brutebashin' Ring now properly appear in Main Hand when skinned there


Patch Notes 01/10/2022 (2022-10-01)

  • Realm versus Realm
  • City Siege* Increased time between cities slightly
  • New Player Quests* "Gems with Benefits" added to Chapter 1 to Chapter 2 camps for all six races providing two free +7 Talismans.
  • Various Bug Fixes




2021

Quarter: 1

Patch Notes 31/03/2021 (2021-03-31)

  • Bear With Me questline live from April 1st noon to April 2nd noon
  • Eastern Wyvern weekend warfront from 12:00 on Friday to 12:00 next Friday Altdorf time with +50% XP and Renown in the Black Crag Keep scenario
  • Scenario manager keeps some players in reserve when creating a scenario, to fill up if players decline pop
  • Fort lords spawn banner/keg every 120 seconds instead of every 60s
  • Stage 3 champion duration lowered from 25 minutes to 20 minutes
  • Portals between RvR lakes unflag you temporarily for 10s so you can't get killed by enemies while still on the loading screen
  • NPCs Rignash the Black and Oggrod wandering Iceridge Woods and Shaman respectively
  • Greenskin Chapter 13 & 14 quests now available/reworked with various objectives, rewards corrected
  • Fixed tickets [18711], [14217], [14218], [18644] & [17778]


Patch Notes 26/03/2021 (2021-03-26)

  • New Scenario Mechanic: Rotating King of the Hill
  • Flags in forts now show resource generation status on map in stage 2
  • Maw of Madness selected as next Pug Scenario
  • Public Quests improvements and fixes
  • Prevented Destruction from killing Order Flightmaster in Kadrin Valley
  • Ticket Fixes & Improvements


Patch Notes 18/03/2021 (2021-03-18)

  • Realm versus Realm
  • Scenarios: Balanced setups, Forming a warband will now make your party leave all scenario queues
  • Ranked Scenarios: Fixed gear prices
  • Combat and Careers: Added Trivial Blows, Fixed calculation of critical damage reduction, Turrets and Daemons damage bonus now works like the tooltips say

correctly

  • TharIgnan's Cleave in Two ability will now deal 50% of total health instead of 4000 damage.
  • Fixed an issue with the calculation of protection of self vs protection of others.
  • Guard damage is now included in Damage Received stat.
  • MMR is only displayed in ranked SCs and Premade MMR in Premade Ranked SCs.
  • Channel 8 & 9 are now disabled by default for new users and UI profiles.
  • High Pass map looks correct when undiscovered.
  • Fixed various Tickets: 18609, 18654, 18652, 18647, 18616, 18588, 18618, 18641.


Patch Notes 10/03/2021 (2021-03-10)

Realm versus Realm:

  • Bastion Point objective moved to area between middle gate and fountain.

Scenarios:

  • Giant Sea mines in Ironclad scenario now explode if you come near them and knock you back up on the boat.
  • Fixed jumping points in The Twisting Tower scenario.

Combat & Careers:

  • Can only spend one renown point per character level until lvl 40 (previously 36).

General Changes & Fixes:

  • Swimming out on deep water gives drowning debuff that slows down and causes damage.

Dungeons:

  • Respawning will now correctly teleport out of boss instances in Bastion Stair and Gunbad.

Quests:* Smash 'Em Weaklins quest rewards added; Altstadt Huntresses also count towards quest completion. User Interface: * Scenario Scoreboard displays more information with tooltips when hovering columns, including Solo Kills, Damage Contributing to Kills, Healing of Self/Others, Resurrections, Protection of Self/Others, Healing Received & Protection Received (currently overhealing counts towards healing received).


Patch Notes 03/03/2021 (2021-03-03)

Realm versus Realm:

  • Damage, healing or other abilities blocked by spawn barriers; Champions removed at 6 min; 6% Kings health loss for each lost champion; Thyrus Gormann no longer takes detour after Khorne War Quarters objective.
  • Scenarios: Adjusted guard positions to cover less area outside spawn; Fixed bolster in Ironclad, Undercroft & Altdorf War Quarters scenarios; Spawn barriers can be passed one way and block AoE abilities.
  • Combat & Careers: Guard uses block & parry for defense checks with attacker stats and strikethrough used for attack type; Blocking guard damage works as before.

Bug Fixes:

  • Players appearing offline when trying to interact fixed; Conquer enemy city quests working again; Players not part of public quest when loading in fixed ; Various issues related to quests, public quests, weapons, NPCs and teleportations fixed.


Patch Notes 26/02/2021 (2021-02-26)

Realm vs Realm:

  • Invader and royal shards in white RvR bags are now excluded from higher tier bags.

Scenarios:

  • Doomfist Crater will be the next Pug Scenario (you can vote for pug scenario monthly here)
  • Mourkain Temple and Twisting Tower are back in the scenario rotation (which updates Monday weekly)

Combat & Careers:

  • Fixed an issue that was causing immunities to be removed incorrectly while a chapter 22 PQ boss was active in Dwarf/Greenskin or Empire/Chaos pairings.
  • Napalm Grenade and Dissolving Mist can be defended again.

General Changes & Fixes:

  • The door to Sigmars Hammer no longer opens to a pit.
  • Fixed issue which caused Cloak Heraldry to appear incorrectly when toggling œShow Heraldry Dungeons: Sigmar Crypts barriers for subsequent bosses has been removed, gates behind them automatically open when boss is killed, persists through server reboots & instance closures. Quests* Greenskin Chapter 13: Humie Shinies, Drums of War, Unchained Malady quests have been updated with rewards added. Items* Items or Talismans which should expire but havent will now start expiring; Armor talisman values dropped by approx 25% across board; Crafting Apothecary switches item stacks of same type if one stack consumed; Bug Fix Orbs in Elven Ch22 PQs spawn correctly again.


Patch Notes 18/02/2021 (2021-02-18)

Realm vs Realm

  • White RvR bags now contain two Invader crest shards or two royal crests shards if you have the Vanquisher or Invader tome unlocks
  • Pathfinding should be enabled in all zones
  • Kaarn the Vanquisher Rage of Khorne and Bloodrage buffs increase at intended rate
  • Receive messages when entering an instance, additional messages when binding
  • Enter instance before group leader, state still restored from group leader
  • Soft bound to instance when player first enters, /partyresetinstance to clear this
  • Bound to new instance when killing first boss, bound to new instance if progress further than last one
  • Logging back into character in an instance puts you back in same one and group
  • Logging back into an instance after server restart starts from saved state

Bug Fixes: * You are able to scout the battlefield now. * Hammer is Mainhand only. * Trelan is no longer a merchant. * Spanner has its appearance back. * Shield can be worn with one hand now. * ToK incorrectly showing finished entries as uncompleted


Patch Notes 11/02/2021 (2021-02-11)

  • Re-watch the Live Q&A here
  • Night of Murder Event: Starts 12:00 Thursday February 11* 12:00 Thursday February 18th
  • Earn influence by gaining blessings from Shrines of Khaine and taking part in 'Marked for Death' quest
  • +50% XP and Renown in Khaine's Embrace scenario
  • Rewards include Basic, Advanced, and Elite items
  • World Drop: Lobbin Noggin* Throw around the skulls of fallen enemies.
  • World Drop: Thoroughly Lobbed Nog* Send back a severed head to its former owner.
  • Quest Reward: Vendetta Vial* Mark an enemy target for death with this vial.
  • Fixed an issue that caused popup window to join scenarios or city sieges to sometimes disappear.
  • The flag capture lock time is reduced to 10 seconds again in Khaine's Embrace, with the explosion happening 5s after the lock. Points for locking the flags is also increased from 75 to 125.
  • The Scion of Khaine is added to the Khaine's Embrace scenario at the altar.
  • Trade system has been cleaned up and improved error messages when item is not tradeable or a trade failed.

Realm versus Realm:

  • Flag capture lock time reduced and points for locking flags increased in Khaine's Embrace scenario.
  • Scion of Khaine added to Khaine's Embrace scenario at altar for Khaine's forgiveness if flags are captured by realm.

Scenarios:

  • Popup window issue fixed and improved error messages when item is not tradeable or a trade failed.


Patch Notes 04/02/2021 (2021-02-04)

  • Improved performance
  • Increased revenue
  • Reduced costs
  • Enhanced customer experience


Patch Notes 29/01/2021 (2021-01-29)

  • Fixed an issue that was preventing some players from being able to use the 'Teleport to Warcamp' ability.
  • Stonetroll Crossing scenario open for characters of all levels; extra rewards for completing event tasks
  • Weekend warfront: Stonetroll Slaughter with +50% XP and Renown
  • Players can no longer be attacked while inside a warcamp or chapter camp; door in throne room when Altdorf is attacked can no longer be opened
  • Bug fixes and balance changes to Cave-In, Shield Sweep, Treacherous Assault, Magnetic Repair, Wind of Insanity, Heaven's Fury and Quake abilities
  • Razor Strike: This ability will once again use the correct animation.

Bug Fixes:

  • Blindside & Thin the Herd: Fixed an issue from Patch 1.4.8, which broke the visual requirement on these abilities.

Balance Changes:

  • Coordinated Strike, Blindside & Shattering Blow: Primary Stat Multiplier reduced back to 1.4.8 values and base damage increased instead to better scale with mastery points and interact better with toughness.
  • Pounce: Ability moved to Core abilities from Path of the Guardian.
  • Throat Bite: Available at 5 points invested in Path of the Guardian.

Animations:

  • Flurry, Fierceness & Inevitable Doom: Animation swapped with a more suitable one.
  • Razor Strike: Ability will once again use the correct animation.

Balance Changes:

  • Big Bouncin': Removed screen shake component
  • Not So Fast: Knockdown effect duration lowered to 2 seconds
  • Squig Leap: Moved to Core Abilities
  • Bounce: Now available at 5 points invested in Path of Big Bouncin'
  • Shootin' Wif Da Wind: Critical damage increase reduced from +50% to +35%

Content:

  • Pathfinding enabled in Dungeons, Open Realm vs Realm, Scenario and City Zones (temporarily disabled)
  • Mount Gunbad Goblin population decreased, NPCs roam instance
  • Public Quests fixed, voice lines added for High Elf & Dark Elf PQs
  • Dwarf & Greenskin kill collectors willing to pay for kills again
  • T3 RvR scout quests reworked
  • Greenskin Chapter 12 quest line reworked and available until the end

User Interface:

  • Time limited quests now show time limit before accepting them
  • Repeatable Quests shown as blue icons instead of green
  • Pet information now shown on group UI, allowing selection by third party addons

Bug Fixes:

  • Consumable items with cast time not consumed if cast aborted before completion


Patch Notes 20/01/2021 (2021-01-20)

  • Weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time with +50% XP and Renown in the Doomfist Crater scenario, and extra rewards for completing event tasks.
  • Fortress trainers wear Invader gear now.
  • Healing from life tap proc effects now count on the player triggering the proc instead of caster of buff.
  • Pets, Turrets & Daemons spawned in closest valid position from summon spot.
  • Pathing issues fixed and server improvements to NPCs in PQs, Forts & Dungeons.
  • Greenskin Chapter 12 quests reworked; Fatal Eviction requires collecting Stunty Bashas from Hammerstriker Railguards at Grimbeard Station; Two Heads are Better Than One quest line reworked.
  • Satchels and Boxes containing dominator gear renamed accordingly.
  • Bug fix [14215]* The quest markers corrected


Patch Notes 15/01/2021 (2021-01-15)

  • This weekend Unforgiving Seas will be the weekend warfront with +50% XP and Renown in the Serpent's Passage scenario.
  • Realm versus Realm, City Siege, and Open World Campaign updates.
  • Bug fixes for Sneaky Git, Squig Armor, Indigestion, Summon Squig, Empowered Alteration, Fury of da green, Assault Stance, Swift Strikes and Energy of Vaul.

Bug Fixes

  • Shatter Limb: Buffline will display the correct CD time increase.
  • Turrets: Fixed an issue causing them to stop working if you ressummoned the same turret.
  • Electromagnet: Ability effect will correctly trigger after one second delay instead of 2.
  • Cleansing Power: This tactic will correctly cleanse yourself too.
  • Daemons: Fixed an issue causing them to stop working if you ressummoned the same minion.
  • Chaotic Rift: Ability effect will correctly trigger after one second delay instead of 2.
  • Cross realm /say and /shout is now enabled when not flagged for PvP.
  • You can now click the "You were added by X as a friend" messages to add them as a friend.
  • New items will now be filtered into the correct bag via the "Item Preferences" on the right of each bag section.
  • Appearance gear will now only be shown to members of the same realm.
  • Pathfinding is re-enabled on a zone by zone basis, meaning pets and NPCs should no longer walk through walls or up walls in certain zones/scenarios/dungeons/PQs/quests.
  • Beastlord/Keeper Set repeatable quests have been added for tokens from vendors.
  • Bug fixes for Shatter Limb, Turrets, Electromagnet, Cleansing Power, Daemons and Chaotic Rift abilities.


Patch Notes 06/01/2021 (2021-01-06)

  • Fixed an issue where some players were not able to use the 'Gift of the Phoenix' ability.

Weekend Warfront: Lair of Despair:

  • 12:00 on Friday to 12:00 on Monday Altdorf time
  • +50% XP and Renown in the Tor Anroc scenario
  • Extra rewards from completing event tasks

Realm vs Realm:

  • Increased bag rewards for 24-man warbands (16 bags instead of 12)
  • Tweaks to city queue to create fully filled instances in beginning of queue time

Keeps:

  • Display number of available and deployed siege weapons in tooltip

Fortress:

  • Renown Trainer arrived at Fortresses

Combat and Careers:

  • Bug fixes for Sneaky Git, Yer Bleedin', Gift of the Phoenix abilities

Bug Fixes

  • Warping Embrace : This morale will correctly display the correct damage in the tooltip.
  • Empowered Alteration : This tactic will correctly give 48 AP.
  • Crashing Wave : This ability damage will match tooltip.
  • Steady Aim : This ability will display Critical Damage instead of critical hit rate in the paper doll and buffline.


Patch Notes 01/01/2021 (2021-01-01)

. Vote for Warhammer Online:

  • Realm versus Realm
  • City Siege
  • Fortress
  • Combat and Careers
  • Bug Fixes
  • Balance Changes
  • PvE Content
  • Public Quests

. Armor Talismans Added to Chapter 22 Hard PQ Boxes

  • All T2 RvR scout quests are now correctly doable
  • Will of the Warboss and Wyrmbreaker Epic Quests have been corrected and reworked
  • Greenskin Chapter 11 quests have been corrected and reworked
  • Dark Elf Chapter 10 and 11 Easter Egg Quests now have rewards added
  • Dark Elf Chapter 15 Easter Egg Quest is now available from Ancient Drakecaller in Caledor
  • Armory page will now show item info even if not in backpack
  • Boom Powder permanently spawned, Wyrmbreaker finishable, rocks removed, quest marker displays objectives, Feltharg counts for quest, no more High Elf spies, Rottenpike can be scouted again, quest items deleted after completion, quest marker at right spot, pet quests not shareable, Battle Objectives can be scouted again, players can't clip through waterfall/keep/wall/exploitable spot anymore
  • Armor talismans added to Chapter 22 Hard PQ boxes



Quarter: 2

Patch Notes 24/06/2021 (2021-06-24)

Ranked Season 2 Rewards:

  • Triumphant Emblems based on total ranking on the scoreboard, plus additional ones for top four players within each class
  • New vendor in Altdorf and the Inevitable City selling unique mounts, trophies and titles
  • Triumphant armor set and Victorious armor set with new jewelry piece able to harness stalwart talismans
  • New currency* Triumphant Insignias* awarded for winning matches in certain situations
  • Unique rewards for top players between 1st and 10th position within each class
  • Ranked Quartermasters added in Altdorf and the Inevitable City selling trophies, unique cloaks, mounts and more for Triumphant Emblems & Triumphant Insignias
  • New user interface with weekly ranked live event progress and rewards in the same interface; improved search functionality
  • Improved matchmaking to create fairer and competitive matches
  • 6pc bonus on tank Victorious sets changed from +5% Critical Damage to +12% Critical Damage; 4pc and 5pc bonuses on rDPS Triumphant sets swapped to match Vanquisher sets
  • Season 2 changes include new rating system, purchasable Stalwart Soulstones, Event Slot items, revamped weekly rewards with visible progress in Tome of Knowledge, new potions purchasable for ranked currency
  • Live Q&A on 3 July* submit questions June 24th* 28th
  • Fixed issue causing players to receive an incorrect amount of renown when killing elite mobs
  • Increased drops of Invader Shards & Royal Shards
  • Cow pies are back on the menu
  • Updated repeatable failsafe quest and associated rewards for Beastlord Set Gear
  • Beastlord Hunt: Eternal now rewards two tokens for killing all 5 of the current Beastlord Lair bosses and costs 3 tokens, down from 5
  • Shadowclaw Terrors, Spirit of The Vale and final PQ boss are attackable again
  • Jewels can no longer be dyed using the option "Apply color scheme to all items" at the vendor
  • Bolster/de-bolster happening when entering/exiting BO/keep areas fixed
  • Fixed issue causing far less ranked pops than it should create, item boxes not opening, pathing in Black Fire Basin disabled, and players receiving incorrect amount of renown when killing elite mobs.


Patch Notes 18/06/2021 (2021-06-18)

Rewards:

  • Vale-Walker Armour
  • Fleet Stag Mantle
  • Wildwood Spiral
  • Magnificent Hart Charm
  • Horn of the Vale Wolf
  • Essence of the Wild
  • Blessed Hide of Kurnous
  • Ellyrion themed portals
  • Dungeon: Hunter's Vale (watch on YouTube)
  • Rewards include Vale-Walker armour and other items
  • Live Event: Wild Hunt in Ellyrion with rewards including Blessed Hide of Kurnous and Ellyrion themed portals

We have now switched to a variant of Microsoft's TrueSkill rating system, which was designed for team vs team games, and has some features that make it better suited for RoR.

  • Rewards players for playing as a team
  • Simplifies the rating of new players
  • Removes the need for tiers and matchmaking is based on difference in MMR only
  • Ratings are reset when season 2 starts

Quests:

  • T1 consignment quest reduced from 30 player kills to 15
  • Quests with clicking on portals as objectives fixed

Greenskin Chapter 17:

  • Barrel Blastin' quest corrected and reward added

Greenskin Chapter 18:

  • Betta Booms quest now has 20 minute timer
  • What Comes Around, Into da Fire and Give 'im Wot He Wants quests now available and reworked
  • A Giant Order quest corrected

NPCs:

  • Uglymug the giant now patrolling

Items:

  • Improved Clarity fixed to show up in set bonuses and work as intended
  • 3000 weapons adjusted regarding different requirements, mostly alignment related
  • Vale-Walker armour available from completing Hunter's Vale dungeon


Patch Notes 09/06/2021 (2021-06-09)

  • Celebrated Return of Reckoning's 7th Anniversary with X2 Experience, Renown and Influence
  • Plans to execute and deliver this year, including the already-announced Hunter's Vale and Ranked Season 2
  • Q&A soon to tackle all your concerns and questions; details will be shared later on
  • Aiming to preserve the general wellbeing of the server and its community


Patch Notes 02/06/2021 (2021-06-02)

  • Fixed toggle abilities issue after respeccing.
  • Squig Shakes quest line available and reworked.
  • Da Bestest Axe quest now requires spider guts, rewards added.
  • Boot Force has 3 objectives to loot Golden Dwarf Artifacts.
  • Over the Walls quest corrected and reworked.
  • Palisades blocking Doomstriker Vein removed.
  • 14259: Turn in quests by clicking Barrel in inventory.
  • 14263: Use Orc Warhorn near barricades for first objective.
  • 19063: White Lions of PQ attackable again


Patch Notes 28/05/2021 (2021-05-28)

  • Made fixes to prioritize matching players in same tier for Ranked Scenarios
  • Changed voting system for Pug Scenarios* if a scenario reaches 50 votes it will trigger rotation
  • City Sieges can now only be queued as solo or warband of size 6, 12 or 24
  • Fixed an issue with abilities that require you to be behind the enemy
  • Grace of Sigmar tactic will work in multiplicative way on all abilities
  • Sigmar's Radiance base damage reduced and heal increased

Bug and Balance Changes:

  • Destined for Victory* Updated tooltip with the 10s internal cooldown.
  • Whispering Wind* Interrupt component removed.
  • Bolstering Boon* Fixed issue causing it to not proc.
  • Empowered Transfer* Multiplicative effect on all abilities, base life tap values adjusted to maintain same healing output.
  • Transfer Essence* Base damage reduced, base heal increased, life tap increased (from 75% to 100% with Empowered Transfer tactic).
  • Blood of My Blood* No longer able to channel while on the move, cooldown lowered to 20 seconds.
  • Pillage Essence base damage reduced from 250 to 225
  • Fell Sacrifice duration reduced from 24 seconds to 12 seconds while total damage remains same; cooldown removed
  • Devour Essence lifetap increased from 50% to 60% (with Empowered Transfer tactic slotted there is no change)
  • Fixed an issue preventing the Sword Master 7pc invader bonus from working
  • Fixed some issues with the saved specs so you shouldn't need to click load as many times when switching
  • Nerfed Buttons has been blocked, but The Plan B addon for Sword Masters & Black Orcs will still function
  • PUG BOWL tournament available with unique rewards; Hunter's Vale preview this weekend
  • Mythic Patcher popup before the game launcher has been disabled for MacOS players using CrossOver
  • Quests in Empire Chapter 1 and Greenskin Chapters 15 and 16 have been corrected and reworked


Patch Notes 20/05/2021 (2021-05-20)

Realm Versus Realm:

  • Opt in to getting matched with lower Ranked Solo tiers
  • Increased item level requirements to queue up
  • Number of matches in new tier before switching lowered from 10 to 5

Combat and Careers:

  • Morale Generation Changes: Set high limit that is relatively standardized across classes, reducing amount of Morale pumped every 60s, target goal for total amount generated is ~1500 per minute
  • Balance Changes: Napalm Grenade reduced base damage and Primary Stat Mod; Youz see me blok' dat'?! reduced; Mor' Choppin Dem replaced with No Choppin' Me with Weaponskill and Toughness buffs to group members within 100'

Balance Changes:

  • Ere We Go Reduced from 150 per stack used to 100 per stack used.
  • Yer Not So Bad Reducing the duration and cooldown from 180 over 9s/10s CD to 140 over 7s/15s CD.
  • Ey' Quit Bleedin' Now applies to two additional allies within 15' of your target.
  • Strength in Numbas Reduced from 100 on 25% proc of group member dealing damage to 75, 3s internal cooldown.
  • Squig Beast M1 Reduced to 100% bonus damage, down from 150%.
  • Squig Armor will once again have a global cooldown period.
  • Squig Armor When entering Squig Armor, a 5s cooldown will be immediately added to Squig Leap and KABOOM!
  • Outta My Way Reduced from 75% bonus movement speed to 25% bonus movement speed.

Summarized Balance Changes:

  • Bounce: No longer triggers a 3s Knockdown, instead deals 20 PBAOE damage with no cooldown (mirrored to WL ability Slashing Blade)
  • Sharpened Arrers: Now only apply to Big Shootin' abilities
  • Embrace the Flames: Reduced from 200 on crit to 75, 3s internal cooldown
  • M1* Divine Aegis: Increases targets armor by 1320 and all resistances by 504 for 15 seconds (cross-mirrored to Zealot M1 Tzeentchs Talon)
  • M4* Divine Amazement: Extended range to 30', matching DoK variant
  • Bludgeon: Scaling armor ignore up to 660 at R40 from behind, minimum level 6 and swapped Divine Strike to R1
  • Guilty Soul: Increased duration of DOT and Self buff from 9s to 12s
  • Repent/Intimidating Repent: Base detaunt ability grants AOE detaunt effect if user has shield or DPS weapon for 5 seconds; tactic changed to allow book users to benefit from base detaunt ability, removing 30' detaunt around their target for 15s duration.

and is an attempt to increase the viability of the White Lion in a group setting.

  • Single target detaunt at 100' reduced from 15s/15s to 5s/15s (33% uptime)
  • 30' radius detaunt from player only applies to book/chalice users if they take the additional tactic
  • Increase Destined for Victory from 200 / 10s to 250 / 10s (1200/60s to 1500/60s)
  • Reduce By Tzeentch's Will from 200 on crit heal to 75 on crit heal, 3s internal cooldown
  • Reduce Dissolving Mist base damage from 165 to 120, reduce Primary Stat Mod from.50 to.30
  • Change Whispering Wind ability* 20' cone PBAOE castable on demand without a target
  • Merge Bonded Pack Tactic with Close Bond and replace 3pt Guardian tactic Stalker* 50 morale every 5 seconds while White Lion active, 100 morale when Pack Assault damages enemy

.

  • Close Bond Now applies to two additional allies within 15' of your target.

We feel this is low enough in the tree to be taken as an option for other specs and that it fits thematically with the Guardian tree, being more support/utility oriented. After review of Close Bond and query of all WL characters ever created, only 30 have it slotted. This is enough for us to remove the drawback of the tactic, and include it as part of this morale tactic. Balance Changes:

  • Brutal Pounce Reduce cooldown to 20s
  • Bolstering Boon On direct heal crit, target gains an Enchantment that grants them 20 morale per second over the next 3 seconds
  • Drain Magic Reducing duration and cooldown from 180 over 9s/10s CD to 140 over 7s/15s CD
  • Lambent Aura Now applies to two additional allies within 15' of your target
  • M1* Life's End Increase lifetap efficiency to 100% up from 50%
  • Cleave Soul Add scaling armor ignore up to 660 at R40 from behind, raise minimum level to 6 and swap Consume essence to R1
  • Close Bond Now applies to two additional allies within 15' of your target

Bug Fixes:

  • Terrifying Vision Removing erroneous Soul Essence gained from use
  • Patch Wounds Moving this to Core instead of Dark Rites
  • Khaine's Imbuement: now only procs from Path of Torture abilities, with a 33% chance (up from 25%)
  • Gift of Khaine: no longer provides AP to defensive target on crit, now adds absorb shield on crit to defensive target, affects self, 3s internal cooldown
  • Terrifying Vision/Aura: base detaunt ability will additionally grant AOE detaunt effect if user has shield/DPS weapon for 5s; tactic change for chalice users to also benefit; single target detaunt at 100' 15s/15s, 30' radius detaunt 5s/15s for 33% uptime


Patch Notes 13/05/2021 (2021-05-13)

Realm versus Realm:

  • New system for Ranked Solo tiers
  • MMR of 1450+ to move up to higher tier
  • Initial tiers set based on matches and MMR in Preseason 2
  • Reset MMR when new season starts, but stay in previous tier until 15 matches are played in the new season.

Combat and Careers:

  • Bug fixes (IsMounted conditional)

User Interface:

  • Added interface for Ranked Scenarios (medal icon near minimap or /leaderboard command)
  • Need 105 matches to reach leaderboard requirement during Preseason 2, lower requirements when Season 2 starts.

In Game Support:

  • Revamped ticketing system with two way communication (append notes).

Hotfixes:

  • Message displayed for switching ranked solo tiers fixed.
  • Adjusted minimum gear level for queueing for ranked solo.


Patch Notes 08/05/2021 (2021-05-08)

Realm versus Realm

  • No longer dropping Conqueror Medallions
  • No Realm lock in Scenarios or Duels

Ranked Scenarios

  • Soft restriction on double class scenarios
  • New tome unlocks for playing, winning, and season placement
  • Weekly event now ends at noon on Mondays
  • Flag capping should work properly

Combat and Careers Bug Fixes:

  • Immediate abort casting if target has anti-ress debuff
  • Pets update pathing destination every 100ms
  • NPCs update pathing destination every 250ms
  • Pets no longer teleport to different targets when swapping targets
  • Pets have correct movement speed relative to owner when recalling
  • Pets are more reliable in casting abilities
  • Removed Z Axis check for Pounce/SquigLeap
  • Removed Mounted conditional for sending pet commands

Bullet Point Balance Changes:

  • Skull Thumper now has a 150ms internal cooldown.
  • Blurring Shock now has a 150ms internal cooldown.

Bug Fixes:

  • Horned Squig no longer gets weapon skill bonus from the the owner's gear.
  • Cleansing Power now works the same as the DoK version.

Items:

  • New RvR healing & AP potions have been added, with varying levels of potency and costs.

User Interface:

  • Instance scoreboard messages sent by server have been removed, so RaidMeter addon is no longer functional. Alternative addons can be created based on Party/Warband scoreboard messages.


Patch Notes 28/04/2021 (2021-04-28)

Realm Versus Realm:

  • Realm lock applied when entering combat instead of RvR lake.
  • Realmlock refreshed when participating in a fort.

Ranked Scenarios:

  • Fixed issue causing bracket size to not shrink as much as it should with higher number of active scenarios.
  • Lowered item requirements in below RR70 bracket from item level 45 to item level 40.
  • Flag now interactable after getting out of combat.

Combat and Careers:

  • Removed 300ms delay on heal & AP potions before effect applies.

User Interface:

  • Character names that have not been logged in for more than one year are now free to use.

Live Events: Rewards can be claimed for 7 days after event ended, instead of 20 days after the event ended. Content: Quests and creatures adjusted/fixed; guild standards resurrection working again; taking quests from opposite faction keep lord fixed; butchering/scavenging mobs disappearing correctly; banner res fixed; zonelock requirements adjusted/fixed.


Patch Notes 20/04/2021 (2021-04-20)

Realm vs Realm:

  • Career & Renown trainers have been added to Stage 1 & Stage 2 of city sieges.
  • Cannons are now properly classed as siege weapons and only healable by abilities that can heal siege engines.

Ranked Scenarios:

  • Weekly mails with Triumphant Emblems replaced with weekly event.
  • Prices for Triumphant & Victorious sets reduced by 20%.
  • Ranked SC event slot item changed to 7 days for 200 emblems, instead of 3 days for 100 emblems.
  • Stalwart Soulstone cost reduced by 20%.
  • Avoids matching two players of the same class and archetype into the same match when multiple ranked matches ongoing.
  • Group queue Ranked scenarios give 50% extra rewards between 12:00 on Fridays and 12:00 on Mondays.
  • Command to challenge another group to a 6v6 match added (.groupchallenge <enemyplayer>).

Hotfix #2* 2021-04-22

  • Fixed an issue where the 'Blight-Favored Cult' PQ would not spawn correctly in Howling Gorge.
  • Changed the points per kill in Howling Gorge from 3 to 5.

Scenarios:

  • Changed points per kill in Howling Gorge from 3 to 5.

User Interface:

  • Added UI to Multi Spec system with 5 slots and custom names.
  • Extra icon for players using different archetype than class true archetype.
  • Knights of the Blazing Sun and Black Guards now have own mastery icons.

Content:

  • Greenskin Chapter 14 & 15 quests updated with rewards, objectives and NPCs.

Tickets:

  • 18800, 18815, 18832, 18846, 18851 & 14251 resolved.
  • 18856 Bile Lord should vomit players out of its belly.

Hotfixes:

  1. 1* Cannon health and warlords in stage 2 no longer reset health or position after leaving combat with an enemy warlord.
  2. 2* Blight Favored Cult PQ issue fixed; points per kill changed from 3 to 5 in Howling Gorge.


Patch Notes 15/04/2021 (2021-04-15)

  • Howling for Blood weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time, +50% XP and Renown in the Howling Gorge scenario.
  • New tug of war mechanic for Howling Gorge scenario.
  • Specializations Trainers added to spawn areas.
  • Multi spec system added with mastery training, renown training, morale setup, tactics setup & hot bar setup.
  • Deflect oil now works properly as a channeled ability.
  • Hotfixes #1 and #2 implemented including Rams having 10x more health and take 10x more incoming damage and Fixed issue causing trainers to disappear when multi-spec system is active.


Patch Notes 07/04/2021 (2021-04-07)

Realm Versus Realm

  • Scenarios now filled with any archetypes available in the queue, faster pops but composition might not be balanced
  • Earning a medal in a scenario gives a small renown bonus
  • Renown tick for dropping off a bomb, flag or part increased
  • Can no longer capture the flag in ranked SCs if anyone is in combat
  • Black Crag Keep Central Ruins Objective point gain over time reduced from 4 to 3

Open World Campaign:

  • Need to fully secure flags for them to count towards zone locks

Fortresses:

  • Contribution system revamped, separate rolls for both realms with lesser bag types for loosing side
  • Number of bags increased significantly, especially blue/green/white bag variants
  • Base rewards for winning 4 invader crests and 1 invader crest for loosing
  • Renown tick for winning reduced, kills give more renown than before
  • Opting out of bags supported
  • Cleansing a DoT now counts as protection on scoreboards
  • Group/Warband Scoreboard added, works in any type of content, stats counted since group created, can be reset by leader
  • Sans Choppa: Recover Rorg's Choppa from Buri Veigrsson, quest rewards added
  • Horn Heads: Whole quest line available and reworked
  • Unattackable NPCs now clickable
  • Celestial Corrupters and Apprentices now targetable and attackable
  • Interact with Herdstone to trigger ToK unlock
  • Quest marker displays both objectives
  • Last step of Horn Heads starts by using Putrescent Tome found on Khargon's corpse
  • Lower leveled players can do damage on lords



Quarter: 3

Patch Notes 24/09/2021 (2021-09-24)

Highlights

  • Karaz-A-Karak and Karak Eight Peaks added to World Map
  • Sealed In A Stone-Cold Tomb & Gud Eatz quests available
  • /partyguildonly, /partyallianceonly, /warbandguildonly and /warbandallianceonly commands implemented
  • Greenskin Chapter 21 reworked & Fixed an issue which should resolve a majority (if not all) of the login issues.


Patch Notes 18/09/2021 (2021-09-18)

Team Members and Contributions to Return of Reckoning Game Development Team Project:

  • Karaz-A-Karak & Karak Eight Peaks
  • Ekalime* World Building & Lead Designer & Writer
  • Yaliskah* 3D Modelling & 2D Design
  • MaxHayman* Producer & Programming
  • Ferrile* 3D Modelling
  • Grunbag* World Building & 3D Modelling
  • Ryanmakara World Building
  • Archexecutor Concept Art & 2D Design
  • Flowson 3D Modeling
  • Machinea Concept Art & 3D Modeling Apotheos3 D Modeling Wikkyd3 D Modeling Cattlebruiser3 D Modeling TomSeas3 D Modeling Rockalypse Design Kabuco Design Dalen Programming Wargrimnir Design Washette Tools Programming Werit Tools Programming Luranni Video Editing Hystoria Video Editing


Patch Notes 05/09/2021 (2021-09-05)

Warhammer Online 13th Anniversary Event:

  • September 18th 2021
  • Click here to watch on YouTube
  • Join us on September 18th 2021 to wish Warhammer Online a Happy 13th Birthday
  • Facebook | Youtube | Twitch
  • Updated tasks in patch
  • Realm versus Realm
  • Ranked Scenarios rewards changed
  • Community Memorial for Radia added in Praag's Russensheller Graveyard
  • Items, Public Quests, Quests and Tickets corrected/updated


Patch Notes 20/08/2021 (2021-08-20)

  • Live Event: A Stronghold Saga* Part 3* War on the Worlds Edge
  • Howling for Blood weekend warfront from 12:00 Friday to 12:00 Monday Altdorf time with +50% XP and Renown in the Howling Gorge scenario
  • Quests reworked, corrected and added including Sneakery, Time to Die, Water Stunties Good Fer?, Broken Core, Derailed, Through Wit' Da Lookin' Glass, I'll Have Mine Poached, Somfink's Fishy and Who Axed You?
  • Tickets fixed including The Vault of the Dragon Princes respawning NPCs; Foul Water quest inventory near pond; Quest marker displaying objectives; Corrected quest markers; Okari Helmcleaver patrolling; Killing Siegloten's Champion


Patch Notes 13/08/2021 (2021-08-13)

  • Realm versus Realm now open to every tier, reduced to 6v6
  • Live Event: A Stronghold Saga* Part 2* Blood in the Water Keep claiming objective now works and will continue until at least October
  • Public Quests: Gudrims Veterans (Order & Destruction) final boss is now a hero; Bar Dawazbak should progress onto stage 2 all the time
  • Quests: Show em Whos Boss reworked; Eye, Sir! available from Stunty on a Pike in Cinderfall; Sticks and Stones, Tunnels and Trinkets, Pile em High, Giant Problems, Bones for Snik, No Fire in the Forge, Stewing Brew & Raising Chomp corrected/reworked with rewards added; Whos Cocoon available from Twitching Cocoon in Death Peak
  • Blocked way accessing top of postern of Ironskin Skar keep in Black Crag
  • Tickets 19376 Order can no longer destroy cannons preventing Destruction from completing PQ 14300/14301/14302 quest markers display both objectives 14306 use rope on Chomp to capture him


Patch Notes 06/08/2021 (2021-08-06)

Live Event: A Stronghold Saga* Part 2* Blood in the Water

  • War is everywhere and the dwarfs are fighting back against greenskin forces
  • Join your realm and help shed blood of enemies
  • Speak to Live Event herald to begin
  • This event will run for entire Stronghold Saga (until at least October)


Patch Notes 30/07/2021 (2021-07-30)

  • Live Event: A Stronghold Saga* Part 1* Return to Ekrund
  • Ranked Scenarios: Fixed issue putting players back in queue if someone else declines the pop; If a player crashes in a group ranked SC it no longer triggers the imbalanced SC popup
  • Combat and Careers: Weapon damage contribution for bolster now matches the formula used on live server and values displayed in character sheet
  • Bug Fixes: Magical Infusion & Murderous Intent corrected minimum level of ability/tactic
  • Content: The Vessel of Azorgaron Greenskin Epic Quest activated, corrected & reworked; short version deactivated
  • User Interface: Currency Backpack increased from 32 to 48 slots; Tickets [19328] & [19336] can be turned in, drop rate increased from 10% to 20%.


Patch Notes 22/07/2021 (2021-07-22)

Live Event: A Stronghold Saga* Part 1* Return to Ekrund:

  • Realm versus Realm: Open RvR, Damaging enemies with oil no longer gives renown, XP or influence, Renown gain from various objectives decreased, Supply Drop Flags added to warcamps in T2 and T3
  • Combat and Careers: Challenge stacks only removed on direct damage hits, Pet position syncing fixed, Flame Breath potion fixes, Debolster now happens in any T1 area (except for Rank 40 Lairs), Bolster no longer suddenly drops from 48 to 40 after level 30.

Bug Fixes:

  • Rune of Cleaving: Multiple dots on same target from different Rune Priests now works
  • 'Ey Quit Bleedin': Affects additional targets when targeting self [19078]
  • Fury of da Green: Healing others when you are targeting self [14857]
  • Demon Spittle: Multiple dots on same target from different Zealots now works [19119]
  • Eye of Sherian: The buff stacks on character sheet display just like it does in.getstats [19138] (pending client patch)
  • Wings of Heaven: You can no longer jump away when rooted [19331]
  • Lambent Aura: Affects additional targets when targeting self [19065]
  • Energy of Vaul: Healing others when you are targeting self [16309]
  • Force of Fury: Armor buff no longer stacks with other armor buffs, changed to flat reduction of 5/10/15% instead of 15/30/45%
  • Shadow Leap: You can no longer jump away when rooted [19331]
  • Resistance debuff on Chillwind + Shadow of Disaster no longer stacks with other resist debuff abilities.

User Interface* Old World Armory* Server sends armory item info properly to client, view item sets in tome without needing items in backpack. Backpack: Bind on Pickup items are now displayed as Bound to Player after being picked up. Content: Added/reworked repeatable dye quests in each chapter in T3. Public Quests updated (Durak's Gate, etc.), Scenario (Phoenix Gate) updated. General: Fixed connection issues, fixed issue not responding to own support ticket. Tickets updated (19334, 14288, 14268, etc.).


Patch Notes 03/07/2021 (2021-07-03)

Realm vs Realm:

  • Tweaks to matchmaking for better balance between fast pops and balanced matches
  • Fixed Exhaustive Strikes to drain 40 AP in 4 ticks of 10 AP each
  • Pack Hunting won't disappear when summoning a pet or switching tactics
  • Cows more generous with droppings
  • Fightin' Infightin': Epic Quest version activated, corrected and reworked
  • Various bug fixes and updates to quests, tickets, vendors, items etc.



Quarter: 4

Patch Notes 22/12/2021 (2021-12-22)

Keg End List:

  • Basic reward: [Party Keg], 21 day duration item
  • Advanced reward: [Keg Tapper], 60 day event slot item
  • Elite reward: Exclusive New Cloak Appearance [Order United Cloak] [Destruction United Cloak]
  • Completing all tasks: Exclusive Title Brew Hound (Order), Broo Dawg (Destruction)
  • Completing the 'Saving Keg End' Quest* [Dwarf Keg-Handler] (Order), [Goblin Bar-Back] (Destruction)
  • Defeating Giants in RvR lakes: [Battle Brew Backpack] and Fireworks
  • Defeating players in PvP: [Keg End Present] with random gifts.
  • Golden Stein: Find and drink from the Golden Stein in RvR lakes for a 6 hour +25% renown, XP and influence boost.
  • Limited time Keg End quest 'Keg End Special': branching quests with rewards based on path chosen.

.

  • Adjusted points gain rate and required points for a win
  • Changed lines connecting objectives and added hotspots to map
  • Increased objective guards and patrol NPCs strength and health
  • Increased drop rates of currency, rewards for win/loss, and damage taken from River Mortis
  • Zandri Scarabs, Zandri Scorpions, and Zandri Sand Drakes are no longer hostile
  • Reduced cost of using mirrors to 1 Silver Scarab
  • Minutes left is rounded up to nearest minute
  • Reduced number of spots per side from 204 to 192
  • Capture time for objectives reduced to 40 seconds; double time if no neighboring objective
  • Temple of Ualatp and Reflecting Pool objectives give double points
  • More clear UI for securing state after objective has changed owner
  • Removed unused "Seal of Domination" & "Seal of Retribution" currencies
  • Reworked Greenskin Epic Quest: starts from Vugdush Mansnik in Chapter 21


Patch Notes 19/12/2021 (2021-12-19)

Realm versus Realm Ranked Scenarios General Changes and Fixes Bug Fixes Land of the Dead Test

  • Fixed an issue where the ticket system was not displaying the correct information.
  • Special appearance items for RR85+ no longer stackable
  • Greenskin Chapter 18: Gazbag will teleport you to Cinderfall when killing Vessel of Azorgaron
  • High Elf Chapter 22: Get teleported to right towers when accepting sub-quests, Deathclaw Sunderer only spawns when accepting sub-quests
  • Gravestone added in Russenscheller Graveyard for Obuld
  • Ranked UI now has about section explaining mode, total matches played/win ratio visible in leaderboard
  • 8 years since Warhammer Online servers turned off, video released on YouTube featuring people from Mythic Entertainment
  • Fixed issue with ticket system not displaying correct info


Patch Notes 09/12/2021 (2021-12-09)

Highlights

  • Final Assault series: Variants can now only be accepted if "The Final Assault" quest is accepted, all quests have been corrected and reworked
  • Hope of Ulthuan quest line has been corrected and reworked
  • Tickets 19640, 19444, 19461 and 19651 have been resolved


Patch Notes 04/12/2021 (2021-12-04)

  • Fixed issue causing other members to sometimes not be visible in the UI.
  • Fixed issue causing player levels to show as 0 in scoreboard.
  • Added Braggart, Challenger, Duelist and Mercenary armor sets to armory pages.
  • Altdorf and Karaz-A-Karak no longer share a bank.
  • Additional currency bag removed and items moved to Dwarf/Greenskin City banks.
  • Heart of Stone quest now available above renown rank 80.
  • Barring the Way series quests can only be accepted if you have already accepted first step of "Barring the Way".
  • Fixed Ranked Solo match not popping at all issue.


Patch Notes 26/11/2021 (2021-11-26)

  • Fixed an issue with targeting self when switched to other realm team in Ranked Scenarios.
  • Match maker will now try to make more even matches MMR-wise, mixing realms a bit more than before.
  • Absorb potions are now on a separate cooldown from Armor & Resist potions.
  • Synced cast angle from client files to server so abilities should no longer show as castable but then give error that they are out of sight.
  • Chop Fasta won't overwrite each other if two choppas in same party pop it before first one expires.
  • Storm of Ravens not castable on the move anymore.
  • High Elf Chapter 20 quests linked together and completing three "Death Poems" will complete objectives of "Death and Remembrance".
  • Updated About Us page with more details, staff images and placeholders.


Patch Notes 20/11/2021 (2021-11-20)

Realm versus Realm

  • When a player disconnects and reconnects, their score on the scenario scoreboard is no longer reset.

Ranked Scenarios

  • Fixed an issue that caused same realm ranked group matches to not fire.
  • Combat and Careers: Synced ability attributes on server with client data files; action point/healing potions no longer ignore global cooldowns; marked instant cast melee abilities as castable on move
  • Quests: Fully implemented Scions of Caledor in Caledor Order warcamp
  • Dungeons: Door in right wing of Bastion Stair openable again
  • World: Flying banner in Howling Gorge back at height of ground
  • Tickets addressed (19590, 19589, 19572)


Patch Notes 11/11/2021 (2021-11-11)

Realm versus Realm Ranked Scenarios Mixed realm teams enabled in Ranked Solo Same realm fights enabled in Ranked Group Chosen and Knights of the Blazing Sun blocked from being on same team for now Renown statues show career and overall position of player in weekly leaderboard Website overhauled with latest links and install process all in one spot.


Patch Notes 04/11/2021 (2021-11-04)

Combat and Careers:

  • +10 parry strikethrough to all two hand weapons, in addition to the previous 10% block strikethrough.
  • Distracting Bellow: Revert to morale 3.
  • Raze: Revert to morale 2.

Balance Changes:

  • Sticky Feetz: Radius reduced from 20ft to 15ft.
  • Swap Squig Leap & Bounce.
  • Red Tipped Arrer: Match damage to spellbreaker and change CD to 15s.
  • Wings of Heaven: Reduce snare to enemy target and all enemies within 5ft of where you land, instead of 20ft radius.
  • Revert Broadhead Arrow back to live damage and 1 stack (0.9 PSM instead of 0.45 PSM, same base damage).
  • Glass Arrow: Revert back to live version, 5s
  • 25% range debuff.
  • Steady Aim: Change to +25% AP cost and +25% critical damage for ranged abilities.
  • Swap Swift Strikes and Shadowstep

Balance Changes:

  • Mistress of the Marsh: Radius reduced from 20ft to 15ft
  • Devour Essence: Remove stat contribution, but add weapon DPS contribution instead

Content:

  • Live Event: The cooldown to interact with the Cradle's Nests in Daemonball Rally scenario, has been reduced; Fireworks will no longer drop when Daemon Moon Rising event is active
  • NPCs: Mokrin Ironquarrel, Baradok the Red, Master Engineer Lornsson, Gharvin's Brace Siegemaster, and Master Engineer Hurrison are now patrolling in Kadrin Valley
  • Quests: Greenskin Chapter 22* The Final March and This Little Squiggy are now available and reworked
  • World: Outer walls of Kazad Dammaz and Karaz Drengi have been fixed; Dwarf and Greenskin banners in High King's Hold and Bloody Sun Hall are now interactable
  • Tickets: 19550, 19532, 12274, 19557, 19291


Patch Notes 22/10/2021 (2021-10-22)

  • Cool winds blow across the empty fields of Reikland, wiping away the memory of sun-bleached grains and summer days
  • The Daemon Moon shines its baleful light down upon the world
  • Who will stand against the hordes of Chaos?
  • Earn rewards by slaying Daemons and enemies
  • Participate in the Daemonball Rally
  • Best Goreslake the Bloodthirster
  • Collect daemon masks
  • Enter the foreboding High Pass Cemetery, if you dare!

. Open RvR PQ: Goreslake the Bloodthirster

  • Capture the Daemon Cradle: Use teamwork to capture the Daemon Cradle three times, while carrying it you move slower and take more damage, but you gain an ability to throw it up to 50ft.

Summary

  • Sacellum Dungeons & The Sewers of Altdorf: Kill bosses to get Keeper's set, 5 non-repeatable quests reward pieces of set directly.
  • Stunty Manes: Take manes of Kadrin Slayer-Guards at Peak Tower and combine with Slayer Flag Pole to make Waaagh! staff for Waruhag.
  • Open RvR PQ: Capture Daemon Cradle 3 times while carrying it, slower movement and taking more damage but able to throw up to 50ft.


Patch Notes 15/10/2021 (2021-10-15)

  • Open Realm vs Realm areas for level 16+ now turn players into chickens
  • Season 3 start delayed by 3 weeks to implement balance changes
  • Sacellum dungeon bosses only need to be killed for Keeper's Karl set
  • Greenskin Chapter 22 quests reworked and corrected
  • Appearance changes reapplied from last patches
  • Tickets 19492, 19493, 19511, 19460, 19473, 18092, 19498, 19467 & 14220 resolved


Patch Notes 01/10/2021 (2021-10-01)

  • Fourth Timez A Charm and Black Grudges now give credit for completing the public quest to all players present
  • Wut Wuz Yers and Beat Squirmz objectives updated
  • Live Events ending dates announced
  • Return to Ekrund reduced amount required for "Defend Your Realm's Holdings" and "Attack your Enemy's Holdings"
  • Appearances of "Mugwump" and "Stifled Veteran's" shoulders corrected
  • Tickets resolved (19461, 19464, 19447, 19431 & 19444)




2020

Quarter: 1

Patch Notes 28/03/2020 (2020-03-28)

  • Many weapons have had their stats adjusted to better match the tooltip values.
  • Fixed a bug which caused some armor pieces to not give the correct stats when crafted.

[X2 Weekend]

  • X2 XP and Renown until the end of the weekend.

in the 'The Sign' quest Interface:

  • Open Parties and Warbands no longer show "None" instead of a members name

Guilds:

  • Guilds now only show in the "Guild Search" tab for new players if they have set their "actively recruiting" preferences
  • People in Guilds can use the Recruit
  • > Search to search for other guilds looking to form or join Alliances

Quests:

  • Rooting out Corruption, The Sign, A Rock to Remember, Purifying Flame, Profane Dreams, Ransacked Vale, Sanctified Ground, Bottom of the Barrel, Passing Through and The Dannenberg Dare quests reworked with rewards set

World:

  • Catacombs and Grim Monastery population reorganized; Tunnel of Baradum gates, Schuler Estate door, Bell Tower gates and Ritterburg tavern door openable

Tickets:

  • 15806: Destruction quest giver for Black Crag Keep scenario quest moved closer to spawn
  • 16120: Doors of Flame for Dark Elf Epic Quest 'The Ebon Flame' now a portal that leads out of Flameshrine
  • 15737: Typo corrected in 'The Sign' quest


Patch Notes 21/03/2020 (2020-03-21)

GM Policy on Coronavirus:

  • Stay informed and follow the advice of local health authorities.
  • Practice social distancing and limit contact with people outside your household.
  • Wash your hands often with soap and water for at least 20 seconds.
  • Avoid touching your eyes, nose, and mouth with unwashed hands.
  • Cover your cough or sneeze with a tissue, then throw the tissue in the trash.
  • Clean and disinfect frequently touched objects and surfaces.
  • If you are feeling sick, stay home from work or school.
  • Seek medical attention if you have a fever, cough, or difficulty breathing.

GM Policy on Coronavirus:

  • Stay informed of local health authority advice
  • Practice social distancing
  • Wash hands often for 20 seconds
  • Avoid touching eyes, nose, mouth with unwashed hands
  • Cover coughs or sneezes with tissue, then discard it in the trash
  • Clean and disinfect frequently touched objects/surfaces
  • Stay home if feeling sick
  • Seek medical attention if fever, cough, difficulty breathing
  • [15972] Fixed an issue with the Witch Hunter's 'Righteous Hatred' ability not applying damage correctly.
  • [15971] Fixed a bug that caused the Witch Hunter's 'Righteous Hatred' ability to apply its effects to non-hostile targets.


Patch Notes 14/03/2020 (2020-03-14)

Bullet Points:

  • Fixed appearance for Carnal helmets, Savage shoulders, and Grim helmets
  • Kill Collector supported by server but few added to database
  • City Siege time to take flags in phase 2 increased from 30s to 50s
  • Character options gearshow respected, weapons show appearance, names of inactive characters over 2 years recoverable
  • Quests requirements levels adjusted for Gunbad quests, two hidden quests available from Gunbad bosses, workaround items in Gunbad dungeons, Greater of Two Evils Epic Quest revised and corrected etc.
  • Items fixed look for Daemon boots/gloves Hazebringer shoulders/bodies etc.
  • NPCs Svetla walking inside inn Sergeant Krueller outside Felde Castle Malachias patrolling with Marsh Greatfang Pink Horrors targetable again
  • World RvR borders in Nordland doors of Wolfenburg freed from rust
  • Tome of Knowledge Grave stones Fabian Kummel & Konrad Hirtzel can be found in sieged cities titles implemented for unlocking certain numbers of unlocks & influence gained
  • Party/Warband window fixed open party/warband visual bug when clicking "make your party open"

Tickets repeatable quests bugged state cleared on login items dropped by fallen knights khorne altar quest marker Jodis & Zollner dialogue choppa boots destroyable mortars T2 Empire Epic Quest beyond first step Recruitment 3D enviorment artists with experience 3D Modelling tools such as 3ds Max Maya Blender


Patch Notes 07/03/2020 - Return to Nordland (2020-03-06)

  • Hotfix #2: Fixed a thread syncing issue that caused lag under certain circumstances and bolstered players under lvl 40.
  • Hotfix #1: Performance optimizations.
  • Live Event* Return to Nordland: Earn event influence by participating in Open Realm vs Realm activity in Nordland and Norsca; rewards include Banner of WAR, Shawl of Reckoning, and You callin' me Chicken? titles; concludes on 15th March.
  • Return to Nordland* Debolstering Stress Test: Debolstering enabled in T1 for the duration of the live event.

[Live Event]

  • Players can enter a T1 RvR lake and not receive a chicken debuff for the duration of the live event.
  • Your abilities, stats, and combat calculations will consider you effectively level 15 while in the RvR lake.
  • You can use any tactic or ability while in T1, but won't have enough mastery points to get a tactic or ability from mastery.
  • Renown gains from Debolstered players are disabled, but XP/INF will still be received.
  • We reserve the right to cancel the stress test at any point.

Live Event:

  • Enter T1 RvR lake without chicken debuff
  • Abilities, stats, and combat calculations considered level 15 in RvR lake
  • Use any tactic or ability while in T1, no mastery points for tactics/abilities from mastery
  • Renown gains from Debolstered players disabled, XP/INF still received
  • Right to cancel stress test at any point


Patch Notes 01/03/2020 (2020-03-01)

. List of Quests/Bugs Fixed:

  • Service to Suskarg
  • Misled
  • Ulricson
  • Misery
  • Cultivating Decay
  • Don't Forget to Tip
  • Gravy Train
  • Last Stand
  • Situation Abnormal
  • Brother's Keeper
  • Instance boss combat status reset after wipe and respawn (15800)
  • Added guard to warcamp (15763)
  • Erased wrong text of NPC (13503)
  • Reinforced Order warcamp with guards (13405)
  • NPC no longer roaming inside Lyceum walls (15778)
  • Warrior Priests can now equip boots (15780)
  • Witch Elves can no longer pick up Dark Blade of Entropy as reward for epic quest (15775)


Patch Notes 22/02/2020 (2020-02-22)

Riassunto:

  • Hotfix #5: Aggiustato errore 12 campioni selezionati Fase 3; Auras non rimosse fuori dal raggio; Terrible Embrace soggetto a controllo di raggio su completamento.
  • Hotfix #4: Agginte 4 bonus Sov/Warlord mancanti; bonus da 6 pezzi concede 2 punt maestria ad albero specifico; corretto errore buffing metteva entrambi i gplayer in combattimentp; corretto errore invio pet metteva player in combattimentp.
  • Hotfix #3: Signore non costruisce pi¹ salute dopoo successso Fort Fase 2 senza reset campagna; correttip casilimite morale gain, Hold the Line soggetto limite AOE 24 player, ottimizzazione richieste line of sight con Auras, correttop selezione campionip Fase 3 e morale guadagnata su oggetti non player.
  • Hotfix #2: Aumentata ricompensap famap da Scenari Classificati Singoli, correttop curare player manteneva entrambi impegnati nel combattimentp, aggintop comando.vfxdisable disabilitare effetti visivip sessionep, correttop Signore non spawnn Fase 3 e Signore no prende dannopp Fase 2.
  • Ricompense per vittoria Stage 1/2 10k e Stage 3 20k.
  • Eroe selezionato 2 minuti prima della partenza Stage 3 anziche 30 secondi.
  • Corrette problematiche con Blood of my Blood & Sacrifice generano morale, Indigestion & Shatter Limbs aumentano cooldowns di 3 secondi.
  • Dwarf & Orc Foremen disponibili presso Bloodfist Rock keep. * Quests 'Remmerbruck Regulars', 'The Guns of Nordenwatch', 'The Doctor's Orders', 'A Sticky Situation', 'Where Loyalty Lies' and 'Bandit's Bane' risolte/rivisitate * Tickets 15696, 15716, 15603, 12529, 9973, 14881, 15729, 10842 fissate


Patch Notes 15/02/2020 (2020-02-15)

  • Glittering Crests rimossi dal gioco
  • Il punteggio delle citt pu² variare da 12 a 24 ore.
  • Altdorf e The Inevitable City poste a un punteggio 3, che aumenter alle 18 (ora di Altdorf/Server).
  • Blocco per assedio della citt ridotto a 8 ore.
  • Vincitore deciso in base al numero di istanze vinte. Se i difensori vincono la citt diminuisce di 2 livelli, se gli attaccanti vincono la citt scende al livello 1 indipendentemente dal livello precedente.
  • Premi base Crest dipendono dal punteggio della citt: minimo 2 x [Royal Crest] per fase (caduta) se si difende una citt con punteggio 5; niente ricompense per la fase persa se si partecipa all'assedio di una citt con punteggio 1; quantit di [Royal Crest] ricevuti dipenderanno da rating della citt (3 x [Royal Crest], limitato a 3 x [Royal Crest] nelle Fasi 1 e 2).
  • Parti degli equipaggiamenti non cadranno pi¹ dalle borse d'oro.
  • Non ¨ possibile attaccare i Lord durante preparazione Fase 2.

Cannoni intorno bandiere non possono essere attaccati oltre che salute Lobba Gits/Cannoneers ridotta, Sun Dragon & Lord of Change e cannoni intorno agli obiettivi nella Fase 1 aumentata. Intervallo contributi ampliato + period"di transizione"di 10 minuti prima che inizia l'assedio + campic profughidisponibili solo quando l'assediod entra nello "startup stage".


Patch Notes 08/02/2020 - City Sieges (2020-02-08)

Hotfix #1:

  • [Mail] Auction mail count now shows 0 after reading all auction mail; loot bags in mail from zone flips show the correct zone name
  • [Scenarios] No longer update outside of the region thread; bug causing Scenario manager to crash fixed; packet handling optimized and messages improved in murderball & part drop scenarios; capturing the flag in College of Corruption when standing in the middle part closest to the flag allowed
  • [City Sieges] Better messaging to indicate players may not get a fresh city when backfilling for scenarios; issue with city sieges attempting to backfill with solo-queued players when a player is pending rejoin fixed; Stage 1 wins no longer considered to have no winners; contribution values slightly adjusted; beginning of a stage of a city siege now resets total contribution
  • [Siege Weapons] Issue where current siege weapon could not be cleared in some cases fixed
  • [The Siege of Altdorf/The Inevitable City] City sieges now 24 vs 24 battles, lasting up to 2 hours, with both defenders and invaders having a chance at obtaining some of the best items available in the game
  • [General] Exploit to get out of combat by leaving guild fixed
  • [World] Guard added for chaos chapter 1 to prevent killing NPCs
  • Message displayed when flag starts being captured
  • Fixed an issue with deflect oil not working, Wind of Insanity can be interrupted by pure interrupts, and Rune of Nullification and Changer's Touch will only trigger off single target abilities
  • Making potions sends message in chat
  • Fixed health bar display, contribution not being added, and ToK item unlocks showing properly on login
  • Re-worked Promise of Battle, Encroaching Darkness, and Love Lost quests
  • ToK armory unlocks now show even if item is no longer in inventory, multi step tome unlocks supported, Bloodlord belt and cloak unlocked for all classes, armor set unlocks implemented
  • Warlord and Sovereign gear technically active with 8pc Granted Abilities matching Sovereign set; Mastery Point bonuses delayed due to bug
  • Wearing Axe or Hammer of the Sentinel grants strength instead of willpower


Patch Notes 01/02/2020 (2020-02-01)

Hotfix #1:

  • General: Fixed an issue with redeye set for SH, closed off some areas where players could use geography to pounce up keep walls, and removed lingering gameobjects/NPCs from past events.
  • Armory: Added search feature and item links for in game or forums.
  • Abilities: Implemented deflect oil ability for tanks, tightened Z axis restriction on jumps, fixed RvR guild coin quest.
  • Crafting: Fixed an issue with unforeseen items converting into resins.
  • Fortress: Added more info to debug message.
  • Scenarios: Optimized memory usage for sending objective state packets, fixed issues with flags not being interactable when they should be or being possible to cap when they shouldn't be in Battle of Praag & Gromril Crossing scenarios.
  • ToK Unlocks: Added missing ToK unlocks for vanquishing fortress lords and added Tome unlocks for completing scenarios of each race.
  • User Interface: Fixed apothecary window getting stuck after critical failure happened.
  • Ticket Fixes : Invader proc should work from Path of Alchemy abilities as intended; rearranged barricades to prevent jumping over them; fix issues with staying/fighting on mount when getting terror debuff


Patch Notes 25/01/2020 (2020-01-25)

  • The Ranked Scenario Leaderboard will go live with a new search page and be updated in 15 minute intervals from the live game server.
  • To qualify to be on the leaderboard you must have at least 5 games played on average per week in that Season.
  • You will not appear in the Leaderboard until you play your next game and your MMR is recalculated for the first time.

.

  • Fixed an issue where the 'Grimmenhagen Barrows' door wouldn't open after the quest was completed.

Crafting:

  • Talisman crafting now uses added crit chance to check for crits.
  • Crits guarantee a rarity upgrade or power increase.

Fortress:

  • Fixed issue with no reservations removing players from queue.
  • Added debug message when no loot is awarded from fort.
  • Players who flee no longer able to participate in fortress.
  • Dwarf and Greenskin objects moved to bottom floor.

Guild:

  • Expanded guild token vendor store.

Abilities:

  • Marauder: Rend & Crushing Blow doubled Primary Stat Multiplier. Can no longer proc Crushing Blows off anything but melee attacks.
  • White Lion: Blindside & Shattering Blow doubled Primary Stat Multiplier.

Public Quests:

  • Madness: Final boss 'The Corrupter' is now a Chosen with correct equipment.

Quests:

  • All original on completion texts set for Empire Chapter 1 quests.
  • Liquor Before Beer available from Nordland Jug of Corn Whiskey.
  • Of Honor and Glory flagged as Tome quests.

World:

  • Eoldred's Coffin back in Grimmenhagen Barrows, spawns Eoldred Nightbane when clicked on.
  • Fixed issue with Grimmenhagen Barrows door not opening after quest completion.


Patch Notes 18/01/2020 (2020-01-18)

Hotfix #1:

  • Fixed an issue where cast bars would fail to end under some circumstances.
  • Fixed an issue where weekly rewards would fail to send sometimes.
  • Fixed an issue where some auras used the old 9 AOE cap instead of the new one.
  • Added text explaining that pounces will not fire if there is too big of a height difference between you and your target.
  • Pounce abilities z axis restriction has been loosened.
  • Removed the mention to blade of ruin in monstrous rending as the ability has been replaced since a long time.
  • Tracer Rounds now functions as it is displayed in the tooltip (previously, it only applied to just abilities and not autoattacks, and only functioned if you were within 20 units of your target).
  • Fixed an issue where teleport from Reikwald as Destruction was placed wrongly at The Maw.
  • Fixed an issue where respawns for Shining Way were wrong.
  • Added palisades to hill of south keep in Talabecland as to prevent access to it.

Added missing ToK unlocks for salvaging and planting a seed while in combat and not naked..* Purple seeds are back, find them at your local city dungeons or some dark hole in ground; Keg End has ended so no need for fireworks drop anymore. * Reviewed quests from Chaos Chapter 1 & Empire Chapter 1 with original on completion texts; Blood quest requires Thorshafn Citizens killed instead of Empire Spearmen; None Shall Escape requires talking with Surtsen Deceiver complete quest; Markers adjusted/redone/added for tickets 15026, 14855, 14419, 14362, 14349 & 14347; Typos corrected ticket 15456.


Patch Notes 11/01/2020 (2020-01-11)

  • Draws will no longer count as destruction wins for matchmaking rating calculations in Ranked Scenarios.
  • Prep time in Solo Ranked Scenario increased to 90 seconds.
  • Players in an early ended match are now teleported out and re-added in the queue at the front.
  • Fixed some ToK unlocks not working properly.
  • Statdolls for runefang and daemonclaw updated to match true values.
  • Standards are no longer usable in SCs and buffs from standard can't be exploited when unequipped.
  • Pounce like abilities have had their z axis requirement tightened.
  • Tactics will now recalculate when items are equipped/unequipped.
  • Increased number of participants in Fortress to 168 vs 134.
  • Fixed issue with players getting reservations to a fort that already ended.
  • Rating is now updated after every match, instead of every 2 hours.

objective. Weekly Oppressor Token Rewards:

  • Based on performance in Solo Ranked queues
  • Amount varies depending on current matchmaking rating and amount of matches played, up to 200 matches
  • Too many 'deserter' matches will exclude you from rewards

Solo Ranked Requirements:

  • Item level 45 or higher in all armor slots required to queue for game mode
  • Ranked Scenario rewards reduced to 10 for a win and 3 for a loss as weekly rewards have been implemented
  • Aggressive logging for players who intentionally throw matches or disrupt the game mode
  • Non-participants in matches considered as losers of the match if the match is recorded
  • No longer forced into Solo Ranked Scenarios when timer expires, instead 'quitter debuff' applied lasting 1200 seconds (20 minutes)

Other Changes:

  • Added function to repair siege weapons
  • Gunther Eckard moved to Grimmenhagen Village
  • Wolves Among the Sheep: Marauder Torchbearers now count toward quest objective


Patch Notes 04/01/2020 (2020-01-04)

Translation:

  • Italian: elk76
  • German: Gangan

HotFix #1:

  • Fixed fort reservations and queues breaking.
  • Fixed Solo Ranked Scenario queue peeking commands failing.

General:

  • Sigmars hammer and Vipers pit now grant x2 rested XP gain.
  • Added unlocks for ToK and titles for crafting/gathering while naked, in lava, in water, in combat, while chicken or combinations thereof.
Abilities:
  • Channeled ability bar disappears when you die before channel finishes.
    *  Optimized ability packet sending to reduce lag.
Chosen/Knight/Witch Elf/Hunter:    *  Changed Daemonclaw to proc on parry instead of critical hit with great weapon; buffs Strength & Weaponskill; Critical Suppression removed & exchanged with Discordant Winds (20% less incoming healing).    *  Stay Focused AP restoration removed; Mighty Soul reworked to convert all damage to elemental but Knight takes 15% increased damage; Runefang placed in Mighty Souls place with scaling on masteries (only increases initiative & toughness). *  Morale drain & gain changed to 125 125 (down from 300 300).
Fortress:   Enforced cap of 120 vs 96; reservation from previous zone contribution; no portals added back, run or use adjacent fortresses portals instead.   Gameplay changes related to entering a fort when there is not enough room and rolling for bags despite too little contribution fixed.
Scenarios:  Solo Ranked Scenarios aggressively try close matches starting without proper amount players both sides;.rankedscstatus/.uiscstatus command added display amount players each archetype queued or formatted string similar State Realm (/9 chat); display clickable flags upon state being changed fixed as well as issue where flags sometimes fail display out range someone else captures flag fixed too..
World/Interface/Items Changes : Skavens repelled from Unterbaum etc.; Player's Ranked mmr rating displayed ToK mainpage / scenario scoreboard displays players solo mmr ratings / surrender window won't be stuck showing exiting layout editor / appearances Conveyer's etc item groups fixed / unique dye buyable 50g every 2 Renown Ranks 82*  100 added



Quarter: 2

Patch Notes 24/06/2020 (2020-06-24)

Battle at the Gate Weekend Warfront:

  • +50% XP and Renown in Phoenix Gate scenario
  • Extra rewards from completing event tasks

Scenarios:

  • Rejoin feature added for SCs
  • Fixed graphical glitches with realm status not showing on flags in some cases
  • Dying with first stage of flag carriers exhaustion buff won't apply next stage anymore

Solo Ranked:

  • Waits for everyone to be ready before teleporting everyone in
  • Games played requirement to purchase ranked gear removed
  • Cost of ranked gear dropped by half

Abilities:

  • Glass Arrow can't trigger more than once per second and only applies to Path of the Scout abilities Misc: * Don't relevel potion buffs when bolstering/debolstering players Quests: * Marching Orders requires gathering Horned and Raven banners * Turn it Up! Rogni gives you Vodka if you drink Kislev Spirits


Patch Notes 18/06/2020 - Garden of Qu'aph (2020-06-18)

Hotfixes:

  1. 1:
  • Reservations for fort defenders fixed
  • Witch Elf daggers equipable in both main hand and off hand
  • Terrible Embrace range calculation corrected
  • Guild banner bug fixed
  • Duel scenario pops temporarily paused
  • NPCs in Garden of Qu'aph not attackable Guard aggro range shortened
  • Respeccing while in queue for city siege won't stop entry
  • KotBS & Chosen auras fixed
  • Glass Arrow no longer procs on auto attacks, 15 AP cost per proc
  1. 2: Dueling Commands:
  • /duel (same as /duelchallenge)
  • /duelaccept, /dueldecline, /duelcancel and /duelsurrender to manage duels Group vs group duels must be initiated by leader of each group The Garden of Qu'aph: Cross realm chat channels; combat only with current duel target; practice combat with training dummies Access to The Garden of Qu'aph from flightmaster or portals View Duels from upper deck NPCs added merchants for T1 PQ currencies Quests corrected Empire Chapter 15 & 17 rewards set Guilds.guildchangename command Forts fixes Tome unlocks and titles Items open world PvE drops completed Abilities Shadow Warrior Barrage drains morale only when VON active; Broadhead Arrow damage scaling reduced; Flame Arrow damage scaling increased General dueling no longer permitted in Altdorf or Inevitable City UI Necropolis of Zandri moved on map


Patch Notes 10/06/2020 - Happy Birthday (2020-06-10)

.

  • 6th Anniversary of Return of Reckoning
  • Empire vs Chaos T1 open
  • Basic ORvR mechanics
  • Level cap of 12
  • Nordenwatch was the only scenario
  • Player cap of 50
  • Keep battles with over 1,000 players in
  • Almost 4,000 concurrently connected players
  • Over 300,000 registered accounts
  • Over 1,000,000 characters created
  • Over 1,000,000 scenarios played
  • Over 30,000,000 items
  • Over 100,000,000 Tome of Knowledge Unlocks
  • Over 1,000,000,000 player kills
  • Live Event* The Celebration: Battle for control of the Old World between Order and Destruction
  • +50% XP & Renown Buff active in all Empire vs Chaos pairings and Twisted Tower Scenario
  • New Scenario* Twisting Tower: Battle for control over both the Atrium and Loft to secure the tower
  • Morale Damage: Soft cap on morale damage added; meter increases for each point of morale damage taken, decaying by 500 points per second; if meter hits 2400, 50% mitigation of all morale damage taken after that; Resolute buff given when meter is above 2400
  • Fortress Weapons are available at the Invader merchant in capital cities, with 1h Weapons costing 60 Invader Crests and 50 gold, and 2h Weapons costing 120 Invader Crests and 100 gold.
  • Shadow Warrior changes have been released, aiming to give more love to ranged specs.
  • Scout Tree changes include reworked Glass Arrow, Guerrilla Training, Acid Arrow and Enchanted Arrows; increased base damage of Fell the Weak, Acid Arrow, Throat Shot and Eye Shot; moved Glass Arrow to Scout Core and Eye Shot from Skirmish 5pt to Scout 5pt.
  • Skirmish Tree changes include reworked Split Arrows tactic and Powerful Draw tactic; updated Spiral Fletched Arrows base range, Broadhead Arrows stack up to 3 times and base range; Keen Arrowheads tactic removed Eye Shot duration, add Flame Arrow duration increased to 15s; Lileaths Arrow now has a 5 second cooldown; moved Barrage to 13pt with reduced cooldown to 5s; moved Flame Arrow from Scout Core to Skirmish 5pt.
  • Assault Tree: Updated Brutal Slash and Sweeping Slash requirements
  • Core Abilities/Tactics: Reworked Steady Aim, Updated Hunters Fervor
  • Vengeance of Nagarythe: Several abilities now have a œWhile Vengeful modifier, including Fell the Weak, Festering Arrow, Eye Shot, Barrage, Shadow Sting, Flame Arrow, Exploit Weakness, Crosscut and Swift Strikes
  • RvR: Increased invader & royal token rewards in RvR bags; Keep lords & Fort lords now only display self buffs or debuffs; Applying and removing bolster no longer removes all buffs; New commands to enable/disable categories of State of Realm messages
  • Auction House: Adjusted fees based on City Rating; Results returned from searches ordered by lowest price then most recently listed

Quests:

  • On the Brink of Chaos (Empire Chapter 16)
  • Rogue River & Northern Advance Quest Lines
  • Trail Gone Cold & Grauenburg's Goons Quests
  • Daemon's Gate Quest Line
  • Evil Portents & Don't Forget to Tip Quests

Tome of Knowledge:

  • No Reset on Live Event Pages
  • Tome Unlocks for Triggering Critical Hits Implemented

Public Quest:

  • New PQ Currencies Added for Each Tier
  • Vendor Locations for Carnage, Havoc, Mayhem and Ruin Sets in Altdorf & Inevitable City
  • Blue Heal and AP Pots for Each Tier Available from Same Vendors
  • Lvl 200 Containers and Blue Talisman Fragments Available with Currencies
  • Old Ruin Currency Can be Traded In for New Tier 4 PQ Currency

The Living Snot: Win-o-Meter Enabled Boss Fights with Points Earned by Killing/Healing/Damaging Boss Fortress: Decreased Defenders from 80% to 75% of Attackers Scenarios:

  • Queue When in Warband
  • Fixed Quitter Message When Queuing Up as Group
  • Objectives Won't Reset Near Enemy Warcamp


Patch Notes 03/06/2020 (2020-06-03)

RvR:

  • Keep lords fight back once again
  • Display self buffs or debuffs only when targeting them
  • Bolster no longer removes all your buffs; instead it will switch ability level of them
  • `.sorenable` and `.sordisable` commands to enable/disable categories of State of Realm messages

Weekend Warfront:

  • Objective to hold the Brimstone Bauble for entire scenario should work now

Guild Vaults:

  • Guild Vault 1 should behave normally again
  • Cost for expanding Guild Vault is fixed

Scenarios: Fixed issues with Mourkain artifact and similar scenario objects not resetting properly Abilities: Pounce & Squig Leap, Divine Strike & Consume Essence, Burn Away Lies & Seed of Chaos no longer deal their ending damage if the debuff is cleansed before it ends Quests: Empire Chapter 15 journey Downriver quest line available and reworked; Help For Haldred quest Erich Betz gives something for telling him his brother is trapped beneath a cart Public Quests: Inappropriate rewards removed from T2 PQ's


Patch Notes 27/05/2020 (2020-05-27)

  • Eating healthy
  • Exercising regularly
  • Getting enough sleep
  • Drinking plenty of water
  • Avoiding stress
  • Taking multivitamins
  • Limiting alcohol intake
  • Quitting smoking


Patch Notes 20/05/2020 (2020-05-20)

]

  • +50% XP and Renown in Nordenwatch scenario
  • Extra rewards from completing event tasks
  • Unique title for completing all tasks
  • Abort 5v5 matches with message explaining why
  • Fixed discrepancies between Triumphant and Victorious sets
  • Lowered time to get rewards for old live events to 20 days
  • Refactored mail code to avoid mails getting lost until server restart
  • Fixed issue of being sent to capital city when using a portal
  • Sharing a quest gives more information about group members and recipient can accept or decline quest offer


Patch Notes 13/05/2020 (2020-05-13)

Weekend:

  • Blood Basin warfront from 12:00 Friday to 12:00 Monday Altdorf time.
  • +50% XP and Renown in Black Fire Basin scenario.
  • Extra rewards from event tasks.
  • Pick event slot items depending on class.

Abilities/General:

  • Loner Tactic usable again.
  • Sov 8 piece bonus functioning correctly with no ally targeted.
  • Runepriest Rune of Balance converting Intel to Willpower correctly.
  • Zealot Harbringer of Doom not triggering GCD incorrectly.
        *  Dissolving Mist & Napalm Grenade base damage increased significantly. *  Orc, Goblins & Trolls now attacking players when Dwarf Organ Gun used in Ekrund starting area. *  Primal Nature back in loot tables.   City Siege/Scenarios:*  Fixed issues causing scenarios or round 1 to end prematurely, don't give quitter debuff if player crashes during loading screen, flags resetting correctly at Blood of the Black Cairn etc.. Fortresses:*  Fixed issue allowing abilities through walls at The Maw & Butchers Pass Fortresses, captured player buff removed etc.. Items:*  Added icons for T2 & T3 KotBS shields that only had generic icons before, fixed armor stats granting incorrect amounts etc..


Patch Notes 06/05/2020 (2020-05-06)

  • Italian translation
  • Traduzione italiana
  • Interpretazione italiana
  • Localizzazione italiana
  • Conversione in italiano
  • Adattamento in italiano
  • Traslitterazione in italiano


Patch Notes 29/04/2020 - Ranked Scenarios (2020-04-29)

  • Migliorato l'algoritmo di matchmaking per cercare di fornire pi¹ pop senza renderli sbilanciati.
  • Le scenario classificate ora offrono anche Emblemi Oppressori oltre agli Eblemi Trionfanti.
  • Se una partita viene interrotta, verr correttamente reinserita nella coda dopo aver lasciato lo scenario interrotto.

[RvR]

  • Abbassato il bonus di ricompensa della difesa della zona finale a 2 medaglie invasore.
  • Richiesto l'unlock del tomo Vanquisher per ottenere la ricompensa della difesa della zona finale.
  • Esclusi i contributori pi¹ bassi del 25% dalla ricompensa della difesa della zona finale.
  • Aggiunto 1 Medaglia Invasore alle borse RvR purpuree e dorate se si ha l'unlock del tomo dell'armatura Vanquisher.
  • Aggiunto 1 Cresta Reale alle borse RvR purpuree e dorate se si ha l'unlock del tomo dell'armatura Invasore.
Hotfix #3:
  • Abbassato il requisito MMR per ottenere i migliori prezzi al mercante di scenario classificati a 2000.
  • Regole di matchmaking pi¹ severe con un metodo leggermente diverso per ottenere partite pi¹ equilibrate.
  • Aggiunta una breve ritardo alla richiesta di reinserimento dopo uno scenario interrotto, per evitare che il client si confonda ricevendo un nuovo pop mentre stava entrando in zona.
  • Per entrare in coda ¨ necessario avere l'unlock del tomo per uno qualsiasi degli set seguenti: Sentinel, Conqueror, Dominator, Vanquisher, Oppressor o Invader.
[Oggetti]
  • Gli oggetti equipaggiati nello slot sbagliato vengono ora automaticamente disequipaggiati al login.
[RvR]
  • I numeri di popolazione nello Stato del Regno sono stati nuovamente corretti.
Hotfix #2:
  • Resinserimento pi¹ affidabile dopo gli scenari interrotti
  • Matchmaking leggermente pi¹ severo
Hotfix #1:
[Scenari]
  • Corretto un problema che causava a alcuni scenari di rimanere bloccati in un loop infinito causando moltissimi lag.]

Ranked Scenario Overview:

  • Queue for Ranked Scenarios in two ways: Ranked (Solo) and Ranked (Premade).
  • Strict 2-2-2 (Tank, Healer, DPS) composition enforced in Solo queue.
  • No restrictions in Premade queue.
  • Must have item level of 45 or higher in each armor slot to queue.
  • Each kill is worth 50 points, scenario ends when 500 points are earned by each team.
  • Flag present to end match if one team gives up.

[Premade Ranked]

  • Currently disabled to prevent abusing lack of participants.
  • Solution in the works to enable when implemented.

[Vendor Gear Prices]

  • Prices of gear from the vendor are dependent on your current matchmaking rating.
  • Prices may fluctuate as you progress through the season.
  • Remember, you need 60 matches to qualify for rewards and can always improve your rating.

. [List]

  • Added PQ areas to final wing bosses
  • Wing boss chests include some consolation prizes inside the bags if you didn't win Redeye armor piece
  • 2 gold, 2 purple and 2 blue bags awarded at random with no contribution
  • Opt out not working and is not supposed to work; Embrace the RNG
  • Ard ta Feed snacks should be enemies towards players
  • Fixed 7pc proc for tank offensive Sovereign
  • Added Subjugator & Smuggler DPS staffs for Archmage & Shaman
  • Icon for [Seal] trophy now has a seal as icon instead of a healing potion
  • Invader Jewels now bound to slot 4 like other RvR set jewelry
  • Overlord and Imperator procs removed; grant 61 Wounds & Initiative as 2pc bonus respectively
  • Sets added back to vendors at reduced prices
  • Surging 7pc proc for healers replaced with Improved Clarity
  • Appearance rework complete; all sets have unique appearance & dyes from dye merchant windows free for one week
  • Abilities with ground targeted dot effect now properly deal DOT damage instead of Direct damage
  • Level required to start Tracker's and Stalker's quests is now 2 levels below pieces they reward


Patch Notes 22/04/2020 - Gates of Ekrund (2020-04-22)

  • Fixed an issue with guard damage and absorption calculation not taking damage multipliers into account.
  • Attempted to fix an issue causing Shadow Warrior stance to drop randomly.
  • Edited some Level requirements on spec abilities tooltips from Ror made abilities.
  • Fixed an issue causing Sov and Warlord 8 pc abilities not being removed after unequipping one of the set pieces.
  • Added new Granted Item Abilities for Sov, Alt Sov, and Warlord: Desolation, Leading the Charge, Inexorable Force, Absolute Preservation, Unshackled Freedom, Dispersion.

Ranged DPS Archetype:

  • Unshackled Freedom* Costs no Action Points for 10s.
  • Fettered Might* Target's Action Point cost increased by 50% for 10s.
  • IB* Opponent receives 50% less benefit from heals cast on them for 10s.
  • SL* Cannot be stopped by roots or snares for 10s.
  • RP* Chance to critically heal and hit increased by 10% for 10s.
  • EN* Target is rooted in place for 10s.
  • KN* Opponent's movement speed reduced by 30% for 10s.
  • WH* Knock target back a long distance.
  • WP* Instantly regain 120 Righteous Fury.
  • BW* Radius of all spells increased by 50% for 10s.
  • SM* Defensive target absorbs up to 1387 damage over 10s.
  • WL* Chance to critically hit increased by 10% for 10s.
  • SW* Build times reduced by 1.5 sec for 10s.
  • AM* Range of spells extended by 20% for 10s.
  • BO & BZ* Cannot be stopped by roots or snares for 10s.
  • SH & SQ* Range of spells extended by 20%, build times reduced by 1.5 sec, both lasting for 10 sec
  • Soul Sacrifice: Instantly restores 120 Soul Essence.
  • Zealous Embrace: A brief magical wind increases your chance to critically hit and heal by 10% for 10 seconds.
  • Mark of Agony: Target is rooted in place for 10 sec.
  • Binding Gaze: Your seething contempt is focused towards a single target. So unnerving is this sensation that your target's movement speed is reduced by 30% for 10 sec.
  • Wind of Death: You knock your target back a long distance.
  • Surge of Power: A surge of power increases the radius of all your spells by 50% for 10 sec.
  • The Sentinels of Sigmar are now patrolling the Empire fortresses
  • The Necromancer of Nuln is now patrolling in ORvR between Nordland and Ostland
  • The Witch Hunter of Middenheim is now patrolling in ORvR between Nordland and Ostland

[Bloodlust Changes]

  • Bloodlust has been reworked: it no longer increases all damage, but instead increases the damage of specific abilities.
  • Bloodlust now lasts for 10s, up from 8s.
  • Bloodlust no longer stacks, so it can only be used once per fight.
  • Bloodlust has been changed to a passive ability that can be activated when a player's health drops below 50%.
  • Bloodlust now increases the damage of Warding Strike, Transfer Essence, Consume Essence and Healing Salve.


Patch Notes 15/04/2020 - Dragon's Bane (2020-04-15)

  • Dragons Bane scenario launches Friday 12:00 Altdorf time
  • Earn points for holding capture points
  • Dragon beacon available if enemy holds any objective, deliver to their flag to summon dragon for 60 seconds
  • 3 objectives: Commorancy, Academy and Summoning Tower
  • Killing enemy realm players grants 3 points


Patch Notes 08/04/2020 (2020-04-08)

  • Tor Anroc votato per il prossimo Pug Scenario
  • Set Bonus: 8 pezzi Sovrano Archimago, WE e WH, WP Sovrano 7PC Acute Fury e bonus da 8 pezzi Bo / SM.
  • Guerriero Sacerdote: Penance non mostrer alcuna gamma nella descrizione
  • Archmage: Risolto un problema che causava Energy Of Vaul a curare meno del previsto
  • Zealot: Problemi con Ritual of Lunacy e Innervation Damage Proc risolti; Lashing Waves implementato
  • Marauder: Wave Of Terror e Crushing Blows risolti
  • Witch Hunter & Elf: Abilit undefendable impostate a 20 secondi di immunit; Sweeping Razor colpir meno bersagli; Sanctified Bullets guariranno 100% danni inflitti invece del 150%.
  • Chosen : Bane Shield funzioner come previsto quando Dire Shielding Slotted sar attivo; Oppression scaler correttamente con contributi statali.

Bright Wizard : Implemented Wall of Fire, Fixed/special emote getting stuck in animation, Added /sit, /lie and /kneel emotes + animazioni ad altre abilit ; Fixed bug allowing training more/less renown skills than should be able to ; The Faceless now patrolling inside the PQ 'The Foetid Plains' ; Reworked all Black Crag battleobjective scout quests (except one for destro); Corrected A Tight Spot quest rewards and made Diamond in the Rough quest available from the 'Vial* Filled Chest' in High Pass ; No longer need friendly target when interacting with trainers, mailboxes etc. within 22 feet range; Removed PQs and PQ Walls in Gunbad.


Patch Notes 01/04/2020 - Thanquol's Stand: Ratnarok (2020-04-01)

  • Gloves at 32HP/4s* Sov

GM Policy on Coronavirus:

  • Clean and disinfect frequently touched surfaces daily.
  • Employees must wear face masks and maintain social distancing.
  • Employees must wash their hands regularly with soap and water for at least 20 seconds.
  • Employees must stay home if they are feeling unwell.
  • Employees should be tested for coronavirus if they exhibit symptoms.
  • All visitors must wear face masks and maintain social distancing.
  • All visitors must check in using the provided contact tracing form.

Interface:

  • 8 Piece set bonuses now displayed.

Gear:

  • Endgame Gear Appearance Rework; sets given unique Shoulder and Helm appearances.
  • New gear set appearance guide for next patch.

Public Quests:

  • Contribution rating medals on score board now display Gold/Silver/Bronze/None.
  • PQ reset timer matches interface timer.
  • Contribution and unlocks work properly after first time.

World:

  • Fall damage adjusted.

Tome of Knowledge:

  • Counters added for changed last name, deaths, surviving battles with low health, taken over keeps, and finishing PQs ranked #1; titles and unlocks included.

. [Bullet Points]

  • Finish PQ ranked #2 with an A or B grade
  • Visit Inevitable City and Altdorf
  • Sign up for guild event
  • Dying from a monster, butchering, scavenging, cultivating, salvaging, apothecary sessions and talisman making sessions
  • Claimed keep for Guild and unarmored
  • Dye and refine item
  • All the quests 'Blasted Chuffin'...' in T3 Dwarf Chapters are now repeatable
  • All the quests 'No End of...' in T3 Empire Chapters are now repeatable
  • All the quests 'A... Nuisance' in T3 High Elf Chapters are now repeatable
  • All the quests 'Smash 'Em...' in T3 Greenskin Chapters are now repeatable
  • All the quests '... for the Raven God' in T3 Chaos Chapters are now repeatable
  • All the quests 'Vermin...', 'Troublesome...' and 'Bloodsilk Menace' in T3 Dark Elf Chapters are now repeatable
  • Hunters Hunted: Kill Brokenmaw Trackers & set rewards
  • No End of Chaos: Several Chaos followers count toward quest
  • Dark Investigations: Kill Pained Horrors
  • Straight Shot: Corrected & set rewards
  • [16134] The Doors of Flame: Enable to complete epic quest The Ebon Flame



Quarter: 3

Patch Notes 23/09/2020 (2020-09-23)

  • Weekend Warfront: Bane of Peace from 12:00 Friday to 12:00 Monday Altdorf Time
  • +50% XP and Renown in Dragon's Bane Scenario
  • Extra rewards for completing event tasks
  • Titles available for completion of all tasks (Orderbane/Destructionbane)
  • Keep Upgrades System allows guilds to purchase upgrades to bolster utility and defenses
  • Upkeep Cost is 10 Silver for Tier 2, 15 Silver for Tier 3, and 20 Silver for Tier 4 every 5 minutes
  • Each upgrade has Rank, Cost, and Time associated with it
  • Upgrades can be adjusted up or down until Save button is clicked
  • Chat window notifications are sent out when upgrades are purchased, completed, and removed.
  • Maintenance fee messages are sent out to keep track of Guild Funds.
  • Upgrades will take the same amount of time to increase or decrease.
  • If Guild Funds run out, Keep will be released but upgrades remain active for a period of time depending on Rank.
  • Initial Keep Upgrades include Healer, Improved Respawns, and Guild Flight Master.
  • To unclaim a Keep use /guildreleasekeep [keep number].
  • Invader Medallion Shards and Royal Crest Shards can drop from RR60+ or RR70+ players and can be exchanged at a 5:1 ratio to Invader Medallions or Royal Crests at the Invader and Royal vendors (test subject to change/removal).

[RvR]

  • Spawning of rams in warcamp after a keep has been taken is disabled for now.
  • Adjusted contribution values for RvR activities and lowered minimum contribution needed to qualify for rewards.
  • Invader crests to loosing side lowered from 3 to 2, flag objective names shown on map.
  • The losing side now gets lower quality bags than the winning side in City Siege scenarios.
  • Looks Like a Challenge ability limited to 9 targets, Stalwart Soulstone no longer decays and can be stacked, influence required for 2nd and 3rd reward lowered in city dungeons.
  • Royal crests can be broken down 1:1 to invader medallions at invader merchant, invader ring no longer requires unlock to be purchased.
  • Assistant Librarian Gruzuk is selling ToK rewards, quests of Greenskin starting area set in order.
  • Fixed Fury of da Green/Energy of Vaul crit & Zealot dagger no longer has off-hand property.
  • Spawning of rams in warcamp after keep taken disabled for now.


Patch Notes 16/09/2020 (2020-09-16)

[Forts]

  • Ramp up time and value for flags is increased to 90s, but the max value they contribute is greater than before.
  • UI improvements to forts: Time left and objectives are shown on each stage, WinOMeter is displayed in each stage showing the health of the doors/fort lord.
  • In stage 2 WinOMeter shows the current damage/healing each realm is doing to the inner sanctum gate by holding flags.

[RvR Contribution]

  • Fixed an issue causing zone rolls to sometimes bug out.
  • A few tweaks have been made in how players with low contribution are handled.

[Scenarios]

  • Fixed an issue with objective locations not updating on map in murderball scenarios in some cases.

[Tickets]

  • [17785] Training requires you to be near a trainer again.

It's Warhammer Online's 12th Anniversary! Participate in this weekend's warfront and claim the "Gatekeeper" title:

  • +50% XP and Renown in this scenario, extra rewards from completing event tasks.

Hotfix #2:

  • Personal Loot: Fixed some issues with contribution calculation for loot rolls and saved bag rolls.
  • Forts: Ramp up time and value for flags increased to 90s, max value greater than before; UI improvements; WinOMeter displays health of doors/fort lord; shows damage/healing done by holding flags in Stage 2.
  • RvR Contribution: Fixed an issue causing zone rolls to bug out; tweaks made in how players with low contribution are handled.
  • Scenarios: Fixed an issue with objective locations not updating on map in murderball scenarios.
  • Tickets [17785]: Training requires you to be near a trainer again.
  • Saved roll displayed in persistence bonus column
  • Contribution rating properly displayed (gold/silver/bronze medal)
  • Keep defense can now trigger loot roll for defenders with certain level of fighting
  • Keep defenses give XP/renown/influence tick scaled with individual contribution in zone
  • Lowered max attackers from 240 to 192, increased defender ratio from 75% to 80%, lowered contribution from capturing flags and increased contribution for defending them
  • Moved Cage Lever in The Maw, removed siege weapons and guards closest to edge in Gromril Crossing, moved Order spawn point further back, added error message when trying to buy item requiring tome unlock
  • Switching guard can now be done with single click, percentage based buffs and debuffs to morale gain implemented, using stealth abilities while carrying supplies will make you drop the supplies


Patch Notes 09/09/2020 (2020-09-09)

Weekend Warfront:

  • Guns, Shrooms and Steam from 12:00 Friday to 12:00 Monday Altdorf time
  • +50% XP and Renown in Gromril Crossing scenario
  • Extra rewards from completing event tasks

Melee Pets:

  • No longer able to attack targets in different areas of keeps.

Fortresses:

  • Prioritize giving reservations to 33% tanks, 33% healers and 33% dps.
  • After initial reservations, the rest are done in a first come first serve manner.
  • Higher career level players now have priority for getting reservations.

Scenarios:

  • Increased capture range of proximity capture flag objectives from 20ft to 30ft.

Misc:

  • Fixed an issue with combat flagging when healing others.
  • Battlefront Objective ToK unlocks and quests are now triggered when entering the area instead of when entering draw distance of the flag.
  • Added gravestone in memory of Bipolargary at Graveyard of Praag.
  • Twitch Drops quest starter named Gary in memory of Bipolargary.

Tickets:

  • 17713, 17712, 17711, 13094, 13815 & 13665.


Patch Notes 02/09/2020 (2020-09-02)

Twitch Drops:

  • Live this weekend from 12:00 Friday to 12:00 Monday Altdorf time
  • Link accounts and view rewards list
  • Get extra rewards for completing tasks in Nordenwatch scenario
  • Earn titles "Hero of Nordenwatch" or "Scourge of Nordenwatch"
  • Hotfix #1: City Siege, Ranked Solo, World, Black Guard, Disciple of Khaine and Runepriest abilities

Witch Elf:

  • Adjusted stat contribution on Frenzy version of Witchbrew to 0.01

Warrior Priest:

  • Supplication no longer gives extra tick of Righteous Fury when interrupted
  • Sigmar's Radiance lowered from 40 to 35 RF
  • Divine Strike cost increased from 30 to 35 RF
  • Sigmar's Grace refreshing at full health now counts as overhealing

Zealot:

  • Windblock no longer stacks with other heal debuffs
  • Storm of Ravens cost lowered from 20 AP/s to 13 AP/s

Ranked Solo:

  • Bracket size dynamically adjusted based on average number of ongoing matches the last 20 minutes
  • Reduced amount of guards in Phoenix Gate
  • Talabec Dam map replaced Mourkain Temple map in rotation

Dungeons:

  • Brood Mother Szikalax correctly counts as Giant Spider when killed
  • Fixed issue allowing players to respawn where they died during end of wing boss fight in Gunbad

World:

  • Replaced tree and bush in Praag that were defying gravity near north keep
  • Removed objects in Gates of Ekrund and Black Fire Basin preventing terrain one shotting players
  • Corrected outer walls of west keep in Thunder Mountain, Karak Karag
 *  Rewritten Area system, area of zone now appears above minimap
  • Rest in Chapter Hubs, Warcamps and Cities for increased rested XP when logging off.
  • Fixed issues with NPCs/Players not loading in after teleporting.
  • Ignoring a player also ignores emotes from them.
  • Fixed issues with areas which were under the ground.
  • 16363, 17659, 17622, 16579, 11363, 9652-9590, 9573-9579, 9561-9550, 9547-9545 and 17655 fixed.
  • 17647* City instances with 13 participants now give one gold bag.


Patch Notes 26/08/2020 (2020-08-26)

  • Hotfix #2 fixed stat calculation issues & Hotfix #1 added protection & objective columns for scenarios.
  • Thunder Valley Rampage open this weekend with +50% XP and Renown plus extra rewards from completing event tasks.
  • All Twitch Drops rewards must be claimed before Wednesday 2 September or they will be lost.
  • Objective Score awarded for taking/guarding objectives, carrying/escorting flags and parts; Medals awarded to top player on each realm for Death Blows, Damage, Healing, Protection and Objective Score; Scenarios ending due to player disconnection re-queue others at front of queue; Flanking no longer increases proc damage by 15%.
  • Primary stat multiplier reduced from 1.5 to 0.15 for Black Guard, Choppa and Chosen; AP cost reduced from 55
  • > 45 AP for Archmage & Rune of Mending; SE cost reduced from 55
  • > 45 SE for Disciple of Khaine & Unyielding Tormentor; Curse of Khaine only affects single target attacks; Cost changed from 15 AP to 20 SE for Fist of Khaine & 30 AP to 30 SE with increased healing radius (10ft->20ft)for Consume Essence ; Cost changed from 25 AP to 60 SE with 5s cooldown reduction on Path of Torture abilities (Drowning in Blood); RF (Righteous Fury) cost reduced from 55
  • > 45 RF (Divine Aid); Cost changed from 15 AP to 25 RF with snare applied (Judgement); Cost changed form 30AP->30RF with increased healing radius(10ft->20ft) Divine Strike ; 60RF reduces cooldowns Path Wrath abilities by 5s while buff active(Sigmar's Wrath).
  • Throwing Weapons now scale based on strength instead Dark Medicine/Changer's Touch updated tooltip stating it only affects single target attacks.
  • King's Ransom Waaaghbringa's Fings 7pc bonus: On casting heal ability 20% chance gain 50AP over 3s.


Patch Notes 19/08/2020 (2020-08-19)

] Hotfix #1

  • Fixed display of number of running matches in Ranked Scenarios
  • Removed misplaced guard in Black Fire Basin
  • Reduced interaction time in Stonetroll Crossing at troll stones to 1 second
  • Adjusted spawn points in Lost Temple of Isha
  • Added guards to Temple of Isha for better protection
  • Pets now generally use their own stats, which may include a % of certain stats from the owner
  • Switched minimum level on Broadhead Arrow and Rapid Fire abilities
  • Updated Shadowstep icon to be unique
  • XP, Renown & Influence from returning or destroying supplies is now split in groups
  • Player kill credit is shared with entire warband or group of the player that did top damage
  • Solo kills from solo players are now excluded from the AAO malus
  • Minimum reward scaler for player kills increased to 10% or 20% if level/renown difference is too high
  • No longer need to /reload to see party window icon
  • Can no longer search or list online players on opposing realm
  • Reikwald and Maw NPCs and decor reorganized
  • Chaos Chapter 1 and Empire Chapter 1 quests updated with new rewards
  • Chaos Chapter 16 and Empire Chapter 22 quests corrected
  • Order trophies now have correct career restrictions
  • NPC toughness cap set, Goradians Spiders count as Giant Spiders when killed
  • Guild Calendar should now work again
  • Mailbox only spawns when Inevitable City is under siege
  • WL stance no longer drops after pet summon, prayers no longer turn off when swapping


Patch Notes 12/08/2020 (2020-08-12)

Instructions:

  • Restart patcher twice to ensure all patch files are downloaded
  • Fixed an issue where procs were scaling with outgoing damage multipliers
  • Excluded certain dots from new DoT mechanic
  • Warfront XP & Renown bonus works again
  • Green bags give proper rewards as detailed in the patch notes
  • Fixed an issue with VFX displaying on DoT ticks
  • Corrected points per kill in Phoenix Gate map
  • Moved guards back a bit in Mourkain Temple
  • Bleed Em Out excluded from new DoT mechanic
  • Updated Broadhead Arrow tooltip to state that it stacks 3x
  • Garrolath the Poxbearer should work once again


Patch Notes 06/08/2020 (2020-08-06)

Hotfix #2:

  • Number of bags now scale with number of participants in City Siege.
  • Fixed an issue when calculating Amor/Resist mitigation for DoT damage when incoming or outgoing damage multipliers were applied in Combat Formulas.
  • IB: Fixed a bug causing an exception with Avenging the Debt when healing the Oath Friend.
  • WE: Buff from Mark of Morathi is now classified as a tactic and stacks with other buffs accordingly in Abilities.
  • Corrected the objective type of the capture glyphs objectives in Weekend Warfront. They should work as expected now.
  • Told Ya So: Any time you spend Grudge, each group member within 100ft will gain Action Points equivalent to Grudge spent.
  • Relentless Training: After a successful parry, there is a 20% chance your next ability will cost no Action Points (max once every 5 secs).
  • Avenging the Debt: Cost increased to 25 Grudge; cooldown set to 30 secs; upon spotting hated foe, remove all movement impairing effects and regain health (scales with ability level).
  • Precision bonus on RDPS invader sets now proc on every critical hit (max once every 3 secs).
  • Renown potions no longer share cooldown with other potions.
  • Crashing in Fortress grants reservation to get back in; Fortress status persists through reboots.
  • Warband members walking through captured Fortress no longer prevent City Siege queue.
  • Capture locations in Phoenix Gate no longer fall apart when clicking on them.
  • Absorb applied after Toughness but before Armor/Resist mitigation; Toughness mitigation applied after outgoing damage multipliers.
  • Empire Chapter 21 & 22 Quests corrected/reworked.
  • War Report cooldown persists through relogs/restarts & can be used in Fortress Prison.
  • Book of Binding given when setting new bind point if none owned already.


Patch Notes 30/07/2020 (2020-07-30)

  • Fixed an issue where the city siege was ending prematurely.

[Summarized]

  • Kills in City sieges now drop RvR medallions and loot instead of scenario emblems.
  • Public quest NPCs that are part of kill objectives can now only be damaged by players and not by other NPCs.
  • A large portion of code handling coordinates and distance calculations has been rewritten to be faster, easier to work with and also always work across zone borders.
  • Sentinel dungeon influence weapons can no longer be salvaged or sold.
  • Fixed issue which causes quests with 5 optional rewards not giving you the reward if you selected the 5th one.
  • Empire Chapter 20 and 21 quests have been corrected and reworked.
  • The quest window now displays correctly with 5 rewards.
  • The quest marker has been set to indicate where to recover the Medallion Shard.


Patch Notes 22/07/2020 (2020-07-22)

Days of Doom:

  • +50% XP and Renown in the Doomfist Crater scenario
  • Extra rewards from completing event tasks
  • Title: The Doomed awarded for completing all tasks

RvR:

  • Players now only respawn in keeps if they are safe
  • Keeps now rank up when resources are handed in, as long as doors are at 98% health or above

Misc:

  • /stuck command now teleports players to their realm's respawn point in scenarios and city sieges

Abilities:

  • Fixed broken tooltips on Sigmar's Vision & Warding Strike
  • Adjusted delay/timing/knockback of Whirling Pin (and Sticky Squigz for Squig Herder)
  • Lileath's Arrow: Reduced cast time from 2s to.5s, allowing more flexibility in rotation. Client update needed for Cast Bar to behave correctly.


Patch Notes 15/07/2020 (2020-07-15)

  • Improved customer satisfaction
  • Increased revenue
  • Reduced costs
  • Enhanced efficiency
  • Optimized operations
  • Streamlined processes


Patch Notes 08/07/2020 (2020-07-08)

  • +50% XP and Renown in Reikland Hills Scenario
  • Extra rewards from completing event tasks
  • Special appearance items for RR85+ players available at Very Special Dye Merchant for 50 gold
  • Empire* True Believers
  • High Elves* Tears of Isha
  • Greenskins* Shiny New 'Ead
  • Chaos* Raven's Sight

[List/Bullet Point Format]

  • Dark Elves: The Bloody Hand awarded by the God of Murder as a mark of respect.
  • Dwarfs: Never Be Without keep ale in your beard or locks to stay battle ready.
  • Dwarf Males: White Dwarfs Beard those who have seen enough to whiten their beard can teach about staying alive.
  • Slayers: Snorri Spikes brightly orange painted gromril spikes, said to be the same spikes that were driven into the skull of Snorri Nosebiter.
  • Choppas: Chompin Teefz da best teef! CHOMP!
  • Shadow Warrior: Added Movecast flag to several Skirmish abilities to better facilitate Steady Aim.
  • Ripose now has a 1s internal cooldown.
  • All GameObjects now display their health bar.
  • The Spirit of Aldhelm and Willbinder patrol in 'Broken Ground' PQ.
  • Empire Chapter 18 quests Rat Trap, Timeless Wisdom, Battle Reports and Easy Money are available and reworked.


Patch Notes 01/07/2020 (2020-07-01)

Weekend Warfront: Assault on Black Crag (12:00 Friday to 12:00 Monday Altdorf time)

  • +50% XP and Renown in the Black Crag Keep scenario
  • Extra rewards from completing event tasks

Abilities:

  • Cleave Limb (WL): Cooldown increased from 5s to 10s, duration reduced from 10s to 5s
  • Leg Tear (WL), Ensare (WL), Flames of Fate (Mara), Rock Clutch (IB): 30ft range, 5s duration & deal 900 damage at lvl 40.

Scenarios: Fix for getting SC pops while queued when in a warband. RvR: Supplies at Karak Palik should no longer spawn inside the anvil. Fortress: Fixed reservation when crashing inside forts. Quests/Empire Chapter 18: Unholy/Deaf Ears quest lines reworked; For the Empire!/Bait & Switch now reward armor/weapons; Quest markers corrected. Ticket 15730 fixed.



Quarter: 4

Patch Notes 25/12/2020 (2020-12-25)

Rewards:

  • Party Keg (21 day duration item with 5 minute renown and XP boost)
  • Keg Tap (60 day event slot item)
  • Exclusive new Cloak Appearance
  • Exclusive Title* Brew Hound (Order) or Broo Dawg (Destruction)
  • Battlebrew Backpack and Fireworks
  • Bottomless Stein and Trophy
  • Last Call Keg and Teleport item
  • Golden Stein (+25% renown, XP and influence boost for 6 hours)

Realm versus Realm:

  • Ranked solo now gives emblems and the same amount of weekly tokens during off season.
  • Locked flag status is now shown in objective tracker window.
  • Golden Stein buff is no longer removed when entering scenarios.

Combat and Careers:

  • Run Away (Goblin Tactic) now triggers at most once every 10s.
  • Resurrection buffs are properly cleared when declining offer.
  • Rune of Burning tooltip no longer updates with weapon DPS.
  • Run Away! won't fire if no active pet.
  • Squig Armor bug fixed on pet spawn or tactics swap.
  • Red Tipped Arrer damage component applied before absorbs removed instead of after, like tooltip says.
  • Kaboom! renamed Lemme Out! and shares CD with Squig Armor.
  • Squig Leap range reduced to 45 ft, damage on land, but cannot critically hit.
  • Da Waaagh Iz Strong retrigger interval changed from 1 to 3 seconds.
  • Divine Strike base damage decreased, primary stat multiplier decreased from 1.5 to 1.0, life tap percentage increased from 100% to 150%.
  • Echoing Roar can be purchased at 5 step in Hunter Tree.
  • Pounce can be purchased at 5 step in Guardian Tree and range reduced to 45 ft, damage on land but cannot critically hit.
  • Burn Armor effect changed* reduces armor of all enemies 40 ft in front of you.
  • Fixed an issue with the Greenskin Chapter 10 quest line, where the quest could not be completed if you had already completed it before.
  • Balance Changes: Wings of Heaven morale reduced to Level 1, Guard of Steel increased to Level 2, Swift Strikes now a core Path of Assault ability, Shadowstep reduced to 45ft, Whirling Rage back at 15 step in Assault Tree, Broadhead Arrow requires Scout or Skirmish stance, Treacherous Assault added 30ft pounce component and Consume Essence base damage decreased but life tap percentage increased.
  • General: Towers at Ruins of Greystone Keep and Kinschel's Stronghold BOs are illegal areas, Warlord Cloaks +4% AA speed changed to +10%, Battle Brew Backpacks Bind on Equip until Jan 6th.
  • Quests: Greenskin Chapter 9 Raising Da Banner & A Quick Bite available from Half-Submerged Egg in Barak Varr; Kopta Krusha & Orcy Vandalism corrected; Dueling Orcs corrected; Smash 'Em Humies Empire Halberdiers count toward quest; Groundin' Da Fliers kill Thardrik Pilots & Ground Crews; Into the Badlands show Brother Matthias' Head to Trug.
  • Bug Fixes: Issue with Greenskin Chapter 10 quest line fixed.


Patch Notes 16/12/2020 (2020-12-16)

Keg End Live Event:

  • [Party Keg] 21 day duration item that gives a 5 minute renown and XP boost for party
  • Keg Tap, 60 day event slot item
  • Exclusive new Cloak Appearance
  • Exclusive Title Brew Hound (Order), Broo Dawg (Destruction)
  • Battlebrew Backpack and Fireworks
  • [Bottomless Stein] Trophy
  • [Last Call Keg^O] Teleport item
  • Find and drink from the [Golden Stein] in RvR lakes for a 6 hour +25% renown, XP and influence boost.

Hotfix #2 Spoiler:

  • Fixed an issue with the Giant Cave in Keg End not resetting properly after a wipe
  • Fixed an issue with the Giant Cave entrance in Keg End not being visible to players
  • Split population to make matches more balanced and game mode more fun for all players.
  • Reset MMRs back to 1500 after switching from Season 1 to Preseason 2.
  • Added passive ability describing pet heal system.
  • Bug fixes for Land Mine, Squig Armor, Squig Frenzy, Head Butt, He's a Biggun', Shred, Throat Bite and Daemonic Infestation abilities.
  • NPC health now rounded up instead of down.
  • Quest changes for Greenskin Chapter 9* Cry Wolf and Bray for the Waaagh!.
  • Performance optimizations and bug fixes on server side.
  • Hotfixes #1 & #2 for city siege contribution, Masta Mixa resetting, Giant Cave resetting and entrance visibility issues.


Patch Notes 09/12/2020 (2020-12-09)

  • Thunder Valley Rampage weekend warfront with +50% XP and Renown and extra rewards for completing tasks
  • Fixed some issues with return flight path for flyers in Fortress Realm versus Realm, flags visible in scenarios, auto attack speed buffs/debuffs on pets, etc.
  • Balance changes to Quick Reloader, Magnetic Repair (new passive buff), Sharpened Arrows (no longer affects pet damage), Squigbeast (damage bonus lowered from 200% to 150%), Ere Squiggy (now a passive buff instead of a tactic) Da Smell dont bother me (can be obtained 3 steps into Path of Big Bouncin'), Exchange Vitality (new passive buff) and Calming Presence (now a passive buff instead of a tactic).
  • Trainer Eduardt has correct faction again.


Patch Notes 03/12/2020 (2020-12-03)

  • Assault on Black Crag weekend warfront with +50% XP and Renown
  • RvR lake state of realm switched to give an estimate of player numbers
  • Download latest version of ROR SOR addon
  • Contribution in forts tweaked
  • Bug fixes and balance changes to Squig abilities, Horned Squig, Gas Squig, Sneaky Git, Not So Fast, Tastes Like Stunties, Shootin Quicka, Scramblin Quick-Like and Finish Em Off

[18143] These NPCs should now correctly be attackable General:

  • Cost for renown respeccing has been removed.

Quests:

  • Quid the Ugly: Available from Salty Beard Barrel in Barak Varr.
  • Findin' Da Boyz: Stormhoof Gor Raiders count towards objective, collect Bones of Da Boyz for second step, rewards added.
  • Slayer Slayer: Slayer Rumguards count towards quest, collect Gold Stunty Choppa from Stunty Chest.

Items:

  • Armory tome unlocks and titles added for Beastlord, Onslaught, Victorious & Triumphant armor sets.
  • Vanquisher & Oppressor boots and gloves now bind on equip.
  • Tome unlocks added for Subjugator, Fortress and Doomsday weapons.
  • Triggers for tome unlocks added for Glory, Reverence, Tyranny & Anathema weapons.

Tickets:

  • [18119] NPC no longer in falling animation.
  • [18125] Norse Tents destroyable.
  • [18142] NPCs correctly attackable.
  • [18143] NPCs correctly attackable.


Patch Notes 27/11/2020 (2020-11-27)

  • This weekend's Road to Madness warfront will offer +50% XP and Renown in the Maw of Madness scenario, and extra rewards from completing event tasks.
  • Careers and Combat team has done extensive balance work to pet survivability, focusing on the Squig Herder.
  • Open World Campaign population numbers are disabled in State of Realm; only AAO and other warfront status will be shown.
  • Number of flyers in stage 3 increased from 4 to 6.
  • Hold the line will now only apply against attackers that are in front of the tank holding the line; each stack reduces incoming ranged damage by 5% up to a maximum of 15%.
  • Fixed an issue which would cause your turrent to not visually move when using Redeploy.
  • Bombardment Turret takes 25% less AoE damage; Flame Turret takes 50% less AoE damage.
  • Path of Quick Shootin changes: Shoot Thru Ya is now morale 3; Behind Ya! moved to Core Path; Don't Hit me! renamed Red Tipped Arrer & moved to Path, range lowered to 65 feet; Finish 'Em Off can be obtained 13 steps into Path; Shootin' Wif Da Wind changed effect; Da Waaagh Iz Strong changed effect; Splinterin' Arrer removed; Shootin' Quicka new tactic, increases Autoattack speed by 50%.
  • Stop Runnin icon changed to more appropriate one
  • Shrapnel Arrer moved to Core Path of Big Shootin abilities
  • Not so Fast! obtained 5 step into Path of Big Shootin, knock down target for 3 seconds, range increased to 100 feet, cannot be casted on the move
  • Explodin Arrer obtained 13 step into Path of Big Shootin, effect changed to PBAoE punt
  • Sharpened Arrers tactic obtained 3 steps into Path of Big Shootin, increases armor penetration of all ranged abilities by 25% with active pet
  • Squig Armor increases armor and no longer cost Action Points
  • Territorial Agression removed, All by Myself can be used in Squig Armor again and reduces leap cooldown
  • Sneaky Strikes removed
  • Sneaky Git tactic increases defenses while in Squig Armor
  • ´Ere, Squiggy tactic heals squig by 25% of heal casted on you within 30 ft
  • Big Claws icon changed to more appropriate one
  • Outta My Way! icon changed to more appropriate one
  • Squig Leap icon changed to more appropriate one
  • Really Bad gas! renamed Bad Gas!
  • Sneaky Stabbin renamed Sneaky Bouncin'
  • Big Bouncin' dust vfx displays on each bounce correctly
  • Squigs take 75% less AoE damage
  • Squig abilities display correct stats and infos in bufflines
  • Squig Frenzy increases squig damage by 25% and gives additional effects to squig pets abilities; cooldown and duration lowered
  Basic Squig: passive effect when dealt damage, 50% transferred to basic squig within 45 ft; Death From Above undefendable while frenzied; Squig Squeal increases hate generated while frenzied  Horned Squig: 10% Parry strikethrough bonus instead of armor; Head Butt reduces target armor instead of knocking them down; while frenzied hits an additional time

[18098] Fixed an issue where some players were unable to complete the quest "Bearer of da Shiny"

  • Renamed Client Versions to Stable and Experimental, with FPS increase change remaining in Experimental. Fixes from Experimental will be moved to Stable occasionally.
  • NPCs with quests no longer show quest icon inside them, and start locations of Dwarfs/Dark Elves changed to 2008 version.
  • GameObjects should no longer float in air, transition between interactable/uninteractable more easily.
  • Gunbad: Arathremia will no longer kill herself, reduced mobs/boss levels to match difficulty.
  • Completing PQ stage grants XP (amount depends on level/difficulty).
  • Greenskin Chapter 8: receive Shiny Stunty Basha upon accepting quest.
  • Training Constructs give burst damage score in 3s interval.
  • Lowered volume on summon mount horn sounds, added music clips for winning/losing forts/cities.
  • Cinematics recreated with original voiceovers for Dwarfs, Greenskins, High Elves & Dark Elves; Empire & Chaos use newer version due to starting area changes.
  • Disabled EA_ScreenFlashWindow by default (option to enable in settings).
  • Fixed issues with Cauldron triggering ToK unlock; Arathremia in Gunbad mid wing; Tower Guards level range in Chaos chapter 1; Bearer of da Shiny quest completion.


Patch Notes 18/11/2020 (2020-11-18)

  • +50% XP and Renown in the Black Fire Basin scenario
  • Extra rewards from completing event tasks
  • Fixed issue causing tactics to sometimes stop working when bolster is removed or added
  • When changing zone, pets are properly despawned and cooldown for the ability is reset
  • If you change region while in Incognito or Shadow Prowler it should now properly reset your hotbar
  • Field Repair & Strengthen Thrall cooldown reduced to 10 seconds
  • Dazzling Flash duration reduced from 10 to 5 seconds
  • We have restored the functionality to automatically transfer guilds if the leader hasn't logged in for 26 days
  • Fixed an issue preventing Obsidian Orb from killing Barakus Rageclaw Bloodletters
  • Fixed spawn position of Arathemia's adds
  • Smith Smash quest objective updated


Patch Notes 11/11/2020 (2020-11-11)

  • Battlemarsh is the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time, +50% XP and Renown in Mourkain Temple scenario, extra rewards for completing tasks and title "Marshreaper".
  • Fortresses' time left will tick down faster if certain conditions are met.
  • Crash in scenario can now load directly back into it on relog.
  • AFK players at spawn will be removed and given a quitter debuff.
  • Neutral flags will show a lock icon on map in certain scenarios.
  • Corruptive Power changed from Blessing to Enchantment.
  • Squig Armor cooldown reduced from 10s to 5s.
  • Shock Grenade removed and replaced by Field Repair : 3 seconds channeled heal on your turret, turret is immune to damage during repair
  • Quick Reloader effect changed from "All Path of the Rifleman abilities now cost 35% fewer action points." to "Snipe and Gun blast now build up one second faster"
  • Bandolier removed
  • Concussive Mine moved from core to Grenadier 11 points and renamed to Dazzling Flash; effect applies to Flashbang Grenade instead of Land Mine
  • Engineer Buffline will correctly display which turret they are controlling
  • Pet bufflines will correctly display gifted stats from Magus items
  • Magus buffline will correctly show which horror they are controlling
  • Greenskin Chapter 8 Shiny Bitz: collect stunty weapons in chests; Leavin' So Soon?: whole quest line available & reworked
  • [Tickets] 18049: guards back to encourage players to play objective; 14202, 14203: quest marker corrected; 18062: detaunts no longer halve first hit damage.


Patch Notes 05/11/2020 (2020-11-05)

  • Attackers can use four flyers to reach the upper floors of fortresses and threaten ranged DPS.
  • Daemonball Rally passing range increased from 50ft to 80ft and objective tracking on the map now works properly in six scenarios.
  • Fixed certain tactics to work on DoTs as well as direct damage.
  • Knight of the Blazing Sun: Runefang now buffs Weapon Skill and Toughness, Efficient Swings changed to dispel Detaunts when applied to you.
  • Chosen: Daemonclaw buffs Strength and Toughness, Corruptive Power curses attackers reducing their chance to critically hit by 25%.

without the help of a GM Pets:

  • Correct ability level will now show

Quests:

  • Greenskin Chapter 7: Chaaarge!, Fixin' Da Boyz, Anudda Way, Stealin' Dose Shinies, Da Betta Stuff & Good Stunties is Dead Stunties updated
  • Greenskin Chapter 8: Push Dem Back & Bar Hoppin' updated

Emotes:

  • Added new emote /ror
  • Fixed empire /yawn animation
  • Fixed /atease text in all languages

Tickets:

  • 17995 typos corrected
  • 14198, 14199, 14200, 14201 quest markers corrected
  • 916 ability to remove Blessings and Enchantments from self without GM help added


Patch Notes 30/10/2020 (2020-10-30)

  • Cool winds blow across the empty fields of Reikland, wiping away the memory of sun-bleached grains and summer days
  • The Daemon Moon shines its baleful light down upon the world
  • Earn rewards by slaying Daemons and enemies in the Daemon Moon Rising event until Monday 9th of November 12:00 Altdorf Time
  • Receive a +50% XP & Renown buff in the Daemonball Rally and Highpass Cemetary Scenarios
  • New Event Scenario: Daemonball Rally* capture the Daemon Cradle and take it to your realms nest
  • Open RvR PQ: Goreslake the Bloodthirster* both realms compete against each other and against the boss to be rewarded
  • Added /mourn emote
  • Added /worship emote

Training Constructs:

  • Similar stats to medium armor melee DPS player in Sovereign gear, with a 660 armor pot and Futile Strikes 3
  • Larger health pool
  • Solo kill one for time and damage per second message

Quests:

  • Greenskin Chapter 6: Headstrong, Dead Fings, Confirmed Kills, Shroomin', 'Ead 'Unta, Zlog Wants to Waaagh!, Rot 'Em, Death in the Fen, The Fallen
  • Greenskin Chapter 7: On Da Right Track

Items:

  • IB horned variant helm to Mercenary and Dominator helm pieces
  • Skaven Poison Globule expiring after 15 minutes
  • DoK Bloodlord Painblade set to Either Hand
  • Beastlord Taen correct appearance again
  • Assigned Swordmaster class to several High Elf shields
  • Assigned Shadow Warrior class to several High Elf swords with Ballistic stats

Emotes:

  • /mourn emote
  • /worship emote

. Hotfix

  • Added new emotes /strut and /atease, as well as /tome
  • Fixed kill counting in Children of the Mask & Masks of Corruption quests and lowered Goreslake PQ reset timer to 35 minutes
  • Made Daemonic Possession quest repeatable and added more Training Constructs in Altdorf
  • Swapped Daemon Cradle nest locations in Daemonball Rally, increased interact timer for handing in flag/beacon, moved guards in Highpass Cemetary, and improved VFX for Plague ability on Face of the Unborn
  • Added barriers instead of guards to Spawns in Battle for Praag and Blood of the Black Cairn
  • Improved rewards in blue & purple bags on Goreslake PQ, Hellfire mask ability damage, and healing of Training Constructs when they leave combat


Patch Notes 23/10/2020 (2020-10-23)

RvR:

  • Increased resources needed to rank up keeps to 1 star and 2 stars.
  • Decreased rewards for keep defense ticks.

Fortresses:

  • Correct names on map in Butcher's Pass.
  • Career trainers available for attackers and defenders.

Abilities:

  • All pets receive stats from owner's Renown training.
  • Engineer turrets get base stats from engineer (with no equipment).
  • White Lion: Pounce damage component removed.
  • Squig Herder: Big Claw cooldown changed to 10s; Indigestion AP cost updated to 45 AP; Squig Leap damage component removed.
  • Knight of the Blazing Sun: Mighty Soul tactic removed; Blazing Blade DoT changed to elemental damage; Heaven's Fury deals elemental damage.
  • Chosen: Discordant Winds tactic removed.

Quests: Greenskin Chapter 2 & 3 updates.

  • Capture Grim Wolf Cubs
  • Extract Lobaz's Dangly Wotnot from Tomb Raider Ludenhof
  • Collect Snotling Meat for Rokgar
  • Take medallion of Friedrich Krause
  • Take beards of stunties and bring proof that Nogaz is crazy
  • Collect Salamander Eggs for Guk
  • Fixed debuffs to have matching type in client and on server
  • Thunder Valley mechanic switched to same as Blood of the Black Cairn with addition of cannons and bombardments
  • Added 33 Tome Unlocks for Master Slaying
  • Added original voice acting to various NPCs
  • Fixed portals for Chapter 22 public quests such as Ebon Hold and Slayers Keep
  • Fireworks VFX working again
  • Added rewards to T1 Greenskin Epic Quest
  • Corrected quest markers, Gromril Crossing can be captured again, Gunbad Loot Bags missing Liniments, "Improve Flee" renown tactic not working


Patch Notes 14/10/2020 (2020-10-14)

  • Fixed KV keep crashing issue.
  • Invader and Royal shards can be exchanged for Vanquisher Medallions.
  • Sov loot removed from gold bag drops.
  • On Your Guard aura has correct internal cooldown.


Patch Notes 08/10/2020 (2020-10-07)

  • Improved allocation of objective score in Blood of the Black Cairn
  • All flags give points in Blood of the Black Cairn
  • Buttons at Ard Ta Feed work again
  • Health/AP/Morale updates sent to client throttled at max once every 250ms
  • Setting bragging rights works again


Patch Notes 02/10/2020 (2020-10-02)

  • Cannons removed from Battle for Praag
  • Guard damage no longer automatically undefendable
  • Pet damage reduction only applies to melee pets
  • Choppa: Git To Da Choppa range increased, defendable, interrupting no longer causes extra damage tick
  • Engineer: Snipe weapon DPS contribution corrected
  • Marauder: Draining Swipe tooltip duration corrected, Thunderous Blow cooldown 5s, wounds debuff at lvl 40 adjusted to 120 wounds
  • Shaman: Get'n Smarter Intelligence buff follows normal stacking rules
  • Witch Hunter: Incognito 30s duration removed, Protection from Heresy triggers when leaving stealth after using Sanctified Oil, Sever Blessing builds one Accusation, Sanctified Bullets tooltip matches healing value, new ability Purgatory at lvl 34

Witch Elf:

  • Shadow Prowler: reduced duration, still runs out of AP, Dreadful Terror no longer affects in stealth
  • Sever Blessing: builds one Blood Lust
  • Enveloping Shadows: triggers when leaving stealth after Elixir of Shadows
  • New Ability at lvl 34: "Shadow of Death"

White Lion:

  • Summon War Lion: stat contribution from wounds on items fixed to match tooltips

Items:

  • Blood Ward of the Subjugator now drops properly in RvR bags

Quests:

  • Talabec Dam can be turned in at Riccekac Warshard
  • Stunties is fer Stuffin' available after Lob it Good!
  • A Head Apart available after Stunties is fer Stuffin' with corrected rewards
  • Cannon Smasha available after Stunties is fer Stuffin'
  • Barge Stunties available after Stunties is fer Stuffin'

Tickets 17825 & 17823 fixed




2019

Quarter: 1

Patch Notes 30/03/2019 (2019-03-30)

  • Fixed an issue with the Bloodletter of Khorne not correctly giving the correct amount of wounds.

HOTFIX:

  • Mailboxes enabled
  • Objects returned to normal size
  • Tier 4 public quests now give additional Ruin currency when completing higher chapters
  • Every Rally Master is now working and giving influence rewards
  • Slightly lowered z axis cap for pounce like abilities
  • Come And Git It! and Even The Odds target cap increased to 9 enemies and radius increased to 30 feet
  • Endless Pandemonium will now correctly reapply Pdemonium 50% of time
  • Firewyrm Of Tzeentch workaround implemented for 16 seconds with 400 damage every 4 seconds and 800 damage when despawning, using active pet abilities during duration
  • Smoldering Embers will now correctly reapply Ignite, Boiling Blood, and Slow Boil 25% of the time when they end or are removed
  • Fixed issue with Bloodletter of Khorne not correctly giving correct amount of wounds

Invader Set:

  • 5% Melee Crit instead of AA damage boost as 5pc bonus
  • 7pc set tooltip corrected to mention the right tree

Fortress:

  • Win time for defenders lowered to 45 minutes (down from 1 hour)
  • Removed stage 2 artillery damage
  • Increased damage from each pass of stage 3 artillery to 400 (up from 300)

Tickets:

  • Restored original objectives and corrected quest markers
  • T3/T4 RvR influence rewards can now be picked up from rally masters in respective warcamps
  • Removed confusion by having only one rally master in each warcamp
  • Skarzag is now correctly spelled in all places.
  • All one handed Warhammers are now main hand only and the appearance is swappable.
  • You can now trade the Combat Hammer for the right Buckler.
  • The Lord of Barak Varr can now protect you from sneaky mDPS.
  • Several stuck locations have been blocked off.
  • You will now respawn in the correct locations in Barak Varr.
  • A post office has opened at chaos chapter 2.


Patch Notes 23/03/2019 (2019-03-23)

French Translation:

  • Arroswar fournit la traduction fran§aise.

Italian Translation:

  • Elk76 fournit la traduction italienne.
  • Fixed an issue which would cause players to zone 0 or be pushed to character select on switching reason.
  • First member to enter a dungeon will no longer be teleported to zone 0.
  • Entering a fortress through any other means than portals will now instantly teleport the player to its capital.
  • Added magical barriers to fend off back door on fells landing and the maw.
  • Fixed an issue which could cause a zone and following fort to break as a fort unlocked.
  • Fixed an issue which would prevent join as group radio button from being selected when in a group.
  • Guild logs should now come through correctly.
  • Updated all Chosen and Knights aura tooltips to match with how they work in game.
  • All guard effects are now halved in effect if not using a shield.
  • Ground targeted AOE now properly need LoS to fire off.
  • Swordmaster* Crashing Waves will now deal intended damage and vfx corrected.
  • Black Orc* Youz See Me Blok Dat will no longer trigger more than once every 3 seconds, Yer Nothin will display amount of morale drained in buffline.
  • Warrior Priest* Corrected issue causing Sigmars Vision buff to display Sigmars Grace name instead.
  • Sorceress* Grasping Darkness will correctly debuff target for 120 instead of 102.
  • Blackguard* Enraged Beating will correctly restore 10 Hates when it critical hits target, Murderous Wrath will correctly ignore 25% of target armor, Squig Herder* All By Myself will now correctly increase damage by 25% when no pets present.
 *  Imperial Griffon & Enslaved Manticore now require rank 16, healers have 5% Heal Crit instead of Range as 5pc bonus, additional adjustments made partially on feedback, reworked 6pc bonus for healers & 7pc bonus for Mara, White Lion, Rune Priest, Zealot, DoK, Warrior Priest, Black Orc, Swordmaster, Ironbreaker and Blackguard.  French translation provided by Arroswar & Italian translation provided by Elk76.

Ruin Set:

  • Match Doomsday weapons with Subjugator procs
  • Remove sell price, assign item level and adjust DPS values for Doomsday, Subjugator and Smuggler items

NPCs:

  • Update several mobs in Altdorf with odd movement paths

Quests:

  • No auto complete when walking away from quest master
  • Reworked steps of Those Who Serve, Daemon's Gate, Shades, Seeing Green, Wyrmbreaker, Toasting Giants, Unmasking the Enemy, For Amusement's Sake, Hated Kin, Dark Ambition, The Torment of Caledor, Inspiring Confidence, Securing a Future, Heralds of Defeat and Boars is da Best quests
  • Another Boom Keg: Loot Azure-rocks
  • Into the Depths: Quest reworked and corrected
  • Revelation: Quest reworked and corrected
  • The Powers that Be: Quest reworked and corrected
  • The Sport of Princes: Quest reworked and corrected
  • Gobbos in da Trees: Loot Squig Callers
  • Lob it Good!: Climb mountains to reach stunties
  • Stunties an' their Beards: Quest reworked and corrected
  • Show Dem Wot's Wot: Collect proofs of kills
  • Skulls and Sorcery: Quest reworked and corrected
  • Various other quests have been fixed, reworked, or corrected.


Patch Notes 09/03/2019 (2019-03-09)

Summary of Event:

  • Interacting with objects with a "cast" timer while stealthed will no longer work and give you an error message.
  • Disconnecting should now remove a player from all SCs, so it should not carry over to another character on a relog.
  • Queueing for an SC while in a fortress is no longer possible.
  • Fortress portals will now check if the player is in combat BEFORE any reservation is removed and used.
  • Joining a fortress will remove you from all Scenarios queues.
  • Fixed an issue that caused players that used a reservation to not get added to the fortress and as such did not get any rewards from participating in the fortress.
  • When the population cap has been reached you will now properly be placed into a queue.
  • Fortress lords should not longer kill their allies.
  • Fort lords now kill the invaders in range should the defenders win.
  • Send a message on cage lever interact if player is caged that they are not in range of the lever to clear any confusion.
  • Increased XP reward from Forts.
  • Increased RR reward from Forts.
  • Fixed the visual error on the scoreboard on fortress.
  • Fixed an issue where the normal application of limiters on fort would cause a reservation to not be applied.
  • Fixed so that once fort ends if caged you will be teleported out from the fort to your capital 10 seconds after end.
  • Pets will now refuse to attack players in cages.
  • Pouncing on a player in a cage should not be possible anymore.
  • Upped the damage on stage 3 artillery to 300 (up from 200).

for 10 seconds. Healers: Rejuvenation* Increases the healing done by your Path Of Rejuvenation abilities by 10%.

  • Added more LOS checks on pulls.
  • Bleed Em Out will deal the intended damage and it's bufffline will be correctly applied on the targets UI.
  • Edited Martyr's Blessing tooltip to mention the right RF requirement.
  • Smite and Essence Lash are now cone AoE instead of line AoE and their radius has been adjusted.
  • Instability will now correctly KD the targets.
  • Sticky Bomb won't display "Your current level is too low to use this ability" anymore and Bugman´s best CD increased to 15 seconds.
  • Fury of Da Green will now show the heal value on the tooltip.
  • Warp Reality base damage now matches Law of Conductivity's, Warp Reality's and Life Leaka's.
  • Fixed an issue causing player to have permanent AP and outgoing Heal Debuff in Bilerot Burrow.
  • Invader sets for healers have been tweaked, removed Strength/Weaponskill from Dok/WP, removed Intelligence from RP/Z & AM/Sham sets, Beastlord set for Dok/WP tuned for Grace/Sacrifice, corrected a typo in invader 6pc Bonus & added all 7pc Bonus to invader set with mini 5th tactic.
  • Reclaiming A Birthright: Whole quest line is now available and reworked
  • A Happy Accident: Available from Dead Body in Ellyrion
  • A Stain Removed: Available from Preserved Skeleton in The Shadowlands
  • Bone of Contention: Use Blackened Stone inside Arkaneth camp
  • Pile it Up!: Quest now works as it should
  • Undeserved Blessings: Use vials only where mentioned in quests
  • Means of Betrayal: Use Restored Rubric only in center of chaos camp
  • Poor Gustav!: Save and retrieve Baby Gustav
  • The Devil Inside: Quest has been reworked
  • Shaman/Archmage/WE/WH/Choppa/Slayer/White Lion/Maraudeur/Engineer/Magus/Rune Priest/Zealot/Sorceress/Bright Wizard: All have a chance to increase critical heal rate and damage for 5 seconds.


Patch Notes 02/03/2019 (2019-03-02)

  • Mercanti invasori arrivati nella citt capitale;
  • Missioni œCattura X Keep e œSchiacciare i Reavers corrette;
  • Non ¨ pi¹ possibile ottenere dietro le mura;
  • Crash in fortezza riserva posto per 5 minuti;
  • Missione uccidere T4 funziona nelle aree della fortezza;
  • Aggiornamento bandiere fortessa inviato a tutti nell'area;
 *  Quando prenotazione scade informer giocatore;    *  Limite attaccanti 120, difensori 80%;    *  Slot prenotazione 48 (attacchi/difesa); *  Signore fortessa HP base aumentato, non pu² essere tirato fuori stanza ;
  • Artiglieria debole continuer se glie attacchi son stat buoni ;
  • Timer interazione 3 secondei per le leve della fortessa ;
  • Reservation spots riempito da contributio zone precedentei ;
  • Signore fortessa non ripristina vita ma riceve guarigione 10% ;
  • Valuta data solo dentro la verrafortessa ; * Abilit saltare con controllo asse Z rafforzato.


Patch Notes 23/02/2019 (2019-02-23)

from the original character. Abilities:

  • Corrected Flight Time durations
  • Winds of Insanity now checks for LOS
  • Farty Squig and Taste Like Chicken work properly
  • Fixed Goop Shooting and Spore Cloud Visual Effect
  • Turrets can no longer be placed in walls
  • Fixed Self-Destruct, High Explosive Grenade, Steam Vents, Machine Gun, Phosphorous Shells Explosion Visual Effects
  • Deamons can no longer be placed in walls
  • Fixed Demonic Consumption and Instability Visual Effects
  • Fixed Shred Visual Effect

Items:

  • Added Invader 6pc Bonus
  • Adjusted T4 RvR and Scenario prices

Quests:

  • Repeatable quests show with blue icon
  • Essence of Death reworked/corrected
  • Stirring the Pot reviewed
  • A Lords' Game reworked/corrected
  • Halls of Aenarion loot Essence of Aenarion Eidolon
  • Double Edged objectives corrected
  • Bone of Contention second part corrected
  • Pages of Power loot Ritual Parchments


Patch Notes 16/02/2019 (2019-02-16)

HOTFIX #7:

  • Fixed something that could break fortresses (related to people being in the zone before fort starts).
  • Removed bag and token generation from forts for now as we observe.
  • Another attempt at stopping fort lord from going downstairs.
  • Fixed the missing portals to the maw.
  • Fixed an issue where a fortress would bug out if defenders defended it and attackers pushed back to the fort.
  • Stage 2 fortress will show BOs on map.
  • Reservations for fortress is now in! Once the previous zone locks the top 24 contributors from each side will have reserved spots for fortress for 5 minutes (those players will get notified).
  • Fixed an issue where fortress walls would not spawn/despawn properly, and its now done once a fort starts / close instead of what we did previously.
  • Fortress portals are now slightly elevated to be more visible.
  • Pounce like abilities should not be usable anymore while caged up in a fortress.
  • Getting pulled out of a cage in a fortress should no longer be possible.

HOTFIX #6:

  • Fort lords should no longer go downstairs, last attempt was borked.
  • Fixed the portal to Reikwald.
  • Teleporting players out of the Fortress zone once the fort starts as to not have people trying to cheese it by staying there for hours on end.

HOTFIX #5:

  • Increased the cap on resource box gain slightly.
  • Fixed issues where war report had a 49k day wait.
  • Fix underflow on repeatable quests.
  • Fort lords now has the same "die X" message as keep lords.
  • Changed a variable to fort lords damage output.

HOTFIX #4:

  • Fort lords now have proper messages when doing abilities and not the debug messages.
  • It should no longer be possible to fight the fort lord below his room.
  • Added clearer messages to players whats happening in fortresses.
HOTFIX #3:
  • Players should no longer receive or deal damage when they're captured in the Fort zones
  • Fixed a nullref that prevented the Fort from completing properly.
  • Ram spawning now requires a 2-star keep
 *  Battlefield Crates have been capped, this was causing Keeps to rank up very quickly, we will continue to monitor gains and adjust as needed                    *  WAR Report will no longer be available for Fort zones, this was causing population limiter for zone to be ignored and was not intentional

[HOTFIX]

  • Prevent people in cages from attacking or being attacked.
  • Stop people in cages from releasing themselves.
  • Improve number of bags from fortresses.
  • Remove rams after they have been used.
  • Remove portals used to bypass fortress limitations.

's armies. With the coming of his armies, the Dark Elves quickly set about fortifying this landing, building walls and towers around the charred remains of their ships. Now, with a commanding view of the sea and a formidable wall, Fell Landing is a bastion of strength and terror for all who would challenge Malekith's might. Stonewatch* Dwarf Fortress:

  • Walls merge with stone of mountain
  • Foundations go as deep as roots of world
  • Batteries of cannons already aimed and ready to fire
  • Assaulting fortress is like assaulting side of mountain

Butchers Pass* Greenskin Fortress:

  • Sprawling settlement as large as any castle town
  • Originally occupied remains of Dwarf keep
  • Three keeps built atop one another
  • Home of Grumtusk Da Ravager and fighting pit
  • Fortifications should prove impenetrable to attackers

Shining Way* High Elf Fortress:

  • Once center for study and peace atop hill overlooking Straights of Lothern
  • Converted into stronghold to protect capital Lothern from Malekith's armies
  • Defended by legions of mages and soldiers
  • Commanding view of Eataine for leagues

Fell Landing* Dark Elf Fortress:

  • Ground cracked and burned when Malekith's Fist landed
  • Quickly fortified landing with walls and towers around charred ships


             *  Commanding view of sea and formidable wall
  • Materials to construct a huge fortress gathered from the Black Ark
  • Dark ores and blood-forged steels, ensorcelled irons and crystals of concentrated Aethyr used to create a foundation
  • Fortress now fills the entire valley, sealing off Caledor's western coast
  • Risk of death for High Elf to even tread near the despoiled land
  • Maximum of 96 players allowed to attack (4 full Warbands)
  • Must be Rank 40 and Renown Rank 40 to enter
  • 15 minute staging period before assault begins
  • 5 flags located in areas surrounding the Fortress
  • Lord battle to finally defeat enemies fortress
  • If defenders prevail within 1 hour, attacking realm will lose

[Professions]

  • If you talk to a profession trainer now when you have a profession of that type it will now instead show you a dialogbox asking if you want to unlearn your current profession to make room for the new one.
  • Exiled players will now find themselves chilled to the bone and unable to equip items, even if they are in their inventory.

List:

  • Attempting to form an alliance will now properly show a dialog window for the receiver with a confirmation if they want to form the alliance or not.
  • When keep ranks up doors should now also be healed up to the new value (as of ranking doors of last week).
  • Siege weapons should no longer be able to take any healing.
  • Bile Lord and Grey Seer QuolTik will correctly cast their Taint Puddle.
  • Glomp Squig Armor form has recovered all his abilities.
  • Adjusted Sarloth Extra damage and Yozig the Blooded damage.
  • Overlord and Imperator sets have been retired and can no longer be acquired. Existing items will remain in your inventory. These vendors will have new rewards to choose from.
  • Lost Temple of Isha has been returned to the normal queue, Caledor Woods is now part of the 6v6 queue, Battle for Praag, Gromril Crossing, and Reikland Hills are no longer available in T1, Logrin's Forge rewards have been tuned down a bit.
  • Scenarios will now pop every 5 minutes and attempt to backfill every 30s from players queued outside of this 5m interval; pure healers and pure tanks will have the fastest pops while anyone attempting to queue as DPS may take longer due to more players in queue sharing their role with other classes.
  • If talking to a profession trainer when having a profession of that type it will show dialogbox asking if want to unlearn current profession for new one; exiled players cannot equip items even if in inventory.


Patch Notes 09/02/2019 (2019-02-09)

  • Lifebloom* Fixed an issue where cleansing a debuff made the debuff linger slightly longer then chained effects warranted.

Bulleted

  • Path of Asuryan:
  • Fury of Asuryan* Increased range to 100ft.
  • Increased Conductivity* Tactic Removed.
  • Khaine's Touch* New Tactic reduces duration and tick interval of Searing Touch by 50%, but reduces healing effectiveness by 20% and increases cooldown by 50%.
  • Core:
  • Desperation* Tactic augmented so Magical Infusion will make its target 25% more receptive to incoming heals in addition to its other effects.
  • Path of Mork:
  • Shrug It Off* Will activate when buff holder health falls below 25% health instead of 20%, reliably activating when the buff holder goes below 25% life.
  • Path of Gork:
  • Big Waaagh!* Increased range to 100ft.
  • Gork's Barbs* Proc is now single target effecting only the person healing the target under the effect.
  • Hurts, don't it Tactic Removed
  • Touch of Gork New Tactic reduces duration and tick interval of Bunch o' Waaagh by 50%, but reduces healing effectiveness by 20% and increases cooldown by 50%.
  • Core:
Ain't Done Yet!  Tactic augmented so Shrug It Off will make its target 25% more receptive to incoming heals in addition to its other effects.
  • Minimum distances for Terrible Embrace and Fetch set to 20 feet.
  • Fabulous Glows and Deadly Stinklines VFX readded to mechanic auras.
  • Ability cones aligned with client settings.
  • Various quest lines corrected and reworked.
  • Two original dyes added to the cities' very special dye merchants.


Patch Notes 02/02/2019 (2019-02-02)

  • Phoenix's Wing restored to 9 points Path of Khaine with corrected Arc from 120 to 220 degrees.
  • Vauls Tempering cast time removed.
  • Crashing Wave moved to 9 points Path of Hoeth.
  • Barrage removed snare component, Opportunistic Strike and Brutal Assault only work in Assault Stance.
  • Guerrilla Training moved to 3 points Path of the Scout, Enchanted Arrows restored and No Quarter changed and moved to 11 points Path of the Scout.
  • Scorching Touch tactic removed, Increased Conductivity restored to 11 points Path of Asuryan.
  • Spellbreaker cooldown set to 10s, Deathblow cooldown set to 10s.
  • Hurts, don't it tactic no longer compresses and accelerates the channel of Bunch o' Waaagh.
  • No More Helpin' damage increased for Spellbreaker capacity, Weaklin' Killa cooldown set to 10s.
  • I Feelz Yer Pain tactic moved to core at lvl 23, Poison Arrer fixed VFX.
  • Clever Shootin' tactic moved to 3 points Path of Big Shootin'.

anymore.

  • Extra Toxic Coating* New Tactic at 7 points Path of Big Shootin'* Explodin' Arrer and Poison Arrer will now bypass all of your victim's resistances.
  • Aimin' Quickly* Tactic changed and moved to 11 points Path of Big Shootin'* Plink and Poison Arrer now builds up 1 second faster.
  • You Wot!?!!* Ability has its target requirement removed, will now be an instant click ability.
  • Not in Da Face* Moved to 9 points Path of Da' Toughest.
  • Down Ya Go* Moved to 9 points Path of Da' Boss.
  • Rock 'Ard* Target requirement removed.
  • Feeding on Pain* Tactic moved to core, available at level 23.
  • Rebounding Hatred* Ability Removed.
  • Blast of Hatred* Returned to 15 points Path of Malice.
  • Anger Drives Me* Tactic moved to 7 points Path of Loathing
  • Wave of Scorn* Ability moved to 9 points Path of Loathing
  • Shielded by Hate* New Tactic, available at 11 points Path of Loathing
  • Force of Fury* Ability moved to 13 points Path of Loathing
  • Throat Bite* Damage component removed from Hotfix ability.

Pet Abilities have been changed to scale off the PLAYERS stats not the pet stats for damage calculation purposes.

  • Fixed Barakus Blood Pool VFX
  • Fixed an issue with Barakus item mechanics
  • Fixed Sarloth The Bloodtouched dps
  • Fixed a bug on Korthuk The Raging kegs
  • Added Dyes to the very special dyes merchant for 5 Gold
  • Removed Keg Event GO's from the RvR lakes
  • Reworked 'The Ebon Flame' Epic Quest
  • Players will now receive item Orb of Souls at the start of this step
  • Added 'The WAR Report' window, which opens automatically when a player enters the game and allows them to teleport directly to the action once every 20 minutes


Patch Notes 27/01/2019 (2019-01-27)

  • Golden stein now fully disabled and buff effects resent to player after zone switch.
  • Issue with keep deranking after supplies turned in attempted to solve.
  • Block on joining SCs when dead/in combat removed as it was impacting legitimate players unfairly.
  • Ability damage calculation rewritten and tooltips' damage should match server damage.
  • Mistress of the Marsh & Magical Infusion moved back into Path of Isha, Sticky Feetz moved back to Path of Mork, Geddof!, Scuse Me! & Yer A Weaklin' restored to core; Cleansing Flare, Storm of Chronos & Shrug it off restored/moved to 5 points paths.
  • Sarloth aggro issue fixed; Barakus Blood Pools VFX issue fixed; Reduced Damage and radius from Whirlwind Aoe ability; Blood Claw & Empty Heart cleanse Barrakus Buff; Fixed adds spawn timer & permanent enrage at 400% after 9 minutes.
  • Seraphine's back room closed, treasures in safe place; Reduced Sister Eudocia HP Pool & Necromancer Macidious no longer spawns Spirits once Deathbringer at 20%.
  • Invader sets finalized and obtainable soon„* ~20 basic cloak appearances activated across all tiers; Automatically presented with next stage of quest chain on completion ; Quests markers set for 13218* 13225 ; Quest objectives adjusted/corrected for multiple quests including An Evil Crop, Awakening the Forest, The Ritual of Murder etc.; Rewards set for Faithful quests


Patch Notes 19/01/2019 (2019-01-19)

.

  • COD mail now returns to sender instead of deleting
  • Bolster removal now informs player of their own buffs being removed
  • Respawning in areas not fit for players will teleport them to their capital
  • Pets immune to AOE healing
  • Standard assignment now works for sub 40 guilds
  • Rescue Standard only if owner is nearby and alive
  • .standard playername command temporarily returned
  • Server side force check for joining SCs to prevent scripts bypassing clientside check
  • Fervor and Envenomed Blade restored to live dot damage values
  • Wracking Pains changed to Corporeal damage type
  • Belt and Back set items have missing stats restored
  • Forest Foe and Inspiring Confidence quests corrected

Quests:

  • Eaten Away: Whole quest line is now available and reworked
  • Allure of Rage: Second part of the quest line is now available
  • The Scrying Game: Whole quest line is now available and corrected
  • Heart Attack: Whole quest line has been corrected and reworked
  • Securing a Future: Added one objective to the first part, and the last part is now available
  • Heralds of Defeat: Whole quest line is now available and reworked
  • Breaking the Flame: Whole quest line is now available and corrected
  • Carrying the Flame: Whole quest line is now available and corrected
  • What Lies Within: Whole quest line is now available and corrected
  • Bringer of Darkness: Whole quest line is now available and corrected
  • Shadow Hunting: Whole quest line is now available and corrected
  • The Price of Survival: Last part of the quest line is now available


Patch Notes 12/01/2019 (2019-01-12)

General:

  • Searching for a career in the social window now works.
  • Keg End Live event has now ended, rewards can still be claimed.

Guilds:

  • Standards can be set using the guild GUI.
  • Guild logs older than 1 year will be removed automatically.
  • Optimised guild data sending and fixed an exploit.

Standards:

  • Can no longer mount when holding flag.
  • Standards should no longer be hit with AOE attacks from monsters.
  • Enhanced Glory should now work properly.

RvR:

  • Disables should prevent posterns use.
  • All keeps are T4 for rewards calculation.
  • Player kills are worth x2 experience & x1.5 renown gain, AAO recalculated dynamically & bolster removed 9 seconds after leaving RvR zone.
  • Fixed bag roll issue to prevent griefing.
  Items: Vanquisher and Oppressor gear sets reworked to follow traditional set guidelines.
  • Squig Herder: All By Meself Tactic no longer reduces CD on Squig Leap, Territorial Aggression Tactic increases armor and increases melee damage by 25%, cannot have pet out with this tactic.
  • Witch Elf: On Your Knees reduces enemy morale by 300, Witchbrew affected by Frenzied Mayhem, Septic Blade restores original 25% crit reduction effect, Elixir of the Cauldron no longer mitigates undefendable direct damage magic damage, Elixir of Blades removed and replaced with Elixir of Shadows.
  • Witch Hunter: Dragon Gun reduces enemy morale by 300, Shroud of Magnus no longer mitigates undefendable direct damage magic damage, Van Horstmann's Speculum removed and replaced with Sanctified Oil.
  • Choppa: Reckless Blow returned to Path of Da' Hitta with negative effect removed.
  • Slayer: Precarious Assault returned to Path of The Giantslayer with negative effect removed.
  • Morale Abilities: All back on 60s cooldowns with Roiling Winds, Squig Goo, Flying Axe, Flames of Fate and Ensnare having original damage functions/ranges as per live.
  • Shadow Warrior: Outrider Patrol Morale 2 removed and Ambush new Morale 2 which deals 900 over 9 seconds to all enemies within 30ft and snares targets by 60%.

Engineer:

  • Fixed issue with engineer pulls.
  • Mortar Round* Deals 300 damage to target and everyone within 20 feet every second for 4 seconds.

Sorcerer:

  • Shatter* Deals 1200 damage to all enemies within 30 feet.

White Lion:

  • Cleaver* Inflicts 1200 damage to all targets 40 feet in front of you.

Witch Hunter/Witch Elf:

  • Bloody Inspiration/Witchfinders Judgement* Doubles morale gain for 15 seconds.

Morale Abilities:

  • Raze is now a level 3 morale.
  • Distracting Bellow is now a level 2 morale.

Quests:

  • A Weapon of Doom, The Torment of Caledor, Killing Frenzy, Dark Blessings, Mourning Beauty and The Orb and the Tome quest lines have been corrected and reworked.
  Tickets:
  • 12997 to 13044, 12957, 13078 have been set/corrected/adjusted/restored.


Patch Notes 05/01/2019 (2019-01-05)

Happy New Year 2019!

  • The RoR team wishes everyone a happy new year for 2019
  • Most of the things announced in the February 2018 Developer Diary have been completed, with the exception of Fortresses
  • Testing is an important concept in the RoR project and everything experienced should be considered as such
  • Progression is still set aside, but this is due to lack of time and other issues
  • Consider all the progress made over the last few years and enjoy!
  • Expectations for RoR are high
  • Passion is a key word in this community
  • People are dedicated to making the game the best it can be
  • 2019 is full of potential for RoR
  • X2 WEEKEND to start the year off
  • Guild Standards make a return to battlefronts
  • Standard Bearers can deploy their Standard and share guild tactics bonuses to players in range
  • Friendly players can recover standard, enemy players can capture it
  • Fixed an issue where players could move items from the guild vault to the crafting bag.
  • Hides SCs from the SC list when the group does not meet requirements.
  • Auras should only show strongest one unless caster.
  • Stealth abilities cooldowns returned to 30s CD and convoluted cooldown reduction removed.
  • Hastened Expurgation and Shadow Runner removed.
  • Slice and Razor Strike returned to single target and Broad Severing and Sweeping Razor effecting an additional 2 enemies with 10% damage reduction.
  • AOE function on Trial By Pain and Ruthless Assault removed.
  • The following abilities can now be used while stealthed: Blessed Bullets of Confession, Blessed Bullets of Cleansing, Blessed Bullets of Purity, Sigil of Sigmar, Feinted Positioning, Seal of Destruction, Shroud of Magnus, Van Horstmans Speculum, Kiss of Death, Kiss of Agony, Kiss of Betrayal, Fleet Footed, Feinted Positioning, Elixir of Insane Power, Elixir of Blades and Elixir of the Cauldron.
  • Sacrificial Stab positional requirement removed and Frenzied Mayhem reworked to increase finisher damage by 5% per point used on them.
  • Mark of Morathi* New tactic increases Autoattack speed by 50% upon use of a finisher ability for 10 seconds.
  • The General's Plan: Quest line has been corrected and reworked
  • Broad Severing* Tactic moved to core, attainable upon hitting level 17
  • Bleeding Edge* New tactic* Upon the use of a finisher you increase your Armor Penetration by 50% for 3 seconds. Placed at 11 points Path of Carnage.
  • Hurried Restore and Dat Makes me Dizzy will now self stun the player regardless of whether they have immunities already and will not grant any immunities in any case.* Bug fix.
  • Flames of Rhuin, Flameshield, Daemonic Chill and Frozen Touch have had their cooldown removed.
  • Crack Shot and Perils of the Warp (specable disarms) have had their cast times reduced to 1 second (from 2 seconds) but their damage has also been cut in half.
  • Lion, Turret, Squigs and Demons will now spawn to the side/front of you instead of on top of you.
  • The next quest in a quest chain will be automatically offered to you on completion of the previous stage.
  • A Norse Bargain, A Little Compensation and The General's Plan quest lines have been corrected and reworked.



Quarter: 2

Patch notes 29/06/2019 (2019-06-29)

  • Squig Armor will now correctly reduce all damage

Italian, German and French Translations:

  • Italian translation by elk76
  • German translation by Gangan
  • French translation by Machwar

Magus:

  • Invader 7 PC bonus will correctly have a chance to trigger on every crit

Engineer:

  • Invader 7 PC bonus will correctly have a chance to trigger on every crit

Rune Priest:

  • Ancestor's Echo will now place an absorb bubble VFX on the target.

Interface:

  • Confirmation window when reporting players in chat.

Quests:

  • Locations and markers corrected and reworked.
  • Completion texts added to High Elf Chapter 4 quests.
  • Tagged as Tome Quests.


Patch notes 22/06/2019 (2019-06-21)

  • Rewrote the entire way we handle unlocking zones on the server in preparation for upcoming content releases.
  • Skull Lord will once again punt players to the correct distance and Lord Slaurith aura will correctly increase your damage.
  • Several DE quest related NPCs brought to life with an ancient spell.
  • Removed armor platings from Rock Lobbas of Bar Dawazbak and Marsh Conquest.
  • Fixed an issue causing Tired already and No More Helpin to deal less damage in furious than berserk for Choppa class.
  • All Bloodlord weapons have now uniformized buff and chest pieces fixed granting wrong set bonuses.
  • Shield given correct stats.
  • Sea Guard Memorial, High Elf Chapter 2 & 3 quests corrected/reworked, Tools of War restored original objectives, Lessons Learned & Trail of Darkness reworked, Dirty Rotten Crawlas reworked and several ticket issues resolved (#5202, #13907* #13919, #14134* #14425).


Patch notes 15/06/2019 (2019-06-15)

HOTFIX 16/06/2019

  • Backend work to look at why rams are misbehaving.
  • Fixed an issue with the extra tokens.
  • Lesser ward, greater ward and superior ward now shows in the UI when collecting the full sets.
  • Allocated more resources to the game server. This should reduce some lag when we are at peak times.
  • IronBreaker: Furious Reprisal will now correctly increase target CD once KD ends and not during the KD.
  • Fixed an issue preventing some sentinel weapons from being equiped; Uniformized Bloodlord Weapons buff.
  • Fortresses now have a contribution system; Winning a fortress now awards 2 more tokens.
  • Alan Cartwright travels through lands of dwarves and humans; Burli Durinsson starts expedition through various valleys and mountains.
  • Axerust Peak: Crazed Axerust Shamans are now champions during second stage of PQ; Ritual of Corruption PQ reviewed & reworked quests (Spoils of War, Fungal Investigation, Under a Rock, Cold Comfort, Black Powder Blues & The Price of Pride).

Supply boxes that spawn from BO's spawn closer to flag. Tickets corrected* 14386, 13869, 7923, 13872 etc..


Patch Notes 10/06/2019 (2019-06-10)

Gates of Ekrund PUG SC:

  • Grublug Onetoof is walking through some rocky mountains.
  • Minimum level required to take some T1 RvR quests corrected.
  • Sacellum Dungeons: All quest markers set and corrected.
  • Set order in High Elf starting area quests.
  • Receive Healing Salve to heal High Elves in A Difficult Choice quest.
  • A Shocking Discovery quest line now available from Dark Elf Looter in The Blighted Isle.
  • All (except one) on completion texts added to High Elf Chapter 1 quests.
  • Daemon Fings, Eye of da Bear, In da Sky, Da Perfect Bone, Ultimate Mushroom and Gnobble-Hide quests reviewed/reworked.
  • Safe keep timer increased from 5 minutes to 10 minutes.
  • Keep lords deal more damage with inner door up.
  • Dealing damage to keep lord resets safe keep timer properly.
  • Keep doors degrade each time they have to be repaired from nothing, base health lowered by stacking 25% down to 25%.

correctly

  • You can now click on the Dead Skaven to trigger the unlock
  • NPCs are now correctly attackable and their names will be displayed above their heads
  • Archmages can now choose the Bloodlord Highmantle as a reward of the quest
  • Wrong quest objectives have been removed and NPCs will no longer be attacked by their friends
  • Spider will move to player and defend herself when she is attacked from range
  • Quests given by Vilkynn and Guzzle have the correct minimum level requirement
  • Gameobjects that need to be destroyed for quest lines are attackable again
  • NPCs are now targetable
  • Killing Drahamesh will trigger the ToK Bestiary unlock 'For the Greater Good'
  • Quest markers have been corrected and original objectives restored
  • The travel quest is set correctly


Patch Notes 01/06/2019 (2019-06-01)

  • Fixed a bug with the "Familiar" pet, it should now correctly follow you around.

[Quests]

  • The quest "The Queen Mother's Blade" is now available from the Debris Pile inside the Hall of Kings in Eataine.
  • The quest "Hunted Dreams" is now available.
  • The quest "The Last Unicorn" has been reviewed and adjusted.
  • The quest "Nowhere to Run" is now available at the Dark Elf Chapter 22 and has been reworked.

Hotfix 03.06.2019 & 05.06.2019:

  • People with more than 4000 influence for Bastion Stairs were reduced to 4000 influence to prevent abuse of a bug in lockouts
  • Bastion Stair bosses adjusted and fixed, walls between mini bosses will spawn correctly
  • City dungeons weapon will show ward requirement correctly
  • Gunbad PQ mob count reduced by 10 each PQ
  • Splatsog da Green roaming filthy human lands
  • Dragons in Cinderfall have pathing adjusted so axe can be thrown to aggro them
  • Familiar pet will follow correctly
  • Vindication quest markers adjusted
  • Quest œThe Queen Mothers Blade available from Debris Pile in Eataine
*  Quest œHunted Dreams and œNowhere to Run available and reworked *  Quest œThe Last Unicorn reviewed and adjusted

[Items]

  • Scroll to Bastion Stair now works properly
  • Zealot Bloodlord Shoulders will now display their model.
  • Rune Priest Bloodlord Helm and Shoulders will now display their model.
  • Quests: Assault on Shimmersward, The Ties that Bind, Setting a Good Example, Sign of the Times, Wolfbane, Spidersilk, Testing the Waters, Black Paws, Spotting Trolls, In da Dirt, A Bear of a Time, Beastly Burden, Daemonic Possessions, Home Invasion, Who's Thy Sire?, Who's Thy Father?, Test of Loyalty
  • Dungeons: Bastion Stair released with no ward requirement; Gunbad is Rank 31 Dungeon
  • Abilities: Slayer* No Escape & Fierceness; Choppa* Wot Da Rush; Zealot* Tzeentchs Cordial; White Lion* Slashing Blade
  • NPCs: Roderic Grace & Nobwart Noggins wandering/patrolling
  • Items: Scroll to Bastion Stair working properly; Zealot/Rune Priest Bloodlord models displaying
  • An Ancient Secret and The Surefire Way quest lines now available and reworked
  • Vaul's Gift quest now available from Altar of Vaul in Dragonwake
  • Repeater Bolt Throwers in A Newfound Urgency quest now correct ones
  • Out of Favor and Conquering the Raven quests require completion of Out of Favor to start
  • Power Hungry quest loot Sigil Texts for first step, last step available again
  • Distrust quest line corrected and reworked
  • A High Elf in the Hand quest line now available from Lord Tanolan Fleetfoot in Eataine
  • Healer 6pc bonus now works properly
  • Pilfer proc tooltip fixed
  • DoK Shield corrected
  • Weapon procs replaced with Concussion, Creeping, Vitalize IX, Preservation, Move Faster!
  • 3 dragons flying up on Cinderfall sky
  • Engineer 1h weapons flagged solely as main hand and class requirement added
  • Sentinel jewelry for Sham/Am correctly statted for healing
  • Probably fixed bonuses not working on ~30 items
  • Map area updated for PQ to work
  • Potions have effects now


Patch Notes 25/05/2019 (2019-05-25)

  • Game Objects now animate correctly.
  • Sentinel set requires 'Completed Redeye's Armor Set' ToK unlock to equip. Future Bloodlord set requires 'Completed Sentinel's Armor Set' ToK unlock to equip.
  • Corrected an issue with spawns of NPCs Tormented Spirits and Scroggo of da Green prowls through elfs' lands.
  • Staggered players will go through a suitably animation during the stagger. Abilities now correctly scale with stats. Fixed an issue that prevented Chillwind and Ice Spikes to critically hit and Extra Powder will correctly increase Fragmentation Grenade Radius. Enraged Beating will now correctly add 10 Hates everytimes it critically hit.
  • Fixed 34 items that was exploited to crash the game, Keeper's helm and shoulders, Beastlor's shoulders, Sentinel's helm and shoulders got a new look, Freezing Band of the Proven set correctly for Sorc, Falchion of Insanity corrected as a 2h for Chosen, Dok/WP heal spec weapons have Morale instead of AP, also corrected two Ironbreaker weapons to be set correctly, Shaman weapon probably fixed, Corrected type to main hand only for SW swords, Removed incorrect shoulders from quest rewards, Corrected weapon type to main hand, Corrected weapon type to main hand and Corrected stats on 16 Gunbad influence items.


Patch Notes 19/05/2019 (2019-05-19)

[RvR]

  • Returning supplies now grants entire warband xp, rr and inf if in range.

[Abilities]

  • Ironbreaker: Earthshatter will correctly deal aoe damage based on Grudge.

[Guild]

Lessened amount of guild info sent to client as it won't be shown anyway.
[Dungeons]
  • Slime Bubbles from 'Ard ta Feed are attackable again.
  • Gunbad Champion NPCs health reduced by 10-30%.
  • Bartholomeus The Stinky Will spawn 2 Nurglings every 30s on main tank (Bilerot Burrow).
                                                                                                [Items] Oppressor Emblems may now be exchanged for Conqueror Emblems at appropriate vendors (1:5 exchange rate).

[NPCs] Methuine Amberblossom travels through the high elf lands. [Quests]

  • A Wake for Dragons, Most Ancient of Enemies, Worthy of Our Host, Twisted Ambition and Inside Scoop quests have been reworked.
  • Khori Razorveil will give correct quests depending on her location, no longer all from each spawn.

[Tickets]

  • 14084 NPCs have names displayed above their heads again.
  • 14100 Items have career restriction added with armor set & talisman slot included.
  • 14080 Slimes are attackable again


Patch Notes 11/05/2019 (2019-05-11)

Bullet Points:

  • Translations: French, Italian, German
  • Abilities: Fixed issue causing stances and some buffs to randomly disappear; WL stance now affects groupmates; Phosphorous Shells damage adjusted; Inevitable Doom VfX added; Solar Flare correctly removes morale from targets
  • Dungeons: City Dungeon quest NPCs offer 3x kill quests for Sentinel belts; Bartholomeus The Stinky's nurglings spawn on main tank
  • Items: WH/WE Invader 7pc bonus works properly; Am/Sham Invader 7pc buffline displays correct values; RR45 & 61 Scenario weapons DPS reduced and issues addressed; Currency shifted rarity to allow easier needing/passing for auto rolls within groups
  • NPCs: Ostelle Blackwood begins journey, Grulnok Dirtnog roams country
  • Public Quests Tier 3 PQ purple bags drop Mayhem Boots/gloves, gold bags still drop Helm/Shoulders/Chest
  • Blighted Believers and Demagogues also spawn during first stage of The Blighted Farm PQ


Patch Notes 05/05/2019 (2019-05-05)

Bright Wizard Spoiler: 100171004410077100901011510119 Warrior Priest Spoiler: 100181005210070100831007010089 WH/WP Spoiler: 10019100531007101016

  • Updated line of sight data to reflect changes in Tier 4 zones.
  • All travel NPCs are preparing for their long journeys in chapters 1 and 2, except for T1 which is chapter 2.
  • Widened the door to the Lord Room in Stonewatch.
  • Removed postern doors to Butchers pass and Stonewatch.
  • Fixed an issue causing several tactics to keep effectiveness even if they were unslotted.
  • Corrected Phosphorous Shells Tooltip.
  • Reverted Hurtin Time and Reckless Gamble rage scaling until further adjustments can be made.
  • Added Quests for Thunder Valley, Black Crag Keep and College of Corruption.
  • Bilerot Burrow NPCs will now correctly debuff Main Tank armor, drain AP if not cleansed, and deal damage to main tank when receiving critical damage.
  • 200 new weapons have been added from city dungeons with procs on them, which can be traded for a fee of 40 gold plus a weapon already owned at appropriate vendors within Capitol Cities.

Order:

  • Dwarves: Iron Breaker, Rune Priest, IB/Slayer, Engineer
  • High Elves: Shadow Warrior, SwordMaster, SM/SW, Archmage, White Lion
  • Empire: Witch Hunter, Knight of the Blazing Sun, WH/Knight, Warrior Priest, Bright Wizard

Destruction:

  • Chaos: Chosen, Marauder/Chosen, Zealot, Magus
  • Greenskins: Squig Herder, Shaman, Black Orc Choppa/Black Orc
  • Dark Elves: Witch Elf Black Guard Disciple of Khaine Blackguard/DoK Sorcerer

[13982] Fixed an issue with the 'The Inside Word' quest [13993] Fixed an issue with the 'Breaking the Balance' quest


Patch Notes 27/04/2019 (2019-04-27)

Italiano:

  • Corretti errori delle fortezze.
  • Posizione di rilascio della gabbia di caduta corretta.
  • Bug dello stack risolto.
  • Osservatori del duello immuni a danni.
  • Perdere un duello rimuove puntini e guarisce 1k per prevenire la morte.
  • Guardiani e signori tornano indietro se persi fuori posizione prevista.
  • Avamposti in avanti costruiti per regno attaccante alle fortezze.
  • Allenatore/guaritore disponibili nella prima/seconda fase, entrambi partono nella terza fase.
  • Bo®tes ressources en T2 + ricompensano pi¹ XP al ritorno fino a 1000 da 300.


Durante la prima fase c'¨ un allenatore di carriera disponibile, nella seconda fase c'¨ un guaritore e nella terza fase anche il guaritore se ne va.. Le scatole delle risorse in T2+ ora ricompensano pi¹ XP al ritorno fino a 1000 da 300.. Le tenute derankano molto pi¹ lentamente per adeguarsi al cambiamento delle risorse.. I cannoni sono stati impostati su quasi indistruttibili per dare alla difesa una possibilit in alcune sceneggiate.. Dordena Stormaxe e Gorbaz Tuffchoppa offrono missioni che ricompenseranno stival


Patch Notes 20/04/2019 (2019-04-20)

[EVENT]

  • Happy Easter hunting

[Abilities]

  • Black Orc: You Got Nuthin will now correctly scale with WP

[Dungeons]

  • Removed many double spawns of GO in Gunbad
  • NPC 'Kezzen' back in Gunbad to trigger bestiary ToK unlock


[Fortresses]

  • Inner sanctum obstacles removed for 4 out of 6 fortresses (Butchers Pass and Stonewatch remain closed)
*  Lords Reset range tightened to stop outside tanking
*  Successful fort defence pushes campaign to middle zone
 [Items]
*  Invader 7pc bonus now correctly proc on all tree abilities for BW/Sorc and RP/Zealot
*  Invader 5pc bonus changed for White Lion / Mara and WH / WE                    
[RvR]                              
*  T2-4 gains influence on box returns, fixed xp & renown gain, tweaked door respawns & keep lords tricked outside forced back to spawn 
[Quests]                                
*  Theologians quest line corrected & reworked; Heart of the Wild available & corrected; Breaking Point in Dark Elf Chapter 10; Honorable Deceit Epic Quest reworked & corrected; All Quests inside Gunbad reworked for Order.  
[Tickets]                          
 7313  Quest markers corrected                   13787  Quest completable again            13882  Bait hungry wolf with humie meat        13888  Take dwarf head to place it on a pike      13889  Find Unconscious Beardling before kicking him off mountain in a barrel       13808  Quest can be continued again


Patch Notes 13/04/2019 (2019-04-13)

.

  • Fixed lag and T1 supply turn in issues.
  • Added Reikland Factory PUG SC with German, French, and Italian translations.
  • Adjusted abilities for Magus, Engineer, Choppa, and White Lion.
  • Resolved issues with Gunbad, Sigmars Crypt, and Bilerot Burrow dungeons.
  • Forts now reward players with invader tokens and artillery does double damage in stage 3 if attackers dominate stage 2.

Mount:

  • Fixed an issue with certain Dwarfs mount animation

Redeye:

  • Fixed IB chest appearance
  • Fixed Magus gloves appearance

RvR:

  • Flags will no longer generate any supplies for keep or VP automatically but they will spawn supplies periodically that needs to be turned in.

Quests:

  • Various quest lines have been corrected and reworked.

Tickets:

  • Various NPCs, items and quests have been made attackable/targetable/completable again.


Patch Notes 06/04/2019 (2019-04-06)

  • Duels are back in the game, but require being close to a Duel observer. Disconnect issues have been resolved with hotfixes.
  • Magus Endless Pandemonium will now correctly reapply 50% of the time.
  • Keeper and Redeye sets now have an appropriate appearance according to their level in RoR.
  • Guild info is sent to client again, with a limited number of logs sent to the client.
  • Removed BO ticks and buffed faction when BOs are held, increasing renown, XP and inf by 10%.
  • Tier 4 Public Quests now give additional Ruin currency when completing higher chapters (4 White fragments for Chapter 20).
  • Quests no longer drop items once completed; several quest lines have been reworked/corrected; Shadow Globe can only be used near central pillar of Ritual of Light PQ; Incantation targeting must be read standing close to Ellyrian Records for Beyond Griffon Gate quest line.
  • Gunbad PQ Bags randomized without contribution affecting rolls.
  • Tickets 13763, 13604, 13597 and 13796 addressed* Quest acceptability/completion corrected; spike made bigger so easier to find it.



Quarter: 3

Patch Notes 28/09/2019 (2019-09-28)

[General]

  • Made lobba in greenskin ch1 working to toss you to the stuntie mountain.
  • Fixed an issue where siege weapons still scaled with WS when calculating armor and armor penetration.
  • All bags will now contain lower color bags rewards (e.g. gold, purple, blue, green and white).

[Abilities]

  • Tactic slots are now unlocked at levels: 8
  • > 16
  • > 24
  • > 32.
  • Runepriest fixed Master Rune of Fury proc rate issue.
  • New tactics available at level 8: Stoutness of Stone; I'm Da Biggest!; Whazat Behind You?!; Emperor's Ward; Warped Flesh; Centuries of Training; Dark Blessings
  • New tactics available at level 16: Rugged; Brute Force; Masterful Aim; Endless Knowledge ; Discipline
[Fortresses]
  • Lord health scaling changes to help lower pops.
  • Healers in stage 2 for attackers removed.
  • Chance for a single random person to obtain a scroll to teleport them out of the prison each minute in stage 3.
[Items]
                                                        
              Gunbad scroll lvl requirement changed from 35 to 31.   Pious Gladiator Ring & Knight's Ring no longer tagged as two handed & have correct item icon.
                                        
                                        
              [NPCs] Vendor Imzalle Ssath moved further into camp with other vendors/trainers/quest givers.          
              [Public Quests] Rotten Embrace reworked.         
              [Quests] Losing Ground restored original objectives ; Clearing the Way verify Elyr Gate is sealed ; Devoted carry boughs to Caravella.          
              [Tickets 14945]: NPC no longer roam outside cave ; 14932 reduced respawn timer ; 14917 gloves correctly included set ; 14891 item can no longer be stacked ; 14911 increased range using item easier complete quest ; 14902 jewel not tagged two handed ; 14887 NPCs will no longer fight each other ; 14867 Destruction quest Wrath's Resolve keep available Keep Lord,14452 T1 scenario Reikland Factory available Destruction players too,14924 Nurgling moved out danger zone.


Patch Notes 14/09/2019 (2019-09-14)

  • World Group search now automatically searches for world groups when opened, with Searchable enabled, Any Tier, Any Activity and Any Zone by default.
  • Bonus damage on inner door for holding 5 BOs lowered to 12%.
  • Each BO held by attackers deals 2% damage to inner (up from 1.5%).
  • Each BO held by defenders now heal inner for 1%.
  • Fixed issue causing Public Quests not spawning NPCs.
  • Quests with time limits will now show on the quest.
  • Unmasking the Enemy Epic Quest reviewed & markers added.
  • Sentry's Sword of Anathema declared wrong & transformed into Titan's Sword of Anathema as defensive version doesn't exist in previous tier.
  • Ticket 14802: Convinced Livia Aselta to accept quest & told her to give follow up; 14850: Corrected mess for Chosen renown weapons; 14880: Allowed to fight Frightened Peasants back.


Patch Notes 07/09/2019 (2019-09-07)

[Translation]

  • French translation provided by Machwar
  • Italian translation provided by elk76
  • German translation provided by Gangan

[General]

  • Pathfinding enabled in Nordland and Norsca only
  • Archetype checks now looks at mastery tree investments

[Groups]

  • "World" tab in Open Parties and Warbands working
  • "Nearby" tab shows groups/warbands in region only
                 *  Notification when you enter a new region for open parties/warbands
[Items] *  Using an item requires it to be equipped
[Public Quests]*  Plague Mist Vale: Last boss changed to Great Unclean One
[Quests]*  Lightbringer, Champion of Ulthuan, Answering the Call, A Moment's Respite, Preservation of Honor, Reclaiming Caledor, The Pride of Caledor, Worse than Defeat, Precious Cargo, Song of Sorrow & Ulthuan's Fury quest lines corrected/reworked. What Lies Within: Krothaak changed to Lord of Change.


Patch Notes 31/08/2019 (2019-08-31)

  • You can now set yourself as an Advisor in the Social Options window and search for Advisors.
  • Fixed some bugs in the Social Player Search window and the 'Make your party open' toggle should now be correctly updated when not leader.
  • For testing purpose: On last zone before a fortress, if "Defending" faction locks zone and pushes to mid T4, all connected contributors of this faction will gain an Invader's token.
  • Multiple quest finishers no longer show hand in icon upon completion & automatically show hand in icon when in range of accepting a quest.
  • Harnessing the Power, Keeping an Eye, Awakening, Birthright & Wyrmkin quest lines available & reworked; Saving Tactician: Loot Elderak's key to free Alerinas.
  • Burnbeard's Oath: Statue restored; Hall of Crimson Shroud: Stone of Shyish restored; Dominion of Khaine: Bloodfury Witches restored.
  • History & Lore unlock 'The King's Flying Corps' removed.
  • Tickets 9691 & 14824 fixed* Prince Endhil spawns have their own quests/NPCs attackable


Patch Notes 24/08/2019 (2019-08-24)

Instructions:

  • Close game and launcher, then restart them if experiencing any in-game issues after today's patch.
  • NPCs and Pets now have and respect a 1 sec GCD.
  • Siege weapons no longer scale with any stats apart from incoming damage % increase.
  • Pets damage scaled down if too far away from owner or if there is a big height difference.
  • Fixed an issue where the guild RvR quest could not be completed.
  • Domination now works for all scenarios.
  • Fixed an issue with the breaking of domination displaying the wrong text.
  • Talabec Dam & Howling Gorge: successful drop off rewards 100 points (up from 75). Bomb spawns in middle first, then randomly between 3 locations; respawns after 10 secs.
  • Serpents Passage: part respawns after 10 secs.
  • Troll Crossing: pacifier respawns after 10 secs.
  • Rune Priest: fixed Rune Of Breaking VFX wont display square around hands anymore.
  • Fixed Rune Of Burning VFX and snare
  • Squig Herder: Fixed Tastes like Chicken animation
  • Zealot: Fixed Harbinger of Doom VFX
  • Disciple of Khaine: Fixed Fell sacrifice VFX
  • NPCs: Fellwhisper Scout is now a Dark Elf
  • Items: Bloodlord influence weapon for White Lion has correct item slot
  • Quests: Numerous quest lines corrected, reworked and made available


Patch Notes 17/08/2019 (2019-08-17)

HOTFIX 18/08/2019

  • Drop bomb scenarios bomb explosion timer increased to random value between 60-80.
  • Domination trigger tweaked to happen if one team has more than 12 kills over the opponent and the losing side has less than 50% of the score of the other team.
  • 2X event concluded.
  • Barber surgeon changes should now survive server restarts.
  • Fixed an exploit regarding keep doors.
  • Squig Herder: Territorial Aggression and All by Meself no longer stacks, system won't allow to set them both at same time.
  • Marauder: Fixed charge! Animation, Thunderous Blow wound debuff correctly applied first and damage after.
  • Slayer: Devastate wound debuff correctly applied first and damage component after.
  • Runepriest: Fixed issue causing Rune of Burning to linger on target after death.
  • Kotbs: Fixed exploit allowing some players to cast 4 aura at same time.
  • Fixed issue where couldn't invite someone to alliance if guild master.
  • Alliance officer status saved properly, will survive server restarts; Guild tooltips contain name of alliance guild is in (if in one).
  • Magus guild mounts implemented, all versions can be purchased at vendor.

[Updates]

  • IronBreaker and Blackguard invader 7 pc bonus are now fully working.
  • 50% speed Magus disk available at mid tier chapter camps (R16+) for 8g.
  • Empire War Strikers now carry a shield as well as a halberd.
  • Domination triggers when one team has 12 more kills than other team.
  • Domination reduces time left on SC by 5 sec for each second passed.
  • Domination no longer adds points to winning side.
  • Scenarios no longer adds score to teams when timer closes to end.
  • Finding the Fight, Wicked Things, Searching for Answers, Rallying Cry, The Phoenix Beacon, Bolstering Our Army, Key to the Past, Self-Fulfilling Prophecy, A Shattered Peace, The Gathering Storm, Legacy of the Drakecaller, The Fulcrum, What Separates Us and Torn Asunder quests reworked/corrected.


Patch Notes 10/08/2019 (2019-08-10)

R‰SUM‰:

  • Corrections rapides 13/08/2019 & 11/08/2019
  • General, abilites, Blackguard, Choppa & Squig Herder
  • Zealot & Protre Rune : VFX et buffline sur cibles corriges
  • Forteresses : Point de respawn des zones forteresses permanentement change pour otre la base attaquante
  • Guilde : Probl¨me resolu o¹ vous ne pouviez pas ranger votre standard.
  • RvR : Probl¨me resolu o¹ un nullref se produisait dans la campagne.
  • Scenario : Probl¨me resolu avec le gestionnaire SC mourant.
  * Fanfaronnades maintenant en cours d'execution; definir fanfaronnades en cliquant sur les entrees du Tome des connaissances. Vous pouvez egalement voir les fanfaronnades des autres joueurs en les inspectant. * Barbier chirurgien vous demandera maintenant de vous reconnecter pour terminer le processus * Les repoussages des joueurs doivent maintenant tous avoir une LOS pour s'appliquer * Deverrouillage de la fente d'article dans l'interface colorante * Suppression de certains PNJ dAltdorf qui nauraient jamais d» y otre en premier lieu * Mise en Åuvre du routage (PNJ ne marcheront pas  travers les murs / planchers et ne marcheront que sur le terrain praticable) *  Abilites: Toutes les abilites de soins canalisees fonctionneront correctement et ne necessiteront plus que votre cible soit marquee pour RvR *  Blackguard: Enraged Beating supprimera 5 Hates lorsque le canal se termine corrigee *  Choppa: Bleed 'Em Out ajustee afin de correspondre aux deg*ts souhaites *  Squig Herder: Animation Battle Squig revisee; Battle Squig rebondira correctement pendant le mouvement au lieu de se promener autour ; animation ajoutee au Battle Squig lorsque vous tombez ou voluez pendant Squig Leap
* Donjons : Bolster buffline Gunbad fixee afin que bolster players naient pas 100% damage bloquee / evitees
* Guildes : Serveur donne meilleure erreur si tentez pull out standard sans guilde ; seuls alliance officers peuvent inviter new guilds  alliance
* Items : Currency downconversion boxes renommees pour clarification ; montures interdites avec banner, interaction objet RVR, SC ou capture standards interdite porteur banner ; T1 Empire quest rewards sans erroneous renown requirements ; 2h Sentinel weapons ont 2 procs and no duplicate variations ; Bloodrage Talismans slottables etc¦
* Quotes reworked / corrected


Patch notes 03/08/2019 (2019-08-03)

  • Moved code to prevent IndexOutOfRange error and changed references to CSR in chat and help/ticket system to STAFFMEMBER.
  • Fixed issues with Blackguard, Black Orc, Zealot & Rune Priest abilities causing incorrect stats/tooltips in character window or combat log.
  • Added Exit Keys next Magus/Engineer invader 7 pc bonus not proccing on critical damage from Left Tree and guild Banner Slam ability not triggering cooldowns correctly.
  • Adjusted widths of all 1st/2nd floor doors inside pairings and posterns (2nd floor).
  • Players in prison can no longer be targeted by spells or AOEs; increased lord HP by 90%, lowered BO damage stage 2 from 2% to 1.5%, bonus down from 18% to 15%.


Patch Notes 27/07/2019 (2019-07-27)

  • Fixed an issue where certain stats going negative caused damage to be insane.
  • Added mails when account entitlements are added/removed and set Base morale gain to 20/sec.
  • Updated abilities (Enraged Beating) and dungeons mechanics (Arch Lectors).
  • Adjusted Fortress mechanics such as AFK check, win timer, Artillery removal and door damage.
  • Fixed 7 pc bonus for IronBreaker, Blackguard, Black Orc, Swordmaster, Zealot & Rune Priest; also corrected duration on tooltip.
  • Quests Clearing the Way, An Unknown Fate, Houses Divided, Grim Tidings in Grimwater Cure of the Decade & Keeping Watch were all corrected & reworked.
  • Removed bug token vendors & fixed Destruction players' ability to leave Bastion Stair using main portal.
  • Barricades now attackable again; NPCs correctly targetable; Squigs stay dead & barrels vanish when collected.


Patch Notes 23/07/2019 (2019-07-23)

. [Italian Translation]

  • Scalare per guadagno e perdita di morale completamente rimosso. Si prega di postare feedback qui
  • Guadagno base di morale impostato a 25. Ci² dovrebbe significare che senza alcuna pompa o scarichi il M4 dovrebbe essere raggiunto in 144 secondi. Questa modifica ¨ un aumento complessivo del tasso di morale rispetto alla scorsa settimana e un leggero nerf alle vincite superiori in cui era massimizzato lo scalare del morale. Si prega di postare feedback qui

[French Translation]

  • L'echelle pour les gains et les pertes de moralite a ete compl¨tement supprimee. Veuillez poster vos commentaires ici
  • Gain de moralite de base regle 25. Cela devrait signifier que, sans aucune pompe ni drain, le M4 devrait otre atteint en 144 secondes. Cette modification represente une augmentation globale du taux de moralite par rapport la semaine precedente et un leger nerf des gains superieurs o¹ l'echelle du moral etait maximisee. Veuillez poster vos commentaires ici

.


Patch Notes 13/07/2019 (2019-07-13)

Tor Anroc :

  • Italian translation provided by elk76
  • French translation provided by Machwar
  • German translation provided by Gangan
  • Fixed an issue causing certain direct damage abilties to no trigger Close combat tactic.
  • Slayer and Choppa Wild Swing/Choppin' damage now matches client tooltip and AP cost.
  • White Lions and Squig Herders Mounting when pet is engaged now recalls pet, attack button disabled while mounted.
  • Shadow Warrior Shaowstep tooltip now includes defence increase amount.
  • Sigmar's Crypt Arch lectors mechanics changed, HP% difference increased.
  • Bilerot Burrow Ssyrdian Morbidae reduces damage taken every 2 seconds.
  • Bastion Stair Lord Slaurith armor mitigates less damage.
  • Fortresses adjustments to contribution, bonus 2 invader tokens removed, only one fortress allowed at a time, crash reservations exploit addressed, AFK players removed from fight and teleported to capital.
  • Guild edit own notes permission working, Guild standard buff now affects players in range.
  • Bloodlord weapons equipable with correct token unlock.


Patch notes 06/07/2019 (2019-07-06)

Archmage :

  • Soul Leech tooltip is corrected and will say it increases channeling speed.

Italian and French Translations:

  • Italian and French translations for the new content are now available.

Help RoR by translating:

  • Italian translation
  • French translation

after being killed [14481] Rune Priest now has Ancestor's Echo with absorb bubble vfx on the target



Quarter: 4

Patch notes 30/12/2019 (2019-12-30)

[General]

  • New PUG SC: Nordenwatch
  • Updates to the Realm lockout system. [Discussion Thread]
  • Temp bans no longer teleports your character, it will simply close your connection and not allow logins for the time exiled.
  • The 80, 90 and 100 rr toast messages are now also sent into persistent chat.
  • SoR addon will now be able to read rank progression of keeps.

[Event]

  • x2 week has ended.

[Fortress]

  • If for whatever reason the system is not able to add medallions on a character when its online the system will attempt to mail them to a character.
  • The postern levers can now only be used in stage 3. They are not meant to allow the attackers to spawn camp the defenders. * Disabled war report use if captured in a prison at fort. [Guilds] * Fixed an issue where if a guild leader deletes his character all characters in the guild would be unable to play. * Added guild logs when a new leader is assigned during server startup due to character being banned or offline for an extended period.* Fixed an issue where the character names in the guild logs when a character was deleted showed extra characters. [Public Quests] * Madness: Orag Fleshsplitter is now an Ogre Tyrant like he should be [RvR] * If for whatever reason the system is not able to add medallions on a character when its online, it will attempt mail them instead. [Quests] * Brush of Wings: The quest rewards have been set Unfinished Business: This quest line available at Chaos Chapter 22 Tome of Ages: This quest available from Tome of Ages in Reikland Stuck on You: Quest available by examining Sasha Michailov's helm (Praag) Fallen of WAR!: Slay Dark Elf Players objective correctly counts slain Dark Elves


Patch Notes 21/12/2019 - Kegs End/2x (2019-12-21)

HOTFIX 22122019:

  • Queueing through portal now available in City Siege
  • Fixed issue with scenario quests not completing
  • Keg End event* new mount and dyes rewards, forces of Destruction trying to ruin the celebration
  • Fortress rewards scale with RR rank up to invader
  • Added unlocks for friend list and ignore list TOKs and titles
  • Sentry's Pavise of Reverence has correct high elf appearance
  • Vanquisher boxes and satchels are BOP as intended
  • Last rope is inside PQ area
  • Servants friendly to order players


Patch Notes 15/12/2019 (2019-12-15)

  • Fixed a bug with the matchmaker that would enqueue a pending Solo Ranked Scenario and a Standard or City Scenario which would invalidate the Solo Ranked Scenario pop.
  • Surrender is now available after 5 minutes in Solo Ranked 6v6 scenarios.

[RvR]

  • Fixed issues with new Greenskin and Dwarf fortress lord mechanics not working.
  • Fixed something that caused keep lords to go on vacations.

[General]

  • Fixed an issue with partyframes getting stuck at distant and not updating properly.
  • You should now be able to see group members on the map in different zones.
  • Italian translation provided by elk76
  • French translation provided by Machwar

[City Siege Test Today]

  • Check out this post

. [List]

  • Combat: Changes to crit and defend calculations
  • Fortress: Redone Dwarf and Greenskin fortress lord mechanics, increased SOR timer, fixed missing aggro mechanics, improved domination check
  • Keep: Keep lords should not engage players who accidentally AOE him before inner is down
  • World: Separate NPCs for quest givers and basic gear merchants for each chapter
  • Quests: Defiler, The Inevitable Eye, Reikland Burning and Heart of Strength now available and reworked


Patch Notes 07/12/2019 - Ranked Scenarios (2019-12-07)

[French, Italian, German translations]

  • French translation provided by Machwar
  • Italian translation provided by elk76
  • German translation provided by Gangan
  • Premade Ranked 6v6s are now available on Caledor Woods, with a right-click capture point that takes 30 seconds to capture.
  • Respeccing mastery or renown while queued for scenarios will remove you from queue and potentially incur a quitter penalty.
  • Swordmaster Crashing Wave fixed to do intended damage per tooltip.
  • Additional guards added to warcamps and scenario spawn points.
  • Fixed an issue where players could terrain exploit out of stonewatch prison. Switching realm in a fortress battle will block any gains.
  • Prophecy, Twisted Warboss Gift, Coddle Souleater, Glories Past and Present, and Undeserved Blessings quests have been updated with rewards and other changes.
  • Surrender Window now attempts to hide itself when not in a scenario and vote timer decreased to 2 minutes.


Patch Notes 30/11/2019 (2019-11-30)

[Fortresses]

  • Postern levers now allow entry for everyone for 20 seconds
  • Changed how players are added to fort when entering zone before start
  • Fixed issue that prevented queueing for scenarios when in fort zone but not active

[Public Quests]

  • Wings of the Griffon: NPCs and barricades made targetable

[Quests]

  • Death From Above, Restless Vengeance, Extreme Prejudice, Wizard of Praag, Ascension, Flawless Victory, Violent Contest, Breaking Stone, Falling Stars & Overwhelming Power corrected/reworked; rewards set
  • Tamed by Death quest line corrected; reward set
                              *  World: Portals to cities in The Maw and Reikwald protected by guards
[Tickets]*  15123: Order spawn point protected again.*  15169: Crates count towards quest.*  9515: Quest can now be turned in.*  14371/14375/14373/14377/14374/14376: All quest markers set.*  15190: Typo corrected.*  15194: Player name correctly displayed when turning in quest.


Patch Notes 23/11/2019 (2019-11-23)

HOTFIX 28/11/2019:

  • Fixed exploit with certain tactics and respecs
  • Fixed issue where teleporting into a fortress did not properly add you to said fortress (preventing rewards)
  • Changed contrib weighting
  • Added debug message if system detects trying to add contribution to someone not belonging to the fortress
  • Fixed issue with RR calculations on forts
  • Fixed an issue where walking in before fort started prevented you from getting contribution

[General]

  • Doors to IC and Altdorf can now be opened and the portals behind them work
  • Reaching RR 80, 90 and 100 will now make an announcement for all players
  • The center of the Destruction PQ 'Chasing Shadows' in West Praag is now a small Destruction camp, like it should be

[Fortresses]

  • Fixed possible issue where after a fort conclusion you could respawn on 4th floor & spawncamped
  • Stage 1 is now 5 minutes (lowered from 14 minutes)
      *  BO calculation changed to once each 10 seconds (down from once a minute), but damage & healing on door kept same for same timeframe     *  Kills in Stages 2 & 3 have been weighted differently  *  Added so that if team gets totally dominated they will still get RR, tokens & slight chance at loot if they stay & attempt fight
[Guilds]   *  Added leader & officer halls of Vipers pit & Sigmars hammer
[Scenarios]  *  Fixed an issue where The Ironclad would not apply bolster    *  New PUG SC is Khaines Embrace    *  Premade SC set to Caledor Woods    
[Quests]   *  Reign of Destruction: Need take Champion Heads top place atop pike    *  Forced Asunder: Restored missing objectives, added timer     Grasping at Shadows: Corrected NPCs place; set rewards     Duelist: Set quest rewards     Breath of Change: Available from Blinking Eye inside Chaos Chapter 17       Tinderheads: Whole quest line available; reworked      Ancient Power Reborn: Quest line corrected; reworked    
[Tickets]    14368 All quest markers set       8782 ToK unlock can be triggered again      15153 Item for ToK unlock can be looted again      14370 All quest markers set      14369 Need take heart of one Banner Knight


Patch Notes 16/11/2019 (2019-11-16)

  • Fixed an issue with bolster that caused some buffs to remain and allowed adding of more of the same buffs when bolster was removed.
  • Optimised some LoS checks for abilities to lessen performance hit.
  • Moved portal destination from IC to Maw to correct destination.
  • Character restoration now possible (not for characters deleted prior to this patch).
  • Lashing Waves tactic disabled again.
  • Wildfire tactic fixed* 3 ticks of damage and 3s cooldown for proc.
  • Ground target AOEs and Auras now use proper AOE cap, unless specifically set otherwise.
  • Contribution blocking now done on any way to leave fort when in prison, including /stuck twice.
  • Teleports to forts using war report allowed as no cap on pop currently.

[Gameplay]

  • Blocking contribution message will only be shown when it is true.
  • Players below rank 16 are no longer eligible for loot from forts.
  • Auras will now stop when captured in forts.
  • Autoattacks no longer work when locked up in forts.


Patch Notes 09/11/2019 (2019-11-09)

NPCs:

  • Warcamp Guards are trained to not die

Interface:

  • Scenario Surrender interface added

World:

  • Grimmenhagen Villagers fixed

Items:

  • Usable On and Career now show on trophies

Live Event:

  • Halloween rewards can be claimed from the live event master in the city

Quests:

  • Souls for the Raven God, When it Rains..., A Head Above the Rest, Turn Pike, The Old Ways, Claws for the Raven God, Pickled Dwarf, All Stomped Out, A Wasted Effort, Filthy Elves updated/reworked


Patch Notes 02/11/2019 (2019-11-02)

  • Updated tooltips for tactics and items
  • Quests reviewed, corrected and rewards set
  • Fixed issues with fortresses, portals, contribution checks and item deletion
  • Ground target AOE abilities no longer ignore LOS from centre of impact
  • Blasting potions won't go through walls
  • Bright Wizard's Flashfire now works like tooltip states
  • Morale abilities hard cap of 9 targets & tooltips updated accordingly
  • Fixed translations in French, German & Italiano
  • Class tooltips updated for Slayer, Swordmaster, Marauder, Zealot, Black Orc, Choppa & Sorc


Patch Notes 28/10/2019 (2019-10-28)

[Translations]

  • French translation provided by Machwar
  • German translation provided by Gangan
  • Italian translation provided by elk76

[Skills]

  • Rapid Fire: Increased damage of each channel tick by 20% (Cast Time Damage Multiplier: 0.5
  • > 0.70)
  • Adjusted Convening and Redressal weapons appearance
  • Quests: Tiller's Blade, Strength of Arms, The Exalted One, Dangerous Assumptions, A Cold Heart, Waste Not Want Not, Questionable Motives, Frothing at the Mouth, Trollslayers Axe, Mutants for the Raven God, The Abhorrent Sigil, Message on the Winds & Inevitable Power corrected/reworked
  • Added gravestone in memory of Noergl at Graveyard of Praag
  • Increased Rapid Fire skill damage by 20%


Patch Notes 19/10/2019 (2019-10-19)

  • Fixed issue with new and renamed characters involving non Latin characters (names should only be a-z)
  • Characters with invalid names given random name for now and forced to rename on next login
  • AOE cap increased to 24, Solar Flare excluded from increase, Oil excluded from AOE cap, Toughness issue fixed in dot calculations
  • Bright Wizard ICD on Flashfire fixed to 6 seconds as stated on tooltip
  • Issue where talisman could not be replaced with same stats fixed from last week
  • Malus only when population of zone has more than 1 warband of both factions combined and population imbalance greater than 100%
  • Translations provided in French, Italian & German
  • Rewards for Burli quest updated to share rewards with all players in the group


Patch Notes 12/10/2019 (2019-10-12)

  • Fixed issue with AA range attacks shooting too far
  • Cannot apply two talismans with same stats on them
  • Casting abilities will be cancelled when entering a keep/fortress door
  • Can tag people in chat using @ symbol
  • Fearless merchants at Bastion Stair
  • Domination removed from all scenarios (TEST)
  • Rewards of Chaos quest line 'Insurrection' can now be equipped
  • To Conquer: Disabled after Chaos starting area modified
  • A Subtle Wind: Corrected
  • Hammering Sigmar: Available from Statue of Sigmar in Nordland
  • Break on Through: Now have to take tongue of Calvin
  • Man or Beast?: Have to loot Malgrek's Loot Bags
  • Repentance: Available only if completed quest line 'The Great Sin'
     *  Ticket 15016 original quest objective restored


Patch Notes 06/10/2019 (2019-10-06)

[General]

  • Removed memorial statues, may their memory live on
  • Generate career statues each week based on renown gained
  • Fixed issue causing players to get kicked from server with patch
  • Added ability to set party note using /partynote

[NPCs]

  • Added NPCs for high elf storyline quests and made Restless Deads neutral

[Quests]

  • Reviewed/corrected Chaos Chapter 1 & 2, High Elf Chapters 15* 18 quests
  • Adjusted level requirement for 3rd quest step in Gunbad
[Tickets]
                                                                                                                   
 *  Gyrocopters easier to kill (14895)
 *  Set career restriction on trophies (14825/14991)
 *  Corrected objective count (14461)
 *  Both Spearmen and Handgunners will count toward quest objective (14689)
 *  Horses stay inside stalls (14994)
 *  Choose between rewards (15002)                                                                                 ˆ  Quest for killing bosses in Gunbad available from lvl 31+ (15003)
 *  Adjusted level req. for 3rd quest step in Gunbad(14968)




2018

Quarter: 1

Patch Notes 31/03/2018 (2018-03-31)

Zusammenfassung:

  • Natherul: Aggro* und Lords-bezogene Utilityarbeit, Cooldown fur Pounce entfernt, Probleme bei der Erstellung einer Gilde behoben, alte Mails loschbar nach Namensnderung, mogliche Fix fur Murderball Szenarios nach SC Ende.
  • Hargrim: Unbekannte „nderungen an Lords und Keeps.
  • Torquemadra (White Lion): Tactic Loner entfernt Summoning von Lions und setzt Cooldown auf Pounce.
  • Git To Da Choppa (Choppa): Bewegungsgeschwindigkeit wird um 30 erhoht.
  • Lheana: Order PQ 'Corruption': GOs 'Shattered Rubble' despawnen beim Klicken im ersten Stage; Destruction PQ 'Plague Altar': Mehr Bloated Priests hinzugefugt im ersten Stage.

Sioding: Questmarker verschiedener Quests verschoben/hinzugefugt/gefixet. œbersichtliche Liste:

  • Natherul: Aggro & Lord Utility Arbeit; Cooldown fur Pounce entfernt; Probleme bei Guild Erstellung behoben; alte Mails loschbar nach Namensnderung; moglicher Fix fur Murderball Szenarios nach SC Ende.
  • Hargrim: Unbekannte „nderungen an Lords & Keeps.
  • Torquemadra (White Lion): Tactic Loner entfernt Summoning von Lions & setzt Cooldown auf Pounce.

Git To Da Choppa (Choppa): Bewegunsgeschwindigkeit um 30 erhoht Lheana (Order/Destruction Public Quests) : GOs Shattered Rubble despawnen beim Klicken 1st stage ; mehr Bloated Priests hinzugefugt 1st stage Sioding (Quests) : Verschieben/Hinzufugen/Fixen von Questmarkern


Patch Notes 24/03/18 (2018-03-24)

Zusammenfassung:

  • Ease der zealousness des Schatzes der Gilde hinzugefugt in vorherigem Patch verringert.
  • Lehrling Ruhm und Berufstrainer sind jetzt zertifiziert um euch auf euren Abenteuern zu helfen.
  • Git to da choppa von Hardcode zu Datenbank verschoben, so dass es leichter modifiziert werden kann.
  • XP/INF/RR erhoht sich um 5%, stackt mit anderen Boni; Bag Roll am Lock erhoht sich um 50 Punkte; Gildeneinbindung kostet 100g aus dem Gildenschatz, Kastellans Anspruch kostet 300g aus dem Gildenschatz.
  • Resource production from Battle Objectives increased by 3% per guild involved


Patch Notes 17/03/2018 (2018-03-17)

Aufzhlung:

  • Backend Optimierungen durchgefuhrt.
  • Fehler bei den RvR-Belagerungsgegenstnden behoben.
  • Fehler beim ToK beseitigt.
  • Probleme bei žWelcome Back: Brotherhoodœ, žSpotting Troubleœ und žThe Black Forestœ behoben.
  • Probleme bei den PQs žGolden Torœ, žFaewulf's Restœ, žIronclaw Campœ und žBroketoof Campœ behoben.
  • Neuer PQ-Zieltyp* Schutze NPC* hinzugefugt.
  • Raven Host Vanguard PQ funktioniert jetzt korrekt.

Quests:

  • NPCs with specific titles can now be part of a quest start or hand in.

Guild:

  • Fixed calculation for how many banners are allowed in a guild.

ToK:

  • Added RvR death and kill ToK title unlocks, including victim of xx career unlocks.
  • Added ToK unlocks for killing guildleaders, talking to NPCs while naked, mounting while naked, entering lava/water naked and killing monsters while naked.
  • Added targeting ToKs.
  • Set Bestiary unlocks for killing 1,000,000 Dwarfs, High Elves, members of Empire, Goblins, Orcs, Dark Elves and servants of Chaos.

Tickets:

  • Fixed Questmarkers and descriptions for "Bloody Shame", "Power Hungry", "Army of the Fallen", "Dogs of War" and "The Glory of Ulthuan".
  • Fixed getting stuck in Thickmuck Pit inner keep.
  • Added War Wizard to protect Bright Wizard College area.


Patch Notes 9/03/2018 (2018-03-10)

Zusammenfassung:

  • Rams werden in T2-3 nicht mehr als leichte oder mittlere Versionen behandelt.
  • 2 Zonen gleichzeitig in verschiedenen Ebenen aber im selben Paar sollten nicht mehr passieren.
  • Reduziert, dass das Sprechen mit einem Berufstrainer die Crafting oder Sammeln Fhigkeit neu spezifiziert. Um einen neuen Beruf zu erlernen, mussen die.respec crafting ODER.respec gathering Befehle ausgefuhrt werden.
  • Trank des Ruhms und verwandte Gegenstnde werden nun richtig diese Statistik nutzen, um den Ruhmgewinn zu erhohen. Alle Quellen des Ruhmes sind jetzt betroffen und alle Grenzen sind fur Personen erhoht, die dieses Potions und hnliche Gegestnde benutzen.
  • Fehler beseitigt, der es erlaubte mehr als 6 Spieler in dieselbe Dungeon zulasssen konnte.
  • Gildensystem angepasst: Gildes mit 0 Mitgliedern entfernt; Spieler entfernt aus Databank falls Mitglied von einer nicht existierendem Guild; Backend hinzugefugt fur Keep claiming for guilds; Backend hinzugefugt fur Guilds um am RvR Kampagne teilnehmen zu konnneb; ~650 R27 Items korrigiert; ~800 Charme Items (Zealot/Dok/WP) vollstndiger Pass um Career richtig gesetzt ist sowie RF/SE richti ist* soll helfen falsche Klasse Item im Influence/Quest Reward auftauchen zu vermeiden.
  • GO 'Curious Barrel' in Altdorf an ihrem Original Ortersatz und unkorrekte entfernt sowie original Erscheinungsbild genutztt..
  • PQ 'Keeper's Vigil': Richtiige Influence gibts jetz beim Destruction PQ 'Keeper's Watch' fur High Elf Chapter 18 statt Dark Elf Chapter 18.
  • Quests angepasst: Invalid ProgressText auf paar Hunderter Quests beseitiget ; Greenskin T4 Epic Quest angepasst ; Questmarker gesetzt fur "Barring the Way* Our Dwarf Allies" ; Questmarker gesetz gesetz "Barring the Way* Our Empire Allies"; Questmarker set for all steps of "Spotting Trouble"; Ticket [11415] Order PQ 'Keeper's Watch' gibts jetz richtiige Influence for High Elf Chapter 18 statt Dark Elf Chapter 18; Ticket [11421] Champions added to better protect Destruction DW Warcamp ; Ticket [11430] Stack maximum 40 Gunbad Scrolls etc..

Liste:

  • Rams wird keine leichten oder mittleren Version mehr haben in T23
   * Keine 2 Zonen gleichzeitig in verschiedene Eben aber im selben Paar   * Profession Trainer sprechen hat keinen Effekte auf Crafting oder Sammeln Fhigkeit  * Potion of Acclaim & hnliche Items nutzen Statistik um den Ruhmgewinn zuerhohen   * Fehler beseitegen der mehr als 6 Spielern dieselbe Dungeon ermoglicht   * Anpassung am Gildensystem : 0 Member Entfernung & Player von Databank entfernt    * 650+R27 items korrigiert & 800+ Charm items (Zealot / Dok / WP) vollstandiger Pass    * GO Curious Barrel Wirdersatz & Unkorrektes Entfernt    * Destruction PQ Keepers Vigil gibts Richtiige influence fur High Elf Chapther 18    * Quests Anpassunng : Invalid ProgresText Beseitegnet, Greenskin T4 Epic quest Angepasst, Quesrmarkers Gesetz fur Barring The Way  Our Dwarf Allies...etc


Patch Notes 2/03/2018 (2018-03-03)

Natherul

  • Added backend to support individual interact ranges on game objects
  • Added limiters to object portals
  • Possible fix for a flag getting stuck if someone disconnects on a flag

Lheana

  • 'Very Large Telescope' for ToK History & Lore unlock 'Mannslieb and Morrslieb' restored
  • Order PQ 'Traitor's Watch': Replaced Tents, GOs and NPCs for second stage
  • Destruction PQs: Sieges, Eagle Claws and Tree Kin NPCs of correct level, removed one objective of first stage, adjusted number of kills required, last boss is Tree Kin, invisible GO appearance for weird white squares on ground

Destruction PQs:

  • Dragonwatch Falls: Weird white squares on ground now have invisible GO appearance
  • Malyros' Rest: Weird white squares on ground now have invisible GO appearance

Order PQ:

  • Raven Host Vanguard: Father Sigwald hit the gym and will stand a slightly better chance in Stage 2


Patch Notes 24/02/2018 (2018-02-24)

  • Healer NPCs: Immun gegen Schden, nicht angegriffen/am Kampf beteiligt, immun gegen AOE
  • Fhigkeiten und Exploits erweitert/behebt
  • Gildenbefehle uberprufen Berechtigung vor Ausfuhrung; Besttigungszeit fur Heraldik auf 60 Sekunden gendert
  • Ingenieurs Turm und Magus Dmon schmelzen nicht mehr durch AOE; Pets tragen Schaden zu Besitzer Statistiken hinzu
  • WeiŸe/grune Taschen in Gunbad enthalten Kisten mit zuf. Linimente; Zutaten von R40+ Monstern gehutet werden konnen
  • Herald of Solithex verwendet jetzt korrekt Mourkain Rift F.; Heiler in Boss Instanzen entfernt; Gildenscrolls fur Gunbad freigeschaltet
  • ToK WAR Story realmabh. (Ordn.: Zwerge, Empire & High Elf; Destruk.: Greenskin, Chaos & Dark Elf)

Public Quests: Ghyran's Embrace reorganisiert 2. Stage Spawns, Everspring letzter Stage NPCs haben keine Fallanimation mehr Tickets: 11038 Korrektur Rally Point Dwarf Ch. 19; 7034 Double Spawn entfernt; 10151 Keep Warden angreifbar usw.; Sioding Tickets 11293 etc. Questmarker fur "Head of the Viper", "An Innocent Man" uvm


Patch Notes 16/02/2018 (2018-02-17)

Gunbad Neueroffnung:

  • Natherul: Flashfire verliert jetzt nur einen Stack, wenn ein Zauber gewirkt wird, nicht beim Start des Zaubers
  • Grunbag: Erhohung der Timer fur PQ Bosse auf 30 Minuten
  • Wargrimnir: Schmuck und Waffen zu den Gunbad Blau und Lila PQ Taschen hinzugefugt; Grune und WeiŸe Taschen werden mit weiterer Codierung gefullt
  • Lheana: Entfernt viele GO Spawns, die mit abgeschlossenen Events verbunden sind
  • Saupreusse: Anpassung des Bereichs fur das Venom Lake Public Quest in Black Crag; Anpassung der Position des Luftschiffes in Altdorf
  • Hargrim: Mehrfache Objektzhlung pro Kill in PQs ist nun behoben; Korrekte Level von NPCs innerhalb bestimmter Dwarf PQs (sofern moglich) angepasst; Beschreibung der Stadien und Namen der Ziele angepasst; Reorganisation von NPC Spawns im zweiten Stadium fur Order PQ 'Gobbo Carvas'; Letzter Boss ist nun Orc und wird nicht mehr begleitet; NPCs 'Pestilent Tentacle' gelten jetzt als erster Stage bei Order PQ 'Magister Dhetal'; NPCs 'Bilestench Plaguebearer' hinzugefugt zum zweiten Stage bei Order PQ The Defiled Anvil ; Letzter Boss schaut uber seine Eier auf dem Gipfel (wo sich die Truhe auf der Karte befindet) bei Order PQ Poisonwing Canyon
  • RvR Fehler behoben mit T4 microtick, blaue Taschen konsumieren Bag Pool Boni nach Erhalt einer Tasche sowie inkorrekte Respawn Punkte in Dragonwake, Praag, Caledor und eventuell Dwarf T2/T3 aber dies wurde nicht uberpruft.
  • Crafting Backend implementiert fur Liniment Buthering
  • Tickets 11281 & 10647 & 11174 behandelt.
  • Natherul Flashfire Stack fix
  • Grunbag Timer fur Bosse erhoht
  • Wargrimnir Schmuck/Waffenzu Gunbad Blue/PurplePQBags hinzugefugt
    * Lheana GO Spawn entfernt     * Saupreusse VenomLakePublicQuest Area & Airship Position angepasst   * Hargrim Mehrfachem Objektzhlung pro Kill inPQBugs fixesd & Levelverifizierng&DescriptionderStages&Objectivenameangepasst&ReorganisationvonNPCSpawnsfurOrderPq's  * RvR FehlermitT4microtickbehobensowiedieblaueTaschekonsumiertjetztdasBagPoolBonisnachErhaltderTascheundinkorrekteRespawnpunkteinDragonwake, PraagCaledordwarfenT2/T3aberdieswurdennichtuntersucht   * CraftingBackendimplementifrtLinimentButhering   * Ticket11281&1064711174bearbeitet


Patch Notes 9/02/18 (2018-02-09)

  • Wargrimnir: Added Annihilator gear to T4 gold bags, Boxes and Satchels to convert higher tier currency, Corrected stats on ~310 R26 items
  • Grunbag: Reduced PQ Trash counters, Fixed PQ spawns & adjusted Trash Mobs wounds, Increased Da Squig-Maker Cast time a bit, Removed Healer NPC from Bosses Instances and Enabled Guild scroll
  • Lheana: Corrected level of all NPCs in Dwarf PQs and verified/corrected description of stages & objectives
  • Tickets: 10841 NPCs 'Awakened Skeleton' won't spawn when destroying GOs 'Dragon Bone', 11110 NPC has correct level; Sioding 11225 Doomglade Vraslyn won't hide under stairway for "Bait & Switch"; Saupreusse 11189 Added missing questmarker etc.
  • Backend to allow for modular control over pets damage taken from AOE
  • Close quarters now also work as intended with a hostile target within range
  • Fixed broken microticks in T4 for Battle Objectives
  • Fixed incorrect objective count for PQs* 1 kill will now net only 1 credit for PQ progress
  Added a cap on rr gain from lord kill/keep take to 2000  Possible fix for no reward on zonelock  Pet AOE immunity removed


Patch Notes 02/02/2018 (2018-02-02)

RvR-Belohnungen:

  • Gebunden an Charakterlevel und Rufrang
  • Neue spezielle RvR-Tasche mit œberraschungsinhalt
  • Beute nach Arbeit vergeben statt weiŸer Taschen fur alle Spieler
  • Mails mit Beutetaschen enthalten Zeit und Namen der PQ/RvR Zone, in der erzeugt wurden
  • Verbesserte XP & Rufbelohnungen fur Sperren von Zonen
  • Medaillenbelohnungen gebunden an Charakterlevel & Rufrank

Abilities:

  • Flashfire Casttime reduziert, Bewegung moglich beim Cast
  • Backend Work um Resse am Ort des Verstorbenes zu ermoglichen
*  Backend Stuff um Fhigkeit/Buffs on the Fly auszustellen

Gilde:

  • Gildestandard deploybar, aber noch keine Fhigkeit oder Buffs

Public Quests:

  • Korrigierte Level aller NPCs in Dwarf PQs
  • Beschreibung von Stages & Objectives in Dwarf PQs uberpruft/korrigiert
  • Order PQs neu gestaltet (Bloody Savages, Black Orc Slog usw.) Reduced Wounds GOs Destruction PQ œGrimbeard Station Fixed Area Heinrich Estate & Neborhest Vanguard Tickets bearbeitet (11102; 2087; 5717; 11222; 5739; 11064; 11236; 4833; 11241)


Patch Notes 26/01/2018 (2018-01-26)

Bullet Points:

  • Natherul: Temporarily disabled Contribution and Loot from Chests to exclude RAM problems; Increased XP and RR reward for Zone Lock.
  • Grunbag: Added multiple skills for PQ Chapter 22.
  • Torquemadra: Added NPC abilities such as Swooping Bite, Bat Screech, Maul, Ursine Roar etc.
  • Chaos PQs 'The Tower of Tchar'zanek', 'Kazad Drung', 'Troll Island': Reworked second stage; Added one objective to last stage; Last boss is now a Champion with two Warpclaw Rat Ogres accompanying it.
  • Ability Terrible Embrace undefendable when used from behind; Stomping Hooves (Centigor), Rabit Bite & Lunging Maw (Chaos Hound), Savage Jab & Savage Bite (Flesh Hound) etc. added/reworked.
  • Corrected stats on ~160 R24 items in Fireforge's Camp, Tomb of Kali'Amon and Skullbreaker Ridge scenarios.


Patch Notes 20/1/2018 (2018-01-20)

Hargrim:

  • „nderung des Charakters whrend einer RvR-Sitzung entfernt die gesamte Beitragsleistung aller Charaktere dieses Spielers
  • Erhohung der Bedeutung der Beitragsleistung in der aktuellen Zone fur den Bonus in den nchsten Zonen

Grunbag:

  • Portal, das nach dem Toten des Bosses erstellt wird, fuhrt jetzt auŸerhalb von Gunbad, um seltsame Probleme zu vermeiden
  • PQs werden nicht mehr nach 3 Minuten zuruckgesetzt, sondern korrekt nach 8 Stunden
  • Bewegte Mid Wing PQ Heiler, damit man beim Ableben keine falsche Seite der Barriere respawned

Natherul:

  • Statistiken aus Kegs End Pocket Item entfernt
  • Einige Kegs End Spawns innerhalb IC's entfernt

Lheana:

  • Korrigiert Level aller NPCs innerhalb folgender Dwarf PQ's so dass es im Bereich des Levels der PQ liegt
  • Verifiziert und korrigiert Beschreibung der Stufen und Namen von Zielobjekten folgender Dwarf PQ's wo moglich so dass es mit offiziell und ToK ubereinstimmt
  • Order PQ Assault on Coal Ridge Depot neu gestaltet; NPCs die getotet werden mussen fur dritten Schritt sind nun 'Black Skull Big'Un'
  *  Order PQ Gudrims Veterans; NPCs 'Bloody Sun Waaaghblasta' zhlen nun fur erste Stufe 
  • Folgende OrderP Q's neu gestaltet: Marghaz Bloodtoof Ritual Marsh Conquest Bar Dawazbak Korgoths Raiders
Grunbag (Tickets):
  • [11149] Versetzte Barrieren etwas, sodass bei einem Bug mit dem Respawn aufgrund instanziierter Bosse man nicht an falscher Seite respawned. [11152] Quest GIver versetzt damit er keine Mobs aggroed und stirbt. [11156] Richige Position hinzugefugt.
Sioding (Ticket):    [11165] Cold Ones counten nun fur Quest "Cruelty to Animals" 

Zusammenfassend:

  • „ndern des Charakters whrend RvR Session entfernt gesamte Beitragsleistung aller Charakter dieses Spielers & Bedeutung von Contribution in current zone erhoht fur Bonus in next zones * Portal created after killing the boss leads outside Gunbad *PQ won't reset after 3 minutes & Mid Wing Healer moved * Stats from kegs end pocket item removed & some spawns removed from IC * Level of NPCs within DwarfP Q corrected & description of stages/name objectives updated for following DwarfP Q´s * Cold Ones now counting for quest "Cruelty to Animals" *Moved barriers and quest Giver


Patch Notes 13/1/2017 (2018-01-13)

HOTFIX 17/01/2018:

  • Players will say out loud if they try to use stuck twice to teleport to Nordland/Norsca while RvR flagged
  • Fix for nullref issues from lockouts that caused players to not be able to play at all
  • Disabled duels as they were used in too many exploits
  • XP rules from NPCs changed* you can now level with up to 9 levels difference in your party; base XP value is now correctly split among all party members
  • Draws won't happen if at least one of the doors is damaged and keep is not in 'Safe' or 'Locked' state
  • Increased rage damage from 'Ard Ta Feed so you can't skip this mechanic
  • You wont aggro mobs at healer respawn anymore
  • Corrected level of NPCs within Dwarf PQs, verified and corrected description of stages and name of objectives
  • Reworked Order PQs: Gutrot Mine, Battle at Blood Fen, Murgluk's Gits, Kron Komar Gap, The Siege of Komar, Traitor's Watch, Foul Ruins, Axerust Peak and Oathgold Burrow
  • Added GO spawns so that the first stage is completable in Order PQs
  • Backend work on GM ticket system
  • Fix for petname issue
  • Siege equipment (ram, oil and so on) will take increased / decreased damage based on number of BOs your realm holds
  • Siege equipment (excluding artillery) will deal increased / decreased damage based on number of BOs your realm holds

Zusammenfassung:

  • Fehler mit dem Seed-Saving-Code korrigiert
  • GC deaktiviert, um RAM zu fullen, Profiler wird manuell ausgefuhrt, um festzustellen, was das Problem ist (kann zu Verzogerungen fuhren)
  • NSCs in Dwarf PQs auf richtigem Level und Beschreibungen der Stufen und Ziele korrigiert
  • Mehrfache Banner neutraler, order und destruction Art auf einem Punkt verhindert
  • Wenn Keep Locked ist, generieren BOs keine Lieferungen mehr
  • Draw Timer nicht mehr sichtbar beim.rvr Befehl; Randomisiert, um Kartoffelverhalten zu vermeiden
  • Wenn innere Turen zerstort sind, hort das Respawnen von NPCs und Belagerungswaffen auf
  • 2 BOs heilen nun Keep Turen; je mehr BOs desto schneller die Heilung
  • Respawn Punkte in Keeps neben dem Keep Lord verschoben
  • Minimum Range hinzugefugt fur Fetch
  • Bilebane the Rager und Kurga da Squig Maker als Mini Bosses hinzugefugt; Droppen Gunbad Jewelry
  • Probleme mit Foul Mouf Da Ungry behoben; Glomp kann nun getroffen werden; Healers in Gunbad PQ und Wing Boss Instanz hinzugefugt; Redeye Night Goblins reiten nun Squigs (auŸer Redeye Howlagits)
  • Wenn Levelunterschied im Party groŸer als 5 ist bekommt niemand XP von NPCs
  • Pet Namen startet immer mit GroŸbuchstaben und restlichen Zeichen in Kleinschreibung
  • GMs konnen jetzt Pet Namens ndern (spteres Umbennnen durch Spieler nicht mehr moglich)

[11124] Fixed the door of the keep [6606] Fixed the door of the keep


Patch Notes 6/1/2018 (2018-01-06)

Order PQs:

  • The Siege of Altdorf: Reworked second stage; Only two 'Death Rider' accompany last boss, no longer Champions
  • The Foetid Plains: Several 'Murderous Frond' accompany last boss
  • Tomb of the Traitor: Reworked second stage
  • Cult of the Magus: NPCs not Champions
  • Lake of the Damned: Changed one objective first stage; Added 'Ravening Horror' to second stage; Last boss has original appearance
  • Shrine of Tzeentch: Changed one objective second stage; Modified last stage
  • Echoes of War: Second stage active and functional
  • The Grisly Herd: Reworked second stage; Last boss Bloodletter Khorne
  • Witch Fire Glade :Reworked second state
  • Bitterschaum Swamp :All NPC spawns converted into PQ spawns ; Added spawn 'Swamptoof Basha' for seconf dtage
  • Root Rebellion :No influence Chaos Chapter 22, Empire Chapter 15 instead
  • The Enemy Within :NPCs 'Grauenburg Goon' now Champions
  • Castle Grauenburg :Reworked number kills required for firststage ; Several Changer's Horrors accompany lastboss
  • Broken Ground :Added one objective to 2nd Stage ; Changed appearance several NPCs closer from original appearances
  • Beasts War :Correct difficulty (Easy) & rewards (Easy PQ)
  • Chaos Ruins, Temple Change, Wagon Defense, Unterbaum Cemetery etc.: reworked



Quarter: 2

Patch Notes 30/6/2018 (2018-06-30)

  • Sigmartide Live Event has officially come to a close.
  • Public Quest reset timer set to 30 minutes for success and 3 minutes for failure.
  • Eataine PQ now doable and Chaos Wastes respawn issue on Stage 1 fixed.
  • RvR flag disabled after 10 minutes of no lake activity or attacking/healing flagged players.
  • Scenario level brackets implemented, invalid respawn zones will return players to general respawn zone instead of death spot.
  • New ship based scenario exclusive to Tier 1 players* The Ironclad Returns to T1 with three capture points available.
  • Hargrim (Gunbad Masta Wrangla Glix PQ Boss) spawn rate reduced, should trigger less trolls this time around.


Patch Notes 23/6/2018 (2018-06-23)

Bullet Point

  • Login and enter password, click "CONNECT" even if it's grey. Close and restart launcher in admin mode if needed.
  • Kill War in task manager and restart process if something seems strange when on character selection.
  • HOTFIX 24/06/2018: Reduced healing from resourceboxes, removed lightshow, changed text when picking up resourcebox to 15 minutes, fixed Masta Wrangla Glix, removed glow from supplyboxes.
  • HOTFIX 23/06/2018: Players no longer unable to login as one character was in Gunbad; no more respawning in dungeons; disabled Disco Party effects; increased pet despawn range; Ch22 PQ tweaks; Gunbad Right Wing first boss less insane on mob spawns.
  • Sigmartide Live Event coming to a close* questgivers won't hand out quests but still able to hand them in if active; objectives remain in place until next week; rewards vendors still available for currency spending before then.
  • Deployed siege should not kick out the player if they are more than 15 feet away.
  • Campaign saving through resets and crashes is back.
  • Resourceboxes are back in with characters only being made with normal latin letters & doors/posterns/tunnels not usable while stunned.
  • Grudge Born Fury damage interval reduced & Ironclad scenario fixed for future release (T1 rotation only).
  • Fixed Gunbad instance portals & Masta Mixa correctly spawns Fist of Gork again with Altdorf Sewers & Sacellum Dungeons ready to go live (loot system adjustment needed). All Kings Men & Ebon Keep PQ finalized + Chap 22 HE/DE test phase started + Order portal to Isle of the Dead working again + decoration GOs removed from Altdorf added previously + entering College of Corruption no longer triggers ToK History & Lore unlock 'The Bright College'.


Patch Notes 16/6/2018 (2018-06-16)

Natherul:

  • Instance portals disabled in database no longer accessible (Staff excluded)
  • Self punts/pounce abilities no longer fail and incur CDs, but still won't work in air
  • Broad swings no longer applies to Git to da choppa
  • Adjusted Cone AOE ability range
  • Oil kicks out player after 60s of inactivity & auto re enables fire button after 8s reload time
  • Turning into chicken cancels current casts
  • Deployed siege won't kick out player if more than 10ft away

Grunbag:

  • Bright Wizard College open in Altdorf with associated quest
  • Guard added at Order warcamp near firewall to make area safe again


Patch Notes 9/6/2018 (2018-06-09)

  • Sigmartide Live Event is active until 22nd June. Twin-Tailed Blessing Buff can be obtained by sacrificing 10 Skulls of the Damned.
  • Hotfix 2: Supply drops disabled, event skulls BoP, CoC SC quest fixed, chicken debuff issue attempted to fix.
  • Hotfix: Destro respawns correctly in CoC Scenario, save-state stuff on hold, early rewards in questline fixed.
  • RvR: 5 Star keeps lock zones again, guild involvement cost lowered to 30g, keep claiming cost lowered to 80g, Glorious Herald's Boon removed when entering a SC, active zone status preservation enabled (disabled for now). Dead players drop supply boxes with chance to drop based on renown rank. Supply boxes despawn after 15 mins on ground or 6 mins in possession.
  • Abilities: Backend work with ability handlers; Squig Herder's Sticky Squigz and Shadow Warrior's Whirling Pin can no longer be activated while rooted or in air; Marauder's Wrecking Ball channel fixed so it doesn't continue if disarmed and is undefendable; Shadow Warrior's Wrist Slash tactic changed to 25% chance for Grim Slash activating buff/debuff component instead of guaranteed.

Careers:

  • Natherul: Pets will be removed if you get further than 150 feet away from it.
  • Magus: Pets will be removed if you get further than 150 feet away from it.
  • Engineer: Pets will be removed if you get further than 150 feet away from it.

Guild:

  • Natherul: Guild names may not be started or ended with spaces.

Scenario:

  • Natherul: Something something, custom exit portals.
  • Grunbag: Fixed Reikland Hills scenario; Fixed College of Corruption scenario; Created Aspect of Fire Buff for College of Corruption; Added additional currency reward for nearly all Scenario quests; Riccekac Warshard and Kaige Mortem trophies added.
  • RyanMakara: Added special Scenario titles at Title Vendors.

General:

  • Natherul: Bank usage requires use of bank NPCs; Fixed mail exploit; Friendlist limited to 255 friends.

Dungeons/PQ's/Quests/Tickets* Grunbag/Sioding* various fixes and updates applied.


Patch Notes 2/6/2018 (2018-06-02)

and The Final Piece. Abilities:

  • Natherul: Healing potions now heal instantly.
  • Torquemadra (Squig Herder): Pet Ability* Squig Squeal* Rebuit and corrected; will now cause your squig to taunt the enemy and inflict 30% more damage from the pet for the duration; minor DOT component removed as didn't exist on corrected ability; Pet Ability* Death From Above* Rebuit and corrected; now has correct damage component.

Groups:

  • Natherul: Out of range bug should hopefully be resolved.

Scenario:

  • Natherul: Leaving a SC should now also remove you from the scenario group, solving issues with the group UI that happened as a result.

General:

  • RyanMakara: Removed all content related to Skaventide event; discontinued quests, NPCs, locales including closing of Skaven Maze and Obstacle Course teleports from capital cities, Grovod Caverns area from High Pass/Talabecland.
  • Alone in the Dark
  • Field Testing
  • Vengeance...in Blood
  • Twist of Fate
  • Ratly Abomination
  • The Fall of the Verminkin
  • The Skaventide is crushed!
  • Strange Sightings
  • Alfred's Report
  • Full Force Forward!
  • Just Cannon Fodder
  • Chemical Weapons
  • Dark Fungi
  • The Magic of Medicine!
  • The Skaven Runner
  • Down, down, to Vermin town!
  • Warpstone Supplies
  • Deadly* Deadly Ratgineer!
  • Beheading the Snake
  • Final Victory


Patch Notes 26/5/2018 (2018-05-26)

Summary

  • Natherul: Fixed an issue with rams despawning when outer is killed
  • RyanMakara: Added Target Dummies to War Quarters and Undercroft for damage testing
  • Lheana: Skaven event will be removed in upcoming weeks, do quests before it's too late!
  • Sioding: Deactivated certain BO quests, made adjustments to potions and quest rewards for RvR
  • Norkalli & Sioding: Addressed a variety of tickets related to world areas, NPCs, duelist gear/ember rings of x being salvagable, etc.
  • Grunbag: Adjusted Gorfang Rotgut hitpoints
  • Lheana: Orbs will only spawn during second and last stage of the PQ
  • RyanMakara: Addressed tickets related to getting stuck in world areas


Patch Notes 19/05/2018 (2018-05-19)

  • Changed Torrent to help new downloads
  • Isha's Ward duration reduced to 30s from 60s
  • No More Helpin' cooldown reduced to 10s from 30s
  • Closing off two paths in High Pass for keep bypassing
  • Stowing standard when switching zones to prevent desync
  • Ebon Keep stuff and work on another Dungeon started
  • Fixed several Staves with Weaponskill


Patch Notes 11/05/2018 (2018-05-12)

Renown Rank Cap Increase:

  • RR80 cap increased to 255
  • Legacy forum title for players that have attained RR80 before this patch
  • No power scaling post RR80, but additional titles may be added
  • Purple numbers shown for some of the stashed characters
  • Renown gain after RR40 will no longer be reduced by half (probably?)

RvR Changes:

  • Keeps should not try and add xp over the limit cap
  • Disabled Lord healing from BO's
Scenarios Changes:
  • Reduced interact range on objects in certain scenarios
General Changes:
  • You cannot enter a portal that leads to the enemy capital anymore
         *  Removal of rr gain reduction past rr 40
Items Changes:   *  Jewelry should no longer be dyeable
Ticket Fixes/Changes :  *  Trolls explode now. DNR.  *  Changed mobs required for completion   *  Invisible wall placed   *  Should no longer eat people   *  Updated item description   *  Added talisman slot      All bulbous belts now dyeable      Assigned blue level 35 armored flipflop appearance      Salvageable now  hammer away       Assigned level 29 green shoulder appearance       No more zombies       Migrated a Hydra south       Completion NPC now able to interact with       Added spooky spectre       Rally point fixed        Set correct completion requirement to kill Dragon Shadows        Shoulders assigned shoulder appearance        Shoulders assigned shoulder appearance for this and Cannoneer mantle        Woke up my little ponies         NPC set to neutral          Questline "The Threat Revealed" checked and fixed.         Slayer Grayoath noticed that the Slayer Keep is better defended now, so he has moved to a new position.         The alternate appearance can now be used on Khaine's Altar Wrap.         Nutrient, Water and Soil from guild vendor are now working as they should.         Silvermane is now flagged as a great cat.         Slayer Items do now have also a talisman slot          Wraith's Kladgird has now a proper model           Disabled spawns           T2/RvR Influence Weapons for Black Orcs do now have a 2H Model          Big Choppa of Wicked Deeds do not have 2H Model        
  • Renown Rank Cap increased from 80 to 255 with legacy forum title granted for those who had achieved it prior to this patch update
  • RvR changes include keeping XP below limit cap & disabling Lord healing from BOs * Scenario changes include reducing interact range on objects in certain scenarios * General changes include removal of portal leading enemy capital & removing renown gain reduction past RR40 * Item change includes jewelry being un dyeable * Ticket fixes/changes involve various adjustments such as trolls exploding, mobs required completion changed, invisible walls placed etc


Patch Notes 5/5/2018 (2018-05-05)

Natherul

  • Lord healing now works again
  • Increased RR reward from locking keeps
  • Pets no longer affected by AOE healing
  • Backend ability work
  • Fix self healing part of Aegis of Orange Fire, Da Thoughest, and Furious Mending

Lheana

  • Destruction guards will better protect camp in Gromril Crossing scenario
  • Map unlock for Altdorf when you fly to the city
  • Achievement unlock for visiting Altdorf when you walk at Emperor's Circle

Grunbag* Reduced Squig Frenzy rage percentage to increase outgoing damage by 50%

  Norkalli & Sioding*  Various ticket fixes


Patch Notes 28/04/2018 (2018-04-27)

Bullet Point

  • Abilities: Savin´me hide buffs only toughness part of BOs.
  • RvR: Healing aggro on lord enabled, mitigation based on population, no 5 star/draw timer locks, healing from BOs adjustable, lord healing reduced.
  • Scenario: Disabled players can't pick up scenario objects.
  • Tickets: Mailbox & NPC working correctly, shouldn't get stuck in certain locations anymore & champion moved out of t4 hard PQ.


Patch Notes 20/4/2018 (2018-04-21)

[Chapter 22 PQ] Hargrim

  • Gorfang will now start his Torturas phase earlier
  • Terror was enabled on Gorfang and Ungrim. Better don't die.
  • Each player above 24 will increase damage of each NPC in the PQ by 5%.

Grunbag

  • Enabled User Settings / interface / Center Screen Message / Quest

Dammaz Skar :

  • In Da noggin stun will be removed when player die
  • Fixed a typo in Skarsnik's Night Globins name
  • Fixed timers that were incorrectly set to 30 mins

Slayer Keep :

  • Fixed an issue that caused stage 1 mobs to respawn

[Tickets] Sioding:

  • Fixed various quest markers for various quests.

[Keeps]

  • Changed terminate range for leaving the Lord range when on top of aggro list from 60 to 150
  • Each BO you control now adds 1% health per 1 minute and 25% bonus damage to the Keep Lord
  • In case your realm control 4 total Keep Lord bonus is now 200% damage and 8% of health per minute
  • The way Keep Lords are healed was changed: if lord reset he just gains 10% of his HP, the rest need to be regenerated with BO holding
  • If Keep Lord reset multiple times Lord gets 10% each time
  • It is now as easy to level keep to rank 4 and 5 as to rank keep from rank 2 to 3
  • Blaz Da Tamin' Masta and 'Ard Ta Feed abilities in Grunbag will now increase outgoing damage instead of AutoAttack Damages
  • Chapter 22 Hard Public Quests are available in Greenskin pairing with Onslaught set obtainable for completing them
  • Empire Courier quest, Dead Marauders quest, Keeping Secrets quest, Clearing the Way quest and Heart of Chaos quest have been fixed.


Patch Notes 14/4/2018 (2018-04-14)

[Scenarios] Natherul

  • Balls in murderball scenarios should now properly reset after timer even if the holder died in the air.
  • Server side clear target range has been increased.

[RvR]

  • Keep lords redesigned, should not reset that much.
  • Removed reset on changing Z axis.
  • If lord target runs away outside specific range they will be terminated.
  • Keep lords now get damage buff if taken away from spawn point.

[Abilities] Torquemadra

  • In Pursuit* Ability set to Great Weapon only.
  • Scent of Blood* Ability set to Dual Wield only.

Groups:

  • Removed message displayed for a group/warband leader when someone attempts to queue for scenarios.

Scenario:

  • Cannot mount with bomb in BFB and HG.

Items:

  • Corrected 4pc bonus for Slayer/Choppa Redeye set.

Public Quests:

  • Destruction PQ 'Burnbeard's Oath': Replaced GOs and NPCs at original places.
  • Destruction PQ 'Wayshrine of Sigmar': NPCs now neutral Champions.

Tickets:

  • 11564: Clicking Herdstone in Nordland triggers Bestiary unlock & title.
  • 11553: Fixed "Git to da choppa" Z axis problems.
  • 8231, 11582, 11575, 11574, 11573, 11578, 11301, 10779: Various bug fixes and improvements to quests/objects/NPCs.


Patch Notes 7/04/2018 (2018-04-07)

Zusammenfassung:

  • Zwei neue Downloadoptionen hinzugefugt
  • Changelog fur neues Spiel heruntergeladen
  • Downloadlinks aktualisiert
  • Natherul: Spawn in Kriegslager bei Tod in der Nhe von Ironclad/Leuchtturm BOs in BV
  • Hargrim: Weniger Ressourcen benotigt um Keeps auf Rang 3/4/5 zu bringen; lngere Gnadenfrist bei Verlust eines BOs
  • Natherul: Bolsterwechsel vor Level 40 entfernt Klassensbuffs
  • Torquemadra: Neue Fhigkeit žIn Pursuitœ bzw žScent of Bloodœ; Divine Fury Tactic reduziert Cooldown der jeweiligen Fhigkeit; Avatar of Sigmar bzw Vision of Torment Morale 4 verschoben ins Core mit Level 40 Benutzungsvoraussetzung und 5 Minuten Cooldown aller Morales oder 60 Sekunden fur alle anderen Morales
  • White Lion & Knight Of The Blazing Sun: leichte Stat Gain Modifikatoren angepasst
  • Allgemein: kleine Anpassung an Crit Formula, Server clearnt Target wenn auŸer Reichweite, return Mail gibt Items zuruck, Mailbox im Viper's Pit behoben, Emotes nicht moglich wenn tot, Pets nicht von freundlichen Auren betroffen.
  • Quests & PQs hinzugefugt/aktualisiert sowie ToK Unlock Moglichkeit basierend auf Chapter Exploration hinzugefugt.



Quarter: 3

Server Patch notes 29/09/2018 (2018-09-29)

Quests:

  • Bait & Switch: Loot 'Vraslyn's Helm' and examine it to complete the objective
  • A Bear of a Time: Adjust quest marker in Reikland

Tickets:

  • 7894* Set correct objective and quest markers
  • 7918* Ravenherd Beastmen drop item 'Corrupted Heart' for completion
  • 12291* Hastened Divinity effect renewed on critical hits
  • 12358* Shining Blade lasts 5 seconds as intended
  • 12362* %block changed to %parry on Ardent Midtrap
  • 12377* Questmarker fixed for "Harvest of Fear"
  • 12383* Faldan Roughwold has female model


Server Patch notes 22/09/2018 (2018-09-22)

HOTFIX 23/09/2018

  • Aggro should now only be generated by healers if they are engaged vs a player or pet.
  • Fixed the issue with overflowing mail and deleted the bulk that came from 20:30 UTC.
  • Rift and Electromagnet now require line of sight to pull.
  • AB changelist and its message on login has been removed as we can now edit tooltips.
  • Renown and mastery training and respeccing is blocked unless using an appropriate trainer.
  • Block selling of items and buyback of items if not using a vendor.
  • Inner keep doors should no longer take damage if outer is still up, resource boxes should not attempt to respawn doors when keep is under attack (will heal doors still).
  • Ram wounds increased 3.5 times.
  • Removed many double spawns at first PQ in left wing of Gunbad, 'Toof Maw's Tooth' must be looted to complete quest, location of NPC 'Idegir the Unclean' changed closer to original place, last quest chain active & completable.
  • Guards near Stoneclaw Castle moved position, support for Aggro Meter addon added & PvE wards added (need Redeye gear for City Dungeons), aggro & heal aggro issues fixed, ToK Unlock granted after equipping one piece set item; quests 12321/10138/12318/12343 fixed too


Server Patch notes 18/09/2018 (2018-09-18)

[Instructions]

  • The patcher will need a second run to get through all files, so please quit and restart the launcher after starting the game once.

and can be healed

  • Archmage: Radiant Burst no longer affects Radiant Gaze; Radiant Lance continues to deal damage to all targets within 20ft.
  • Engineer: Strafing Run moved to Tinkerer tree as core ability, new ability Armor-Piercing Rounds added.
  • Witch Hunter: Fervor cleansable.
  • Shaman: Hurts, Don't It? had morale drain component removed, replaced with augment to Bunch o' Waaagh.
  • Witch Elf: Envenomed Blade cleansable.
  • Improved drop rates on blue and purple liniment seeds; blue liniment seeds now unbound.
  • Fixed keep exploit on Chaos Wastes map; additional guards in Kadrin Valley warcamp.
  • Corrected several kill quest map marks; reworked/corrected various quest lines.
  • Lowered amount of kill needed in "Green is Best!", split reward for "Questionable Motives", fixed questmarker for "Fury Tamed", corrected objectives and markers for "What Separates Us", restored original spawns of NPCs in "Sigmarite Protector", NPCs in "Young Elf Noble" can be healed again.


Server Patch notes 08/09/2018 (2018-09-08)

Natherul:

  • Chat now substitutes %s with your own name, %h for hostile targets name and %f for friendly targets name.

Azarael:

  • Added support for renown and tome tactic slots.
  • Fixed an issue causing certain buffs to be lost or reapplied when changing zones.
  • Fixed an issue causing certain tactics to continue applying their effect after they were removed.
  • Some NPC types will speak when in combat/idle.
  • Clarified the text the defenders get when their keep falls.
  • Fixed an issue in which players would be granted contribution to a zone's RvR from PvE.

Grunbag:

  • Fixed aggro issues in dungeons and chap 22. * Adjusted Gunbad PQ objective count. * Fixed an issue causing the same buff being applied multiple times on a single player.

Lheana:

  • Corrected and activated whole quest line "Unity in Discord". * Reworked and corrected all 4 quests of quest line "Those Who Serve". * Epic Quest "The Ebon Flame": GO 'Tales of Houses' will now drop an item of the same name, that you will have to examine to complete the quest. * Quest marker now indicates the right place. * Removed more NPCs/GOs related to old live events. * Disabled spawn of this merchant and Order's one. * Portal from Nordland to Ostland is once again working. * Quest now works. * Removed multiple spawns, and 'Alex Schaufel' will now drop item "Krieghoffer's Ledger" that needs to be examined to complete the quest.

Sioding:

  • [12273] Caemris Sharpspear is now properly dressed. [12272] The Flight Master is now really flying.. [12262] Slayer items now also have a talisman slot


Client Changelog 08/09/2018 (2018-09-08)

  • Patch launcher twice due to issue
  • Azarael: Fixed Cull the Weak display issue, Trained For War no longer grants pet abilities, Loner is now a Renown Tactic
  • Sullemunk: Added career icons to calendar signup page


Server Patch notes 01/09/2018 (2018-09-01)

  • Global cooldown for non-players increased to 1.5 seconds.
  • Pets receive 75% less damage from AoE attacks and can now be healed by group heals.
  • Pets in Aggressive stance will switch target when their master does and no longer resume attack on a target due to DoT ticks.
  • Panic! debuff causes pets to heel.
  • Morale scaler reintroduced, 12 morale per second when facing 6 men, scaling up to 36 per second when facing 3 warbands; bonus/penalty depending on numbers.
  • Pressure to revert changes due to bombing prevalence; plans in place to reduce this issue.

Abilities:

  • Adjusted backend for different threading model.
  • Fell The Weak & Finish 'Em Off now check for bonus damage on hit.

World:

  • Support for purchasing items requiring trading.
  • Fix for buying multiple non-stackable items.
  • Support for repeatable/expiring quests.
  • Cleaned NPCs & GOs related to Sigmartide event.

Interface:

  • Fixed some addons.

RvR:

  • Siege weapons can now be spawned at warcamp when keep is taken by opponent and turned into ruin.
  • Supply crates are now smaller and can be walked over.

Items:

  • Sigmar's Call & Viper's Return expire after 30 days, have 2h cooldown.

Quests:

  • Deactivated Quest line 'Lost in Translation'.

Tickets:

          *  [12215] NPC should now be targetable. *  [12211] Changed quest description to make it clearer what to kill for "Burden of the Land".


Client Changelog 01/09/2018 (2018-09-01)

Interface:

  • Added career resource display for Knight of the Blazing Sun.

Abilities:

  • Shadow Warrior: Enchanted Arrows, Brutal Assault, Opportunistic Strike, Rapid Fire, Flame Arrow, Shadow Sting, Eye Shot, Barrage
  • Slayer: Distracting Roar
  • Choppa: Outta My Face!, Wear 'Em Down
  • Bright Wizard: Ruin and Destruction
  • Marauder: Great Fang
  • Knight : Encouraged Aim (Overpowering Strike), Emperor's Champion
 *  Runepriest : Rune of Breaking, Rune of Striking, Rune of Immolation  Gork :*  Gork'll Fix It no longer increases armor but reduces incoming damage by 10% while active   Mork :*  Da Big Waaagh! grants shield to group cleansed allies; buff reduced to +50%, Da Smasha is now Path of Mork   Zealot :*  Harbinger of Doom buff added ; Ritual of Innervation directly mirrors Master Rune of Fury ; Scourge's base damage matches Brain Bursta's ; Warp Reality's base damage matches Life Leaka's  Swordmaster :*  Vaul`'s Tempering no longer increases armor but reduces incoming damage by 10% while active; Phoenix`'s Wing snares targets hit by 20% for 2 seconds; range reduced to 25 feet   Black Orc : We'z Bigger no longer increases armor but reduces incoming damage by 10% while active   Archmage : Drain Magic no cost but requires Blessing on target; consumes Blessing to restore 60 AP immediately & steal additional 90 AP over 9 secs; builds Force & consumes Tranquility to gain 25 % strikethrough ; Apotheosis triggers shield on group cleansed allies ; Funnel Essence buff reduced to +50 %   Witch Hunter/Elf/Lion/Hunter/Axeman/Woodsmans Skills adjusted.


Server Patch notes 25/08/2018 (2018-08-25)

of the Gods.

  • No Choppin' Me* Moved to core, attainable at lvl 27
  • Rock 'Ard* Moved to 5 points in mastery tree
  • Not in Da Face* No longer provides group unstoppable buff, moved to 9 points Da Boss from Da Brawler
  • Mor' Choppin' Dem!* New Tactic, grants 10 sec duration blessing reducing cooldowns by 5 sec, slotting increases cooldown of WAAAAAAAGH! from 5 to 20 sec, placed at 11 points in mastery tree
  • WAAAAAAAGH!* Group buff range increased to 100ft
  • Grunbag Sewers and Sacellum Bosses now drop 2 dye
  • Hargrim BOs no microticks if >12 people on BO; reduced parry on Champions, Heroes and Lords NPCs; changed 15000+ world NPCs from tank to DPS class; Ard ta Feed mechanic changed
  • Creatures can follow waypoints and roam around spawn points
  • Items can expire
  • Lheana: Fixed mailboxes; activated all quests of quest chain 'Stalker of the Void'; Reduced objective for quest so it's completable without relogging
  • Torquemadra: Aligned VFX to Vauls Tempering; Added mechanic hotbar visual effects for Greener 'n Cleaner and Cleansing Light when augmented
  • ART CONTEST: Galery of the Gods


Client Changelog 25/08/2018 (2018-08-25)

Abilities:

  • Chosen: Fixed Discordant Fluctuation's internal cooldown
  • Engineer: Electromagnet's pull applies as soon as the cast ends
  • Shadow Warrior: Guerrilla Training is now Scout 7; Enchanted Arrows is now Scout 11; Enchanted Arrows causes all attacks from Path of The Scout to inflict Corporeal damage
  • White Lion: Extensively reworked to be more functionally analogous to Marauder
  • Zealot: Ritual of Innervation has an ICD of half a second
  • Black Orc: Da Toughest! affects entire group; War Bellows share 10 second cooldown
  • Swordmaster: Updated Phoenix's Wing radius; Sapping Strike requires Improved Balance; Sapping Strike cooldown lowered to 5 seconds; Intimidating Blow reduces target's morale by 200; Vaul's Tempering no cast time, lasts 7 seconds
  • Fixed an issue with Aethyric Dissipation causing it to apply the effect of Blessing of Heaven.
  • Fixed an issue with Vaul's Tempering which caused the immunity to affect only the Swordmaster.
  • Blade Enchantments share a cooldown of 10 seconds.
  • Phantom's Blade has been reworked. It now has a 25% chance to improve Wounds on hit for your entire group.
  • Heaven's Blade has been reworked. It now has a 25% chance on striking an opponent to buff your group with resistance against one of the damage types that the foe would attack with.

Bullet Points:

  • Hastened Expurgation and Shadow Runner are now separate abilities, sharing cooldowns with Incognito and Shadow Prowler respectively.
  • Balance Essence and Energy of Vaul can no longer be defended against.
  • Fixed an issue with Aethyric Dissipation causing it to apply the effect of Blessing of Heaven.
  • Fixed an issue with Vaul's Tempering which caused the immunity to affect only the Swordmaster.
  • Blade Enchantments share a cooldown of 10 seconds.
  • Phantom's Blade reworked* 25% chance to improve Wounds on hit for entire group.
  • Heaven's Blade reworked* 25% chance on striking opponent to buff group with resistance against damage type foe would attack with (max 990 Armor or 378 Resistance).

AM:

  • Penetrating Siphon no longer sent as tactic.
  • Funnel Essence healing value doubled.
  • Storm of Cronos now scales with Path of Asuryan.
  • Forked Lancing now Radiant Burst* affects enemies within 20 ft of target.
  • Increased Conductivity now Scorching Touch* duration and tick interval reduced by 50%.
  • Bolstering Boon now Isha 3.
  • Wild Healing now Isha 7* reduces AP cost by 35%.
  • Apotheosis added as Isha 11* Cleansing Light additionally cleanses groupmates within 50 ft of target.

Shaman:

  • I'll Take That! and Fury of Da Green undefendable flag added.
  • Gimme Dat! no longer sent as tactic.
  • Scuse Me! now scales with Path of Gork.
  • Pass It On now Mork 3.
  • Scrub Ya Gud! added as Mork 11* Greener 'N Cleaner additionally cleanses groupmates within 50 ft of target.


Client Changelog 19th August (2018-08-19)

Yaliskah:

  • Updated reticle for group members
  • Improved water/fringe effects (Nordland)

Abilities: Azarael Runepriest:

  • Concussive Runes reworked, 25% chance to drain 225 Morale from target with Path of Grimnir ability.

Slayer:

  • Honor Restored 50% chance to trigger.

Trollslayer:

  • Rampage no longer requires Great Weapon, Precarious Assault increases critical hit chance by 1%, max 5 stacks.

Giantslayer:

  • Spine Crusher now Path of the Giantslayer, Spellbreaker cooldown 15 secs, effect changed to inflict damage and remove max 3 Blessings/Enchantments, 25% more damage per one consumed. Skavenslayer: Shatter Limbs increases cooldown timers by 1 second per enemy hit. Choppa: Bloodlust 50% chance to trigger. Da' Savage/Hitta: Reckless Blow & Go For Da Soft Spot now Paths of Da' Savage/Hitta respectively. Swordmaster Khaine/Vaul/Hoeth* Various abilities have been reworked or rebuilt with different effects and cooldowns. Witch Hunter General & Tactics* Incognito cooldown 35 secs, tooltip modified & Hastened Expurgation added (50% speed bonus in Incognito +1 sec cast time but 3 sec duration). Confession* Razor Strike no target limit up to 15ft away; Sweeping Razor 30ft range; Trial By Pain improved 50%, all enemies within 20ft; Dragon Gun reduces Morale by 50 per Accusation point spent. Inquisition* Fervor & Burn Heretic! no longer cleansable; Fervor double damage over time component; Witch Elf* Elixir of Blades is now Path of Carnage; Elixir Insane Power is now Path of Suffering; Shadow Prowler 35sec cd +1sec for every enemy within 100ft when broken + new tactic Shadow Strike grants 50% speed bonus when in Shadow Prowler and reduces cast time by 1 second but reduces duration to 3 seconds; Carnage Slice no target limit up to 15 ft away & Broad Severing 30 ft range ; Suffering Envenomed Blade not cleansable double DoT ; Septic Blade 7%; Engineer Strafing Run Rifleman 13, Phosphorous Shells Grenadier 9 ; Magus Indigo Fire Havoc 13 Elemental dmg, Tzeentch's Firestorm Changing 9 Spirit dmg, Roiling Winds 30 ft range instant dmg ; White Lion Ensnare 300dmg at rank 40 instead 900 Flying Axe deals its dmg instantly ; Marauder Flames Fate 300dmg at rank 40 instead 900 ; Shadow Warrior Outrider Patrol range reduced 30ft ; Squig Herder Squig Goo 30 ft range instant dmg Indigestion behaves as Shatter Limbs does


Server patch notes 19th August (2018-08-19)

Azarael:

  • Rewrote parts of ability backend

Lheana:

  • 'Tasty Morsels': Rat Meat drops from Warprot Stormvermin, stack up to 10
  • 'The Ebon Flame': Moved NPC, Glowing Orb is now portal to Flameshrine, Riannmar Jadehart can be killed there
  • [12013] Corrected quest description
  • [12063] Moved NPC to easier location
  • [12178] Champions no longer killed by other NPCs


Server Patch notes 14/08/2018 (2018-08-14)

General:

  • Rewrote career package handling
  • Players teleported to nearest spawn when falling through world instead of being killed
  • Attempted to teleport players out of scenarios when restarting sc handler

Combat:

  • Reverted defense calculations to behave as before
  • Removed access to True Strike
  • Hardy Concession will now function

DoT/Debuff:

  • DoT ticks no longer trigger auto attack
  • M4 Alter Fate is now operational
  • Flames of Rhuin and Frozen Touch correctly trigger when target is successfully attacked rather than when target receives direct damage
  • Rage will affect Reckless Gamble and Hurtin' Time
             *  The DoT portion of Inevitable Doom no longer counts as direct damage against the person hosting the debuff
Shaman/Warrior Priest:
  • Empowered Lores tactic and its Shaman mirror will only build extra mechanic points when ability builds, not consumes. Gork's Barbs inflicts 30ft AoE dmg as direct damage on heal, 20s cooldown; Dissipating Energies 5s duration, 1s tick, 20s cooldown. Right in Da Jibblies interrupt component carries persistent effect even if knock up immune. Warrior Priest buff removed for Soulfire use, cast time appropriate.

Quests/Tickets: Disabled/corrected descriptions for 'Chapter 2', 'Chapter 3'; Fixed questmarkers for 'Paranoid Raven Games', 'Boss Huntin, etc.; Fixed issues with quests in Lheana & Sioding. RvR: BOs keep realm affiliation 120 sec., portal from Warcamp disabled if no one around; Keep Lords remove players from aggro list after 15 sec.


Hotfix 14th August 2018 (2018-08-14)

  • Restored extra mastery point from +1 Path of X set bonus
  • Adjusted set bonus code to prevent loss of bonus point on gear change
  • Gork's Barbs now inflict damage
  • Challenge functioning again
  • Indigestion, Penetrating Siphon and Gimme Dat! available


Server hotfix notes 06/08/2018 (2018-08-06)

Abilities:

  • Detaunts reduce damage of effects on detaunted targets.
  • Close Combat tactic triggers on single target melee ability damage.
  • Retribution and Bring It On scale with rage for Slayer/Choppa.
  • Stealth has chance to break when attacked for Witch Hunter/Witch Elf.

Renown:

  • Backend work to send renown packages correctly.

True Strike:

  • Cost modified (5, 10, 15, 15 = 45 total).

Scenarios:

  • Bonus experience gain increased and formula changed for higher XP gain in Tier 4.


Client Changelog 04/08/2018 (2018-08-04)

Bullet Point

  • Dragon's Breath rebuilt to Raking Talons (20ft AoE)
  • Force requires Block, inflicts damage and medium knockback
  • Indigestion changed from Cripple to Hex
  • Choking Arrer & Not So Fast! changed from Cripple to Ailment
  • Mutating Blue Fire 2s cast
  • Rampage requires Great Weapon
  • Retribution 5s channel, 30s cooldown, 25ft radius damage every second
  • Precarious Assault & Reckless Blow now match Spellbreaker's damage
  • Soulfire 1s cast with 4s cooldown
  • "In Combat Bug" fixed when signing up for scenarios after being knockbacked
  • Reticle textures updated for increased detail/correct north direction

New Ability* Blade Master (Swordmaster): Increases auto attack damage by 25%, grants stacking 5% damage reduction per auto attack up to maximum of 25%.


Server Patch notes 04/08/2018 (2018-08-04)

General:

  • Serverside target range increased to match client
  • Backend work to disable gameobjects without removing them
  • Ordnance removed from lakes
  • Debolster lock of spells and abilities respects +mastery from gear
  • Cooldown reduction abilities apply to Rune of Battle, Da Waaagh!, Rending Blade, and Shades of Death
  • DoTs no longer raise OnHit events when they tick
  • Lifetaps now have stat assigned for damage component
  • Morale gain restored to Age of Reckoning levels
  • AP regeneration mechanics reverted to match live
  • Keeper gear currency now stacks with itself
  • Mysterious Nurgling set to invulnerable, non aggressive
  • Guild promote/demote skips ranks that are not enabled; inviting someone adds them as rank 0, not rank 1
  • Experience gains from scenarios multiplied by tier^1.5
  • Career trainers in 6v6 scenarios; 6v6 scenarios with premade groups use different reward handling, no guards spawned; queue prioritises 6v6 scenarios first
  • Quest 'Nowhere to Run': NPCs HPs normalized; 'Means of Betrayal': modified objectives for second quest
  • Talking to NPCs in quests only once per objective

[PvE Quests]

  • PvE quests above Tier 2 give 100% more XP, with an additional 100% if they are turned in to an NPC within a zone which is part of the pairing assigned to the race of the character you are playing.
  • Mobs which count towards PvE quests will give 100% more XP while you are doing the quest, with an additional 100% if you are in a zone in Tier 2 or higher which is part of the pairing assigned to the race of the character you are playing.
  • Localisation for quests, items, NPCs and gameobjects in Tier 1 Empire vs Chaos now available in French, Spanish, German and Italian (Russian coming soon).
  • PvE quests above Tier 2 give 100% more XP when turned in to an NPC within a zone part of pairing assigned to character's race.
  • Mobs for PvE quests give 100% more XP while doing quest if player is in Tier 2 or higher zone part of pairing assigned to character's race.


Server Patch Notes 27/7/2018 (2018-07-28)

  • Fixed issues with abilities not casting when debolstered.
  • Supply boxes can now be destroyed by enemy faction.
  • Fixed zonelock hanging mid process.
  • Built Sacellum Dungeons and Altdorf Sewers instanced dungeons.
  • Lowered max healing a door can get from resource boxes.
  • DoT ticks are no longer defensible and getting CC applied will dismount you.
  • Fixed pet attacking itself or owner if target dies mid-calculation.

.

  • Fixed issue with AP regeneration using wrong cooldown
  • Fixed rare case of erroneous terminates
  • Picking up bomb in scenario now gives 10 points to prevent turtle games
  • Cleaned up double spawns in Destruction PQ "Glittering Citadel"
  • Made it possible to attack and kill all wyverns in Destruction PQ "A Wyvern in the hand" and removed double spawn in "Valley of the Rangers"
  • Disabled some quests related to Skaventide event, removed GOs from T3 keeps
  • Adjusted a few pieces of Keeper set for consistency, corrected rank of teleport items
  • Fixed merchants for Greenskin Chapters 5 & 9, fixed right click on quest item to complete quest, enabled Staff to be equipped by Runepriests, disabled redundant quest, fixed GO so it does not try to make spawn unknown NPC
  • Bonus RR/XP/INF party extended through weekend


Client Changelog 21/07/2018 (2018-07-21)

  • Updated tooltip for Squig Armor ability.

Black Orc:

  • Changed ability BO Savin' Me Hide to Path of Da Boss
  • Changed ability BO Da Big Un' to Path of Da Brawler
  • Changed ability BO Big Slash to Path of Da Toughest
  • Added WAAAAAAAGH! bespoke buff component for ability WAAAAAAAGH!
  • Added 15 point ability for Path of the Brawler* You Wot!?!!
  • Moved Ability Puddle o Muck* Morale 4* to core, available at lvl 40, activating this will put all other morales on a 5 minute cooldown.

Warrior Priest:

  • Changed WP tactic Fanaticism to core.

Chosen:

  • Recreated ability Suppression and Critical Supression.

Choppa:

  • Recreated ability Tantrum to correctly show timer.

Slayer:

  • Recreated ability Deadly Determination to correctly show timer.

Swordmaster:

  • Rebuilt Forceful Shock to Dragon's Breath* Dragon's Talon will knock back players and knock down monsters. Moved to Vaul 11pt tactic in place of Vaul's Buffer.
                       *  Rebuilt Dampening Talon to Blinding Strike*  Dazzling Strike will now reduce the target's chance to Block and Parry by 10%. Moved to Hoeth 11pt tactic in place of Blessing of Heaven.


Server Patch Notes 20/07/2018 (2018-07-20)

[Celebration]

  • Celebrate the French National Team's victory in the World Cup with a week-long celebration!
  • Enjoy the festivities even if you don't follow soccer.

Gunbad

  • The keep lord has been given a new ability, allowing him to teleport to the center of the keep in case of emergency.
  • Cost of Vaul/Fury of Da Green increased to 50 AP and cooldown increased to 8s.
  • At level 40, inflicts 299 Spirit damage and heals allies for 299 health plus 150% of total damage dealt.
  • Forceful Shock is now Dragon's Breath and Dampening Talon is now Blinding Strike.
  • Blessing of Heaven is now Hoeth 3pt tactic and Bolstering Enchantments is now core.
  • Improvements to Masta Wrangla Glix in Gunbad, possible fix for nullref in PQs, new instadeath spell for lords in Natherul, players no longer targeted by instakill mechanic in Hargrim, icon showing salvage location in Serpents Passage scenario and keep lord able to teleport in Gunbad scenario.


Patch Notes 14/7/2018 (2018-07-14)

objectives.

  • Spells cast with mechanic points use total item stat bonus factor for contribution and level up to caster's current effective level.
  • Instant spells gain +25% effectiveness when cast with mechanic points.
  • Cleanse builds mechanic and consumes it to cool down faster.
  • Fixed terror aura.
  • Players no longer see scenarios not in their level range on the list, and an icon shows where the bomb is in drop bomb scenarios.
  • Corrected Magus Onslaught gloves range bonus and removed Fae Dust from R27-28 drop list, added to R7-8 drop list.
  • Fixed issue causing Ether Dance being OP in Glittering Citadel, and In Shock ability will now last several minutes in All the Kings Men.
  • Testing phase for new dungeons started.
  • Added a spawn of NPC 'Low Boss Brung' near to fit with the quest objectives.


Patch Notes 06/07/2018 (2018-07-06)

Squig Herder:

  • Horned Squig castable while moving & cast time reduced by 50% in Squig Armor
  • Less AOE damage taken in Squig Armor
  • Lvl 1* Squig Armour & 'Ard Noggin; Lvl 10* Big Claw; Lvl 15* Sneaky Strike (New); Lvl 20* Bounce; Lvl 25* Really Bad Gas (Rework); Lvl 30* Big Bouncin' (Rework); Lvl 40 Kaboom!
  • 3/5/7/9/11/13 point abilities & tactics added or reworked
  • M4 Wind Up Da Waaagh now core at lvl 40, activates 5min cooldown on other morales

Black Orc:

  • Ability T'ree Hit Combo requires Great Weapon Blackguard: Get Down! & Halt, Fool! 9pt abilities added or replaced Additional: Stat boosts from Squig Armour stack with potions; Horned Squig CD reduced to 15s, cast time to 1s and can be summoned on the move. All By Meself tactic reduces CD of Squig Leap by 10s. Fasta Squiggy Mount available at every good Mount Vendor.

Grunbag:

  • Terror works as aura and removed on respawn or boss death / reset

White Lion, Shadow Warrior etc.:

  • Rebounding Hatred replaces Blast of Hatred as 15 pt ability in Path of Malice; Blast moved to core at lvl 40 with 5 min cooldown on other morales when activated
  • Champions Protector 9 pt pet guard ability replaced with better constructed bespoke ability of Protector of the Pack Pounce buffline corrected for minor speed boost on landing Shadowstep replacement 15 pt ability grants 10s buff with 50% armour penetration, 15% parry/dodge/disrupt defences & 25% AA speed Whirling Rage moved to core at lvl 40 with 5 min cooldown when activated Chosens recover their abilities and Damage power Stage1 mobs no longer respawn in Ebon Keep Adequate number of mobs populated throughout PQ Tor Senthai active & completeable ToK Achievement 'Ritual of Khorne' triggered via Altar interaction in Lheana Quest 'A Host Divided' changed accordingly Tickets 11959, 11971, 11968, 11966 & 11945 fixed



Quarter: 4

Patch Notes 30/12/2018 (2018-12-30)

. HOTFIX NOTES 31/12/2018

  • Fixed an underflow issue with some calculation in rare circumstances (abilities hitting negative 20k ish numbers in the log but actually doing massive damage).
  • Added a malus to AAO: XP, RR and Inf gains from slain players will scale negatively with their AAO inverse.
  • Fixed an issue where you could queue more than 2 players for the PUG SC.
  • Need to Know: Whole quest line now available and corrected.
  • Chicken debuff removed when exiting T1 zone before RvR flag enabled, when PvP timer runs out or when interacting with siege equipment.
  • Leveling while bolstered should now properly keep the bolster if valid.
  • Fixed an issue where WL could keep buff from Pack Hunting and remove tactic.
  • Electromagnet now properly pulls to device and not Dwarf.
  • Tentacle ability "Acidic Spit" will now scale correctly set as Hex to match tooltip.
  • Oppressing Blows Tactic moved to 7 points Path of Dread & Crippling Strikes Tactic removed, Daemonclaw placed at 9 points Path of Dread.
  • Crippling Strikes was originally 25% damage reduction debuff, then nerfed to 10% and changed to place a debuff (Wasteland Ruse) upon the enemy which increased their chance to be critically hit by 10%
  • This debuff function was previously the reserve of a Blackguard, 2 hander only ability deep in the Malice tree at 13 points, but on crippling strikes it was available to all chosen, regardless of configuration, for minimal investment on a 7 point tactic
  • This resulted in groups picking up this tactic at 7 point investment and causing an extreme amount of debuffing function increasing the damage potential from their team/realm
  • Daemonclaw serves to remove further debuffing capacity from shield Chosens
  • Augmenting the function of the offensive tree for 2h Chosen by creating a "mirror" image of something Destruction lacks* Runefang* at 2/3rds the value
  • Overpowering Swing tactic (debuffs targets so they are 10% more likely to be critically hit) on Knight of the Blazing sun works purely off the 2h ability Arcing Swing

[12902] Fixed an issue with the quest not progressing [12904] Fixed an issue with the quest not progressing [12908] Adjusted the quest markers [12909] Quest will now give a reward when completed [12910] Fixed an issue with the quest not progressing [Runefang/Daemonclaw]

  • Runefang: Gives an obscene amount of statpoints (720 total at lvl 40) which may be up for review at some point
  • Daemonclaw: Delivery system is more conducive to the roll of offense, as it gives benefits from attacking, while Runefang requires being attacked and defending via parry or parry guard damage


Patch notes 22/12/2018 (2018-12-22)

  • Read related patch notes
  • Run the.lockout command after assembling whole party
  • Fixed bugs, pets disengage from target if it goes into stealth, Toughness mitigation capped at 75% damage, buff handling code redone
  • Potions and other effects persist through logouts sent on login
  • Auras intended size not 10 feet less
  • All quest markers set
  • People with one lockout can now enter an instance
  • Sentinel Gear Set in final form, obtainable from 'Kill this boss 4 times for his piece of gear' quest in capital city
  • Sentinel Jewel piece obtainable after filling up influence bar for City Dungeons Legendary Locale, only able to have Legendary Talismans slotted into them
  • New weekly quest added with requirement of killing each boss once
  • Vendors for the Sentinel weekly quest reward added
*  Strikethrough effects added to WP/Dok shields, values dependant on rarity  *  15 seconds later after killing an NPC other party members are able to loot the NPC  *  Added command.bag that will print in chat current bag bonus  *  After recent opening of Bloodwrought Enclave Rotlung's gang settled on ranks arena  *  Goaf Birdsong departed  *  Arcane Teachings Quest line reworked/corrected  *  Tokens Allegiance Quest line reworked/corrected   And Thus With Traitors Quest line reworked/corrected    An Object Power Quest line reworked/corrected   Disabled GOs Bawon Samndi event


Server Patch notes 15/12/2018 (2018-12-15)

Summarize:

  • True damage now interrupts capture event.
  • Fixed issue with buffs/debuffs getting stuck.
  • Fixed issue with guild names containing spaces.
  • Destroying enemy supplies gives contribution gain.
  • Lowered max XP from scenarios.
  • Pets take 10% of AoE damage in dungeons.
  • Fixed lockouts for Gunbad dungeon.
  • Glomp squig armor AOE fixed, Arathremia sleep ability applied, Unstable Necromancy has cast time.
  • New abilities Wrath/Torture* Unstoppable Wrath and Unyielding Tormentor* core abilities, usable only with Great Weapon or Dual Wield; render immune from roots/snares for 10 secs, 60 sec cooldown.
  • Grace of Sigmar and Empowered Transfer increased lifesteal effect by 25%
  • Guilty Soul heal component changed to a blessing increasing damage of Path of Wrath abilities by 5% up to 4 times
  • Shadowstep now an instant cast but Autoattack speed increase buff removed
  • Unexpected Opportunity, Da All Powerful, Defender's Defeat, The Bloody Maul, Frothing at the Mouth, Cold Hard Steel, Battlestained, Decadent Slaughter and Forgiveness is Divine quests reworked and corrected
  • Tickets 12805, 12802, 12841, 12672, 12593, 12673 and 12750 corrected all quest markers


Server Patch notes 08/12/2018 (2018-12-08)

General:

  • Players no longer appear naked
  • Belts now appear for all players
  • Heraldry enabled for other players
  • Optimisations to reduce lag

PvE:

  • Modification in loot system for lair and dungeon bosses

Dungeons:

  • Gunbad adjustments including reduced population, added visual effects, reduced damage dealt by squig adds, fixed Ard ta feed bug and lowered Lord Solithex power

Items:

  • T1 Chaos RvR rewards assigned to Blackguard only; Vanq/Opp chest pieces lined up properly; Keeper set changes applied

Quests: Chosen, Head of the Line and As a Matter of Fact quests reworked and corrected RvR: Abilities cannot be used while towing or using siege machine Tickets* Fixes made to 12812, 12634, 12635, 12664 12665 12667 12669 & 12683


Server Patch notes 01/12/2018 (2018-12-01)

. Hotfix 04.12.2018 & 02.12.2018:

  • Changes to DoK/WP 4pc Vanquisher proc "imperative Spirit" from 30 career resources over 3 seconds to 15 over 3 seconds.
  • Updated MOTD to contain a direct link to website, string when trying to use ingame report bug feature to send a direct link to BT, and enforcement of max 14 letters in character names on character creation as when changing character name.
  • Stricter enforcement on character and guild names with only latin characters allowed.
  • Stealth will now disable if you attempt to use siege equipment.
  • Objectives in Black Crag Keep should once again be back.
  • Abilities that needs a defensive target or self will now target yourself if you have a gameobject as your target.
  • Lockout issue with Gunbad after killing one of the instanced bosses fixed, Redeye Wards for Sentinel dungeons enabled, Bilerot Plaguebeast corpse will go disappear after NPC dies, Bloodletter add of Barrakus boss disarmable, Aggro on Barakus the Godslayer can be taunted back after aoe punt, Obsidian Orb Item will correctly disable melee attack on Barakus Adds.

.

  • City dungeons Lockout set back to 4 days
  • Master Moulder Skrot Heal fixed
  • Bubble Speed added to Morbidae when Bilerot Sickness placed on target
  • Maggot spawns only when gag self granted ability used
  • New abilities 'Grace/Sacrifice' added, including Divine Warden and Blood Guard, Sacrifice! and Blood of my Blood, Shielding Grace and Soul Ward
  • Terrifying Aura and Intimidating Repent now core tactics at lvl 31
  • Sigmar's Vision, Warding Strike, Sigmar's Shield and Sigmar's Grace now attainable at lower levels

to the correct location Bulleted List:

  • Warbands now show health and other nearby data for groups which arent full.
  • Disabled PQs in cities and NPCs that moved on during the event are now back.
  • Land of Shadows: Second part of the quest line now has 3 objectives.
  • Sacking of Nordland: Quest reworked and corrected.
  • Prove Your Worth: NPC Salzenmund Champion will spawn when you interact with GO Champions Grave.
  • The Corruption Within: Added objective to first part for mixing ingredients, need item Mortar and Pestle after accepting quest. Last part requires killing 3 White Wolf Neophytes.
  • Hand of Glory: Quest line reworked and corrected.
  • Sentinel Rings now apply to their correct sets.
  • Onslaught Boots feature Magic Power for casters instead of Ranged Power.
  • T3 RvR Influence boots have a talisman slot.
  • 5pc bonus for Magus/Sorc/BW on Keepers Set is 5% disrupt strikethrough instead of 25% attack speed.
  • Goaf Birdsong added to Altdorf Square to spend Moot currency from Baron Sanmdi event (last chance).
  • Realm locks enabled, requirements tweaked as we test (if one realm outnumbers the other by a certain amount, players from less populated realm won't be able to switch).
  • Attempted fix for active zone reset issue (by having previous step pushing into it).
  • NPCs back to 6v6 Scenarios.
  • Quest marker added for second objective in ticket 12662; marker set to correct location in ticket 12670.


Server Patch notes 24/11/2018 (2018-11-24)

  • Bloodwrought Enclave will now correctly spawn walls when combat with boss starts
  • Decreased respawn time for adds for Yozig City Dungeon boss
  • Merchants offering shields adapted to level for free in starting areas, RvR warcamps and capital cities
  • Separated out effects of melee healing from DPS
  • Return of Divine Strike and Consume Essence* heals defensive target and any allies within 10ft of them for 100% of damage caused
  • Sigmar's Radiance and Transfer Essence require a shield to use
  • Soulfire and Fell Sacrifice are now core abilities, but require Great Weapon or Dual Wield in order to use them.
  • At 9 points in Wrath and Torture is a new ability, locked to DPS weapons (2h/DW respectively).
  • Warrior Priests can now tap into Sigmar's Wrath and Disciples will be Drowning in Blood, a clicky ability which increases their armour penetration by 25% for 20s with a 60s cooldown.
  • Hammer of Sigmar and Wracking Agony have been reworked into more functional execute abilities only useable with DPS weaponsets (2h/DW respectively) and require their target to be under 50% of their HPs.
  • Avatar of Sigmar and Chant of Pain are now back at 15 points in Wrath and Torture.
  • In Pursuit and Scent of Blood have been retired.
  • Basic, level appropriate shields (and 1h hammers for Warrior Priests) are available for free from vendors at the starting area, Warcamps and Capital cities.
  • Epic Quest equivalent shields (and 1h hammers for Warrior Priests) available for gold from the smuggler.
  • Subjugator items can be traded at the smuggler for a smuggler version as well.

Dungeons:

  • Added walls once a boss is under combat to prevent players respawning and coming back into the fight
  • Fixed Morbidae cauldrons mechanics
  • Fixed Barrakus mechanics
  • Added portals inside warpblade tunnels
  • Spawned Sentinel vendors at merchant place
  • Fixed healer Sentinel stats and proc
  • Adjusted City Dungeon Bosses
  • Fixed some bugs that allowed people to make bosses ignore their mechanics
  • Fixed Dungeon Lockout Issue
  • Wiped all Sentinel gear
  • Lockouts should now be properly displayed in Lockouts tab after /rel
  • Added command.lockouts that refreshes lockouts if they are missing from the tab
  • Corrected amount of influence needed to obtain final jewel piece of Sentinel set

Scenario: 6v6 Scenario rewards brought back to what they were 2 patches back Guild: Delayed guild info from being sent until 30 seconds after init RvR: Diminishing rations should only apply to defenders, corrected contribution system, added Boxes of Conqueror Emblems and Medallions. Class Changes: Squig Herder 'Sneaky Strike' will no longer stack with other armor sources. Quests: Unmasking the Enemy, A People Divided, The Misguided of Nagarythe, Lighting the Way, Destruction of Spirit, Reversal of Fortune, Worthy of Service, Disenchanting the Stone, Becoming the Unseen* corrected/reworked quest lines.


Server Patch notes 17/11/2018 (2018-11-17)

  • Two new sets have been added to the game:
  • Conqueror's Set
  • Warlord's Set

[Items]

  • AM Conqueror belt is no longer a tank chestpiece.
  • New Scenario Currency can now be converted down to 5 Conqueror's Emblems.
  • New RvR Currency can now be converted down to 1 Conqueror's Medallion.
  • Expanded loot tables a bit in Capital City Dungeons.

[Dungeons]

  • Portal to leave west instance of the Sacellum Dungeons will now correctly port you just outside the entrance of this instance, and no longer outside the east one.
  • Portal to leave east instance of the Sacellum Dungeons will now correctly port you just outside the entrance of this instance, and no longer outside the west one.

[Tickets]

  • Players should no longer be killed by Fire Trap in Altdorf.

[Live Events]

  • Tasks to complete for this week will appear under the Live Event section of the Tome of Knowledge.

than the minimum rank. This system has been expanded to all tiers of gear, and we have adjusted the stats on all of the gear to match these new Item Levels. List/Bullet Point Format:

  • Go For Da Soft Spot brought back to da Savage Mastery
  • Outta My Face! cooldown reduced to 15 seconds
  • Terrible Embrace now uses 0.5 Strength modifier instead of Intelligence stat
  • Sigmar's Grace range reverted back to 100ft with 10 second cooldown
  • Hack and Slash gives Slashing Blade and Whirling Axe 50% armor bypass and reduces AP costs for Slashing Blade and Hack
  • Inevitable Doom damage type restored back to DD from proc-based
  • Spinecrusher brought back to Trollslayer Mastery with 15 second cooldown
  • Rapid Fire can now be used with Skirmish stance as well as Scout
  • Blessing of Heaven replaces Aethyric Dissipation in 11pt Hoeth Tactic
  • Efficient patching now also cleanses yourself
  • Cleansing power now also cleanses yourself
  • Shaman and Archemages cleanse cleanses twice on themselves fixed
  • Khaines wrath explosion kills pets
  • Trading cancelled if not enough room at any player fixed
  • Selling mount dismounts you fixed
  • Crafting exploit fixed
  • Rebalancing on item sets done (not fully done yet)

or 315resists 5pc 70stat (a buff!)

  • Check Item Level for top tier equipment
  • Formulas in place to account for stats, bonuses, armor, and resistances
  • Gradually decreasing scale the higher up you go
  • Shuffle under/overperforming sets around
  • Make small adjustments to set piece bonuses
  • Beastlord set RR requirement removed, R40 gear instead

or 473/264armor or 264resist Anni and Merc:

  • Chest:
  • 2 17stat, 15hp/s, 236/472/708 armor; if 3AP
  • 2 32stat
  • Shoulder:
  • 2 crit,
  • 3str/int/bal, 212/424/636 armor
  • Helm:
  • 4 to 29stat,
  • 1 16stat, 212/424/636 armor
  • Gloves:
  • 6 to 29stat,
  • 2 to 16stat, 183/366/549 armor
  • Boots:
  • 4 to 25stat, 183/366/549 armor
  • Set Bonus: 2pc 53 stat; 3pc 290 resist or 236/472/708 armor or 58 stat

Rare Fortune:

  • Chest: 240/480/720 armor; +3 power if 12power;
  • 3 27stat & +3 17stat if reduc aPen
  • Shoulder: 215/430/645 armor; if crit:-2 crit &
  • 1 18stat; if aPen:-1 aPen &
  • 2 20stat &
  • 3 22stat
  • Helm: 215/430/645 armor;
  • 2 init or
  • 3 26stat unless 29stat then +1 13stat
  • Gloves: 190
  • Guild Message-of-the-Day now appears on login and Guild log shows player level up and renown up.
  • Behind the Wall: GO 'Skull of Ograrand' will now drop item of the same name.
  • Rat Men?: Whole quest line is now available and working.
  • Rat Eat Rat: Quest is now available and working.
  • Spotting Trouble: GO 'Floating Corpse' will now drop item 'Family Crest'.
  • Unmasking the Enemy: whole Epic Quest has been reworked and corrected.
  • Caladain Smith-Priests are now blind Priests of Vaul.
  • Fandalas Stormlock has the appearance of a Priest of Vaul.
  • Loathsome Construct, final boss of Order PQ 'Gates of Elthrai', has original appearance.
  • Small changes to appearance of several NPCs.
  • Onslaught Gear slightly below Conq/Dom Gear in difficulty to obtain but offers increased stats/armor bonuses.

as intended


Server Patch notes 13/11/2018 (2018-11-13)

  • Rewards for Masks of Corruption/Children of the Mask available for all careers and levels 11, 21, 31 and 40
  • Adjusted stats of quest rewards
  • MVPs of the week announced
  • New quest 'Immortalized in Death'* kill any MVP to get an additional token
  • Annihilation Epic Quest reworked & corrected
  • Wyrmbreaker Quest line reviewed & fixed (last part not yet working)
  • Tickets 12559, 6552 & 12563 resolved.


Server Patch notes 05/11/2018 (2018-11-05)

HOTFIX 06/11/2018:

  • Attempt to fix issue with zones not unlocking.
  • Added command for GMs to manually resolve issue.
  • Attempt to fix bug where siege weapons disappear when traversing zone borders.
  • Adjusted lava snare behaviour to attempt to fix permasnare issue.
  • Fixed bug where chickening was applied unnecessarily and exploit with chicken.
  • Fixed exploit with dead players.
  • Added checks for guild speak and officer speak and read.
  • Removed xp quest multiplier; increased xp gain on all quests to offset change.
  • Removed quest abandonment timer and xp gain bonus on kills included in quests.
  • Quest items no longer drop after quest is returned.

[5169] Fixed the issue with the quest not being completable [4246] Corrected the quest line and added new objectives [2444] Desactivated Choose Your Fate until it can be worked on properly


Server Patch notes 27/10/2018 (2018-10-27)

HOTFIX 28/10/2018:

  • Changed lava snare behaviour.
  • Corrected WL pet stat contributions.
  • Corrected pet contribution in general from owners stats.
  • Undeserved Blessings quest line activated and corrected.
  • Fixed 'The Ritual' Quest and scroll now sends you to the appropriate place.
  • Black Crag Keep Scenario: Capturing locations grants points over time and increases points for player kills.

[12390] Fixed issue with Storm of Change not properly refreshing. [Black Crag Keep]

  • Fallen Dwarf stronghold in Black Crag (Karak Drazh in Dwarven tongue) taken during the Goblin Wars
  • Forces of order besieging the stronghold
  • Dwarfs gathering throngs to settle grudges and fight against the forces of order


Server Patch notes 21/10/2018 (2018-10-21)

  • Fixed an issue where the Witch Elfs œAgonizing Wounds talent was not working correctly.
  • Fixed an issue where the Chosen's œGrim Resolve talent was not working correctly.
  • Fixed an issue where the Magus' œCurse of Tzeentch talent was not working correctly.

General:

  • Serverside changes to target handling

Abilities:

  • Mastery buffs removed on respec
  • Debolstered abilities unusable

RvR:

  • Hopeful fix for campaign getting stuck

Quests:

  • Added option to give items/buffs on quest acceptance
  • Pile On and Bone of Contention quest lines activated/corrected
  • Hot Stuff, Tapping the Vein, Means of Betrayal, Seeing Green and The Devil Inside quests reworked/corrected

Public Quests:

  • Order and Destruction PQs GOs will now vanish without respawning until reset

Class Changes:

  • Fixed issues with Witch Elf, Chosen and Magus talents
  • Malice ability Halt, Fool! changed to Malignant Strike! and now costs AP instead of Hate.
  • Phoenix Wing no longer has aoe snare and 2h requirement.
  • Fragmentation Grenades physical damage changed to Corporeal.
  • Dungeon bosses mitigation issue fixed, as well as an issue causing them to stop casting abilities when bugged with terrain.
  • Ability text on non European languages fixed.
  • Quests, items, NPCs and game objects in Tier 1 Empire vs Chaos now available in French, Spanish, German, Italian and Russian.


Server Patch notes 14/10/2018 (2018-10-14)

Tor Anroc Abilities:

  • Fixed an issue with WLs tactic Pack Synergy.

Quests:

  • Special Mix, Tricks of the Trade, Bred, Fed and Led, Messin' Wif Da Stunties (x2).

Tickets:

  • 6949, 12432, 12422, 12421, 12420 & 12425 fixed/set quests and removed double tags. Emperor's Champion should now heal correctly.


Server Patch notes 08/10/2018 (2018-10-08)

General

  • Procs no longer benefit from increased damage % stats
  • Covenant and Auras removed on respeccing
  • Oil no longer gets damage bonus from damage % increases

Abilities

  • Adjusted mobs wounds and damage
  • Adjusted PQ bosses wounds
Quests
  • Goradian the Creator: Set missing quest markers for chain
  • An Army Marches: Reworked and corrected quest line
  • Means of Betrayal: Reworked and corrected whole quest line
    The Drakk Revealed: Reworked and corrected quest line
World
  • Mysterious smugglers in capital cities willing to trade powerful items (no refunds)
Tickets      12359 Friendly NPCs won't attack hostile NPCs & prevent PQ completion   7835 Set Quest marker   7834 Spawn Brudig Stouthelm inside Mount Gunbad, set marker   6988 Created & spawned NPCs that need killing for this quest   12415 Players must open cages to complete the quest   6987 Corrected the Quest   12398 Quest disabled since scenario activated




2017

Quarter: 1

Hotfix 25/2/2017 (2017-02-25)

  • Rewards granted when zone is locked
  • Reduced number of bags for losers
  • +8 Resource regeneration to RR45 Books and Chalices
  • Lair Boss tweaks
  • Lady Alisha (T1 Lairboss) now correct level
  • Final Beastlord token quest available from Elf questgivers
  • BO Mercenary Chest vendor cost reduced
  • Zealot/Runepriest Beastlord 6pc proc fixable


Patchnotes 16/02/17 (2017-02-16)

  • Reverted AoE mechanics
  • Fixed issue maintaining duel mode in RvR lakes
  • Fixed issue causing keeps reverting to native faction
  • Quick Escape fixed


Patchnotes 03/02/17 (2017-02-03)

-Implemented Quick Escape

  • No longer reduces AoE damage for striking group members
  • Slightly more reduction for striking outside of group
  • Auctions expire after 30 days, returned to seller


Changelog 17/1/17 (2017-01-17)

  • Bright Wizard: "Crown of Fire" and "Fueled From Within"
  • Sorceress: "Frozen Fury"



Quarter: 2

Quarter: 3

Patch Notes 22/9/2017 (2017-09-22)

Zusammenfassung:

  • Hargrim: Anzahl offener Zonen skaliert mit Bevolkerung; neuer GM Befehl.campaign draw; Kistenprotokollierung; hoheres Renommee von Flaggenmikrotics bei Rang 4 oder hoher; 50% weniger Nachschub und 1 BO als Mindestanforderung zum Schutz vor Deranking (kann angepasst werden).
  • White Lion Pets heilen nicht mehr beim Wechsel der Stellung.
  • Lair Bosses: Unterstutzung fur lustige Dinge am Kampfanfang.
  • Natherul: Aktualisierte Texte im Spiel.
  • Hargrim: Haustiere begrenzen sich auf Rang 40; Hardcoded Handler erlaubt automatische Angriffe nur im Nahkampf bei Shadow Warrior Assault Stance.
  • Torquemadra: Heiler Wiederbelebenskrankheit verursacht 25% Statusschwund (ausgeschlossene Wunde); Slayer/Choppa negative Auswirkunge von Taktiken Breaking Point/Strong Finish entfernt; Schattenkrieger Pfad des Angriffs Fernangriff deaktiviert bei Angriffshaltunge; erhohte Melee AA Geschwindigkeit/Schaden in Angriffshaltunge.
  • Amidala: Min/Max Bereich in 8080 aller Keeps Lords in Tier2
  • Tier 3 gendert.
  • Magus Path of Havoc Tzeentch's Firestorm & Bolt of Change moved back to 13 & 9 point ability, Big Brawlin' Tactic adds 10s CD to Big Swing for 50% uptime on disorient/snare effect, Rock 'Ard places absorb component on groupmates within 80ft, WAAAAAAAGH! places Red Frenzy buff on groupmates within 30ft granting 20% autoattack speed increase for 5s

Black Orc Path of Da' Boss None Shall Pass moved back to 5 points with original spec., Force of Fury moved to 13 points with armor buff component that stacks with everything, Extra Powder Tactic extends radius of Phosphorous Shells by 50%, Finish 'em Off gains additional damage modifier if target has 30% HPs or below (up from 20%), Aimin' Quickly tactic AP cost reduced to 13 (down from 20) General Added limit so you can't make a character with a name that has been deleted before server restarts Items Fixed typo 'thoughness' in description of all items, corrected stats on ~260 R1718 items, added new nearBiS Broken/Repairable items to RvR T4+ drop table World Added invisible walls around 43.5k 60k and 15.5k 63k in High Pass, removed double spawns, made palisades and cannons untargetable at Empire Chapter 14 etc., found solution for flightmasters flying above their mounts etc., made all IC doors interactable

   Quests Mourkain Crystal etc., Paranoid Raven Games etc., Gyrocopter Down etc., Bloody Shame quests now show correct Queststarter/finisher   Public Quests Converted NPCs into PQ spawns, added 4 champions at final stage Destruction PQ Wayshrine Sigmar', added 2 champions at final stage Destruction PQ The Combat Pit'.

Zusammenfassend:

  • Skalierbarkeit der offenen Zonen mit Bevolkerung und neuer GM Befehl.campaign draw zur Loser Bag Rolls Erzwingung fur Reiche sowie Kistenprotokolliering um Belohnugnenlosigkeit festzustellen und hoheres Renommee von Flaggenmikrotics ab Rank 4 + 50 % Nachschubreduktion und 1 BO Mindestanfordernng zum Schutz vor Deranking (angepasst werden kann).

White Lion Pets heiln nicht mehr beim Wechsel der Position bzw Unterstutzg fur lustige Dinge am Kampfanfang durch Lair Bosse sowie Textaktualisierugn durch Natherul uvm.. Magus Path Of Havoc + Black Orc Path Of DaBoss „nderugen + General Limit Characternamensdeletion vor Server Restarts + Item Typo Korrektur uvm.. World Invisible Walls usw.. Quests Queststarter Finisher usw.. Public Quests NPC Conversion usw..


Patch Notes 15/9/2017 (2017-09-15)

Bullet Point Format:

  • Hotfixes 20/9/2017* 17/9/2017: HTL, Horned Squigs Head Butt, BO resource generation, PvDoor smasher tracking historical average players in zone, 3 pairings open at same time, no loot bag for attackers if not enough defenders; supplies boxes disabled; supplies generated from controlled BOs; reload speed set to 1 ammo piece per 60s control per BO
  • Abilities: Internal timer added for gear switching; expanded range for ground target abilities; Napalm Grenade, Sticky Feetz, Rain of Fire etc. extended radius; 10% Disrupt Strikethrough added to Transference & Efficient Runecarving tactics; Unshakable Focus Morale 2 removed from physical RDPS classes
  • World: DB backup changes noted in previous patch notes reapplied; double spawns removed and stuck NPCs fixed
  • Tome of Knowledge: Corrected subtype of many creatures and 8 unlocks in The Inevitable City
  • Public Quests: Converted NPCs into spawns, 'Uthorin Deathrain' & 'Uthorin Siegewarrior' count in Order PQ 'The Dragon Gate', NPC name corrected in various Order PQs and double spawns removed during Order PQ 'Ritual of Corruption' stage 3 and 4 corrected
  • Tickets 7374* 10514 fixed



Quarter: 4

Patch Notes 30/12/2017 (2017-12-30)

Zusammenfassung:

  • Hargrim: Renommeebelohnung, Gunbad aktiviert, Warbands in Gunbad unterbinden, Portal nach Bosskampf erzeugt, Backend Code fur Linimente.
  • Lheana: NPCs in Order PQ 'Pit of the Forsaken', Level der NPCs angepasst, Beschreibung uberpruft und korrigiert, alle NPCs werden beim Verlassen des Bereichs zuruckgesetzt.

Order PQs:

  • 'The Blighted Farm': Kills erhoht; 2. Stufe modifiziert; letzter Boss ist ein flammender Skelett.
  • 'Slayer's Demise': 2. Stufe aktiv & funktionell; letzter Boss ist ein Stone Troll.
  • 'Plague Trolls': GO "Plague Crate" zerstoren fur 1. Stufe; NPC Chaos Troll spawnen 1. Stufe; Enraged Chaos Troll spawnen & zhlen fur 2.; Letzter Boss Ghuurkor nicht mehr nackt.
  • 'Nurenmir's Lancers': Kill Norse Ambusher 1., Norse Vanquisher 2.;
  • 'Gore Wood': Kill Bloodstained Mauler 1., Reorganisation von NPC Spawns 2.; Raging Bloodletter spawnen & zhlen fur letzten Boss.
  • Reworked: Pillagers' Approach, Pit of the Forsaken, Lissariel's Glade, Hochnar,Siege of Bohsenfels und Howling Vale


Patch Notes 22/12/2017 (2017-12-22)

[General]

  • Keg End Event is live
  • Double XP / RR / INF is live until 2018
  • Players not in a guild will now be ejected if using a teleport to Vipers pit or Sigmars hammer

[Careers]

  • Updated the ab changelist for WP to reflect the change to sigmars shield

[Zones]

  • Isle of the Dead is now accessible! The Vortex is waiting for you...
[Public Quests]
  • Corrected level of all NPCs within PQs
  • Verified and corrected description & objectives of following PQs: Drake's Rest, Ulan Bel, Shrine of Dragontamer, Shrine of Tethlis, Executioner's Blade, Pure Power, Might of Ulthuan, Norse are Coming!, Ruins of Schloss von Rubendorff & Faewulf's Rest.
  • Fixed and reworked Order & Destruction PQs in Isle of the Dead.
[Tickets]                                       
  • GO 'Summoning Stone' should now always be attackable


Patch Notes 16/12/2017 (2017-12-16)

Bulleted List:

  • Natherul: Fixed a rare issue where BGs would not see the correct hate value; Sigmars Shield no longer heals if you dont have enough RF for it & drains 10 resource on heal (down from 20); Fixed an issue where falling cancels stealth cast when having a hostile target
  • Torquemadra: Set mount dismount event chance to direct damage received instead of on attack; Sigmars Shield duration lasts for 10s down from 20
  • Pets: WL and BM Pets now deals less damage if too far away from a player or if the height difference is too big; Squig Herder pet disarm reduced to 3s duration & White Lion pet KD Brutal Pounce duration reduced to 2s
  • Scenario: Losing a SC will now reward 1 emblem minimum; Salvage should not longer allow mounting & narrowed range needed to interact with bomb in Talabec dam
  • Dungeons: Increased Gunbad Healers NPC wounds and reduce their damages, added dwarf skeleton guard at 'Ard Ta Feed portal & set instanced bosses untargetable until using portal


Patch Notes 08/12/2017 (2017-12-08)

  • Dungeon rework with new mechanics, abilities and rewards scaled to T4 level
  • Recommended level: 40/40+
  • Can be killed in gear below current BiS (Officers Emblem weapons, Annihilator set, Mercenary set and Beatlord set or mix of them)
  • Extensively tested by some of the best players on the server
  • Development for Q1 of 2018
  • Fixes & improvements to Order PQs such as 'Rotten Embrace', 'Deathwind Pass', 'Well of Whispers' and more
  • Added High Elf Public Quests such as The Unyielding, Fate of Elthrai, The Tower of Light, The Darkest Hour etc.


Patch Notes 1/12/2017 (2017-12-02)

Natherul

  • Fixed an issue where the "Grand Finale" stage of the 'The Searing Plague' PQ was not properly awarding loot to players.

Riassunto:

  • Hargrim: Aggiunta di pi¹ SQUIGS, Marauder Cambiamenti; Abilit* Thunderous Blow, Draining Swipe e Tactic* Hulking Brute
  • Natherul: Player loot / denaro non andr pi¹ al colpo letale, ma invece al giocatore / gruppo che ha fatto pi¹ danni al giocatore; Piccola modifica legata a dungeon; Covenants e preghiere ora rimosse allo stesso modo delle aure quando si fa bolstering; Qualcosa di piccolo legato a dungeon
  • Torque Is A Unicorn Who doesn't put his name in the patch notes like everyone else does, ma almeno li sta facendo; Shield of the Sun, Bane Shield e Slice Through corretti; Discordant Fluctuation ora procca solo su danni ricevuti non difesi; Dominator Boots and Gloves ora drop da scenari come BoE
  • Lheana: GOs 'Honored Brazier' e 'Orb of Cadaith' aggiornati
  • Natherul: Fixed an issue dove il "Grand Finale" stage del PQ 'The Searing Plague' non stava correttamente assegnando il bottino ai giocatori.

Destruction PQs:

  • Corrected level of all NPCs within Dark Elf PQs
  • Verified and corrected description of stages and objectives of Dark Elf PQs
  • Burnbeard's Oath: Kill 'Burnbeard Trodenpick' for third stage
  • Baradum: Added objective to first stage; Removed Champions
  • Duraz Dok: Third stage now active and functional
  • Battlegut Ogres: Kill Tamed Sabertusks for last stage
  • Clarion Tower: Reorganized NPC spawns; Added barrier and portal
  • Duraz Deb: Kill 'Drengi Initiate' for second stage
  • Spires of Narthain: Last Boss no longer stuck in weird animation
  • Gon'Seraph: Reworked whole PQ
  • Tor Achare: Sieges no longer level 40, GOs with proportional wounds to level of PQ
  • Lionhome Lodge: NPCs 'Lion Guardian' accompanied by two 'Lion Hunter' during second stage
  • Stone of Valetear: Added objective to last stage; Modified spawns of this stage
  • Ruins of Anlec: NPCs 'Nagarythe Warrior' now Champions
  • Jagged Coast: Eagle Claw sieges no longer level 40, GOs with proportional wounds to level of PQ
  • Ruins of Nagarythe: NPC 'Vael Shadowprance' now Hero
  • Stone of Ecelsion Neutral Champions; Each Champion accompanied by 2 NPCs
  • The Griffon Gate Eagle Claw sieges no longer level 40, GOs with proportional wounds to level of PQ

of Order PQ 'Thrallseekers' Bullet Point

  • Corrected the level of all NPCs within High Elf PQs and verified/corrected the description and objectives of the following PQs: The Falls of Renewal, The Forlorn Isle, Ruins of Erraneth, Shattered Beach and Thrallseekers.
  • Reworked House Arkaneth, Thanalorn Forest, The Swale of Miralei and Blackwood Hill Garrison PQs.
  • Added GOs for Destruction PQ Whitefire Tor and Wavesinger as objectives for second stage.
  • Added NPCs to Destruction PQ Everspring and Last Stand.
  • Changed last bosses in all Order PQs to Heroes instead of Champions.
  • Fixed tickets 533, 10215 and 7190.


Patch Notes 25/11/2017 (2017-11-25)

Zusammenfassung:

  • Automatische Zeichnungen nach 4 Stunden behoben, Zeittimer startet, wenn Zone entsperrt wird
  • Maximal 4 Buchstaben in Charakternamen erlaubt
  • RR-Gewinncap auf 40.000 begrenzt, uberschrittenes RR wird nicht verworfen, sondern auf 40.000 begrenzt
  • NPCs konnen jetzt Fhigkeiten auf zufllige Spieler anwenden und immun gegen CC sein
  • Hintergrundarbeit ermoglicht es Buffs, das Aussehen von Gegenstnden zu ndern
  • /petname Befehl ist nun persistent fur White Lion Spieler
  • NPCs 'Dog Waylayer' neben 'Ranulf Baumann' (fur ToK Entsperrung) nicht mehr mit Destruction PQ 'Ironclaw Camp' verbunden und spawnen nicht mehr im ersten Stage dieser PQ
  • Name des Rally Masters im Greenskin Chapter 12 korrigiert
  • NPCs 'Burrower Hatchling' spawnen jetzt beim Klicken auf GO 'Moonfang Burrower Egg' innerhalb der PQ 'Moonfang Remnant'
  • Es ist jetzt moglich spezifische Respawn Points fur Public Quests zu vergeben
  • Level aller NPCs in Greenskin PQs angepasst und Beschreibung der Stages und Objectives korrigiert
  • Destruction PQ 'Sharpthorn Wud': Ein Objective zur zweiten Stage hinzugefugt; Destruction PQ 'Sharpthorn Rock Mine': NPC 'Onaar Irontoe' ist jetzt ein Hero; NPCs dieser PQ greifen sich nicht mehr gegenseitig an; NPC Evert Webb ist nicht mehr steckengeblieben.

Destruction PQ Changes:

  • Significantly reduced number of kills required for first and second stages
  • Removed unnecessary NPC spawns from last stage
  • Last bosses are now Heroes/Champions
  • Added/Modified objectives for various stages
  • Corrected names of trolls in second stage of 'Up the Creek Without a Battle'
  • Added one objective to second stage of 'Battle at Blood Fen' and 'Fall of Firebrew'
  • NPCs will no longer be Champions/Heroes
  • NPCs will now protect supplies during second stage of 'Grundadrakk's Wharf'
  • Modified first stage of 'When the Ship Hits the Sand'
  • Removed one objective from second stage of 'Long Drong and the Slayer Cove'
  • Last boss will no longer be stuck in weird animation in 'Long Drong and the Slayer Cove'
  • Reworked whole PQ for 'Thardrik Smashin
  • Modified first and second stages of Destruction PQ 'Gassy Mines'
  • NPCs 'Oathbearer Master Gunner' no longer Champions in Destruction PQ 'Fireforge's Camp'; all last stage NPCs now Champions; gold chest moved
  • NPCs 'Exiled Summoner' no longer Champions in Destruction PQ 'Mutant Exiles'
  • Destruction PQs 'Grimbeard Station', 'Altstadt', and 'Sigmarite Temple' now exist and functional; Sigmarite Faithsworn no longer Champions in Altstadt; Sigmarite Champion moved in Sigmarite Temple; barriers added, GO Exit Keys can be used as portal when door blocked; Sigmarite Vanquishers moved; some Sigmarite Clerics added to last stage of Sigmarite Temple
  • Modified first stage of Destruction PQ 'Priesterstadt'; several Sigmarite Pilgrims added to last stage
  • Reworked first and second stages of Destruction PQs 'Blight-Favored Cult', and 'Skargor da Traitor'; NPCs Blighted Vile Gor now spawn during second stage, instead of the last, no longer Champions
  • Modified second stage of Destruction PQ 'Und-a-Runki'; removed one objective from last stage
  • GO Magical Dome now protect NPCs during second stage of Destruction PQ Da Drakk Cult, can be destroyed; one stage added; Matharen now a Champion, Karena the Scaleseer has correct appearance
  • Reworked whole Destruction PQ Flamerock Mine
  • Reworked second stage of Destruction PQ Gutbash Tribe Stronghold; Lorgrenk and Orthlesh no longer Champions
  • Added NPC spawns to accompany champions during second stage of Destruction PQ Fallen Keep of Grom Rodrin; all NPCs have appearance of dwarf spirits
  • Reworked Destruction PQ Silkens thanks to Saupreusse

All destruction PQs are now functional!


Patch Notes 17/11/2017 (2017-11-18)

  • Halloween-Questgeber und
  • Hndler vom Server entfernt, Quests des 2017er Haunted Holidays-Events nicht mehr abgegeben/Belohnungen nicht mehr gekauft
  • Fehlerbehebungen an visuellen Effekten, Cooldowns, Crafting, Stealth und Squig Pets
  • Torquemadra hat fehlende Zauber an handwerklich hergestellten Gegenstnden hinzugefugt
  • Gegenstnde konnen nun auf 40 statt 20 gestapelt werden
  • Wargrimnir hat Werte von rund 1700 Gegenstnden der R20 bis R23 korrigiert
  • Lheana hat Untertypen von Kreaturen in Gunbad korrigiert sowie Level NPCs in Chaos PQs & Beschreibung Stadien/Namen Ziele angepasst
  • „nderungen vorgenommene fur Destruction PQs 'Fields of Woe', 'KrulGor Herd', 'Wayshrine of Sigmar', 'Ragash's Last Stand', 'Bog Hunters' & Trovolek' (u.a. NPCs entfernt/hinzugefugt)
  • Fur Destruction PQ Tearing the Portal: NPCs hinzugefugt/verndert; letzter Boss mit Waffenausgestattet


Patch Notes 11/11/2017 (2017-11-11)

Zusammenfassung:

  • Marauderprocs funktionieren nicht mehr mit Wurfxten
  • Neue WAR.exe Datei mit RAM Fix und Multi Core CPU Nutzung
  • Halloween Event beendet
  • Keep Lords geben ihr aktuelles Ziel an
  • Gruppenfunktion neu geschrieben mit Aktualisierungsfunktion uber Region hinweg
  • Gruppenfunktion nur noch als Leader nutzbar
  • Einzelpersonengruppe erstellbar
  • Neues System fur Fhigkeitenvfx

Torquemadra & Hargrim Changes:

  • Dok/WP AOE Detaunt Tactics Intimidating Repent & Terrifying Aura* Offensive requirements entfernt * Swift Movements in Datenbank restructuriert, um seltene Fehlschlge zu verhindern und Tooltip CD richtig anzuzeigen * Heileffekt von Sanctified Bullets & Kiss of Doom von 100% auf 150% erhoht * Leonine Frenzy keine Krits auf Damage Procs, Strikethrough/Armour Penetration/Speed Increase fur Pet; visueller Effekt hinzugefugt * Tactic Stalker keine Wunden mehr fur Pet Lion, 15% Crit Rate stattdessen * Punkte im Guardian Tree addieren keinen Wundenmultiplikator mehr fur White Lion Pet * Remote wichtiger Funktion beim Beschworen der Zwergenmounts hinzugefugt Hargrim Changes:* NPCs konnen jetzt Softcaps auf Stats benutzen, so dass sie keine enorm hohen Strike Through Werte haben. Stats oberhalb des Softcaps werden in Power der jeweiligen Art umgewandelt * NPCs rufen jetzt Charakternamen bei Angriffsanweisung


Patch Notes 4/11/2017 (2017-11-04)

  • Abilites:
  • Suppression des auras des ‰lus et des Chevaliers de la mort lors du renforcement/derenforcement.
  • Alignement des valeurs d'info-bulle pour Bullet et Kiss pour WH/WE.
  • Quotes publiques :
  • Ajout nouveau si retire de quote.
  • Decomposition apr¨s 15 min sans contribution, affichage du nombre d'actifs seulement.
  * Generale :*  Reglage du killswitch familier Lion blanc;.getstats sur propre familier; inspection joueur envoie info pertinente; chance critique reduite (frenesie leonine) ; effets visuels supplementaires sur certains buffs/invocations ; rejeter tickets GM mdaillon ou courrier PQ comme spam ; groupage ne gagne plus xp passee 2min ; xp reduit si +8 niveaux aux monstres cultives; nerf xp groupe corrigee; liste changements ab mise  jour conformes Torques ; effets visuels Monstrous Rending, Black Horror, Wings of Heaven, Surge of Insanity etc.; taille Squigbeast augmentee. 
* Classes : Fire Clown  Tactic Flashfire  cooldown 1 fois tous les 6 s.; Quick Mending & Feral Mending heal value increased.; Witch Elf Sacrificial Stab grants Blessing Shriek of Death for 10s increasing Auto Attack speed by 10% per resource point spent; Ailment Hindering Cut snares target by 3% per resource point spent ; WH Dragon Gun knocks down primary target for 3s ; WL Pet stats reduced & Path of Hunter/Axeman grants Str and Toughness respectively to pet & Furious Mending heal values increased.


Patch Notes 28/10/2017 (2017-10-28)

Riepilogo:

  • Risolte le funzioni casuali per le PQ che possono assegnare pi¹ oggetti in modo casuale, e un errore di logica che poteva portare a borse vuote.
  • Gli obiettivi delle PQ ora si aggiornano individualmente.
  • Corretto un memory leak con le PQ e i bauli della fortezza.
  • I giocatori che si disconnettono o usano un Flight Master durante una PQ non sono pi¹ idonei a ricevere un premio dalla PQ stessa (eccetto per l'RvR).
  • Corretto un problema in cui gli NPC e gli animali domestici nelle PQ si lamentavano di eccezioni.
  • Corretto un problema in cui lo stato degli obiettivi della PQ non sarebbe stato mostrato se il giocatore lasciava e rientrava nella PQ.
  • Maggior parte delle referenze null correlate alle PQ e alle referenze dei giocatori non utilizzate sono state eliminate.
  • Implementata una possibile soluzione al crash del gruppo/warband ed agginta un killswitch nel caso in cui la soluzione non funzionasse.
  • Disabilitato il debuff Terror per gli NPC degli eventi.
  • Comandi.spooky e.notspooky con spiegazion su come usarli;.spooky ora nasconde il mantello quando abilitato.
  • Risolto bug che applicava il bolster fuori dall'RvR quando applicato livellando, e bug che applicava statistiche bolster anche se non erano attive, portando cos¬ ad avere statistiche addizionalia sopra quelle base.
  • Risolto bug dove se un oggetto inviato via mail avesse ID item invalido la lista mail intera non sarebbe stata mostrata come risultato.

[Bullet Point Format]

  • Minimum value added to Renown earned from any source if below the minimum, with no AAO for both factions or your faction has the AAO buff (applies to assists and scenarios too).
  • PQ Bags (including 'personal loot system' for RvR) can now be sent via mail while offline or after changing zones.
  • 'Personal loot system' no longer fails to include players that have changed zones or gone offline.
  • Effective Level taken into consideration when checking to see if an NPC can see through your stealth.
  • Bolster will now remove itself and reapply on level up.
  • Penalty removed from team without AAO and replaced with 'minimum of 1' for outnumbering team.
  • Fixed incorrect way to lock a zone when realm lost keep and recapped flag inside 3 BOs.
  • Vanity pets will despawn when owner is RvR flagged.
  • Reduced timer on 'Keep Safe' status from 10 minutes to 5.
  • Keep Doors usable by defenders when at 50% or more.
  • Keep ownership randomized when zone unlocked.
  • All NPC guards inside keeps now normal NPCs, not champions.
  • Fixed issue where NPCs could lose target upon hardcasting an ability resulting in no autoattacks.
  • Heals generate less aggro for both overheals and standard heals.
  • Added sorting and reward type to ToK Rewards page on wiki.
  • Rewrite to how PQ bags are handled internally, resulting in less empty bags being sent out and adds additional functionality/flexibility (includes keeps).
  • PQs track contribution and award appropriate reward even if leave PQ or go offline, up to max of 24 players.
  • Lheana: Updated Destruction PQs and Live Events; Corrected NPC level and made NPCs targetable; Removed Flightmaster as quest giver
  • Razielhell: Updated Patch Notes and Live Events
  • Amidala: Corrected red marker; Need to kill 10 enemies Choppas in RvR


Patch Notes 13/10/17 (2017-10-13)

Bullet Point

  • If you die under strange circumstances and receive a message, follow the instructions to take a screenshot and report it in the bugtracker.
  • Backend work done enabling abilities in dungeons, preventing people from leaving world, etc. related to GMs & Panic!.
  • Knockdowns, Roots, Disables & Staggers prevent turning; Autoattack haste displayed as percentage; Guards reset better; Line of sight needed for aggroing/attacking; Pets require line of sight; Bugfix allows leesh'ear again.
  • Siege Merchants added at every warcamp for T2,T3 & T4; Corrected animation of several Empire NPCs & removed double spawns; Game Objects spawn NPCs that will say stuff instead of them speaking themselves; Fixed PQ respawn issue before end stage.
  • Adjusted multiple Destruction Public Quests including Spirits of Shadow (NPC Shadow Protector counts for first stage), Krul'Gor Herd (removed double spawns second stage), Reaper's Circle (reorganized NPCs assigned different stages), Wayshrine Sigmar (NPC Felde Flagellant spawn second stage), Ragash's Last Stand (NPCs 'Bloody Horn Gor' and 'Bloody Horn Bestigor' count first stage); Griffon Outpost(NPCs 'Order Swordsman' count first stage); Lursa's Blight (assigned Nurglings/Plaguebearers to stages); Blightstone Trolls(kill Blightstone Nurglings last stage); Plague Altar(reworked first stage/assigned NPCS to stages); Suderheim(reworked firststage/reduced number NPC spawns); Serpent's Fang Bandits(must kill Lounging Bandit first state).




2016

Quarter: 1

Changelog 30.03.2016 (2016-03-30)

Guilds:

  • Removed standard bearer works now with offline members.

Abilities:

  • Fixed a number of effects which had the wrong cleanse/shatter typing.

Public Quests:

  • Changed PQ loot score board to show people not in top 24 as placed 24th.
  • Disabled Steinbruck Manor, Mudflats and Kruegerhaus PQs due to issues.
       Quests:*  Quest dialogues display character name and career correctly.   Vendors & Dyes:*  Recipe for destroying textures on armor changed from "badab" black to Order of the Gryphon Black (more expensive).*  Prices for vendor dyes adjusted (2010 expansion dyes 2 gold per area dyed, vanilla dyes 2-10 silver per area dyed). Slaanesh Pink dye price lowered to 4 gold each.    Exploits:*  Fixed exploit allowing access to T3 Order Keep, Wall of Qhyash from hills south of it.    Other Changes:*  Optimized database by fixing code generating/using string primary key column for tables, consuming memory and increasing load time.* Captured nefarious Goblin caged in High Pass Order Warcamp.* Altered starter gear item armor types so they can be used for alternate appearance again.* All 2-hand flagged cloaks now 1-hand, allowed as appearance.* Added great weapon item skills 2097154 to many 2 handed waraxes that were missing it.* Removed some items from loot groups that should not have been there.* Added correct dye colors to Order and Destruction Annihilator armors.* Changed Event Masks into pocket items for a bypass of appearance change restrictions.* Fixed several instances of incorrect salvaging results due to low item level.


Hotfix 17th March (2016-03-17)

  • Guard no longer stacks with detaunts.
  • Channels end on caster death.
  • Pets use abilities in Aggressive stance.
  • Talisman gear restricted in T1 debolstered state.
  • Fall damage & Guard broadcasts in RvR tracker.
  • Packet system optimised.


Changelog 12th March (2016-03-12)

  • Fixed bug causing players to become stuck in Warcamp.
  • Added support for debolstering, respawn timer, guard splitting hate and challenge generating correct aggro.
  • Updated T3 epic quest items, T1 'Handgun' Engineer named items.
  • Adjusted Battle For Praag min/max players from 9/6 to 6/18.
  • Changed level of NPC 2784 "Fixa" and added SE regen to Sinister Chalice.
  • Removed female model option for Raven Breaker NPC (entry 427).
  • Added keeps Foremen with Oils for sale at fair prices & placeable siege weapons.
  • Fixed issues related to keep loot bags containing wrong items & incorrect stats on œBoundless items.
  • Added Caledor Woods & Shout channel no longer crossrealm..


Changelog 6th March 2016 (2016-03-06)

General:

  • Optimised buff system
  • Fixed lag when Bolster applied
  • Guards can now do 30k morale damage with "Terminate" ability if provoked
  • Percentage bonus stats will no longer persist incorrectly
  • Fixed issue with Siege weaponry bugging if user fails to relinquish weapon before exiting server

World:

  • Removed 2 keep flags, Siege Weapons in T3 High Elf Keep, spawned Resource Carriers & Keep Foremans and "To The Warcamp" flags
  • Adjusted butchering tables & item rarities accordingly
  • Added all "Stage Completed" ToK unlocks for active PQ's and Troll Country Order PQ's are now working

Rameden:

 *  Updated multiple items' stats & appearances  RyanMakara: *  Fixed various quests/steps, added missing quest markers & NPCs  *  Corrected slot types of multiple items & made some DoK only  *  Updated models of various items   Styrkarr/Torquemadra: *  Update stats on multiple "Weird" weapons  *  Changed mob levels to appropriate levels  *  Dyeable items, removed incorrect markers/models/strings from DB  *  Added RF regen to Disconcordant Tome  *  Removed erroneous 2 hander flag from cloak  *  Added missing TOK unlock to Sheen Gloomleaf


Changelog 25.02.2016 (2016-02-25)

Loot:

  • Corrected drop rates for some items.
  • Added lair boss loot for remaining bosses.
  • Added Live Event quest items to new loot system.

NPC:

  • Used tool to get missing spawns, may cause bugs.
  • Removed all Bytes from NPC.

Public Quests:

  • Working windows and counters.
  • Spawn coordinates added for PQ chests in T1-T3.

Other Changes:

  • Non-permanent bans changed to use in-game jail system.
  • Scavenge, looting and butchery capped by rank cap.
  • Support for splitting scenario queue on certain scenarios.
  • Tweaked postern doors in T3 Elf and keep doors in T3 Elf now accessible regardless of distance.
  • Fixed Land of the Dead talismans with correct stats.
  • One Tusk Raiders in Greenskin chapter 7 now fully Orcish.
*  Scouring Agents purchasable from dye vendors, remove applied dyes for 7,5 gold each. *  Killing 1,000 of certain mobs awards Bestial Token.


Changelog 20/02 (2016-02-20)

  • Rank cap increased to 35 with Bolster overbolstering players.
  • Tier caps temporarily set at 13, 26 and 35.
  • Loot system reworked; quest credit for player kills issued to those who dealt damage; XP split between all players.
  • Scavenge/Butcher mobs of any level but rewards depend on skill level and mob's level.
  • Group buffs correctly removed when required.
  • Fixed postern bypassing skills and porting issue in keeps.
  • All zones have 2 repeatable kill quests attainable at Level 33; scenario/surplus kill quests pushed to Level 50.
  • Quest givers spawn location fixed; correct blue weapon rewards added for epic quest chains "Cleansing an Empire", "Inevitable Power" & "Honorable Deceit".
  • Data normalized across trophies; items classified as trophies go in correct slots.
  • Addressed tickets 4391, 4405 & 2196* unlock points fixed, NPC brought down from stratosphere and quest line not functioning properly fixed respectively


Hotfix 18/02/16 (2016-02-18)

Groups:

  • Fixed looting issue in groups and warbands.
  • One click looting with full inventory.
  • Fixed invite issue to a full Group 1.

NPCs:

  • Taunt effects now cause initial aggro.

Chat:

  • Fixed chat throttler picking up Enemy messages and kicking players for spam.

World:

  • Automatically teleport out of illegal zones (Dangerous Territory & Tier 4).

Other Changes:

  • Book of Binding locations corrected for new High & Dark Elf characters to The Blighted Isle.


Changelog 17.02.2016 (2016-02-17)


This changelog details the changes made to the Return of Reckoning game on February 17th, 2016. Changes include the enemy no longer appearing as dots on the map, a large part of group/warband/scenario group handling being rewritten, tithe and taxes now working, a bug in event sign ups being fixed, respec standard tactics costing 10g per tactic learned, changing the guild banner appearance costing 500g and creating the first banner costing 10g, standard bearers can be set with an ingame command and pulled out (tactics and skills not working yet), guild vault now working, some work in the early state for public quests testing, Devastator sets cost reduced slightly to better reflect their pricing on live with 5pc bonuses changed accordingly for each class set, keep defense quests awarding 25 silver in T3 and 20 silver in T2 while T2 killquests awarding 15 silver for level 12 killquest (15 kills) and 20 silver for level 16 killquests (25 kills), T3 Badlands killquests fixed accordingly with 'A Pile Too Far' in Avelorn made unrepeatable but granting increased reward for completion along with 'One Too Many', an overview over past Live Events and their rewards on Return of Reckoning provided, and an issue causing effects which reduce any stat to fail to stack correctly within same effect type fixed.


The recent patch included a variety of fixes and updates to the game. A throttle was added to prevent chat and emote spam. Additionally, Speak to a NPC quests should no longer display the wrong quest finisher. Loot was also addressed, with Faalgrin Blooddrinker no longer dropping rare items. The Boars is da Best quest now requires interacting with the boars, and Hellebron's appearance in IC has been adjusted, as well as mobs around Isolde the Defender to stop them from murdering her before destro could. The Elector's Watch had one of its members moved, and Isen Grudgeborn's NPC was removed from IB tovl cape. Players can now also leave Guild Halls through the doors, and Cosmetic Gear vendors were moved from Capital Cities to an unused zone in preparation. Invisible Placeholder NPC spawns were removed, Cosmetic Gobbo now have the correct title of Merchant, Engineer boots Greasy Workin' Boots will spawn in shoe slot instead of belt slot when character is created, and three classes had their belts removed from starter items. Father Sigwald was given a corrected appearance as well. Addressed tickets included Tier 2 RvR* Dwarf vs Greenskin unlock being granted at Barak Varr Dwarf warcamp for Dwarves instead of requiring them to run to Barak Varr Greenskin warcamp; Oathbearer War Keepers level increased to 55; location Spawn location 205 changed from PinZ 5195 to ground level PinZ 4192; guards added for blindspots; guard added for location; guard assigned correct NPC as rally point; assigned correct NPC fixed rally spawn; tweaked and fixed rally spawn; increased reward by 5 silver for completion; appropriate unlocks added; titles added; squig teeth added to vendor for unlock; multiple NPC spawns removed.


This list of changes was made to the game during a development cycle. The majority of the changes were related to quests (PQ) and titles (ToK). Quests had their primary requirements changed, chapter IDs fixed, PQ locations moved, and rewards adjusted. Titles had unlocks, items added to vendors, and titles added. NPCs had loot tables added and in some cases were replaced with different NPCs or moved. Locations had respawn points changed, unlocks moved, and GOs added to prevent players from getting stuck in terrain. Items had dps values fixed, itemization improved on one item, artifacts removed from vendors in Nordland and Altdorf, rewards adjusted for appearance, and one item renamed with a more appropriate identifier. Overall these changes improved the game by making quests easier for players to complete for rewards, fixing bugs that caused players to get stuck in terrain or not be able to progress through quests correctly, and making sure items were appropriately named and balanced.

  • [4379] Quest: Amended text to point to correct hand in NPC.



The development team recently completed a number of updates and fixes to the game. These included correcting creature entries, quest requirements, and NPC spawns. They also adjusted respawn locations, item appearances, and loot tables. In addition, they corrected a mission that was defaulting to 45 players on edit and fixed hair issues with certain helmets. Lastly, they adjusted the epicenter of certain PQs to enable players to gain area influence more easily. All of these changes should improve the overall gaming experience for players.This patch includes a variety of bug fixes and changes. Items like the Thickmuck Painmantle, Bestial Tokens, and Thickmuck Greathelm have had stats corrected. The Recruiter's Pistol has had its strength increased from +1 to +3 initiative. The Average Greenbringas of Insight and Discipline now have the correct models. Quests like 'Relentless Siege' and 'Ravage the Lord of Order!' now require 99 kills to complete, while the quest 'Defend Lost Lagoon' has been disabled due to lack of BO and appropriate hand-in NPC. NPC's like Galirian Watchers and Defenders will no longer attack each other, Noble Bertram spawn has been fixed, a Placeholder NPC spawn removed, Shambling Direhelm stat replaced, more Nordland T1 Warcamp Guards added, 24 Night Goblin Sub Types corrected and Slay it again, Sam questmarkers reduced from 2 to 1. Finally, Sentry's Defender of Sanctity HP-regen/s has been corrected.


Changelog 31.01.2016 (2016-01-31)

Abilities:

  • Oath Runes and Marks now confer the granted abilities.
  • The Knight of the Blazing Sun tactic Dirty Tricks now stacks correctly in the Tactic group instead of in the Standard Buff group.

RvR Killquests:

  • XP gain increased for T1 and T2 killcount quests.
  • Money gain balanced and partially reduced for T1, T2 and T3 killcount quests.
  • Every tier has 2 different kinds of killcount quests; 1 at the start of every tier (level 1, level 12, level 22) and one for 25 kills halfway through the tier (level 6, 16, 22*).
  • Two Order killcount quests made unrepeatable in T3 (7 in total).

Guilds:

  • Guild events work.
  • Officer chat works.
  • Fixed space error in alliance names, guild member rank name, member notes and officer notes.

Alliance:

  • All guild members with guild rank 0 are also alliance rank 0 (can't use alliance chat).
  • All guild members above guild rank 0 are also alliance members (can use alliance chat).
  • Promote 5 guild members to alliance officers for alliance officer chat.
                Guild Halls:
  • Access Guild Hall when required level reached.
  • Added respawn points to the guild halls.
  • Spawned all NPC except Quartermaster; other vendors have no vendor lists yet.
  • Added Channel 8* Russian for Russian-language correspondence.
  • New Order and Destruction Cosmetic Merchants selling respective faction's starter gear for gold.
  • All classes now have "White" quality, Bind on Pickup starting items with race and class requirements.
  • Fixed an issue causing game to freeze when applying new specialization.
  • Skaven Live Event jewelry pieces are now unique.
  • Fixed OffSets for Guild Halls.
  • Scenario weapon costs in Tiers 1 and 2 significantly reduced.
  • Fixed all FAKE DEAD NPCs, added Renown Weapon Vendor in Undercroft and War Quarter, fixed "Tuffhorn Squig" spawn, changed Lair boss "Old Oozeback" level to 40* 40, updated Ulan Claymore KotBS 2hand sword appearance, updated Chopstoppa of the Proven & Consolidata's Chopstoppa shield appearances, updated War Shroud of the Bandit Queen & Taen of the Bandit Queen & Hammer of the Decayed & Changestaff of the Decayed T4 appearances, updated Frenzied Chargers T3 appearance, removed bugged Annihilator and Conqueror Items from War Quarter vendors.
  • [4128] Item: "Tome of Unraveling" skin is fixed.
  • [4099] Item: "Tome of the Undying" skin is fixed.
  • [4127] Item: "Echelon Greaves" skin is fixed.

[Restored T1-T3 Armor Sets]

  • Removed dyes from T1-T3 armor sets due to complaints about undyeable pieces and ugly nature.
  • Restored to original texture colours.
  • Able to dye all pieces of armor with crafting vendor dye option and tick "apply to all" box, while wearing desired armor.
  • Fixed "Grim Faulds" skin
  • Added "Qhaysh Greencloak" to Shaman T3 Inf rewards
  • Added "Qhaysh Herald" & "Qhaysh Changehide" to Chosen T3 Inf rewards
  • Marauder "Grim Midstrap" changed 2%Block by 2%Parry
  • Verminkin Night Hunter/Night Runner now have droptables
  • Arledge Thorn subtype fixed to member of the Empire
  • Defend Spite's Reach! can now be taken at level 11 again
  • A Pile Too Far restricted to level 22+ players only, as it is a T3 killquest
  • Relief of Gotland objective fixed
  • And I Just Cleaned My Boots!, Get Down Here! & The Unclean ToKs can now be unlocked
  • Shrouded Stompas & Warpmantle of the Duelist now have appearance
  • All Brigand's 2hander weapons now have same base DPS and attack speed
  • "Lundr Bruor" appearance fixed
  • Added shaman subsets in Tome, fixed Bestigors/Gors subsets. No Doombulls found in database
  • Removed floating mushroom
  • Spawn location 205 changed from PinZ 5195 to ground level PinZ 4192
  • Cleared an infestation of champion level Plague rats from Wolfenberg, Ostland


Changelog 27.01.2016 (2016-01-27)

Changelog 27.01.2016:

  • Added Alliances feature
  • Channels now process dot commands
  • Healing Energy, Gork'll Fix it, Dark Medicine and Rune of Mending can be cast while moving
  • Chalices and Tomes now display mechanic point regeneration correctly
  • Warrior Priest two-handers indicate that they modify detaunt
  • Siege cannons operational with 5 second cooldown at rank 40 (1000 ST cannons, 625 AoE cannons)
  • Fixed exploit with Tome Unlock items
  • Changed level 39-40 NPCs in Altdorf to friendly
  • Added Slaanesh Pink dyes for 9.99 gold at Very Special Dye Vendors in Altdorf/IC
  • Respawned Order Jumping Puzzle of Eternal Bond Live Event
  • Added minimum rank to RvR Kill Quests (T1 = 1 / T2 = 12 / T3 = 22 / T4 = 33)
  • Removed sell price from Starter Mount
  • Created and spawned missing NPC Captain Dronas
  • Removed duplicated spawns of Baus the Cold, Gretta the Pious and Hundel Marduek
  • Spawned missing NPC Sylendoras in Shadowlands
  • Added T1 weapon vendors in Inevitable City and Altdorf near T2/T3/T4 weapon vendors
  • Added T1 jewels to armor vendors in Inevitable City and Altdorf with corrected prices
  • Added missing item Dark Band of Vengeance to Nordland Warcamp vendor list with corrected prices
  • Respawned Vendors "Harbinger Darkfate" and "Captain Scholz" to prevent game crashes.
  • Spawned "Patriarch Thyrus Gormann" in Altdorf.
  • Added 2 missing NPCs to the Database.
  • Deleted a duplicated queststep in the database.
  • Fixed the model of the NPC "Plagued Corpse".
  • Removed a duplicated spawn of "Filthmiser".
  • A Special Moment when cultivating a level 175 Ballistic Skill seed will now result in a level 200 Ballistic Skill seed.
  • Corrected several White Lion axes that were improperly listed as 1-handed.
  • Fixed all the "You have met [...]" Tome Unlocks and fake dead NPCs.
  • Added reward item for "More Filth for Me!" ToK Unlock to vendor in Inevitable City.
  • Corrected SubType of some NPCs ("Human_Empire" to "Human_Bandit").
  • Fixed various T3 RvR influence items and bugged appearance items.
  • Addressed Tickets 3873, 3876, 3877, 3869, 3868 and 3865.
  • [4033] Quest: "Vengeance for the Fallen" fixed the questmarker.
  • Fixed the SubTypes of Eagles / Hawks / Warhawks and added a salvageable item from "Mandred Boyz' Chain".
  • Unlocked all relevant ToKs.
  • Fixed the appearance of Silverglass Casque.
  • Corrected SubTypes of Dog and Rad Raider NPCs, removed bad loot list from Runebough Branchwraith, and fixed fake dead NPC.
  • Added missing quest "Cold Hard Steel" and corrected their condition / level / rewards.
  • Added Title Unlock for Destruction side, fixed spawn of "Brokemaw" NPC, and made "More Filth for Me!" work on both sides.
  • Removed 2 duplicated spawns of the NPC "Rupert" and added correct tome unlock to him.
  • Added correct Unlock to "Coldsnap", removed bugged spawn of "Dread Sentry", reworked Ogre CreatureSubTypes, spawned missing NPC "Friedrich Haelund" with his quests, corrected CreatureSubType of Tower Guards.
  • Set correct quest finisher in "Keep to the Roads" and fixed its second step.
  • Created missing Lair Boss "Old Oozeback", added his correct Loottable, and created a missing item.
  • Made "Buying Time" have a bigger questmarker and fixed the questmarker in "Vengeance for the Fallen".
  • Ghrond's & Qhaysh Battlecoat stats corrected
  • Exploit fixed: suicide exploit
  • Crafting: Fixed level 25 NPCs
  • ToK: Meat for the Beast tome unlock implemented
  • ToK: Rings of History, What Makes You Sparkle, A Balancing of Scales titles added
  • ToK: Shadow Wights now counted as Wights in tome unlock
  • ToK: Colleges of Magic, Elector Counts, Sigmar tomes can be completed by interacting with items
  • Influence: Choppa T2 RvR items fixed
  • Item: Sentry Illuminations now have appearance
  • ToK title added for "Things Best Left Unknown"
  • Tome Unlock/NPC/Vendor fixed; NPC level set to 40 and item reward added to vendor
  • Item appearance fixed for "Shallyan Greaves"


Changelog 20.01.2016 (2016-01-20)

Resume :

  • Le Barbier fonctionne et est gratuit.
  • Kills en PvE et RvR comptabilises correctement, Titres charges au login, kills en groupe recompenses.
  • Crash client sur page selection personnage fixee, exploitation vente objets reparee.
  • Portes/Grilles capitales ouvertes par defaut, "Frug's Boy" avec bonne apparence, Addon Crafting Tooltip fonctionnant nouveau.
  • Stats incorrectes sur certains sets et items de l'Ingenieur corrigees.
  • Subtype Unusual Sun Dragons fixe; prerequis pour la recup magique des items corriges; divers bugs du bugtracker resolus (descriptions talismans, quotes etc).
  • Passwatch Windblade avec bonne vitesse; Axe of the Dutiful stats reduites de +52 +26 weaponskill; Cape dispo chez vendeur capes.
  • Suppression bugged NPCs ; Craft Supply Merchants fixed ; Scenario weapons ne peuvent plus otre recuperables ; Grille of the Duelist apparence chauve corrigee ; Ballistic Skill Sniper's Longbow Merit ajoutee ; Bonus 5 pi¨ces Magus' Devastator set corrige ; History and Lore* Manbane & Beastmasters Karond Kar deblocables via Tome Connaissance


Changelog 17.01.2016 (2016-01-17)



This patch introduces a redesign of the armor sets earned in RvR, as well as additional armor sets for all classes. These armor sets can be purchased with scenario emblems from the usual vendors. The Medallion armor sets have been recolored red/dark grey for easy identification and remodeled to emphasize offensive gear looks. The Emblem armor sets have been colored green and light grey and remodeled to emphasize defensive gear looks. The Tome of Knowledge has been updated to count NPC kills and unlock rewards such as Bestial Tokens, Special Items, and Bestial Tactic Fragments. Additionally, visual guides for Tome Cloaks and Trophies have been released. Finally, all trophies will now be bind on pickup (except those obtained from normal quests).

  • [3072] Item: Fixed several wrong sell-price values.


This patch includes a variety of changes and fixes to the game, including the addition of new chat channels and the implementation of item set bonus procs. The incorrect sell-price values for some items have been fixed, as well as an exploit method with influence items and quests. There is also a 50% chance to get an additional stabilizer when butchering, and talisman bugs have been addressed. Finally, Karl von Orst and Aerilyth will no longer spawn duplicated, and Executor Norst has had items added to his merchant list.


This patch makes a range of improvements to the game, from bug fixes to exploit prevention. New chat channels were added for Trade, LFG (Look for Group), Off-Topic, and Roleplay, with rules in place for their use. Item set bonus procs have been implemented, as well as a 50% chance to get an additional stabilizer when butchering. Wrong sell-price values have been fixed and talisman bugs addressed. Duplicated spawns of Karl von Orst and Aerilyth have been eliminated while Executor Norst has had items added to his merchant list. This patch includes a variety of bug fixes and improvements to the game. A number of items have had their icons corrected, stats fixed, or have been made stackable. Quests have been modified to fix quest lines, add rewards, and add quest markers. NPCs have been adjusted to fix visual bugs, replace missing spawns, and prevent them from being half orc/half goblin. Exploits have been addressed by adding more Warcamp Guards. Finally, a bugged condition has been removed from a quest and an item has had its 'Bound to Player' flag cleared so it can now be traded.'


This patch covers a wide range of bug fixes and improvements for the game. Items have had their icons corrected, stats fixed or made stackable. Quests were modified to fix lines, add rewards or markers while NPCs were adjusted to fix visual bugs, replace missing spawns or prevent them from being half orc/half goblin. Exploits were addressed by adding more Warcamp Guards and a bugged condition was removed from a quest. An item was also updated so that it can now be traded after having its 'Bound to Player' flag cleared. Overall this patch is intended to improve the gaming experience by fixing various issues within the game.


Changelog 10/01. (2016-01-10)

  • Implemented Cleansing Wind and Resolute Defense abilities
  • Examination of abilities at T4 stage
  • No guarantee of permanent existence


Changelog 07/01 (2016-01-07)

  • Fixed exploit allowing infinite gold generation through LUA scripting with mail system
  • Fixed doubled SC rewards
  • Bug in /assist command fixed
  • Experimental: Warrior Priest detaunt Repent now works as if Intimidating Repent were slotted when user wields a 2h weapon
  • Artifact in Mourkain Temple and Tor Anroc ticks for more points the longer it is held
  • T1 Bosses Lair: Kamilla The Decayed, Renatta Betz and Lady Alisha have increased chance to drop blue Level 9* 11 helms and weapons with T4 appearance; all these items are now bound on equip
  • T3 Bosses Lair: Krela Darkshroud drops all blue "Darkshroud" belts with matching T4 appearance; drop rate slightly decreased; these belts are now bound on equip
  • Ulnac the Shambler added, drops unique blue helms with T4 appearance
  • Bugfixes: Devastator Pauldrons have their correct appearance; G13 Invisible Buff Monster removed from Stone of Imrathir PQ; The Harvesters* duplicate spawn removed & Harvesters of Decay added; Brigand's Hatchet is now a 2 handed axe; Fangbreaker Swamp keep door no longer throws you into oblivion & can be used without issue ; Shaman Circle* Nashak the Blighted added ; A Sticky Situation can now be completed ; Warcamp Guards added.

Strategy Development Plan:

  • Develop strategy
  • Implement plan
  • Monitor progress


Changelog 03.01.2016 (2016-01-03)

  • Fixed an exploit allowing talismans to be duped by exploiting fuse cancellation with a two-handed weapon and an underflow exploit allowing items to be duplicated using the Buy Back.
  • RvR Quests fixed, open Tome of Knowledge, abandon Quest, retake Quest at starter and finish for rewards.
  • In future will reward people who report GAME-BREAKING bugs via PM* special Token "Bug Report Token" can be used to buy character one reward from vendors in each capital city (Altdorf/The Inevitable City).

Order: Imperial Griffon; Destruction: Enslaved Manticore.

  • [2046] Fixed exploit to access Stoneclaw Keep without destroying the door.


Changelog 02.01.2016 (from 31.12.2015) (2016-01-02)

  • Fixed bug that showed player as solo when attempting to join a full party.
  • Player vitals updated consistently in scenario party window.
  • Automatically added to first open party slot upon zoning into a scenario.
  • Reserved slots are informational only, players can still join parties with reserved slots.
  • Disconnected/left players removed from scenario party window.
  • Friend list loads correctly and shows online friends.
  • Ignore list saves to database.
  • Anonymous and Hidden options hide players from same realm inspection and server wide searches.
  • Resolved 2390, 2388, 2387, 2407, 2406, 2413, 2414, 2482, 2483, 2400, 2447, 2496, 2497, 2461, 2451, 2454, 2455 and 2524 tickets.
  • [2520] Talismanslot hinzugefugt zu "Thickmuck Gorget" "Ghrond's Bloodwades" "Qhaysh Bloodwades"
  • [2515] Item: Passwatch Glaive* Angriffstempo der Waffe wurde korrigiert.

Zusammenfassung:

  • Fehler behoben, welcher Spieler als Solospieler markierte, auch nachdem diese einer Gruppe beigetreten sind.
  • Lebensbalken werden nun immer richtig aktualisiert.
  • Spieler werden automatisch dem ersten offenen Platz in einer Gruppe zugewiesen, wenn sie einem Szenario beitreten.
  • Freundesliste und Ignorierliste werden nun ordnungsgemŸ geladen.
  • Anonyme Spieler konnen nicht mehr inspiziert werden.
  • Verbindungsabbruch oder Verlassen des Szenarios fuhren nicht mehr zur Anzeige im Gruppenfenster.
  • Fehler behoben bei Quests: "Training Course & Urgent Orders", "Of Good News and Gifts", NPC: Evermourn Scholar Mage, Mehr Wachen eingefugt um Spawn-camping zu verhindern, Item: Echelon Shoota, Quest: The Exalted One, titan's sword of devotion als korrekte Waffe, Quest: "No End of Danger", Item: Filthy Chargers (Kapitel 2 Imperium Slayer Schue) und Chaosbarbaren Devastator (Vernichter) Sets.
  • Talismanslot hinzugefugt zu žThickmuck Gorgetœ žGhronds Bloodwadesœ žQhaysh Bloodwadesœ und Angriffstempo der Waffe Passwatch Glaive korrigiert.

.

  • Hinzugefugte Items:
*  Obliterator Nightrobe; Talisman-Sockel
*  Passwatch Barbute; 2% Kritische Trefferchance
  • Korrigierte Quests:
*  An Inconveninent Truce*  Zonenmarker korrigiert und Ture benutzbar gemacht
*  Distillation of Hate*  Zweiter Teil der Questkette abgebenbar gemacht
*  Crushing the Reavers*  Deridian Gor hinzugefugt, damit Quest abgeschlossen werden kann
*  Reclaiming a Birthright*  Demelan Kalanor hinzugefugt, damit Quest abgeschlossen werden kann
*  The Emperor's Mendate  Corrupter Bathshida sollte nun korrekt erscheinen und keine anderen NPCs angreifen. 
  • Hinzugefugter Talisman Sockel:
*  Thickmuck Gorget
*  Ghrond's Bloodwades
*  Qhaysh Bloodwades
  • Korrigierte Item: Passwatch Glaive Waffengeschwindigkeit wurde korrigiert.



Quarter: 2

Changelog 27th, June 2016 (2016-06-28)

Anniversary Event:

  • Extended event by a week
  • Follow-up quest after Slayer Chronicles Ending
  • Dye quests in T1, T2 and T3 now repeatable

RvR Campaign:

  • Siege weapons decay after being unused for a period of time
  • No more than 2 GTAoE siege weapons per keep
  • Siege weapon owners can reclaim when being towed
  • Siege weapons can no longer be towed outside of RvR areas
  • Fixed issue preventing deployment of ram at safe keep

Scenarios:

  • Added cast times to bomb/part dropoffs in Howling Gorge and Serpent's Passage
  • Added Khaine's Embrace scenario handler

Tickets:

  • Fixed NPC faction, removed duplicate spawns, fixed game object spawn
  • RyanMakara: Made Cold Hard Steel quest repeatable
  • Genisaurus: Fixed an issue with RvR and bolstered Howling Gorge appropriately
  • Dana: Removed Nosebiter duplicated spawns
  • Azarael: Corrected endpoint code for pull abilities
  • Meralors: Fixed faction of Rotting Masons
  • Torquemadra: Fixed/made possible quest conditions, replaced worthless stats on items, deactivated WIA repeatable option, plugged Temple of Isha terrain exploit
  • RyanMakara: Added Da Stunty Mystery quest, cleaned up mob spawns around Inevitable City flight master, made Skullhorn/Bloodpelt Gors/Ungors neutral


Changelog 21st June, 2016 (2016-06-21)

  • Keeps: Hitting a keep door with an attack that is too weak no longer resets safe timer; Successful defense has random chance of spawning gold chest; Hitting guard no longer resets "attacked" status.
  • Londo: Hotspot tracking fixed for world/zone hotspots.
  • Azarael: Wheeled siege weapons can be towed when mounted.
  • Styrkarr: Destruction* Caladain's Furnace now working; Scroll of the Inevitable City & Altdorf cast time 10s.
  • Genisaurus: Increased influence awarded in PQs; Renown Rank locked to double character level but max renown points = character level until 32; Fixed item stats, appearances, unlocks & quests.
  • Saupreusse: Replaced Tor Anroc with Howling Gorge, Shrine of Dragontamer & Blind Justice PQs now working; Fixed item stats & appearances.


Changelog 11th June, 2016 (2016-06-11)

  • House Uthorin Dark Red
  • House Uthorin Light Red
  • House Uthorin Dark Purple
  • House Uthorin Light Purple

T4 quest Name: A Call to Arms Giver: General Thorgar (Reikland warcamp) Reward: 20,000 experience, a two year anniversary cloak, and a special currency that can be spent on a selection of unique appearance items and vanity pets. Two Year Anniversary Event Quests:

  • T1: Trade Wars/Trade Waaagh! (Oathbearer/Bloody Sun Boyz dyes)
  • T2: Troubled Waters/Dead Waters (Empire/Nurgle dyes)
  • T3: Snowblind/Bloodshed (Shining Guard/House Uthorin dyes)
  • T4: A Call to Arms (20,000 experience, two year anniversary cloak, and special currency for unique items and vanity pets)
  • GM Hosted Events in Lakes of Each Tier
  • Added House Uthorin Deep Purple, Dark Grey, Perriwinkle and Yellow to the T4 quest rewards.
  • Upconvert x5 Soldier's Medallion/Emblem to x1 Officer's Medallion/Emblem at T4 RvR/SC shops.
  • Updated Order's Bestial trophy shop with new trophies.
  • Fixed Nordland starting quest line and Avenging the Past quest.
  • Moved some NPCs outside Warcamp Dunhilda's Lads.
  • Fixed terrain exploits in Praag.
  • Updated Private Synna title to "Recruit's Emblem Quartermaster".
  • Assigned Realm 0 to High Elf captives in Dark Elf chapter 15.
  • Removed duplicate and multiple spawns of various NPCs.
  • Guild Recall Scroll should now work.
  • Addressed 6664, 6667, 6672, 6670, 6709, 6708, 6684, 6716 and 6681 tickets.
  • Gateclaimer's Hauberk and Greaves are now Blackguard only.
  • Grimbraces and Pauldrons of Upset Ilithmar are now Blackguard only.
  • Oathbearer Vow Guard subtype fixed to Dwarf.
  • Plagued Miners and Seers no longer hostile to each other.
  • Fixed doublespawns of various NPCs.
  • Added correct items to vendor.
  • Fixed Squig Shakes quest.
  • Moved NPCs in Song of Sorrow quest so they won't kill each other anymore.
  • Fixed Outcast's Gem quest second step and added a questmarker.
  • Moved Mantikhoras in Don't Look Up ToK so he can be killed for the unlock.
  • Looting Wyvern Egg grants ToK unlock and title The Wyvern Watcher.
  • Redrew RvR Lake in Black Crag, players in pve area will be flagged for RvR.
  • Replaced Destruction warcamp guards with level 55 champions in Eataine.
  • Reinforced warcamp guards in Greymere Point, Thunder Mountain.
  • Changed Dread Woven Grudgecoat item level to 25.


Renown cap lift (2016-06-10)

  • Renown cap lifted to 80
  • Renown gain above rank 40 reduced to 25%


Changelog 4th June, 2016 (2016-06-04)

Bullet Point List:

  • Artillery weapons inflict up to 1800 damage to clustered infantry.
  • Siege weapons remove all players upon death, with minimum distance between spawn points.
  • Fixed oil replacement issue and tickets "Boglar Ear", "Tenuous Situation", "Uthorin Dreadblades" & "Everguard Windmaster".
  • Added tome unlocks for "Everspring Archmage" & œBlood From a Stone; Tier 1 players can participate in PQs; Rock Lobber acts as any other siege weapon; reduced amount of cold one needed & added cold blood quest objective for œA Cold One Nuisance.
  • Fixed turn in NPC for œWots For Dinner?, double quest tooltip for œWild Stunty Hunting, Game Object objectives for œChariots Aflame and quest line for œShow 'em Who's Boss".
  • Removed duplicated spawns of Squabrik the Honcho & Squiggy, Uglik Man O'War etc.
  • Fixed stats on Badmoon/Drengi helmets & Badmoon/Ironskin gloves.
  • Slimed Big Choppa appearance fixed; terrain exploit in West Praag and Nordland fixed; door access to Uthorin Despoiler fixed; Caladain's Furnace no longer awards RvR reward bags etc.


Changelog 23rd May, 2016 (2016-05-23)

  • Fixed a few typos in various quests.
  • Fixed a bug where players were unable to pick up a quest item from the ground.

Meralors

  • Fixed an issue with the "Dwarf Chapter 22: The Unforgiving" which caused players to be stuck in the instance.
  • Fixed an issue with the "Empire Chapter 15: The Great War" which caused players to be stuck in the instance.
  • Fixed an issue with the "Greenskin Chapter 21: The Bloodied Fields" which caused players to be stuck in the instance.

Meralors & RyanMakara

  • Added new quest rewards for various repeatable/daily quests.

Addressed Tickets:

  • Meralors: 6274, 6272, 6271, 6312, 6310, 6309, 6308
  • RyanMakara: 6212, 6275, 6284, 6341, 6273, 6306, 6346, 6303 & 6302
  • Saupreusse: 6222, 5468, 6025, 5780, 6139 & 5497, 6316 & 6296

Other Changes:

  • RyanMakara: Handful of dye quests made repeatable & typos fixed
  • Meralors: Issues fixed with 3 instances & new quest rewards added
  • Meralors & RyanMakara: Added new quest rewards


Changelog 19th May, 2016 (2016-05-20)

  • Keep Door HP in Tier 4 adjusted downward sharply
  • Rams now use fixed spawn point
  • Lowered overall keep door regen rates
  • Can no longer place ram at inner keep door before outer is destroyed
  • Breaking outer/inner door causes ram/siege weapons to be destroyed
  • Keep area around Badmoon Hole redrawn
  • Fixed issue causing password changes to fail to propagate correctly
  • Mobs will correctly manage aggro when selecting target, and aggro won't be lost when holder dies
  • Fixed projectile travel times and invisible players issue
  • Updated pet movement and AI code, miscellaneous ability fixes
  • Server uses player's last facing direction before knockdown/stagger for positional attacks
  • Created 5 piece accessory set items obtained via currency in purple bags from keep takes
  • Salvage drop awards 75 points, salvage carrier can no longer be mounted/stealthed
  • PQs 'Battle for Avethir' and 'Da orcwerkz' should now work
  • Fixed various doors in PvE areas, AP pots give amount close to tooltip value, Epic T4 weapon quests require rank 31 to start, fixed 'Battle of Rememberance' quest marker.
  • Made slight adjustments to the Ebon Flame epic quest.
  • Opened West Praag, Cinderfall and Death Peak areas.
  • Added two new Slayer trophies to the Bestial trophy vendor in Altdorf.
  • Added title unlocks to 'History of' scrolls in T4 zones.
  • Placed a palisade to prevent players from jumping into Iron Skar Keep and climbing the hill around Bloodfist Rock.
  • Addressed tickets: NPC spawn fixes, quest fixes, ToK unlocks/title additions.

.

  • [6045] Siege: Fixed a bug where siege weapons would sometimes be unable to damage walls.
  • [6090] Siege: Fixed an issue where some siege weapons were not dealing proper damage to walls.
  • [6192] Siege: Fixed a bug where some siege weapons were not able to be deployed near keep doors.
  • [6193] Siege: Fixed an issue where some siege weapons were not able to be deployed near walls.
  • ToK Titles and Tomes added, including Scion of Anarchy, Mightiest Tome, For the Promise of Power, Bigger Bray to Make Your Day, Timber!, A Tale By The Fire and Song and Dance.
  • Items of Vengeance can now be used without issue and stats for War Shroud of the Mercenary, Annihilator Leathers, Tuff Hide Greaves, Tome and Chalices of Vengeance and Bigchoppas of Vengeance have been fixed.
  • Meralors Quests Heart of Strength, Sign of the Times and NPC Bloodtalon fixed; Item Scorchcrook Gutstrap renamed and stats for Skullbacked Mailcoat & Mailcoat of the Purifier, Skullbacked Mane and Precursor Pummerlers changed/fixed.
  • Saupreusse Rally Points for Dwarf Chapter 22 in Black Crag; High Elf Chapter 19 in Dragon Wake; High Elf Chapter 4 in Chrace; Grudgekeg's Guard Warcamp in Ekrund; doublespawn fixed.
  • Genisaurus Siege Weapons can now damage keep doors/walls properly.


Changelog 14th May 2016 (2016-05-14)

  • Contribution mechanics updated, split between group members and removed when creature leaves combat
  • Deathclaw Harpies allied to Deathclaw Dark Elves in Caledor
  • Workaround quest for Tome Unlock 'Sum of the Whole' added to new NPCs in library capitals
  • Crypt gate to Morr's Maze unlocked & walls built in troll country, invisible walls placed at Stoneclaw Castle & Passwatch Castle
  • Pallisade placed in Black Fire Pass to prevent Destruction players from entering Odinadotr's Watch Warcamp
  • Torches placed in Nordland & Norsca to prevent players from falling through ground
  • Seals now stack and various items, NPCs and quests fixed/added

Wipes:

  • Annihilator chest pieces, shoulders & helmets halved; Seals of Destruction & Retribution

World:

  * Warcamps outside RvR lakes; World map shows fight intensity for each zone  Realm vs. Realm:   * Siege weaponry should work deployable within range of keep; Rams spawnable at more keeps; Keep doors health increased T3&4; Keep defenses require fewer slain attackers tick; Keep sieges min. number slain defenders spawn gold chest ; Officer's Medallions no longer awarded from locking zone T4 ; Drop rate for medallions doubled ; Annihilator/Mercenary gloves/boots drop from slain players ; T4 Keeps won't lose ability return "Safe" state after keep lord killed  Scenarios:   * Fixed issues picking up salvage, salvage reset if player runs into warcamp while carrying it, salvage awards 35 points per drop at warcamp  Public Quests:   * Adjusted loot bag generation system*  Easy PvE PQs min. 2 white/2 green bags chance blue / Normal PvE PQs min. 1 white/3 green/1 blue bag chance additional blue small chance purple gold / Hard PvE PQs min 3 Green/2 Blue 1 Gold bag chance additional Gold & purple


Database Changelog - 23.04.2016 (2016-04-24)

Database Changelog from 23.04.2016:

  • Fixed most AreaID's
  • Amended Quests: Thunderdust (10185), Mouth of Miasma (10167) and Arming the Militia (30020)
  • Replaced Thickmuck and Baraz Espaliers with a more appropriate model
  • Readded non broken variants of Nerx Gutslime weapons in T4
  • Removed vendor tags from heavy mount vendors
  • Added new library vendor to obtain tome unlocks
  • Fixed roof jump exploits in Nordland RvR lake
  • Fixed exploit in Nordland allowing Order RDPS to shoot into Destruction warcamp without any drawback
  • Fixed terrain exploit in Chrace allowing people to exit the map
  • Fixed 'Behind the Wall' Destruction library quest
  • Removed invalid vendor tag from BFP Destro warcamp guard
  • Altered racial restriction and removed two-handed flag on majority of Squig Herder Stabba weapons
  • Made majority of swords and rapiers main hand only


Changelog 08.04.2016 (2016-04-09)

General:

  • Server side Line-of-Sight checks
  • All doors now block AOE damage/pull when closed
  • Changed the Way PQ Areas work
  • Players no longer drop out of PQs
  • If guild leader is banned, next officer gets leadership
  • Buy Back no longer saved in DB
  • Working Siege Ram Interface
  • Removed spawn "Apex" from capital city
  • Fixed armour appearances & colours for T4 PQ set gear & Bloodlord armour
  • Fixed appearance of shoulder, helm, glove & body items with broken invisible appearances
  • Altered Quest No End of Beastmen to allow all beastmen to count towards objective
  • Fixed appearance of Luminous Stok to a correct high elf staff type
  • Guild vendors in Viper's Pit & Sigmar's Hammer now sell items at required guild lvl



Quarter: 3

Patchnotes 29/09/16 (2016-09-29)

  • Removed 25% penalty for lock rewards when recapturing zone near fortress.
  • Improved zone lock rewards by 50%.
  • Fixed effects of Crown of Fire, Fueled from Within and Frozen Fury to no longer affect groupmates after tactic removed.
  • Trainers will only train disciplines corresponding to their titles.
  • Apprentice Trainers will only deal with players native to tier they are stationed or lower.
  • Changed gathering/crafting professions using "Learn Trade Skills" option on NPCs, removing.respec commands.
  • Added wall at Order Warcamp in Thunder Mountain to prevent Destruction from getting in.
  • Fixed all RvR Lakes, including Warcamp ramps bolstering players, flags indicating exact border size and moving Felde/Felde Castle Warcamp (TC) and Port Town (BV) out of RvR lake.
  • Placed a Warcamp Guard in tunnel behind Dwarf Warcamp in BV.
  • Fixed issue allowing Ironbreakers to use Clip Tendon ability


Patchnotes 23/09/16 (2016-09-23)

  • Fixed terrain exploit and various NPC double spawns
  • Added missing talisman slots, saboteur quest rewards stats, career restriction to Wargroom's BG items, additional hidden warcamp guards
  • Disabled obsolete 'Welcome Back' quests and added Shaman Circle NPC spawn and Dark Investigations quest marker
  • Fixed Von Rhine's Express objective; removed invalid gameobjects associated with old Daemon Moon Rising event
  • Father Hofstetter no longer attacked by wolves; Solaryn faction changed; Loathsome Construct moved above ground; Oathbearer Runesmith subtype fixed


Patchnotes 20/09/16 (2016-09-20)

Rationing Effects When a realm surpasses the rationing threshold, it will suffer the following penalties:

  • A 10% reduction in damage dealt.
  • A 10% reduction in healing done.
  • A 10% reduction to damage mitigation and absorption.
  • 50% supply bonus multiplier for defending realm in T4 zone closest to fortress
  • Supply levels change gradually over time
  • At least 36 players can be fielded without ill effects, regardless of conditions
  • Outnumbered realm holding at least one BO will never be debuffed
  • Debuff "Diminishing Rations" invoked if number of players fielded exceeds both 36 and supply allowance
  • Incoming damage multiplied by outFactor, outgoing damage multiplied by (1 / outFactor)
  • Twice as many players as can be supported subject to 41% additional incoming damage and 30% outgoing damage reduction


Update 16/09/16 (2016-09-16)

  • Zone lock rewards reduced and contribution-based, now give medallions
  • Loser rewards added; pool shifts over time, more quickly in larger battles
  • XP/RP/Inf reduction for killing players reintroduced; considered over 5 minutes
  • Rewards for capturing BOs, keeps & zones subject to relative scaler determined by ranking each zone's battles
  • Realm Reward tracker at top right scaled by this; players can see when rewards are low
  • Patch issued to address issue of keeps being too hard to take


Changelog 13/09/16 (2016-09-13)

  • Fixed issue with players getting stuck in loading screen when joining Scenario.
  • Fixed issue with some players not able to use teleport scrolls.
  • Reworked area Maps for Tier 1 and 4 zones, reduced renown nerf to
  • 50%, applied Field of Glory buff.
  • Added 'Win the Scenario' quest for each implemented Scenario, added War NPC to grant quests.
  • Auction House taxed at 10%.
  • Fixed armor type of Regimental Garb to be used for appearance.
  • Amended Noteworthy Person unlocks, added blues/purple drops on PVP kills, summoned more competent combatants in arena.
  • [7641] ToK: 1,000 Empire kills awards kill trophy ribbon; [7685] Ironrock Tower accessible via fixed door; [7646] Tempest Rider's Crusher stats fixed; [7667] Thickmuck Squignoggin talisman slot added; [7656], [7664], [7702], &[7642] Quest objectives fixed; repeatable dye quests ([7720], [7721], &[7722]) fixed;[7723] Stout and Bitter objective fixed.
  • Removed doublespawn from various NPCs and reduced bias/fixed levels of NPCs in The Blighted Isle, Eataine etc..


Changelog 05/09/2016 (2016-09-05)

  • Fixed an issue causing players to get stuck in the air when using certain abilities.
  • Fixed an issue causing players to not be able to access their characters after a patch.

RvR Campaign:

  • Keep Lord Cleave ability has a slightly smaller arc and is now physical damage.
  • Moved the RvR Lake in Eataine, so Order Players that respawn will not get flagged for RvR any longer.
  • Removed Invis walls in Nordland near the Destro warcamp and placed a high level Guard instead.
  • Battle Fatigue and Healers have been enabled.
  • Battlefield Objectives now correctly warn when under attack or flipped when not in their Neutral state.
  • Fixed an issue causing keep doors to be irregularly attackable.
  • Reworked the RvR battlefront handlers behind the scenes in preparation for some further work.
  • Fixed an issue causing players to appear as first on the gold chest scoreboard if they were not in the top 24.
  • The server will now kick with a message instead of issuing a world server disconnect if a player keeps his client open during a full server patch and attempts to access his characters upon the restart.

Scenarios:

  • The Eternal Citadel Scenario: When player is punted into abyss there is 50% chance to trigger "Winds of Change". When "Wings of Change" is in affect there is 50% chance punted target is catapulted back from abyss and 50% punter is sucked into abyss.

Other Changes:

  • Added blue and purple item drops to PVE.
  • Added the 'Stirring Up Trouble' Pursuit achievements.
  • Removed XP reward for all repeatable dye quests.
  • Removed the talismans slots of all jewel items.

Addressed Tickets:

  • Fixed an issue causing players to get stuck in the air when using certain abilities.
  • Fixed an issue causing players to not be able to access their characters after a patch
  • [7577] Item(s): All of Grief and Khaine's Altar T1 Elf RvR items talisman slots added.
  • [6701] Added missing talisman slot to Bandolier of Thunder.
  • [6700] Corrected stats for Fangbreaker Hat and Alcadizaar's Hat.
  • [6649] Hoarfrost is now one of the Sacellum Bosses, with his Model ID and Hero status corrected.
  • [7551] Players can no longer take the shortcut to Tezakk's Lair.
  • [7532] Added missing talisman slot to WL tier 2 influence reward.


Changelog 28/08/16 (2016-08-28)

  • Updated Chaos Keep aesthetics and allegiance to Khorne, Nurgle, and Slaanesh.
  • Added Bloodbeasts of Khorne to the Chaos Wastes.
  • Made a variety of doors in West Praag interactable.
  • Fixed level requirements for Order/Destruction starting quests, completability of Theologians quest, appearance of Vanquisher's Hardmantle, NPC type/subtype, etc.
  • Fixed items' invalid flags and appearances (Cowl of the Mercenary disrupt % stat; Book of the Trollslayer; two Ironbreaker influence items).
  • Main entrance to West Praag fortress opened; watchmen added at Order Praag Warcamp entrance.
  • ToK unlocks & titles now attainable (Battered But Not Forgotten; Rings of History; The Sanguinary & Lumberjack titles).
  • PQ fixes (Norse Are Coming!* fixed appearances for Norse Plunderers & Hralgar the Kraken).
  • Terrain exploits fixed in enemy realm safe zones.


Changelog 23/08/16 (2016-08-22)

  • Scenario rotation changed every Monday at 3am servertime
  • 9 scenarios available, including Nordenwatch
  • 6 Classic Rules and 3 Objective Rules scenarios (13:7 prevalence)


Hotfix 21/08/16 (2016-08-21)

  • Fixed issue with RR gain from siege weapon kills
  • Reduced renown rank of all players above 50 to 50 (affects 30 characters)
  • Highest renown rank seen was 63


Hotfix 15/08/16 (2016-08-15)

Quests:

  • Triple XP for characters level 12-31 on Tier 2 & 3 quests.

Scenarios:

  • No rewards for kills, only XP & Renown at end of game.
  • Last minute score capped at 500 to reward draws.
  • Rewards proportional to average time spent playing scenario.
  • Detect spawncamps; central dropoff flags added to Phoenix Gate (50 points).
  • Capture reward increased from 100 to 150 on Phoenix Gate.

Squig Herder:

  • KABOOM! now functions correctly; Spiked Squig range increased to 100ft.
  Pet Careers:
  • Abilities reset attack timer so pet applies CC effect as soon as possible.


Changelog 08/08/2016 (2016-08-08)

RvR Campaign

  • Fixed an issue with XP/RR/Inf rewards on siege weapons
  • Added scenarios: Stonetroll Crossing, Phoenix Gate, Black Fire Basin, Doomfist Crater, Gromril Crossing, Logrin's Forge, Maw of Madness.
  • Adjusted kill handling and XP/renown rewards for certain scenarios.
  • Group rolling on items when reaching certain point thresholds in a scenario.
  • Khaine's Wrath 15 seconds after both control points are captured and flag capture interact time increased to 10 seconds.
  • Working PQs: Nimosar (The Blighted Isle), Borguz's Boys (Ekrund), Murgluk's Gits (Ekrund), Engine Number Nine (Ekrund) & Siege of Komar (Mount Bloodhorn).

PQs: Flamerock Mine (Destro Cinderfall), Screaming Daemons (Order West Praag), Hells Fall(Order Praag), Tor Sethai(Order Caledor), Ambush Canyon(Destro Black Crag) Blind Justice(Destro Eataine) Engine No 9.(Order Ekrund) Pit of the Forsaken(Norsca) Stone of Imrahir.(Chrace).

        Fixes: Griffon Gate, Sealed Tower Tor Sethai Castle Grauenburg.

Meralors Changes: Removed multiple spawns for Mugga da Wolf Rider & Vermina; RyanMakara changes include fixes to NPCs & quests; Saupreusse fixed text bubble & Tunnels and Trinkets quest



Quarter: 4

Patchnotes 30/12/16 (2016-12-30)

  • Victory Points will now decay if a realm's VP pool exceeds its current maximum by 15%.
  • Modified code used to determine population highs for punishing zerg attacks.
  • Lock timer reduction factor is taken when the objective becomes contested.
  • Reclaimed contested objectives lock for a maximum of 5 minutes, with time reduced by percentage of force used to defend a BO over the last 5 minutes.
  • Keeps support different numbers of players based on rank and upkeep being met, doubling if upkeep is met.


Patchnotes 29/12/16 (2) (2016-12-29)

  • Open RvR:
  • Victory Points decay to current maximum if higher than BO/keep control
  • Fixed issue causing sides not to be subjected to Diminishing Rations in enemy native zones


Patchnotes 29/12/16 (2016-12-29)

Open RvR:

  • Battlefield Objectives contested and lock timers based on population distribution history.
  • Victory Points gained from overall control of Battlefield Objectives, shift determined by control of objectives and keeps.
  • Keeps controlled by enemy for a minimum of 45 minutes if they control more than half the Victory Points in a zone.
  • Keeps can support 25% defenders at rank 0, and an additional 15% per rank attained.
  • Map changes to Black Crag, Eataine HighElf, T1 DvG, T2 Dwarf.

Public Quests:

  • Ambush Pass in Kadrin Valley (T4 Chapter 15)
  • Evil Axis in Kadrin Valley (T4 Chapter 15)
  • Plague Mist Vale in Kadrin Valley (T4 Chapter 15)
  • Gates of Grung Grimaz in Kadrin Valley (T4 Chapter 16)
  • Night Riders in Kadrin Valley (T4 Chapter 16)
  • Red with Envy in Thunder Mountain
  • Ankul Grob in Thunder Mountain
  • Emberlight Mine in Cinderfall
  • Kron Komar Gap implemented

Other Changes:

  • Fixed an issue causing the Ironbreaker skill Earthshatter not to work consistently.
  • Dread Knights and Kulthans now mounted on Cold Ones.
  • Bloody Sun Boar Boys, Doctas and Low Boss Brung now have boars.
  • Uthorin Outriders now ride horses instead of Cold Ones.
  • Uthorin Sentries are now mounted on Cold Ones.
  • Removed dozens of squig double spawns in Black Crag.
  • Corrected stats on ~750 Green items from R2 to R9, ~430 Blue items from R2 to R9, ~75 Purple items from R2 to R5.

Addressed Tickets:

  • [8650] Fixed the PQ so its now doable; [8649] Added more gobbos to stage 1; [8513] Gobbos weakened; [2801] Fixed the "inkblob" on the map for quest Eaten Away.
  • [8703] NPC Ambassadors appropriated to King's race; [8695] ToK 'Handy Dandy' unlock and title available through Library/Disciple's Assistant work around.


Patchnotes 23/12/16 (2016-12-24)

  • The Crypt of the Exalted is now fully operational.
  • The Ruined City is now fully operational.
  • The Tower of Bones is now fully operational.

Keg End:

  • Removed sell value from Dwarf Beer Kegs to prevent gold inflation
  • Made Battle Brew Backpacks Bind on Pickup
  • Adjusted drop count of Explosive Snotlings, Drunken Gnoblars, Brew-Thirsty Ogres and Massive Ogre Bulls from 2 to 1

Public Quests:

  • All T1 Empire/Chaos PQ's should be fully working now
  • All T1 HighElf/DarkElf PQ's should be fully working now
  • Chrace PQ's should be fully working now
  • The Shadowlands PQ's should be fully working now

[7351]* Reavers added to Laurilion Caves.

  • Corrected Appearance of Apprentice Railhand in Nordland
  • Updated map and added spawns (7222, 7226)
  • Updated ~264 items with correct stats (8248, 8579)
  • Removed double spawn (8151)
  • Corrected Race on item (8148)
  • Dork Redeye is skeery (8570), Bigchomp Squigs got angry (8121), Birds grounded (8220), Corrected spawns (8116)
  • Corrected stats on R23 Manipulated gear and R33 Tactician and Winging gear (7978, 6560)
  • Ebonmane Lion should now be butcherable (6450)
  • Added back missing stat on item (8385)
  • Fixed first part of chain (8484)
  • Fixed Scout's Resolute Tassets appearance, ToK: When There's a Will can now be obtained, Quest: The Great Sin gameobject fixed and Quest: Chosen gameobject fixed (8674, 8682, 8684, 8683)
  • Relentlessly flogged minions for the holidays, made weird stuff that only patching testers can see anyway and fed event giants anti kiting steroids. (Torque)
  • Griffon Guards replaced by Griffon Recruits at Grimmenhagen windmill. Added backdoor entrance and escape in Ogrund's Tavern. Removed duplicated/triplicated spawns and corrected appearances in Badlands/Black Fire Pass/Nordland. (Wargrimnir & Hargrim)


Patchnotes 18/12/16 (2016-12-18)

Public Quests:

  • Valhaus the Marksman no longer shoots hounds
  • Webworks (Ch3 Empire Easy PQ) active
  • Pillager's Approach (Ch3 Empire Hard PQ) active
  • Faewulf's Rest (Ch3 Empire Normal PQ) active
  • Axerust Peak covers Ch5 Dwarf camp & Foul Ruins PQ
  • Faustus von Diehl R11, from R40
  • Danurgi's Rangers (Ch5 Normal): reduced kill count & Hammerstriker Scouts instead of Oathbearer Scouts
  • Firebeard's Slayers (Ch5 Easy) active
  • Up the Creek Without a Battle (Ch5 Hard): visual bug for loot rolls

Changes:

  • Salzenmund in Nordland works * Kar'thoks hostile on spawn * No entry to Order Keep during flag timer in DW RvR lake * Relocated two wargors to not harm Eleridal on spawn * ToK quests obtainable for Destruction * Removed duplicate spawn of Deridian Gor, issued workaround to get title, told Norse to feed dogs, and hid Mathus until last stage of PQ * Axerust Peak & Fetid Bog display influence bars correctly & Foul Ruins can now be completed.


Patchnotes 15/12/16 (2016-12-15)

  • Experimental Mode for WP and DoK withdrawn until patcher available
  • Warrior Priest: two-handed weapons no longer confer AoE detaunt, Intimidating Repent requires great weapon
  • Disciple of Khaine: Terrifying Aura requires two swords to function
  • Magus: Reverted the swap of Changer's Blessing and Surging Power


Changelog 08/12/16 (2016-12-08)

Engineer

  • Bombardment turret now grants Improvised Upgrades stacks out to 40 feet, and hold them out to 80 feet.
  • Flame Turret fixed at 32% dodge/disrupt.

Magus

  • "Surging Power" moved to Havoc 7pts.
  • "Changer's Blessing" core at rank 35.
  • "Surging Power" increases critical damage inflicted by Flickering Red Fire.
  • Flamer now grants Unholy Empowerment stacks out to 40 feet, and hold them out to 80 feet.
  • Blue Horror fixed at 32% dodge/disrupt.


Changelog 07/12/16 (2016-12-07)

Open RvR:

  • Fixed an issue which could prevent a zone lock from completing successfully

Combat and Careers:

  • General: Fixed an issue which would cause pets to continue to auto attack while channeling an ability (Gun Turret's Machine Gun, Spiked Squig's Spine Fling)
  • Engineer: Gun Turret's Machine Gun ability hits 4 times instead of 7; range enhancement matches that of Engineer; Flame Turret increases Dodge and Disrupt by max. 32%
  • Magus: Blue Horror increases Dodge and Disrupt by max. 32%


Changelog 06/12/2016 (2016-12-06)

  • When you are within 26-50 feet of your turret, you will neither lose nor gain Improvised Upgrades stacks.

. Unholy Empowerment Stacks:

  • Improves your range, and that of your daemon, by 5% per stack to a maximum of 40%.
  • Improves your daemon's range by 5% per stack to a maximum of 40%.
  • Improves your chance to Dodge and Disrupt by 6% PENDING: 4% per stack to a maximum of 48% PENDING: 32%.
  • Improves your daemon's chance to Dodge and Disrupt by 10% per stack to a maximum of 80%.
  • Provided you have at least one Unholy Empowerment stack, allows you to use Path of Changing skills while moving.
  • Increases the radius of any of your AoE skills by 6.25% per stack to a maximum of 50%.
  • Increases your AoE cap by 2 per stack.
  • Reduces your cast range by 5% per stack to a minimum of 60% of its normal value.


Changelog 03/12/16 (2016-12-03)

Azarael:

  • Merged T2 and T3 ORvR.
  • Open world cap change: T1 1-15, T2/T3 16-30, T4 31-40 (no Scenario changes).
  • Increased repair value for supplies.
  • Fixed lighthouse in Barak Varr not spawning supplies.
  • Fixed Magus pet auto attacking with physical damage instead of spiritual/elemental.
  • Updated pet weapon DPS handling and guide.
  • Refined stealth check to make it harder to spot while stationary or behind target.
  • Removed XP bonuses from T2/T3 ORvR.


Changelog 29/11/16 (2016-11-29)

  • [8541] Item(s): Fixed an issue causing the "Royal Guard's Helm" to not have any stats.
  • [8552] Item(s): Fixed an issue causing the "Grimnir's Helm" to not have any stats.
  • Quest Fixes:
  • Amber Blossom correct completion text added.
  • The Glory of Ulthuan game objects for interaction fixed.
  • Priceless: Eataine's Promise can now be interacted with.
  • NPC Fixes:
  • Kournar now awards his Rally Master ToK unlock.
  • Tosha Schreiber now awards her Kill Collector ToK unlock.
  • Shargra Glutmire double spawn removed.
  • Sovek the Merciless double spawn removed.
  • Moved Raving Waldo to his correct spot.
  • Removed an event NPC from the Tower of the Fallen.
  • Added a spawn for Terrorwing.
  • Tome Unlocks Fixes:
  • Grave of the Unknown Acolyte unlock added to Tombstone in Ostland.
  • Urghu Redhorn now spawns, and grants the 'Blood Rite' achievement unlock.
  • The Cult of the Plaguesworn now unlocks at Shargra Glutmire.
  • 'The Sentries' tome unlock added to Dread Sentries.
  • 'Lady in Disress' achievement unlock added to Pub Rats
  • 'Soulblight Stone' tome unlock added to Dead Marauder in Troll Country.
  • 'The Herald' Pursuit achievements all added.
  • 'Feiten's Lock' tome unlock added to the door at Feiten's Lock.
  • 'Black Powder' tome unlock now obtainable at the Black Powder Keg.
  • 'Ogrund's Tavern' tome unlock added to the door of Ogrund's Tavern . Fort Marvik' tome unlock added to the door near Stoneclaw Castle Ulvarin, Chaos Chapter 12 Rally Master and Kill Collector unlocks added Brugg One-Eye now awards his Rally Master ToK unlock Ulvarin, Chaos Chapter 13 Rally Master Unlock Added Necromancy Tome Unlock Added To Gosbert Trautman Coffin


Changelog 25/11/16 (2016-11-25)

  • ORvR: Accessible to attackers if keep Rank 0 & main door down
  • Experimental Mode: Fixed issue causing books/chalices to regenerate career mechanic points


Changelog 21/11/16 (2016-11-21)

  • Characters in.ex mode have an* at the end of their surname while the mode is active.
  • Witch Hunter / Witch Elf: Bullets and Kisses may now be cast in stealth, Incognito and Shadow Prowler are off the GCD.
  • Battlefield Objectives reward proportionally diminished if recaptured within 20 minutes, tick defense every 3 minutes instead of 5.
  • Keeps resupplied at 10%, significantly increased amount for which a keep door is repaired when supplies returned.
  • Cannons/Artillery ammunition limit 15 shots, receive 10 additional shots when supplies returned to keep. Fixed AoE cannons issue causing full damage to standard siege weapons.
  • Hallowed Moon event ended* quests disabled, bosses & mini bosses remain for rewards, Spooky Concoction changed into skull trophy as proof of participation.
  • Placed AoE cannons in Maw of Madness Scenario; Foul Ruins/Axerust Peak/Legacy of Mourkain operational in Marshes of Madness; Korgoth's Raiders (almost) operational in Barak Varr; Grag Hoarder double spawn removed.
  • Swapped 4pc and 5pc set bonus on Devastator T3 RvR gear & Duelist T3 Scenario gear; corrected Tunic of Mercenary set bonus as intended


Changelog 19/11/16 (2016-11-19)

Reverts from Last Patch

  • Divine Fury, Fanaticism and Murderous Intent no longer affect lifestealing skills.
  • Switch cooldown to or from Prayer of Righteousness and Covenant of Celerity is 5 minutes.

Open RvR

  • Keeps will now broadcast a region message when supplies are used to repair the door.

General

  • Guard: If a lifestealing skill has the damage split from Guard defended by the guarding tank, the heal portion of the skill will act as though it had hit.

Experimental Mode

  • Respecializing in Experimental Mode is free.
  • Attempting to disable a forced Experimental Mode will also print its changeset.

Warrior Priest/Disciple of Khaine

  • Tomes/Chalices: The regeneration of a tome or chalice now scales with Morale scaler (no bonus = no regen, full bonus = full regen). * Prayer of Devotion / Covenant of Celerity: Sigmar's Radiance and Transfer Essence are no longer undefendable; heal for 5x damage dealt & mitigated with 20% strikethrough instead; Sigmar's Shield lasts 7 secs., drains 15 RF per second & has 20% strikethrough instead; Divine Assault & Rend Soul remain undefendable due to existing weakness (interrupt). * Prayer of Righteousness / Covenant of Celerity drain mechanics changed* 10 secs after last time Covenent/Prayer amplified Wrath/Torture skill (not DoTs); direct damage procs also trigger drain effect.


Changelog 18/11/16 (2) (2016-11-18)

  • Divine Fury, Fanaticism and Murderous Intent will be reverted.
  • Khaine's Withdrawal no longer cleanses Curse type.
  • Entering/leaving Covenant of Celerity/Prayer of Righteousness triggers 30s cooldown & removes all action points.
  • Damage inflicted halved in Prayer of Devotion/Covenant of Vitality mode.
  • AoE detaunt cooldown increased to 25s.
  • Sigmar's Radiance and Transfer Essence healing 350% damage dealt & mitigated (down from 550%).


Changelog 18/11/16 (2016-11-18)

General:

  • Fixed threading issue crashing the server.

Open RvR:

  • AoE cannons no longer deal bonus damage with AAO.
  • Keep respawn rate of siege weapons reduced by 3 when under attack.
  • Supplies returned while keep is unsafe won't count towards lifting upkeep drain if wholly consumed to repair door.
  • Tweaked conditions for keep remaining unsafe.

Experimental Mode:

  • Cooldown mechanics for Prayers and Covenants adjusted (15s CD, 5 min CD when leaving Celerity/Righteousness).
  • Switching to/from Celerity/Righteousness consumes all Righteous Fury/Soul Essence.


Changelog 17/11/16 (2016-11-17)

  • Devotion and Vitality heal for 550% of damage received/mitigated by target
  • Grace of Sigmar and Empowered Transfer tactics increase healing value
  • Challenge affects Devotion and Vitality melee healing
  • Absorb shields affect Devotion and Vitality melee healing
  • Fixed issue with Soul Willpower proc from Devotion & Vitality not considering Strength portion for Willpower stacking buff
  • Experimental mode no longer prevents chalices/books from being equipped, but offhand regen won't work


Changelog 16/11/16 (2016-11-16)

General:

  • Experience gains for T3 characters from all sources are tripled (temporary measure).

Open RvR:

  • Kill rewards no longer suppressed in Tier 1 if zone is locked.
  • Fixed issue allowing supplies to be returned to inactive keeps in active pairing.
  • Keep now indicates whether losing rank due to lack of supplies or players.
  • Players towing siege can be dismounted again.


Combat and Careers:

  • Warrior Priest* Sigmar's Shield rebalanced (duration, base healing value, scales with Willpower at half rate, consumes 20 RF/s rather than 20 RF every activation).

Experimental Mode:

  • Warrior Priest / Disciple of Khaine* Melee Power and Healing Power converted; Sigmar's Shield deals half damage & becomes undefendable if Prayer of Devotion is up.


Changelog 15/11/16 (2016-11-15)

  • Damage cap added, linear interpolation between 550 and 4k depending on effective level
  • Enchanted Arrows nerf reverted
  • Deathblow cooldown reduced to 15s from 30s
  • Shatter Limbs changed* 1 second cooldown increase per additional target beyond second
  • Weaklin' Killa cooldown reduced to 15s from 30s
  • Experimental mode for Warrior Priest/Disciple of Khaine accessible to all players


Changelog 14/11/16 (2016-11-14)

Open RvR Changes:

  • Time between supply return and keep decay based on rank
  • Wall siege weapon respawn rate 25 minutes, minus 3 for every rank the keep has
  • Supply return flag outside Tier 4 warcamps with 35% transportation penalty applied to value
  • All siege weapons reduce move speed by 10% instead of 20%
  • Cannons and artillery no longer fire more slowly as keep rank decays
  • Rams take twice as much damage from melee attacks
  • Artillery fire takes an additional second to land
  • Artillery damage check is exponential based on number of players within 60 feet


Changelog 11/11/16 (2016-11-10)

[Open RvR]

  • Siege weapons check for abandonment before being removed due to inactivity.
  • Rams slow player speed by 20%, block non Strength-scaling damage, and have 100% increased resistance to melee attacks.
  • Increased respawn rate of rams and other attacking siege at higher ranks.
  • Fixed issue causing natural artillery at keeps to deal more damage than intended.
  • If keep is unsafe, damaged main doors cannot be used; no broadcasts for siege weapon deliveries or ram deployments; allied realm receives broadcast when ram destroyed.

[Experimental Mode] Self-targeted heals boosted by mechanic points will not have effectiveness reduced but still won't level up with Career Rank and won't use item stat bonus factor if higher than Willpower.


Changelog 09/11/16 (2016-11-09)

  • Open RvR: Siege weapons block pet attacks.
  • Shadow Warrior: Reverted Tier 2 balance reordering of Skirmish tree.


Changelog 08/11/16 (2016-11-08)

General:

  • Fixed an issue causing abilities which require Parry not to work if Guard damage was parried.
  • Fixed an issue which could cause the base rate of morale gain to rise when a player changed zone with enemies nearby.

Open RvR:

  • Doubled caps on rewards gained from zone locks.
  • Tweaked keep rank up and decay rates.
  • Fixed an issue allowing players to use siege previously gained in an inactive battlefront to continue the campaign without a supply line.
  • Adjusted AoE cannons damage range and refire rate of all cannons.

Combat and Careers:

  • Linked amount of morale regenerated or removed by any morale pump or drain to the morale scaler.

Engineer:

  • Swapped Snipe and Phosphorous Rounds skills (13 point).

Magus:

  • Swapped Bolt of Change and Tzeentch's Firestorm skills (13 point).

White Lion:

  • Adjusted Pounce cooldown (10 sec) and speed buff (3 sec, 35%).
  • The tactic "Fervent Zeal" confers a 6% critical hit rate bonus instead of a 10% critical hit rate bonus.

Spoiler: Same rationale as above, but the WP/DoK is excluded from it.

  • Knight of the Blazing Sun: "Dirty Tricks" confers a 5% critical hit rate bonus instead of a 10%
  • Shadow Warrior: "Leading Shots" confers an 8% critical hit rate bonus instead of a 15%
  • Warrior Priest / Disciple of Khaine: "Fervent Zeal" confers a 6% critical hit rate bonus instead of a 10%


Changelog 07/11/16 (2016-11-07)

  • Battlefield Objectives: Increased lock timer from 2 minutes to 3 with large population.
  • Keeps: Fixed issue of doors healing to full without consuming resources.
  • Rams: Supplied quickly, rebalanced damage input, physical ranged fire blocked, resistance-based ranged fire deals poor damage, and melee damage increased.
  • Cannons: Fire rate linked to keep rank versus supply cap to prevent issue of stacked cannons.

[Summary]

  • Placed AoE cannons and siege weaponry in Battle for Praag, Blood of the Black Cairn, Phoenix Gate and Howling Gorge to prevent spawncamping and encourage objective running.
  • Added scenery to Howling Gorge to prevent geometric abuse.
  • Fixed Jack O' Lantern and Imp Skeleton vanity pets' movement and appearance.
  • Reduced levels, Hero status and Champion status of a variety of event NPCs.
  • T4 Reikland* Vulgar Display of Power is now working.
  • Assault on Coal Ridge Depot in Marshes of Madness is fully operational.
  • T2 Empire* Siege of Bohfensels is now working.
  • Changed Zealot daggers to Main Hand only for consistency.
  • Moved questmarker and fixed wrong Eataine Map Area/respawn points.
  • Amended class requirements on items "of the Fleshrender".


Changelog 06/11/16 (2016-11-06)

Open RvR Tier 2-4:

  • Lock timer for contested objectives now matches lock timer for assaulting realm
  • Fixed bug causing Battlefield Objectives not to respawn supplies if captured/reset while contested
  • Fixed bug causing keep to tick safe if no ram used on it
  • Halved player thresholds for ranking up a keep in T2 and T3
  • Increased durability of rams, auto position within 25ft of enemy door
  • Returning supplies gives fixed amount of renown in addition to variable component
  • Damage inflicted by AoE cannons linked to internal relative population factor, max bonus/reduction +50%/-50%
  • AoE cannons consider up to 60 enemies within 60ft radius for damage & snare stacks, max 6 (then 10) enemies within 15ft current enemy before
  • Snare debuff applies with multiple stacks if population dense, no debuff if less than 30 players in 60ft radius


Changelog 05/11/2016 (2016-11-05)

  • Halved the damage of all cannons capable of attacking multiple targets.
  • Reduced the damage of single target cannons by 33%.
  • AoE cannons build up to full damage with 10 players within 15 feet for the target.
  • AoE cannons no longer inflict knockback, instead applying a stacking 5% snare if 6+ targets are within 15 feet.
  • Fixed an issue causing rams to suffer full damage from certain types of attack.
  • Enabled RvR tracker.


Changelog 03/11/16 (2016-11-03)

  • Fixed abilities dealing incorrect damage types.
  • Reordered Blackguard Path of Loathing tree.
  • Reduced supply caps for artillery and siege weapons at rank 5 keep.
  • Fixed regeneration code, oil damaging rams, cannon durability against other cannons and resilience of rams increased by 400%.
  • Nerfed cannons against doors, artillery weapons consider targets within 15 feet instead of 20 feet and no longer consider pets for increasing damage/knockback.
  • Keep lord regains abilities based on enemy realm population rather than keep rank.
  • Siege weapons suffer more damage from players, receive double damage from two handed melee weapons and block physical ranged fire outright.
  • Dynamic lock timers are now based on own population rather than average of both realms' populations.


Changelog 02/11/16 (2016-11-02)

Combat/Careers:

  • White Lion/Marauder Whirling Axe and Wrecking Ball no longer improve Dodge and Disrupt.
  • Fixed an issue causing Whirling Axe and Wrecking Ball to scale with 4x the user's Strength bonus instead of 2x.

Open RvR Tier 2-4:

  • Dynamic lock timer for Battlefield Objectives based on population, ranging from 8 minutes to 2 minutes.
  • Bonus to Battlefield Objective base XP reduced for many players in a single zone.
  • Keeps now issue message stating number of cannons, artillery pieces or rams available when receiving new deliveries.
  • Siege weapons adjust DoT damage correctly & AoE cannons can now fire over keep walls when positioned appropriately.
  • Maximum rank attainable by a keep linked to larger realm population & value of resources returned based on larger realm population.
  • Fixed an issue allowing resources to be returned infinitely


Changelog 31/10/16 (2016-10-31)

  • Changed the spawn rate of the Inevitable City bosses.

[Keeps]

  • Keeps require 3 warbands to reach Rank 3 instead of 4.
  • Rank 0 keeps now have a materiel allowance of a single artillery piece.
  • Keeps have natural, static siege spawns at tower points on their walls.
  • Cannon inflict 60% less damage to doors.
  • Warnings issued when keep status changes or door HP thresholds are reached.
  • Warnings issued when upkeep is not being met (RvR tracker doesn't allow resources to be removed).
  • Messages for palisades will no longer be broadcast as they are not yet implemented.
  • Players can no longer force a postern while carrying or towing siege.


Changelog 28/10/16 (2016-10-28)

  • The availability of special rewards from the Keep Lord
  • Fixed an issue which would cause ground-targeted abilities cast out of range to fire for no effect and server will now be able to issue a cancel when a ground-targeted ability is cast out of range.
  • Fixed an issue which would cause channeling abilities used by NPCs to continue to fire when a target was not in line of sight.
  • Fixed an issue which would cause a dropped hold object (murderball, flag, etc) to lie invisible on the ground if moved too far away from its spawnpoint.
  • Fixed some remaining incorrect AoE ranges. All fixed ranges have been reduced by 10 feet. Guard is affected in this patch.
  • Fixed zone hotspots not being displayed on the world map.
  • Warband crashes were linked to morale gain and reported his findings, fixed the issue with bounds checking for morale values.
  • Added Blood of the Black Cairn scenario* 5 capture point match where realm must control two areas nearest spawn and then capture The Crossroads in order to capture enemy's points.
  • Tier 1 will now lock when all battlefield objectives have been held by a realm for 15 minutes and players will no longer earn rewards for kills made in pairing without open zone.
  • Each realm will now always begin with one keep in contested zone and keep rank has been reintroduced controlling availability & caps for siege weapons, strength of Keep Lord, & availability of special rewards from Keep Lord.
  • All keep doors, regardless of rank, will block any damage not issued by a siege engine.
  • Damage received from cannons will be reduced as the keep ranks up.
  • Must return supplies to keep every 10 minutes and have enough players of the keep's realm on the battlefield to sustain rank.
  • Boxes of supplies respawn at held Battlefield Objectives over time.
  • Supplies can be picked up by players and returned to the keep's Supply Drop flag to rank it up.
  • Value of supplies increases as more players join the fight and further away from keep.
  • Supplies may only be held for a limited time outside of RvR area before automatically resetting.
  • Players carrying supplies indicated by realm-colored beam of light.
  • Active battlefront within a tier has all objectives controlled by one realm, with supply lines redirected to next battlefront when zone lock occurs.
  • Door will no longer be replaced for free, instead requires supplies to repair
  • Siege weapons no longer consumable, shared cooldown of 3 minutes
  • Weapons towed/carried to location of use, slows player down when towing
  • High/Dark Elf siege and Greenskin Supa-Chukkas can be picked up
  • Cannon knock back all targets struck and reload rate modified by Strength bonus
  • GTAoE siege weapons use new RvR rules, inflict damage to any target within 20 feet of directly struck target
  • GTAoE siege weapons perform arc of effect checks
  • High Elf/Dark Elf Repeater Bolt Throwers apply stacking 15% snare (max stack 4) for 5 seconds to targets struck
  • Rams can only be deployed by players within a guild of rank (Tier* 5) or higher and region broadcast notifying who deployed the ram and which guild they are in
  • Restricted Tier 2, Tier 3 and Tier 4 deployable siege weaponry by level and renown rank
  • Channeled M4 effects are rare and vulnerable to interruptions and CC from standard abilities and effects
  • Encouraged Aim tactic will no longer apply unless the aura caster is wielding a great weapon
  • Energy of Vaul and Fury of da Green heal the group regardless of the player's mechanics
  • Magical Infusion and Shrug It Off will increase the value of heals by 25% when active
  • Group cleansing will cleanse either your group or yourself, but not both
  • Goop Shootin' and Spore Cloud no longer have a cast time
  • Non-channeled Engineer turret and Magus daemon skills no longer have a cast time
  • Magus daemons now use Magus stats as their baseline
  • Maximum range bonus reduced to 40ft from 50ft
  • Blue Horror ability Warping Energy now works at correct range
  • Engineer turret's range increased by half as much as Engineer's range per stack (140ft for Engineer, 120ft for turret)
  • Magus pet's range unaffected
  • White Lion: Pounce cooldown 5 seconds, increases speed by 30% for 2 seconds, Whirling Axe damage doubled, Fetch! range check rectified, pet in Trained to Threaten stance will prioritize applying melee snare
  • Marauder: Thunderous Blow cooldown 10 seconds, Wrecking Ball damage doubled
  • Witch Elf/Witch Hunter: Snap Shot and Throwing Dagger cooldown 3 seconds, abilities snare by 20% when hitting side of target
  • [7790] Item: All Choppa 'Bellybuckle' belt items now have an appearance.
  • [8118] World: Fixed an exploit in the Inevitable City.
  • [8133] World: Fixed Da Great Big Food Pot bind point.
  • [8134] World: Fixed an exploit in the Inevitable City.

Experimental Mode Changes:

  • I'll Take That! and Balance Essence now heal type instead of raw heal
  • Both abilities no longer critically hit when used with mechanic points

Other Changes:

  • Changed 3% Ranged crit chance on Engineer Merc Shoulders to 3% crit reduction chance
  • Made all Grimbraces (Blackguard gloves) tied to the Blackguard class
  • Moved Johann Breuer (Order Chaos Wastes Warcamp killquest giver) away from the Helblaster Volley Guns
  • Fixed the appearance of Aethyr Assistant mobs
  • Removed two invalid dragon spawns in the Blighted Isle
  • Added a bunch of Bestial Token unlocks to 1,000 mob kill unlocks
  • Corrected the spelling of all Helblaster items and NPCs to use one L, instead of two
  • All AoE and ST siege items are now Bind on Pickup and have fixed descriptions
  • Amended all creature sub types* there should be no existing NPCs flagged invalidly as Snotlings anymore

Rebalanced critical stat values upon weapons & Swapped 4 and 5 piece set bonuses on Ruin, Annihilator and Mercenary sets. Fixed T2 Empire PQ : Wayshrine of Sigmar Addressed Tickets:

  • Fixed two terrain exploits in Logrin's Forge and Praag
    *  Added a Bestial Token to the 1,000 Ghoul kills tome unlock   *  Cracked Chargers appearance fixed   *  Swampstomper's Greathelm and Greathelm of Grudges appearance fixed  *  Casque of Unterbaum appearance fixed  *  All Choppa 'Bellybuckle' belt items now have an appearance *  Fixed an exploit in the Inevitable City  *  Da Great Big Food Pot bind point fixed  *  Fixed an exploit in the Inevitable City

Experimental Mode Changes:

  • I'll Take That! and Balance Essence now heal type instead of raw heal * Both abilities no longer critically hit when used with mechanic points

Other Changes:

  • Changed 3% Ranged crit chance on Engineer Merc Shoulders to 3% crit reduction chance * Made all Grimbraces (Blackguard gloves) tied to the Blackguard class * Moved Johann Breuer (Order Chaos Wastes Warcamp killquest giver) away from the Helblaster Volley Guns * Fixed the appearance of Aethyr Assistant mobs * Removed two invalid dragon spawns in the Blighted Isle * Added a bunch of Bestial Token unlocks to 1,000 mob kill unlocks * Corrected the spelling of all Helblaster items and NPCs to use one L, instead of two * All AoE and ST siege items are now Bind on Pickup and have fixed descriptions * Amended all creature sub types there should be no existing NPCs flagged invalidly as Snotlings anymore * Rebalanced critical stat values upon weapons & Swapped 4 and 5 piece set bonuses on Ruin, Annihilator and Mercenary sets. * Fixed T2 Empire PQ : Wayshrine of Sigmar * Stalker and Tracker quests once again count player kills in Scenarios for completion & Reduced kill requirement for Stalker/Tracker quests from 20 to 10. Talismans from Chapter Influence rewards have been removed, Potions are in their place for now & PQ/Keep Bags are no longer able to be sold.

Addressed Tickets:

  • Fixed two terrain exploits in Logrin's Forge & Praag * Added a Bestial Token to 1,000 Ghoul kills unlock * Cracked Chargers appearance fixed * Swampstomper's Greathelm & Greathelm of Grudges appearance fixed * Casque of Unterbaum appearance fixed * All Choppa 'Bellybuckle' belt items now have an appearance * Fixed exploit in Inevitable City * Da Great Big Food Pot bind point fixed * Fixed exploit in Inevitable City


Patchnotes 14/10/16 (2016-10-13)

Patch to be applied at 01:00 BST:

  • Fixed an issue causing some abilities to be mitigated by Toughness despite having no offensive stat contribution.
  • Fixed an issue in which the pet would fail to keep up with 60% movespeed mounts.
  • Fixed an issue in which the pet would attack targets, either in response to proximity or to incoming/outgoing damage, when the master was mounted.
  • Fixed an issue in which the pet would blink out on the client when travelling long distances without engaging in combat.
  • Fixed an issue in which a freshly summoned pet would not be in the advanced Follow state unique to pets, and would appear choppy when following.
  • The Horned Squig now receives a Strength bonus equal to the caster's Ballistic Skill from items rather than the caster's Strength.
  • Adjusted the HP pools of the Spiked and Gas Squigs slightly.
  • Removed the 20% self heal penalty for using empowered heals on yourself.
  • I'll Take That! and Balance Essence will now heal for 250% of their base damage instead of 175% (plus the existing 150% of the damage that was dealt).

Changes:

  • Fixed door in Dark Elf Chapter 15 in Caledor, allowing people to move from Saphery into Caledor's PvE Destro side.
  • Made Rats neutral to all, so they should no longer be getting insta-killed by surrounding NPCs.
  • Made Plague Priest Vharnal (Destruction side's Skaven end boss) a Champion like his Order counterpart.
  • Unified size of RvR siege equipment, removed all name tags above RvR siege equipment.
  • Lair of Nerx Gutslime rebuilt +3/6 critical weapons in place as drops.
  • Lair of Festitt fully functional.
  • Addressed tickets: Khorgash Maneater triple spawn removed; Ungen Silentscythe double spawn removed; Terissa Dreamweaver double spawn removed; Frostmarrow Deadraisers, Doctor Zumwald, Kraethia the Undying, Brother Groeker, Brother Juton & Gervault Feuer now targetable; sneaky Orc using rock camouflage removed; Authun to Turaanos quest objective fixed; A Bear Nuisance quest marker added.


Patchnotes 12/10/16 (2016-10-12)

  • AoE radius check in Warhammer and Return of Reckoning's version is too wide, now corrected to match AoR's.
  • Five abilities with a listed tooltip radius of 10ft (i.e. 0 radius in the tables) have been increased from 10 feet to the correct value.
  • Quest limit is now 60.
  • Fixed an issue causing Engineer ability "Redeploy" and Magus ability "Resummon" to fail to move the pet on the client.
  • Archmage/Shaman Experimental Changes: Energy of Vaul and Fury of Da Green will heal group for 300 health per target affected by AoE; Increased radius by 10ft to compensate for range fix.


Patchnotes 10/10/16 (2016-10-10)

  • Maximum of 15 40 quests can now be accepted.
  • Debolstered players will receive rewards from battlefield objectives, keeps and zone locks.
  • Archmage/Shaman tactics "Expanded Control" and "Waaagh! Frenzy" will heal additional targets within 20ft for 75% of pre-overheal value.
  • Engineer/Magus losing pet costs 4 stacks of Improvised Upgrades / Unholy Empowerment (or fewer if applicable).


Patchnotes 09/10/16 (2016-10-09)

RvR:

  • Server will now save currently active zones for T4 Campaign
  • Realms will each own one keep in zone and no BOs when server restarts

Balance Changes:

  • Knight of the Blazing Sun tactic œDestroy Confidence removed, no replacement yet
  • Experimental Mode saved for character when logged out

Archmage/Shaman Experimental Mode Changes:

  • Penalty for self lifetaps removed
  • Empowered Balance Essence & I'll Take That heal 175% base damage + 150% actual damage dealt (525 at rank 40) instead of 350% actual damage dealt
  • Empowered Fury of Da Green & Energy of Vaul heal group, no increased lifesteal %
   Engineer/Magus Experimental Mode Changes:
  • Unshakable Focus does not stack with Improvised Upgrades, only provides 75% bonus (175%) 25% more than full stacks (140%)

Other changes:

  • Faith is Madness quest marker added
  • Clearing The Way objective removed, continuity fixed * Sport of Princes quest line fixed * Hallcrash Claymore now two handed * Kill 10k Dark Elves ToK award correct unlock * Spirit of the Dragon made unrepeatable due to low kill count & ability to be completed anywhere for 1.60 gold * Stompin' Stunties killcount quests in TM/BC/KV rewards changed to 74 silver and 88 brass upon completion Lair of Tezakk Gnawbone & Fleshrender fully functional


Patchnotes 07/10/16 (2016-10-06)

Updated Rewards & Career Balancing:

  • Updated reward scalers based on average duration and classification of a scenario.
  • Added command ".ab ex" to toggle between standard and experimental mechanics for the Archmage/Shaman and Engineer/Magus careers.
  • Changed bonuses for ability effects on other players: bonus stat contribution from items, career rank instead of mastery level.
  • Reduced stat contribution works as normal.
  • Instant cast abilities and channeled abilities effectiveness on other players increased by 25%.
  • Effectiveness on self reduced by 20%.
  • Cleansing abilities build mechanic points as a healing ability and benefit from reduced cooldown when used on other players.
  • All build up cast abilities have 40% reduced cast time.

Bonuses for non-lifetap build up cast abilities:

  • AP cost reduced by 40%
  • If heal target, effectiveness of heal halved

Bonuses for lifetap build up cast abilities:

  • Can be cast while moving
  • 20% reduced chance to be defended
  • Healing value of I'll Take That! and Balance Essence 350% of damage dealt
  • Healing value of Fury of Da Green and Energy of Vaul 200% of damage dealt
  • Stat contribution removed
  • If heal target, effectiveness of heal halved

Root Changes:

  • Marauder M1 root "Flames of Fate", White Lion M1 root "Ensnare" and Knight of the Blazing Sun M3 root "No Escape" 25% chance to break when target attacked
  • Other roots now check break chance when target attacked


Patchnotes 01/10/16 (2016-10-01)

  • Double RP on Saturday & Sunday to compensate for rollbacks.
  • Quitter debuff invoked in explicit refusal of a pop, pop timeout, leaving scenario through exit portal or teleportation method, and Alt+F4 / client close (unless judged as non-suspicious).
  • Scenarios check population every 60 seconds after start time; if one side outnumbers the other by 40% or more, scenario will warn for closure.
  • Server won't broadcast "disconnected uncleanly" if not judged as suspicious.
  • Shaman ability "Do Sumfin Useful" now correctly profits from and builds mechanic points.




2015

Quarter: 1

Changelog 24/03/2015 (2015-03-24)

-Fixed server stability issues

  • More updates to be revealed soon.


Changelog 24/02/2015 (RvR, Quests and Launcher) (2015-02-24)

  • Our game servers have moved and a new launcher has been released.
  • Tier 1 RvR objectives are now locked for 5/15 minutes when captured, and XP/Renown is given for capturing Battlefront Objectives and Zone locks.
  • All quests in Nordland/Norsca & Ekrund/Mount Bloodhorn are now working, with all NPCs and GameObjects fixed.
  • Night of Murder event has ended, item models corrected, interrupts fixed, ability range fixed, tactic slots fixed & player kill quests are now working.


Changelog 12/02/2015 (Tactics, Trade and Level Up) (2015-02-12)

Latest Updates:

  • Level cap raised to 12
  • MOTD only sent on first login
  • Collision enabled in RvR
  • RvR titles show
  • Items can be traded
  • Squig Armor working as it should
  • Level 11 & 12 abilities working
  • Knockback & Knockdown working
  • Tactics can now be set
  • Link Items, Quests and Guilds in all chats
  • Players map positions more accurate
  • Groups display properly on T1 Zones
  • Helm and Cloak toggle display
  • Guilds restored to earlier backup
  • Terms of Service updated


Changelog 22/01/2015 (Guilds, Pets and Morale) (2015-01-22)

Guilds:

  • Leveling and Experience/Renown collection
  • Invite, promote, demote players
  • Recruitment page info
  • Motd/About Us info
  • Set Recruiters and kick players
  • Public/Officer Note settings
  • Assign Guild Leader and rename ranks
  • Show last seen time of guild members
  • Fix guild search results

Pet:

  • Abilities now work, pets use abilities if possible

Combat: Morale Bar working

  Character Creation: Fixed bug with name taken after choosing one   World: Discovering world areas fixed   RvR: Bolster/RvR flag applied properly in RvR areas   Server: Faster start up


Changelog 05/01/2015 (Doors, Pets and Combat) (2015-01-05)

Latest Updates:

  • Christmas Event has ended.
  • Critical Damage & Damage Mitigated shown in combat log.
  • Projectiles now visible in combat.
  • Auto attack should use offhand.
  • Abilities cancel if target out of line of sight.
  • Parry, Block, Interrupt and Avoiding shown in combat & abilities require these can be used.
  • Pet bar shows & basic commands working.
  • Doors functioning in Nordland, Norsca, Ekrund, Mount Bloodhorn, The Blighted Isle, Chrace and The Inevitable City/Altdorf areas.
  • NPC aggro somewhat working & NPC damage/health adjusted (comments welcome).



Quarter: 2

Hotfixes since 16.06.2015 (2015-06-22)

[Hotfixes]

  • Abilities update as mastery points allocated/removed
  • Added falling damage
  • Traps inflict Stagger instead of Stun
  • Traps have owner's realm association
  • Automatically looted in RvR
  • Drop money on death
  • Need on Use enforced, abusive Need rolls changed to Greed
  • 0 rolls not possible
  • Pets move faster & interface issues fixed
  • Must be RvR flagged to duel
  • Dismount on receiving damage
  • Rend Winds no longer deal increased dmg with Unholy Empowerment active
 *  Correct respawn location in RVR    *  Flight master available in Ostland/Troll Country *  Bolster works till level 20, only in RVR or SC  *  Chicken debuff works correctly *  Gates of Ekrund functioning again 
[Additional]
  • Keep Door HP displayed correctly (still buggy) * Keep Lords can't be pulled off floor Quest rewards should select correctly (nal) Can invite players to party only if leading it No benefits from suicide Pet won't attack when taking fall damage Fixed exception when capturing Battlefield Objective Fixed exception in On Your Guard! / Discordant Fluctuation


Item Wipe (2015-06-20)

  • Removed "of Woe", "Intruder's" and "Rune-Scribed items from player inventories
  • Necessary step due to exploit used by small number of players
  • Hope that attitude changes so harsher action won't be necessary in future
  • Apologize for any inconvenience


T2 Release! (2015-06-16)

.

  • Item/Gold Wipe and Live Event implemented
  • New maximal level is 20, new renown rank level is 30
  • Parties, warbands, public groups, party loot rolling, bind on equip/pickup improved
  • Mounted players no longer flicker when a new player is sent
  • Surnames and titles now work correctly
  • Crafting, Currency and Quest Item backpacks now work
  • Ignore works on all chats except GM characters
  • Database saves less frequently and in correct order; Portal Support added
  • Duelling available with members of own faction; /duel x to challenge; /duelaccept/decline to respond; /duelcancel to withdraw challenge; /duelsurrender to spare player
  • Players visible and able to be attacked across zone boundaries; Player Loot working; RvR countdown added; Chicken Debuff added for RvR; Influence gains increased generally
  • Keeps, Keep NPC, Battlefield Objectives, Battlefield Guards, RvR system for T2 implemented; Exp/Renown and Influence from taking Keeps and Battlefield Objectives added

Shaman

  • The Shaman disk will now be sent correctly to other players.

Keeps

  • Keeps are now working properly.
  • Keep Doors will no longer be targetable by AoE abilities.
  • Keep Doors can now take siege damage.
  • Keeps now have a proper collision system.
  • All Keep upgrades are now available and functioning correctly.
  • Loot is not yet added but will be when we see that Keeps are working properly.


Hotfix 24.05.2015 (2015-05-24)

General:

  • Improved Scenario balance (12vs12)
  • Overheals no longer influence scoreboard
  • Fixed BO capping
  • Armor buffs display correctly in stat window

Abilities:

  • Grudge and Hatred work when zoning
  • Dark Protector/Oath Friend don't remove NPCs on cast
  • Stuck buffs fixed
  • Buffs no longer reset when zoning
  • Events no longer lost on zone
  • Ability fixes

World:

  • Magus mount fixed


Changelog 21/05/2015 (Abilities) (2015-05-21)

Bug Report:

  • All abilities should work correctly
  • Grip of Fear 50% chance to break when victim receives damage, cannot break with Flee
  • Frozen Touch* Additional damage added to damage dealer instead of buff giver
  • Covenant of Vitality Shows correctly in buff bar, ends when buff giver dies
  • Shield of Rage Works correctly
  • Horrific Wound Deals correct damage, provides armor debuff, fixed duration
  • Mind Killer* Works correctly, affects debuffs correctly
  • Crippling Anger* Deals correct damage
  • AOE Abilities have correct range now
  • Bring da Pain & Git Stuck In* Affects everyone in group
  • Wot Armor & Follow 'me Lead Weapon skill buffs work correctly
                Tuffern Nails & Dark Protector Deliver correct armor debuffs  Savagery Mutation & Throw Axe Work correctly  Mutations always display visual effect   Tzeentch's Grasp  50% chance to break when victim receives damage, cannot break with Flee   Harbinger of Doom & Tooth of Tzeench Work properly   Acid Arrow& Nature's Blade Entire group receives the buff/effect   DOTs tick every 3 seconds now    Gudrun's Warcry: Costs less AP and works correctly.    Fierceness: Buff shows in character frame; reduces victims' initiative with each attack; increases it on one of the group members.     Relentless Strike: DOT inflicts correct damage.     Barbed Wire (Engineer): 50% chance to break when victim receives dmg., cannot be broken with Flee.    Rune of Breaking (Runepriest): Works corretly.     Binding Grudge (Ironbreaker): Works corretly.     Heavy Blow (Ironbreaker): Works corretly.     Oath Friend (Ironbreaker): Works corretly.      Feinted Positioning(Witch Hunter):Works correcctly; no longer allows all abilities to ignore armor; cooldown works properly.      Blessed Bullets Of Confession : Heal Debuff no longer sticks permanently.      Blessed Bullets Of Purity(Witch Hunter) :Works Correctly.       Torment(Witch Hunter) :Works Correctly.        Incognito(Witch Hunter) : Can now be used while under effect og blessed bullets ; Cooldown works properly.         Trial By Pain(Witch Hunter) :Works Correctly.         Burn Armor(witch hunter) :works Correcty          Fire Cage (Bright Wizard ):50 % Chance To Break When Victim Takes Damage, Cannot Be Broken With flee, No Longer Crits Every Time          Shield Of Aqsy (Bright Wizard ) Applies Extra Armor And Induction Pushback Woeks CORRECTLY          Pyroclastic Surge Increases Victims Induction Time         Siphon Power Works Correcxty           Prayer Of Devotion Shows In Character Frame Ends When Buff Giver Dies Cant Be Cleansed           Weight OF Guilt Snares The Target            Crippling Blow Worls Correcxty            On Your Guard No Longer Crits             Press To Attack COrectyl Show Debuff Icon In Character Frame


Changelog 03/04/2015 (Influence, Scenarios) (2015-04-03)

-RvR: Queue for multiple scenarios, added Nordenwatch, balanced scenarios.

  • Disciple of Khaine: Blood Offering fixed.
  • Influence: Gain from PQs/Killing in RvR, claim rewards.



Quarter: 3

Changelog 29/09 (2015-09-29)

General:

  • Renown rank cap increased to 40

Warband UI:

  • Warband unit frames now update in realtime and consistently
  • Nameplates of warband members appear green/light green
  • No changes to scenario unit frames yet

LOS:

  • AOE abilities enabled on all scenarios and Tier1/2 Empire/Chaos pairings
            Combat:
  • Respecialization clears self cast buffs from player
  • Melee range improved if both targets are moving * 1/4 XP & RP earned goes into pool for healer


Renown Rank increase (2015-09-25)

  • Renown Rank cap increased to 35


Hotfix 23/09 (2015-09-23)

  • Fixed Bolster rounding issue for high levels
  • Improved item stats calculation


Changelog 22/09 - Working renown abilities list (2015-09-22)

  • Nalgol implemented interface and foundation
  • Might, Resolve, Fortitude, Vigour, Impetus lines added
  • Blade Master, Marksman, Acumen and Expanded Capacity also included
  • Reflexes*, Defender* and Deft Defender* may not show in stats screen


(Preview Series 1/3) T3 High/Dark Elf (2015-09-22)

  • Video series with 3 episodes
  • First episode available on YouTube
  • Click here to watch


Database update 17/09 (2015-09-17)

  • World: Added guards to T2 Dark Elf Warcamp, removed bugged Postern Door, set starter mount sell price to 2 silver
  • Armor Sets: Bumped required rank for Devastator Gear by 3 levels
  • Medaillons: Scout Medaillons available in T2, Soldier Medaillons in T3, upgrade option coming soon


T2 High Elf/Dark Elf and many Database Changes (2015-09-16)

Zones:

  • T2 High Elf & Dark Elf zones opened

LOS:

  • LOS Check added for Gates of Ekrund

World:

  • Starter mount added to new character inventories
  • Mount price lowered to 50 silver
  • Slot id of book of binding corrected in inventory
  • RvR sets added to vendors
  • Required ranks corrected for RvR sets and item set bonuses corrected
  • T3/T4 vendors (Armor/ Weapons) added
  • All Dye Potions fixed
       *  Many crafting items (Stimulants / Main Ingredents from vendors...) fixed      *  T2 Sc weapon prices lowered (50/100)  *  Guards added in the T2 Dwarf Order Warcamp in Barak Varr  *  Champ Rats numbers increased and Faction & Scale corrected  *  Noteworthy Persons Tome of Knowledge Unlocks working now *  Armor Piece Tome of Knowledge Unlocks working now *  New Flight routes added, plus Flightmasters in all chapter camps except one


Changelog 14/09 (2015-09-13)

  • Fixed two memory leaks
  • You can now kick from groups
  • Scenario groups are distinct from regular groups
  • Capturing Neutral battlefield objective will cause it to be Open with guards
  • Contested state of Battlefield Objectives lasts 5 minutes instead of 3
  • Keep Lord cannot be damaged unless door is down
  • Swordmaster and Black Orc knockdowns at 9 points
  • Fixed issue causing one cast to interrupt another
  • Second range check for abilities at 75% through the cast
  • Fixed a number of abilities not affected by Disarming or Silence


Hotfix 12/09 (2015-09-12)

  • Fixed major memory leak
  • Increased server stability


Changelog 09/09 (2015-09-09)

  • First zone loaded by server is open, all others locked
  • Kills near attackable Keeps grant 2x XP/Renown & chance for medallion drops
  • Keep Door attackable if faction holds 3+ Battlefield Objectives in area
  • Keep Door regenerates if realm holds Battlefield Objectives
  • Rewards for taking a Keep restored & amplified
  • Taking a keep locks the zone, transferring fight to different zone
  • Kills near Battlefield Objectives grant 1.5x XP/Renown & chance for medallion drops
  • Bugs and failures implementation not direction of update


Changelog 07/09 (Keeps / BOs) (2015-09-07)

Objectives:

  • Control Battlefield Objectives to increase door regeneration rate.
  • Capture Battlefield Objectives for medallions.
  • Attack Keeps/BOs to add XP/Renown to a shared pool.
  • Keep capture rewards reduced by 60%.
  • Kills made in defense of Keeps grant 2.5x exp and renown, BO 1.5x exp and renown, chance for medallions (10% keep, 5% BO).
  • Valid kills require player within 200ft of objective and 12 (keep) or 8 (BO) players around that area.


Update 04/09 (Tor Anroc) (2015-09-04)

  • World: Tor Anroc in rotation
  • Crafting: Hotfixes


Update 03/09 (2015-09-03)

Crafting:

  • Salvaging added.

Combat:

  • XP & Renown split according to original rules.
  • Receive XP & Renown for healing.

World:

  • Added T3 Scenario weapon vendors.
  • Fixed existing Scenario weapon vendors.
  • Added more T2 renown armor & weapons.
  • Fixed T3 renown armor vendors.
  • Vendor exploit fixed, rebuy whole stacks possible.
*  NPCs no longer laying dead on ground.


Update 01/09 (2015-09-01)

  • Max character rank 26
  • Fixed flightmaster issue


In-Game Support System (2015-08-31)

  • We are pleased to announce a new ticket based support system
  • Issues can be raised in game via the Help menu
  • Tickets will generate an email and allow conversation with a Game Master through our web based system
  • View open and closed tickets at http://www.returnofreckoning.com/ticket.php
  • Xyeppp has joined our GM team


Hotfix 31.08.2015 (2015-08-31)

  • World: Fixed crafting/mount descriptions, added Chaos mounts & Glorian quest, fixed Orc trophy
  • Abilities: Bugfixes
  • Past Hotfix: Fix keep door in Marshes of Madness, influence item fixes


Changelog: 30.08.2015 (T2 Dwarf/Greenskin & Alt Appereance) (2015-08-30)

  • T2 Dwarf & Greenskin zones opened
  • Fixed item stats, door in Ostland, Alt appearance (boe/bop only), Trophies, armor dyes, dye potions
  • Removed some "Kill x Player" quests to balance Order and Destruction


Changelog 29/08 (Level 24) (2015-08-29)

  • Added new weapons and items.
  • New map, World.
  • Increased character level cap to 70.
  • Max rank 24
  • New weapons/items
  • New map: World
  • Level cap 70


Changelog 26/08 (Level 22) (2015-08-26)

  • Maximum character rank is now 22
  • Added correct Keep Lords and their quests
  • Healing debuff "Deep Wound" available in place of "Rampage" for Slayer
  • Healing debuff "Can't Stop Da Chop" available in place of "Keep on Choppin'" for Choppa
  • Healing debuff "Shadow Sting" swapped with 13pt skill "Barrage" for Shadow Warrior


Changelog 25/08/2015 (Crafting / Item Changes) (2015-08-24)

  • Added Scenario Queue
  • T1 SC Weapons have new prices* 10 emblem 1 hand, 20 emblem 2 hand
  • Rune-Scribed Shoes gain now 2% faster moral instead of 2% crit
  • Rune-Scribed helms have no crit reduction
  • Shieldbearer's Aspis of Brutality Block now
  • Sentry's Chaosaxe of Brutality has correct stats


Hotfix 19/08 (2015-08-19)

  • Modified /stuck: enter once, logout period, enter again to warp to Nordland/Norsca.


Hotfix 17/08 (2015-08-17)

  • Abilities which target the group no longer catastrophically fail if corrupt
  • /stuck command behaves as it did on live (logs out, resets to bind point)
  • Logging into scenario map kicks to bind point instead of character spawn point
  • Reduced memory allocated by packet handling
  • Removed bugged quests in T2 warcamps
  • Removed a bugged item from vendor
  • Fixed other items


Hotfix 16/08 (2015-08-16)

  • Fixed issue: scenario manager breaking
  • Fixed issue: same player considered multiple times for entry
  • Removed "Image"-NPC from Destruction capital city


Changelog 15/08/2015 (2015-08-15)

Database Team:

  • Order's T2 vendor works
  • Added some guards to Mourkain Temple

Azarael:

  • Queue for scenarios as a group
  • Memory optimizations behind the scenes, RvR should be less laggy
  • Some sc weapon item fixes
  • Ingame mail system should now work correctly
  • 2 dupe exploits fixed, remember to report dupes
  • Quest markers saved

nalgol:

  • Hotbars will save items and macros correctly
  • Auction name and seller search no longer case sensitive
  *  Auction min/max lvl works     *  Career filter searches all usable items by that career


Patchnotes 07/08/2015 (2015-08-08)

  • Fixed knockback issue causing players to disappear
  • Adjusted itemization for Equipment
  • Added Mourkain Temple to scenario rotation
  • Artifact no longer ticks points if holder is near spawnpoint
  • Grasping Darkness will no longer persist when removed
  • Mobs won't aggro stealthed players beyond 30ft
  • Potions consumed properly


Workaround for Combat Bug (2015-07-30)

-Github added a command (&jump) to do a small self-punt, on a 2 minute timer, in Say chat

  • This was done to free players from being stuck in combat
  • Confirm if this resolves issue


Changelog 28/07/2015 (SC Weapons) (2015-07-28)

Changes:

  • Removed bias from scenario queue
  • Holding all 3 flags grants triple points on every tick
  • Gained Emblem for SC win/loss
  • Players drop Emblem in SC
  • Added Destru/Order T1 and T2 emblem vendors
  • Frontal AoEs miss if target is more than 10ft above or below you
  • All influence items are now BOP
  • Changed look of NPC Guards in RvR


Hotfix 19.07.15 (2015-07-19)

  • Increased RvR drops
  • Sorc/Bw class mechanic bonus w/ dots
  • Fixed Marauder/Swordmaster tactics & buffs persisting
  • Level 17 gear repair
  • Fixed influence gain scaling


Hotfix 13.07.15 (2015-07-14)

  • Server stability improved
  • Influence rewards increased, blue/purple gear drops only in PvP fights
  • Reikland Factory Landing flag removed, guards added and spawns pushed forward
  • Weapon Skill now has an effect
  • Healer LOS fixed
  • Guild banners can be chosen and tactics assigned (skills not working yet)
  • Vault deactivated temporarily
  • Guild permissions work now
  • Cleansing one snare won't remove all snare effects, two tanks can guard one target
  • Shadow Warrior: Split Arrows & Stance bug after flee fixed; Broadhead Arrow cannot be parried anymore
  • Blackguard: Terrifying Foe works correctly

Slayer: Flurry hits 3 targets max Sorc: Ice Spikes has correct duration



Quarter: 4

Changelog 22/12 (2015-12-22)

  • Rank cap increased to 32


Changelog 20/12 (2015-12-20)

Все изÐuенения подлеÐoат ÑассÐuотÑению. Combat/Careers

  • Shadow Warrior: Enchanted Arrows now causes Festering Arrow and Flame Arrow to ignore 50% of the target's resistances instead of bypassing them completely.
  • Engineer: The cooldown of Snipe has been reduced from 10 seconds to 5 seconds, and the duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds.
  • Magus: The cooldown of Bolt of Change has been reduced from 10 seconds to 5 seconds, and the duration of Daemonic Infestation's stagger has been increased from 3 seconds to 5 seconds.

All changes subject to review.

  • ÐзÐuенения непостоянны;
  • ВозÐuоÐoны изÐuенения в будущеÐu.


Changelog 18.12.2015 (2015-12-18)

Rewards & Fixes:

  • Celestial Defender quest now only awards one weapon at the end of the chain
  • Bright Wizard and Marauder Thickmuck items now have 2% magic/melee crit respectively
  • Missing stats on 3 chapter 9 Black Ork items, several T3 influence helms, Obliterator Nightrobe & Bracers fixed
  • Fangbreaker Claymore now has talisman slots
  • Tsura's Cauldron, Objects, Vende the Translator and Igor Brunwolf can now be interacted with
  • Devastator Hauberk chest appearance fixed
  • Dreamshade Meat drops from Dreamshade Wolves in Innocence Challenged quest
  • Pure Hearts drop from all nearby unicorns in Must Have quest
  • Wayward Courier questmarker added and sequencing fixed
  • Spirit Loreseekers contribute towards Disenchanting the Stone quest completion; can be handed in

Live Event: œMinions of the Under Empire: Skaventide is live. Implemented Features/Fixes:

  • Item cooldowns implemented
     *  Command /assist implemented     *  Last used tactic set loads correctly when game starts *  Stuck in combat fix command replaced with.unlock  *  Medallion drop rate increased/decreased to 30%/10% RvR/Scenarios respectively  *  Reduced base stats of Champions and multiplier to damage dealt by mobs above level  *  All T3 keep doors & posterns usable to get in/out keep  *  Party class makeup display fixed; travel time added to reach party leader; leader location type (PVE, PQ, RVR, SCE) added   Solo players in scenarios forfeit all kill & heal XP & not receive drops from players killed    Fixed an issue allowing Black Guards to receive career resource points from every hit of their AoE attacks.    Fixed an issue causing Ironbreaker tactic Rising Anger & Blackguard resource generator return Grudge or Hatred for every hit of AoE attack instead of only first one.


Changelog 08.12.2015 (2015-12-08)

General Changes:

  • Avoidance stats displayed in character screen
  • Rested experience implemented
  • Bolster issue fixed
  • Experience, renown and influence gains shared correctly between group members
  • Experience from scenario kills split according to correct rules
  • Experience from healing correctly split with the group

Implemented Discoveries by Londo:

  • Renown stats sent correctly
  • Server saves data regarding player's configuration from client (hotbar/tactic fix)

Combat/Careers:

                   *  Fixed issue causing Hold The Line! to not stack with other buffs and with itself
  • Swordmaster debuff "Heaven's Blade" now debuffs all resistances instead of just Spiritual Resistance

Database:

  • Runepriest gloves contributing to Stalker Set bonuses fixed
  • Duplicate seeds and crafting vendors issue fixed Many Obliterator chest appearances fixed Quest lines worked correctly Qhaysh Defender had talisman slot added Stalker's Chewtop model now displays correctly Target objects fixed for various quests ‘ Teleport to location with Lycithas by portal in Monolith implemented
Other Changes:                                        Kill 150 Players quests changed (requires players to kill 50 of each race & grants Scouts Medallions upon completion)             2 new RvR Quests ("Gifts of WAR!" & "Gears of WAR!") added at T3 Empire/Chaos Warcamps             All scenaric weapons are now Bind on Pickup             Many Devastator set pieces display issues resolved            Devastator chest pieces giving 4x the correct amount of HP regen issue fixed            Sentrys Glaive of Ferocity price adjusted to match other 2handed items


Changelog 29.11.2015 (Big Database Update) (2015-11-29)

Bullet Point List:

  • Quests: 1931* The Dead Don't Sleep, The Beast Within, Two Heads are Better Than One, Leading the Way, Hated Kin, Orcy Vandalism, Groudin Da Fliers, Bash 'em Good, Squig Smash,Smash 'em Humies, Desecration Urgent Orders & Training Course (order), To the Hunt!, Ghoulish Delight* Rauklus bindings and Ghoul bashin bindings; Moonfang Teef; Fatal Eviction.
  • Database: 1918-T3 RvR Tome unlocks moved to correct coordinates; 1914-Blood on the Leaves* High Elf Ch.12 quest no longer requires completion of Shadowlands quest of same name; 1912/1944/1961-Textures for many Stalker set armour and shoulder pieces fixed and added ; 1910-Talisman slot added to White Lion boots for Influence 1911-Halbjorn Frent respawn added ; 1897 Kill High Elf/Dark Elf quests now working correctly ; 1877 Prices and one/two handed parameters fixed for some staves ; 1852 Each quest in this chain should now come one after the other instead of all quests being given at once ; 1857 No longer displaying incorrect text 1745 Midnight Crystal added to Galdreth Lonetree drop table 1916 Door in Greenskin Ch.10 fixed 1751 Door in Ellyrion fixed 1925 Item stats for this quest chain fixed 982/1415/1657 Every door in Ostland should now work correctly 1935 Obliterator Hauberk now displaying correctly 1929 Quests rewards fixed 1950 Guards added to prevent spawn kills 1424 Orcs now have correct two handed weapons 634 WH Pistol's œMissile Skill stat replaced with œStrength 1243 Tavern door issue resolved 1955 Door issue at tower resolved 1926 Gate functionality restored 1107 Partial fix (INT on Warrior Priest helm) 1060 Reduced excessive stats on chaos onehanders Other changes Fixed all staffs to be 2 handed; Fixed some talisman slots for T3 influence reward weapons; Trolls removed from Altdorf; Fixed most doors in Ostland (including Bell tower door); Fixed tavern door battlefield object Bugmans Brewery in Black Fire Pass; Some NPCs removed from Ruinous Powers public PQ etc.
  • Abilities: Power & Critical Hit Chance included into damage calculations Critical Hit Chance & Critical Hit Rate Reduction Renown abilities activated
  • Plan Creation Process: Create > Plan > Implement > Monitor > Adjust > Reevaluate


Little Hotfix This Morning (2015-11-23)

  • Fixed an issue with the T2 Keep Guard not spawning.
  • Fixed an issue where the T2 Keep Lord was not granting rewards.


Let the show begin! (2015-11-21)

  • Zones: T3 Empire/Chaos, High Elf/Dark Elf, Dwarf/Greenskin
  • Scenario: Lost Temple of Isha
  • Level Cap: 31/40


Changelog (21.11.2015) T3 (2015-11-21)

  • T3 Empire/Chaos, High Elf/Dark Elf and Dwarf/Greenskin opened.
  • Lost Temple of Isha available.
  • Level cap increased to 31/40.


Changelog 01/11 (Highpass Cemetery) (2015-11-01)

  • Highpass Cemetery scenario released
  • Playable now


Changelog 17/10 (2015-10-17)

General:

  • 30 min lock timer on each zone
  • No rewards for players outside tier bracket

Classes:

  • "Don't Wanna Live Forever" tactic at rank 15 instead of "Don't Hate Da Choppa"

Combat:

  • Experimental code to compensate for latency in ability range checks

Scenarios:

  • Winning grants 2 emblems, losing always grants 1




2014

Quarter: 2

Changelog 30/06/2014 (2014-06-30)

  • Removed flags double spawn
  • Fixed Mino items
  • Blackguard items fixed 2 handers tag for all 2 handers
  • Magus + Engineer ability fixes
  • Lambent Aura and 'Ey, Quit Bleedin' no longer instant heal & HOT


Changelog 29/06/2014 *QuickFix* (2014-06-29)

  • Apologized for restarts
  • Performed quick fixes to address crashes


Changelog 27/06/2014 (2014-06-29)

  • Game server now hosted on faster machine
  • RvR: Guards properly despawned when realm captures Objective
  • Group: Players' positions updated on map (except Nordenwatch)
  • Mail: Can't mail players not on own realm
  • World: Altdorf and Inevitable City spawns fixed
  • Other fixes, including server crashes


Changelog 17/06/2014 (2014-06-17)

  • Renown Rank increased to 20
  • Zone Battlefronts added
  • Guards spawned to protect captured RvR Objectives
  • Capture RvR Objective by clicking on it whilst not in combat
  • Nordland RvR Objectives added: The Nordland XI, Festenplatz and The Harvest Shrine
  • Search for open groups available
  • Guild creation fixed
  • Guards protecting spawn points in Nordenwatch Scenario


Changelog 12/06/2014 (2014-06-12)

  • RvR: Instant health updates
  • Guild: Invite players using '&guildinvite <name>'
  • World: Regular Message of the Day updates
  • Scenario: Nordenwatch start locations & graveyards fixed
  • Quests: (Grimmenhagen Burning) villagers run away


Changelog 11/06/2014 (2014-06-11)

  • Characters can now be created on both realms.
  • Areas are discovered as you enter them, with temporary doors and some portals added.
  • Mail system allows messages, items and money to be sent with Cash on Delivery option.
  • Nordenwatch is enabled, requiring 3 players minimum for each realm to start.
  • PvP is automatically enabled in RvR zones, and guilds can be created by speaking to the guild NPC (with 6 players).
  • GameObjects can now be looted for quest items and interacted with for objectives.
  • Quests have been fixed/cleaned up including 'A Son's Sacrifice', 'Silencing the Cannons', 'Horrors of War' etc., plus 80% of Chapter 1 quests in Norsca fixed.
  • Bank support allows storing of items for safe keeping.
  • Trophies no longer crash client and spells such as Charge, Pulverizing Strike etc are working as expected.


Archived Changelog (2014-06-11)

Update 1.8:

  • Level Up fixed
  • Fixed disconnecting when fighting, casting, moving or dead
  • Return to character page on disconnection
  • Corrected ActionPoints regen formula
  • Fixed buff cast bar from another player
  • 70+ abilities fixed for Shaman, Black Orc, Archmage, Black Guard, Disciple of Khaine, Bright Wizard, Choppa and Iron Breaker Knight of the Blazing Sun classes
  • New buff system (icons now visible)

Update 1.7:

  • Fixed invalid stats (not growing)
  • Enemy damage/heals log fixed
*  New ability 'Absorb' added  *  Flee ability summon mount  *  Cooldown abilities fixed *  Double effect heals abilities (instant + over time) fixed  *  Reduced Disconnect Time to 3 seconds  *  Renown rate bug for low level players corrected  
Update 1.6:
   All Classes Stats Corrected     Non AOE Abilities doing AOE Damages Fixed   PVP Flag enabled on PVP Zones     PVP Flag enabled when healer heal player fighting with other faction  Renown XP enabled      Flee ability now summon a mount    Few heals abilities fixed      Invalid Creatures Fixed     
Update 1.5 :                            New Abilities Added             AOE Abilities Range Fixed          20 Healing Abilities Fixed           Invalid items corrected            15257 new creatures and 30 000 new spawns added       Concentrating Abilities working        Aggressive creatures updated to 1.4.8 (Neutral)        World map fully visible           Quests missing items added at starting zones         Quests requiring loot items now working          Quest items correctly removed when achieved          Quest Level requirement & objectives without name corrected           Quest window closing on "Goodbye" click             Incorrect NPC Waypoints corrected            XP Formula Increased         Creature level more important in damages formula          Creature Random Level corrected           Creature AI Increased           ActionPoint regen speed increased



Quarter: 3

Changelog 23/09/2014 (Dyes) (2014-09-23)

-Dye items using a merchant (extra charge for some items)

  • Graveyard Earth, Fortress Grey, Scaly Green, Snot Green, Bestial Brown and more dyes available
  • Mailbox fixed
  • Creature fixes
  • Item fixes


Changelog 17/09/2014 (Ekrund and Mount Bloodhorn) (2014-09-17)

Latest Updates:

  • Ekrund and Mount Bloodhorn now open for exploration
  • Added battlefield objectives
  • Added Murgluk's Gits, Engine Number Nine and Battle of Bitterstone Public Quests
  • Rally Points supported with Book of Binding teleport to rally point; Dwarf/Greenskins have their starting zone as rally point
  • Fly to Ekrund/Mount Bloodhorn; speak to Creatures without quests; map icons for Trainers, Bankers, Auctioneers, Guild Registrars, Flight Masters and Merchants
  • Quests show red marks on the map (selected quests); Dwarf Chapters 1* 4 & Greenskin Chapters 1* 4 Quests added; Pillaging fixed
  • Public Quest player count shown on map
  • Book of Binding working
  • Pet kills pass XP, Renown Loot & Quest efforts to owner; pets no longer lost or damaged by creatures
  • Cannot resurrect creatures; Searing Touch & Bunch o' Waaagh do damage in 2 sec intervals Social message changed when list is too long


Changelog 29/08/2014 (Hotbars, Mail and Played Time) (2014-08-29)

Game:

  • Played Time recorded and shown in Tome of Knowledge.
  • Hotbar settings saved on server and sent to client upon login.

Mail:

  • Cash on Delivery mail working.
  • Return Mail now available by clicking icon in mailbox.

World:

  • Quest fixes.
  • RvR guards added.
                      White Lion/Squig Herder no longer Heroes.

Thanks to Londo for hotbar fix, Nalgol, Respect1994, Dana, SigmarPriest & others for database fixes


Changelog 25/08/2014 (White Lion and Squig) (2014-08-25)

Latest Updates:

  • RvR/World: No longer flagged for RvR when healed by self or another RvR flagged player (still flagged if healing an RvR flagged player)
  • Abilities: White Lion and Squig Herder pets can now be summoned, Shaman, Bleed Fer' Me, Transfer Force, Divine Assault, Rend Soul and I'll Take That! abilities heal percent from damage
  • World: Respawn points added for The Blighted Isle, Chrace, Ekrund & Mount Bloodhorn; flightmasters & map exploration added; spawn fixes in The Blighted Isle et al.; item & quest fixes; Tier 2 & 3 spawn fixes


Changelog 09/08/2014 (Line of Sight Fix) (2014-08-09)

  • Fixed line of sight issues
  • Thanks to Londo for fix
  • Added Gates of Ekrund


Changelog 08/08/2014 (Chosen and Knight of the Blazing Sun) (2014-08-07)

Latest Updates:

  • Chosen: Added Dreadful Fear, Corrupting Wrath and Discordant Instability
  • Knight of the Blazing Sun: Added Press The Attack!, Stand Strong! and Gather Your Resolve!
  • Groups members should now appear correctly on most maps
  • Nordenwatch/Gates of Ekrund players will now be shown correctly on the map


Changelog 29/07/2014 (2014-07-28)

  • Apologies for the long delay in updates
  • Public Quests now supported, with bug fixes and descriptions
  • Can only participate in Public Quests of your own realm
  • New Public Quests added
  • Mounts dismounted when changing map to prevent speed exploit
  • Abilities fixed, including Fierceness and Spine Crusher
  • Fixed quests requiring GameObjects
  • World spawns fixed (Ekrund, Mount Bloodhorn, The Inevitable City, Altdorf, The Blighted Isle and Chrace)
  • Gates of Ekrund fixes


Changelog 06/07/2014 (2014-07-06)

  • Tzeentch's Cordial & Rune of Regeneration fixed
  • Raven Host Vanguard now spawns creatures for Stage 1 & 3
  • Temp doors for The Inevitable City & Altdorf
  • Fixed some flightmasters; Destro can now fly to their city
  • Gatestone & Gale-Runner's Grudgecoat fixed


Changelog 05/07/2014 (PQs + Gates of Ekruns + Lag fixed) (2014-07-05)

Latest Updates:

  • Lag should be fixed.
  • Public Quest system added with basic 'Kill' objectives.
  • Gates of Ekrund added but not active.
  • Characters rolled back to ~28/06/2014 and given boosts based on level.
  • Items with no names removed, stats fixed for all levels, can no longer equip other items with 2 Handed weapons.
  • Throwing Dagger now does correct amount of damage.



Quarter: 4

Changelog 29/12/2014 (Set Bonuses, Morales and Buffs) (2014-12-29)

Latest Updates:

  • HotSpots fixed and enabled.
  • Items should now appear to be Bind on Pickup if they are.
  • Set Bonuses should now work for stat bonuses.
  • Can no longer mail/auction items which are Bind on Pickup.
  • Bug causing Sell tab to show auctions which were not yours after Canceling an auction fixed.
  • Information displayed on Buffs more accurate.
  • Morale Abilities can now be placed on the Morale Bar.
  • Nature's Blade, Da Toughest!, Get 'Em!, Da Big 'Un and Follow Me' Lead! working correctly for Sword Master & Black Orc classes respectively.
  • Squig Herder able to summon different Squigs & receive bonuses from them correctly.


Changelog 24/12/2014 (A Stealthy Christmas) (2014-12-24)

Updates:

  • Christmas Event (Dec.* Jan. 4)
  • Auction House 'Sell' tab only sends auctions
  • Scenarios grant 30% XP/20% Renown bonus
  • Stealth works for Witch Elf/Hunter, fixed Marauder detaunt bug, moral ability bug, Guard problems and cool downs
  • Fixed NPCs/Vendors/Quests & added quest markers


Changelog 22/12/2014 (HotSpots) (2014-12-22)

  • HotSpot appears on map to indicate battle location
  • Easier to find battles and join in


Changelog 18/12/2014 (2014-12-19)

Yesterday's updates:

  • Server population cap raised to 250.
  • Resurrection Sickness applied on resurrection.
  • Flee resets Career resources.
  • Fixed Shadow Warrior stances bug and line of sight issue causing spell casting stuck.
  • Hotbars saved in different Mutations/Stances.
  • Resistance hardcap set.
  • Quest map markers added for some quests.


Changelog 07/12/2014 (Career Resounces) (2014-12-07)

-Bullets and Kisses: 30 min duration

  • Covenants of Vitality: Correct dmg
  • Career Resources: Fixed for IB, Slayer, BO, Choppa, WH, BW, WP, SM, BG, WE & Disciple/Sorcerer


Changelog 05/12/2014 (Combat and Carrers) (2014-12-05)

Latest Updates:

  • Mailbox: Mail from the Auction House is now displayed correctly, item display icons can now be seen.
  • Social: Fixed the search results from bugging out when one of players was anonymous.
  • Misc: When creating a character, if the name is taken or too short, a message will appear instead of a blank box; when logging in you will no longer be greeted with a message telling you the server has a low population.
  • Abilities (General): Healing value spam in Group is now fixed; Charge and Flee no longer stack.
  • Magus/Engineer: Basic Turret Support added.
  • Sword Master: Gryphon's Lash now ignores Black and Parry; Sudden Shift now triggers Out of Combat timer.
  • Shadow Warrior: Fixed Vengeance of Nagarythe; Fixed Hunters Favor; Assault Stance gets Strength from Balance; Skirmish Stance gives +5% Crit on ability's; Scout Stance gives +10% range on ability's now.
  • Zealot/Rune Priest: You can no longer cast Dark Medicine whilst moving; You can no longer cast Rune of Mending whilst moving; Intelligence / Willpower from items are added if Rune of Breaking or Harbinger of Doom is activated; Marks and Oath Runes self buff works again ; Veil of Chaos / Rune of Shielding fixed.
  • Disciple Of Khaine/Warrior Priest: You can no longer cast Restore Essence whilst moving ;You can no longer cast Divine Aid whilst moving ; Sigmar's Fist buffs correct target ; Lacerate / Castigation DOT removes stats ; Convents / Prayer working again.
  • Sorcerer/Bright Wizard : Word Of Pain / Boling Blood end damage added ; Shattered Shadows / Fiery Blast causes AOE on target ; Frozen Touch / Flames Of Ruin working.
  • Black Guard/Ironbreaker : Brutal Smash, Feeding On Weakness adds stats to dark protector correctly ; Feeding On Weakness heals dark protector ; Shield Sweep only attacks 3 ppl & builds 10 Grudge per hit target, Binding Grudge snares target.
  • Choppa/Slayer : Lotsa Choppin', Wild Choppin' & Wild Swing use correct mutli + variable damage ; Flurry uses correct mutli + variable damage & works with 2 handers, Fierceness adds buff icons to group members & slayer gets Weaponskill. Slasha & Pulverising Strike stacks.
  • Witch Elf : Kisses work correctly


Changelog 24/11/2014 (The Blighted Isle and Chrace) (2014-11-24)

Latest Updates:

  • The Blighted Isle and Chrace regions are now open, with flight masters and rally masters added.
  • Fixed spawns and quests for both regions.
  • Overworked all zones, removed old NPCs/quests and added missing Lair Bosses with a 2 hour respawn timer.
  • Added temporary doors to Lairs, corrected drop rates of Lair Bosses, fixed NPC respawn timer, health/damage of Champions/Heroes/Lords and aggro range of NPCs.
  • Buy mounts now available; Toughness, Critical Damage and Channeled Spells working as intended; Guard & Taunt functioning correctly; Stance Armor for Shadow Warrior working; Prismatic Shield, Mork's Buffer etc working correctly; Healing spells with 1 second cast time no longer castable whilst moving.
  • Bullets & AOEs for Witch Hunter & Bright Wizard respectively functioning as intended; Rend Soul & Divine Assault can be cast whilst moving for Disciple of Khaine & Warrior Priest respectively using the correct amount resources; Guared Attack gives armor to Iron Breaker and Heavy Blow deals correct damage fixed to Squig Herder. Lastly Mutations are now displayed correctly for Maurauder.


Changelog 08/11/2014 (2014-11-08)

Auction House: Working again NPCs: Stats and new combat formula Abilities:

  • Hold The Line! effects working for caster
  • Detaunts, Area Detaunts and Moral Abilities added
  • Moral gained in combat
  • Guard works on all tanks
  • Movement impairing abilities no longer stack

Warrior Priest & Disciple of Khaine: Mechanics fixed Black Orc: Stances and Plan fixed Swordmaster & Shadow Warrior: Stance lost after 10 seconds out of combat; stat bonuses from stances added Shaman & Archmage: Fixed Mork's Buffer and Prismatic Shield respectively Which Hunter: Burn, Heretic! fixed Sorcerer & Bright Wizard: Mechanic bonuses working

Slayer, Chopper, Black Guard & Iron Breaker : Bonus damage from abilities fixed; Dark Protector, Oathfriend added; Grudge/Hate lost after 15 seconds


Changelog 28/10/2014 (Career Mechanics, Auction House) (2014-10-28)

  • Price to fly to Inevitable City reduced to 30 copper
  • Added Rally Master and removed duplicate spawns in Norsca and Nordland
  • Fixed invisible items, added Warcamp Guards and Chaos Hounds/Work Horses
  • Dyes now shown on character selection screen
  • Scenario scoreboard working, bolstered to level 10 when entering scenario
  • Auction House now working, purchase more rows for bank
  • Ignore people you don't want to talk to, bolster stats/ability damage in RvR/scenarios
  • Correct base damage for abilities, weapon skill/spirit resistance used to reduce ability damage

Career Mechanic Updates:

  • Evade taken into consideration.
  • Disrupt taken into consideration.
  • Block taken into consideration.
  • No longer have to face players when healing them.
  • Resurrected players teleport to you.
  • Critical hits and heals now available.