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API:LootAllItems

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UI Lua API · Loot functions
Version: WAR 1.4.8

Asks the server to give the player every item in the open loot window.

LootAllItems()

Arguments

None.

Returns

Nothing.

Details

  • If the current loot list is empty, nothing is sent.
  • Otherwise a "loot all" request is sent to the server for the object the player last interacted with.
  • Nothing is sent if there is no such object or the connection is not ready.
  • Arguments are not checked; anything passed is ignored.

Errors

None.

Example

From default/ea_lootwindow/source/lootwindow.lua. When a loot threshold applies, the stock UI loots items one by one; otherwise it loots everything at once:

    for lootIndex, itemData in ipairs( EA_Window_Loot.lootData )
    do
        if( itemData.rarity < GameData.Player.Group.Settings.lootThreshold )
        then
            LootItem( lootIndex )
        end
    end
else
    LootAllItems()
end

See also