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API:GetZoneObjectivesData

From RoR Wiki

UI Lua API · RvR functions
Version: WAR 1.4.8

Returns the battlefield objectives of a campaign zone with their map positions and timers.

objectives = GetZoneObjectivesData(zoneId)

Arguments

zoneId
number – Zone id, for example GameData.Player.zone.

Returns

objectives
table – Array of objective tables, indexed from 1, or nothing (see Details).

Each objective table has these fields:

Key Type Meaning
objId number Objective id.
objMapTimer number Timer value of the objective (may be fractional). The stock UI formats it with TimeUtils.FormatClock. -1 if the client has no data for this objective. The stock UI hides the timer when it is not greater than 0.
objPositionX number X coordinate. The stock UI converts it with MapGetPointForCoordinates.
objPositionY number Y coordinate.

Details

  • The function returns nothing when the client has no campaign data at all (no error, argument not checked), or when the zone has no objective list.
  • A zone id that is not a campaign zone raises the error below.
  • A new table is built on every call.
  • The function takes exactly one argument.

Errors

  • Error in function call 'GetZoneObjectivesData': Zone %d is not a valid campaign zone.

Example

From default/ea_rvrtracker/source/rvrtracker.lua:

local objectivesData = GetZoneObjectivesData( GameData.Player.zone )
if (objectivesData ~= nil)
then
    for _, objectivePoint in ipairs(objectivesData)
    do
        EA_Window_RvRTracker.RefreshObjectiveTimer(objectivePoint.objId, objectivePoint.objMapTimer)
    end
end

See also