Morale Pumps & Morale Drains

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List of Class Morale Pumps and Morale Drains in Return of Reckoning.

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With Patch 10/06/2020 (link) a soft cap was introduced.

A soft cap on morale damage has been added. It functions as a meter that increases for each point of morale damage you take, and decays by 500 points per second. If the meter hits 2400, you will start mitigating 50% of all morale damage you take after that. As long as your meter is above 2400 you will get a buff called "Resolute".

The reasons for this change is that there has been an increased meta around coordinated AoE morale dumps in larger scale fights, which makes wounds the only defensive stat that really matters. Our hope is that this brings more diversity into tactics employed, while still keeping morale damage abilities as a powerful tool.

Currently, all Morale abilities has 60s cooldown, using one resets your Morale bar but do not reset cooldown.

Morale Buffs and Debuffs do not stack with abilities or item procs, but do stack with tactics.
Example: Runepriest tactic Concussive Runes which reduces armor on ability Rune of Cleaving does stack with armor reduction from Tank Class morale Demolishing Strike.

Morale Pumps

Order

Class Category Type Name Description
Archmage Tactic Specialized - Path of Isha Bolstering Boon On Boon of Hysh heal: Grant the target 250 points of Morale
Bright Wizard Tactic Base Embrace the Flames On Critical Hit: Gain 200 points of Morale. Internal cooldown of 3 seconds
Witch Hunter Ability Specialized - Path of Confession Dragon Gun Groupmates gain 125 Morale, while all hit targets lose 125 points of Morale.
White Lion Tactic Base Close Bond With active pet: Gain an additional 50 Morale every 5 seconds; if pet dies, lose 600 Morale

Destruction

Class Category Type Name Description
Black Orc Tactic Base Youz see me blok' dat'?! On Block: Gain 4% of Morale (144 points). Internal cooldown of 3 seconds
Chosen Tactic Base Destined For Victory On Block: Gain 200 points of Morale. Internal cooldown of 10 seconds
Shaman Tactic Base Get Movin'! On 'Ere We Go damage: Groupmate gains 150 points of Morale
Sorceress Tactic Base Glorious Carnage On Critical Hit: Gain 200 points of Morale. Internal cooldown of 3 seconds
Squig Herder Tactic Base Strength in Numbas On Groupmate within 100ft dealing damage: 25% chance to gain 100 points of Morale over 3 seconds. Internal cooldown of 3 seconds
Zealot Tactic Base By Tzeentch's Will! On Critical Direct Heal: Gain 200 points of Morale. Internal cooldown of 3 seconds
Witch Elf Ability Specialized - Path of Carnage On your Knees! Groupmates gain 125 Morale, while all hit targets lose 125 points of Morale.

Morale Drains

Order

Class Category Type Name Description
Bright Wizard Morale Specialized - Path of Incineration Burning Head Deals 2400 damage to your target, and 1600 to all other enemies within 20 feet. All enemies hit by this effect will lose 600 points of Morale
Knight of the Blazing Sun Morale Specialized - Path of Glory Solar Flare Deals 1200 damage to all enemies within 30 feet. Enemy players hit by this effect will lose all of their Morale
*Swordmaster Morale Specialized - Path of Hoeth Shadow Blades All enemies within 30 feet will suffer 1800 Spiritual Damage over 12 seconds, and will steadily lose 28 points of Morale per second
Swordmaster Ability Base Intimidating Blow On Hit: Decreases target's Morale by 100 points
Witch Hunter Ability Specialized - Path of Confession Dragon Gun All Hit targets lose 125 points of Morale, while Groupmates gain 125 Morale.
Witch Hunter Tactic Specialized - Path of Judgment Vitriolic Judgment On Hit against your target's back: 25% chance to drain 225 points of Morale

Destruction

Class Category Type Name Description
Black Orc Tactic Base Lookin' For Opportunity Clobber now removes 6% from your target's Morale
*Black Orc Morale Specialized - Path of Da Boss Yer Nothin Deals 1800 damage over 12 seconds to all targets within 30 feet; affected targets lose 30 points of Morale per second
Disciple of Khaine Morale Specialized - Path of Torture Vision of Torment Deals 1600 damage over 7 seconds and halts Morale gain for the target during that time
Marauder Tactic Specialized - Path of Monstrosity Crushing Blows On Hit while in Monstrosity stance: 25% chance to remove 225 points of Morale (affects all abilities, aoe and single target)
Marauder Ability Specialized - Path of Brutality Wave of Terror Deal damage to targets in front of you up to 40 feet and prevent Morale gain for 5 seconds
Witch Elf Ability Specialized - Path of Carnage On your Knees! All Hit targets lose 125 points of Morale, while Groupmates gain 125 Morale.

* Not currently enabled

Credit to Glorian & Fenris