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API:IsPlayerInitialized

From RoR Wiki

UI Lua API · Game functions
Version: WAR 1.4.8

Returns whether the local player has been fully initialized.

initialized = IsPlayerInitialized()

Arguments

None.

Returns

initialized
boolean – true once the local player object exists and the client has marked it as loaded into the world; false otherwise.

Details

  • Before the local player object exists (for example in the pregame screens) the function returns false.
  • The stock UI uses it to ignore data updates that arrive while the player is still being set up.

Errors

None.

Example

From easystem_utils/source/player.lua:

local playerInitialized = IsPlayerInitialized ()

if (playerInitialized == false) then
    Player.previousMoney = nil
end

From ea_worldmapwindow/source/worldmapwindow.lua:

if (GameData.Player.level == GameData.LandOfTheDead.MinAccessLevel and IsPlayerInitialized() )

See also