Patch History/2024
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2024 Patch History
The official changelog collection contains 24 patch-note topics dated in 2024. Every entry below includes an English condensed summary and a link to the original forum post.
January
Patch Notes 10/01/2024
Date: 10 January 2024 Type: Live changelog Original notes: Read the forum post
- Some fixes have been done to how warband and group information is sent to the client that should make the client perform better.
- Health updates were sent when overhealing a target were fixed, so it will reduce the amount of target updates in the client and make it perform better.
- Range calculation of point blank AoE abilities have changed to include the caster players radius. For ground target AoE it is from the centre point of the ground target however, as ground targets don't have a base radius themselves.
- AM puddles not visible.
- Root immunity abilities not working properly.
- Blazing Blade does not stack on Target for each Kotbs that is applying it. Only one dot for n number of kotbs.
- While airborne after a knockback or pull you now again count as being moving for the purposes of abilities and casting abilities.
- Pounces can be used mid air after a punt.
Patch Notes 19/01/2024
Date: 19 January 2024 Type: Live changelog Original notes: Read the forum post
- Some improvements have been done to how buff information is sent to the client that should make the client perform better. This was deployed on Sunday 2024-01-14, with further fixes deployed on Monday and Tuesday.
- A testing system for server performance in larger fights have been implemented. Some server performance improvements have been made as a result from those tests.
- Stoutness of Stone - Additionally grants 80 toughness.
- Oathstone defendable and triggered more than 4 times.
- Away With Ye - Knockback power slightly increased.
- Oathbound - Buff duration extended from 10 to 20 seconds. Grudge cost increased from 15 to 25 Grudges. This ability now has a 10 second cooldown. Increased parry chance reduced from 25% to 20%.
- Ancestor’s Fury - Buff duration extended from 10 to 20 seconds. Grudge cost increased from 15 to 25 Grudges. This ability now has a 10 second cooldown.
- Grudge-Born Fury - Base Damage at level 40 increased from 112 to 216. Damage Bonus scaling reduced from 1.0 to 0.75. Weapon Damage scaling increased from 0.9 to 1.1. While at 100 Grudges, ability gains 10% armor penetration. Interval changed from 0.6s to 0.75s, but an initial tick is added so it stays at 5 ticks total.
Patch Notes 25/01/2024
Date: 25 January 2024 Type: Live changelog Original notes: Read the forum post
- The keep lord abilities have been changed. They will now be doing a bit more damage than before.
- Strength: 1% parry strikethrough & 0.5% block strikethrough.
- Intelligence: 1% disrupt strikethrough & 0.5% block strikethrough.
- Ballistic skill: 1% dodge strikethrough & 0.5% block strikethrough.
- Willpower: 3% disrupt.
- Weapon Skill: 3% parry.
- Initiative: 3% dodge & 3% reduced chance to be critically hit.
- Toughness: 0.5% block.
February
Patch Notes 06/02/2024
Date: 6 February 2024 Type: Live changelog Original notes: Read the forum post
- Basic: Well-Mounted Skull Places a pike next to the body of a fallen foe, topped with their head.
- Advanced: Khaine’s Caress Event-slot item with career specific stats.
- Elite: A Prayer to Khaine which can be traded in at a live event vendor for either a Night of Murder cloak or trophy. Cloak previews are available Preview here (scroll down to Night of Murder). Alternatively, players can choose a Night-of-Murder themed trophy, such as the Murder Fang for Order, the Screaming Skull for Destruction, or either realm can claim the Essence of Khaine . Trophy Previews here.
- World Drop: Lobbin’ Noggin There is nothing quite so demoralizing to your enemy as tossing around the skulls of their fallen allies.
- World Drop: Thoroughly Lobbed Nog Send your fallen enemies severed head back to its former owner!.
- Quest Reward: Vendetta Vial Mark your enemy target for death with the contents of this vial.
- Quest Reward: Pegasus for Order, Dark Pegasus or Dark Pegasus Disc for Destruction. Additionally, the Habiliment of Khaine for Destruction players who complete a designated section of the Infiltration Questline, or the Crest of the Ravenslayer for Order players. Mount previews are available here , Magus Disc previews here.
- Guard - Changed level from 10 to 1.
March
Patch Notes 11/03/2024
Date: 11 March 2024 Type: Live changelog Original notes: Read the forum post
- Damage bonus abilities/tactics/buffs/class mechanics will no longer enhance the damage output of procs.
- Griblik da Stinka - Auto attack damage increased significantly.
- Bilebane the Rager - Auto attack damage increased significantly, New ability "Warped Bile" 360 degree AoE ability that does moderate damage to entire group.
- Garrolath the Poxbearer - Auto attack damage increased significantly, New ability "Seeping fumes" AoE Knockback that fires behind the boss, does small damage.
- Kurga da Squigmaker - Auto Attack damage increased significantly, New ability "Rage of Da Squig-maker" 100% damage increase enchantment that is casted every 20 seconds and lasts for 8 seconds. This ability can be shattered.
- Foul Mouf da Ungry - Auto attack damage increased significantly.
- Glomp da Squig Masta - Auto attack damage increased significantly.
- Brood Mother Szikalax - Auto attack damage increased significantly.
Patch Notes 22/03/2024
Date: 22 March 2024 Type: Live changelog Original notes: Read the forum post
- Fortress Lords have had their Stat set amended slightly, and have had a bonus HP increase of 3 million. (now 5.5 million.).
- Eastern Wyvern Hunt.
- Look man, it's an invasive species. Just because they largely coincide with when patching is done to "turn them on" or whatever doesn't mean you should take your time for granted.
- Everything might just end this week for all we know.
- Make the best of your time, crack some eggs, get out there and explore the world while it's still here.
- Wyvern Egg Hunt.
- Live Event Shoppe & New Dyes.
- Green 'trash' item.
May
Patch Notes 03/05/2024
Date: 3 May 2024 Type: Live changelog Original notes: Read the forum post
- AoE ability target selection is changed to prioritize the closest targets.
- Hate generation from healing has been reduced by 30%, to help in both PvE and RvR Sieges.
- The cone of the Challenge ability is increased from 45 degrees to 90 degrees.
- Grudges - Internal Cooldown of building Grudge when you are being attacked reduced from 1.0s to 0.5s.
- Heavy Blow - Damage Bonus scaling initial hit changed from 0.75 to 1.0. Damage Bonus scaling of DoT changed from 0.75 for all Grudge levels to 0.25 - 0.50 - 0.75 - 1.0 for 25+ - 50+ - 75+ - 100 Grudge.
- Oathstone - Now additionally gives 6s of Immovable to you and your Oath Friend if they are within 50 ft.
- Avenging The Debt - Now additionally grants 3s of slow and root immunity.
- Down Ya Go - Now requires da’ Gud Plan! and leads to da’ Best Plan!.
Patch Notes 22/05/2024
Date: 22 May 2024 Type: Live changelog Original notes: Read the forum post
- All T2 Influence rewards have been analyzed and upgraded, and balanced across all races.
- Quest content has been roughly equalized across all races. Previously the Elf chapters had roughly 20-24 quests per chapter, while the other races had between 8 and 12 per chapter. The other races have had their quest storyline expanded, and new quests have been added. The questing experience in all 6 races should be roughly equal in content.
- As part of the Quest Rework, but also dipping into the Tier 2 Armor Rework, the Tracker Set has been given a 4th piece available from Dwarf/Greenskin Chapter 8. Sorry Shaman and Rune Priest players, but it seems a bounty's been put out on your heads.
- The Chaos influence areas have been fixed for Chapter 6, Chapter 7, and Chapter 9. These chapter hubs will now properly display the influence for their chapter.
- The Hidden Quests (including the next steps to the Tier 1 Explorer's Set) are still pending.
- Tier 2 Armor rebalancing and expanding the sets to be 4 piece sets (a continuation from the T1 rework that increased those sets from 2 pieces to 3 pieces).
- Some old content brought back to life with purpose in the Tier 2 bracket. More on this in the near future.
- Weekend Warfront: Call of the Arena.
Patch Notes 30/05/2024
Date: 30 May 2024 Type: Live changelog Original notes: Read the forum post
- Basic: [Sigmar's Sizzling Sausage], [Balthasar’s Blocking Bacon], [Franz’s Fiery Fishsticks], [Volkmar’s Vigilant Venison], [Harald’s Hearty Ham], [Be’lakor’s Baleful Bacon], [Festus’ Finger-lickin’ Frog Legs], or [Sigvald’s Scrumptious Sausage] - unique limited-time pocket items that give you some bonus, but at a cost. No one said such fatty food was good for the gut.
- Advanced: [Hammer of the Goblins Icon] for Order, or [Harry the Hammer's Icon] for Destruction; or a Potion of Acclaim. Trophies can be previewed here .
- Elite: [Heldenhammer's Pendant] for the forces of Order, or [Hammerstorm's Pendant] for the forces of Destruction. These are Live-Event-Slot items.
- 1000+ Skulls: 10% Renown Boost.
- 2000+ Skulls: 20% Renown Boost.
- 3000+ Skulls: 30% Renown Boost.
- 4000+ Skulls:40% Renown Boost.
- 5000+ Skulls: 50% Renown Boost.
June
Patch Notes 05/06/2024
Date: 5 June 2024 Type: Live changelog Original notes: Read the forum post
- 250+ Skulls: 10% Renown Boost.
- 500+ Skulls: 20% Renown Boost.
- 750+ Skulls: 30% Renown Boost.
- 1000+ Skulls:40% Renown Boost.
- 1250+ Skulls: 50% Renown Boost.
- Relics during the event should show up properly on your map moving on.
- Players Renown ranks 1 to 20 will receive Obliterator Set pieces.
- Players Renown ranks 20 to 29 will receive Devastator Set pieces.
Patch Notes 10/06/2024
Date: 10 June 2024 Type: Live changelog Original notes: Read the forum post
- as one-time login reward.
- Preview here .
- 10th June to 17th June - x2 [Renown] Boost and x2 [War Crests] from player kills.
- 14th June to 17th June - On the Weekend, x3 [War Crests] from player kills.
- Wrackspite's adds in Bastion Stair now properly move towards the boss at a slower speed.
- You can no longer queue for scenarios while tagged as AFK. Keep in mind that if tagged AFK in a scenario you will be kicked from the SC.
- Lifetime Death Count has been hidden from Character Profiles.
- Death Count has been removed from Weekly/Monthly Player Leaderboard.
Patch Notes 21/06/2024
Date: 21 June 2024 Type: Live changelog Original notes: Read the forum post
- Dots and hots with an initial tick no longer use the refresh mechanic, instead they do their initial tick and then get next tick after their normal interval.
- Oathstone - Give Immovable instead of Unstoppable.
- Inevitable Doom: CD increased to 15s.
- Retribution: Removed the damage every second (keeps the reflect damage).
- Accuracy: Now additionally reduces CD of Inevitable Doom to 5 seconds and Retribution now deals ( 180 + 1.0 x DB + 1.5 x WDPS ) damage every second. Also now reduces your Auto Attack damage by 20%.
- Less Stabbin’ Me and You Got Nuffin’ swapped places in the Mastery Tree.
- Chop Fasta! - Duration increased from 10 to 20 seconds.
- Furious Stompin': CD increased to 30s.
Patch Notes 27/06/2024
Date: 27 June 2024 Type: Live changelog Original notes: Read the forum post
- The Skulltaker Chosen mobs in Bastion Stair have had their AOE Root reduced from 10 seconds to 3 seconds.
- Urlf Daemonblessed's Steaming Skulls have their damage slightly reduced, by about ~7%.
- Chorek the Unstoppable now has his stacking Armor Shred ability restored. This armour shred cannot be cleansed, but will drop off if not re-applied every 20 seconds.
- The Spirit of Kurnous now deals undefendable single target damage to the tank in the first phase of his fight. (Previously, he only auto-attacked.).
- The Enslaved Screecher Harpies no longer drain large amounts of Action Points.
- The Guild Bank has now been re-enabled.
- The Player Bank has now been re-enabled.
- Four new Mail Quests have been added to the game to teach players about Cosmetic shield skins. These will arrive for Swordmasters and Black Guards at level 18, and for Knights and Chosen players at level 15.
July
Patch Notes 11/07/2024
Date: 11 July 2024 Type: Live changelog Original notes: Read the forum post
- Champion's Challenge - Can no longer be used on targets with an active root/snare break ability buff.
- Group target abilities are blocked again by scenario barriers.
- The value of the toughness mitigation on critical hits is displayed more accurately in the combat log.
- The Bile Lord will no longer begin aggro the moment the party drops down from the ledge. He'll now aggro when a player steps into his room.
- The AP drain of the Banshee mobs has been cut in half, and these abilities now properly display and are cleansable by all healers.
- New Nordland NPCs, decorated with the colours and shields of Nordland, have arrived at the Empire Chapter 1-4 camps and the Nordland Order Warcamp. As we did with the introduction of guards wearing High Elf Heraldry, we'll continue to update and add more NPCs like this to other Empire and Chaos camps and PQs in the future.
- If you´re trying to invite someone with an already pending invite or if they are already in a group/warband you will be notified of such.
- Fixed an issue where you would get an improper error on inviting guild to alliance where the error would claim player is considering joining another warband.
Patch Notes 26/07/2024
Date: 26 July 2024 Type: Live changelog Original notes: Read the forum post
- The target cap has been lowered back down to 9 instead of 24.
- Hitting enemies with a siege weapon now flags you for combat.
- Evasive proc - The detaunt duration has been lowered from 15s to 5s.
- Quest and Liveevent that states "win" PQ now correctly only counts on wins and not if you loose a realm tug PQ.
- Guild roster should now properly update players location when they change zones.
- The code for handling objects entering and leaving visibility range has received several fixes. This should among other things fix issues with ground effects sometimes not being visible.
- Live Event: Twilight's Tide.
- Twilight's Tide Rings.
August
Patch Notes 22/08/2024
Date: 22 August 2024 Type: Live changelog Original notes: Read the forum post
- Fort lord HP now scales with attacker population. At 168 attackers it remains the same as before, and with fewer attacks will scale down to 50% of the current max.
- Fort lords now have hostile auras that increase aggro generation by 50% for players of their hated race. (Dwarves hate Greenskins, High Elves hate Dark Elves, Empire hates Chaos.) This mechanic existed before the new ability system, and is now restored with a visible icon so players can see it.
- Friendly Lord at 80% HP: Enemy Lord Incoming Damage Reduced by 25%.
- Friendly Lord at 60% HP: Enemy Lord Incoming Damage Reduced by 50%.
- Friendly Lord at 40% HP: Enemy Lord Incoming Damage Reduced by 50%, Outgoing Damage increased by 25%.
- Friendly Lord at 20% HP Or less: Enemy Lord Incoming Damage Reduced by 50%, Outgoing increased by 50%.
- Keep Lords now also scale their HP based on the active population in a zone. Their max HP is the same as before today's patch, and during low population, can scale down to 50% of the existing Health Pool.
- Keep Upgraders are now working once again.
Hotfix 30/08/2024
Date: 30 August 2024 Type: Live changelog Original notes: Read the forum post
- Weekend Warfront: The Struggle of Nordenwatch.
September
Patch Notes 04/09/2024
Date: 4 September 2024 Type: Live changelog Original notes: Read the forum post
- This set now grants the Vanquisher Ward, which was already more in line with the item level for the pieces. The Item level has also gone up slightly to align with the Ch. 22 increase in difficulty and mechanics.
- This set had a Renown requirement previously, but that doesn’t follow our pattern of not requiring Renown for PvE focused sets. Once updated, this set will no longer require any Renown to wear.
- We’ve increased the overall item level of this set up closer to Vanquisher, which means that across the board, almost all pieces are seeing an increase in stats and armor granted. Many of these pieces will also grant Initiative.
- In some cases, we’ve had to make very small reductions to some stats to balance the pieces properly. We’ve also kept the existing unique stats (Armor Pen, Reduction, Power, Range, etc) instead of removing them, to keep this set as close as possible to the way it was, with only minor reductions where needed.
- A cape, unique in that it grants half Armor and half Resistances, is being added to the set. This cape also includes a Talisman slot. These capes are brand new designs and were created by the artists on the RoR Team! You can find a quest to acquire these capes at the Chapter 22 Rally Masters.
- A belt is also being added to bring this up to a full 7-piece set.
- Equipping a full 7-piece set of Onslaught Gear will now grant an ability that players can activate to benefit their party or nearby allies. These vary between classes, and some will be more useful than others in different situations. As an example, the Tank 7-piece bonus is a 4 second version of "Leading the Charge", which was previously only found on the Tank's Sovereign set.
- High Elf / Dark Elf: Helmet (Gold Bag) + Boots (Purple Bag or Gold Bag).
Patch Notes 18/09/2024
Date: 18 September 2024 Type: Live changelog Original notes: Read the forum post
- If a keep is claimed the guild name will now be shown in the objectives tracker.
- Door Hit Points upgrade is now available for claimed keeps.
- Keep can now fully reset after capture if defenders can hold the keep for 20 minutes and then return a supply box to the keep (Warcamp does not work).
- Tier 2 keep lords have been reworked to bring more variety and challenge to the battlefield. Instead of being solely tanks, keep lords will now feature a mix of ranged DPS (rdps), melee DPS (mdps), and tanks, each equipped with new flavour abilities to spice up the encounters and create a more dynamic fight for attackers.
- Each Tier 2 keep lord now comes with a new set of NPC guards, featuring a variety of archetypes that further add to the diversity of the battles.
- As a side note: Tier 3 and Tier 4 keep lords will undergo similar reworks in upcoming patches, continuing the effort to diversify and enhance the keep siege experience.
- The name of the guild who has claimed the Keep will appear under the names of guards and other NPCs in the Keep.
- You can now also claim the Keep for your guild by interacting with the base of the standards on the top floor of a Keep.
October
Patch Notes 02/10/2024
Date: 2 October 2024 Type: Live changelog Original notes: Read the forum post
- Locking all 3 pairings within the timer of the first pairing should now reopen all 3 pairings.
- Fortress lords damage now scales with attackers. Baseline is around 50% of what it was and then increases with % of max attackers.
- Fortress lords AOE abilities have been changed to now ignore global AOE cap and instead hit up to 72 targets.
- The Queue area for Butcher's Pass defenders has been moved closer to Karak Eight Peaks.
- The Back Door in Butcher's Pass is now open during Fortress sieges.
- Tzeentch has added Barrier Spheres to the large chains in The Maw to prevent Order players from jumping up these and then leaping into the inner sanctum.
- Doors will no longer heal from 0% instantly to 100% with a single supply box.
- Now, if a keep is "safe status" each box will heal X amount more(100% for supplies returned to keep + 100% for each BO held) than the normal amount.
Patch Notes 23/10/2024
Date: 23 October 2024 Type: Live changelog Original notes: Read the forum post
- AAO now refreshes on a 5 minute history.
- Apathy now refreshes on a 30 minute history.
- Divine Altar keep upgrade buff now also grants 20% Ballistic skill.
- Fixed possible unintended behavior with keep self repairing.
- Fixed possible problem with postern bypass without using skill.
- Tuffer N Nails - Moved to Path of Da Boss and reworked to: Blessing. 30AP. 5 ft range. Instant. 10s CD. Needs da’ Gud Plan!. Leads to da’ Best Plan!! (No longer requires shield). - You slam into your enemy, dealing 150+1.5 * DB+1.5 * WD (unchanged) damage and increasing your defensive targets parry by 10% for 20s.
- No Choppin Me - No longer affects Savin Me Hide. Now makes Tuffer N Nails additionally affect all group members within 30 ft of your defensive target.
- Savin Me Hide - Moved to Path of Da Toughest. Now requires shield. Best Plan. No AP cost. Deals 75+0.86 * DB+1.5 * WD damage to all targets within 25 ft and increases your Toughness by 120 for 20 seconds. Group members within 100 feet will take only 80% incoming magic damage for the next 5 seconds.
November
Patch Notes 05/11/2024
Date: 5 November 2024 Type: Live changelog Original notes: Read the forum post
- Keep doors should not self repair from flags.
- The Lucky Gobbo for Destruction and the Rare Sprite for Order were granting their XP Boosting items to the first players that found them, but then greedily hoarding their items after respawning later. After considerable violence, we have convinced both to now properly drop the XP Boosting scrolls as intended.
- Flesh Hound : Sins of the Flesh.
- Flesh Hound : Hunters of Blood.
- Daemon Prince: Such are the Gifts of Chaos.
- Beastmen, Gor : Lair of the Brute.
- Tuskgor : Not Trying to Hide.
- Weekend Warfront: Isha's Sorrow.
Patch Notes 28/11/2024
Date: 28 November 2024 Type: Live changelog Original notes: Read the forum post
- Basic reward: Grudgesettler's Ink - An ingredient required to craft your Personal Book of Grudges.
- Advanced reward: the Bitter Brew which rewards Order players with the title "Grimnir's Own", and Destruction players with the title "Oathrender" ; or a Potion of Acclaim.
- Elite reward: Gareksson's Brutebashin' Ring for Order players, or a Stunty Noggin for Destruction players[/list].
- Day 1 & Day 2: 3 Drops (30 min, 60 min, 90 min).
- Day 3 & Day 4: 4 Drops (30 min, 60 min, 120 min, 180 min).
- Small Gold Bag (30 minutes).
- 20 War Crests (60 minutes).
- Potion of Acclaim (90 minutes).
December
Patch Notes 20/12/2024
Date: 20 December 2024 Type: Live changelog Original notes: Read the forum post
- Basic reward: [Party Keg] , 21 day duration item that gives a 5 minute renown and XP boost for party.
- Advanced reward: [Keg Tapper] , 60 day event slot item.
- Elite reward: Exclusive Cloak Appearance [Ranger's Cloak] Preview here.
- Completing all tasks: Exclusive Title – The Master of Revels.
- Completing the 'Saving Keg End' Quest - [Dwarf Keg-Handler] (Order), [Goblin Bar-Back] (Destruction).
- Live Event: Keg End.
- Exclusive Cloak Appearance.
- Fireworks.