WAR Story: Difference between revisions

From RoR Wiki
Jump to: navigation, search
No edit summary
No edit summary
 
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
Each of the 6 races has their own '''WAR Story''', starting from prologue and ending in chapter 22. Warcamps are also chapters (without numbers) in the 'story'. All have three influence rewards, which are able to be recieved for each 1/3 of the total influence for the chapter is gained. Pick up your rewards from that chapter's rally master.
'''WAR Story''' is split into 8 sections: storylines per race, one section for capital cities, and two for dungeons (one per faction).


You are able to complete other races WAR Story of your own faction. Note that each career gets its own list of rewards to choose from for chapter influence rewards.
Each of the 6 races has their own "Storyline", starting from prologue and ending with fortress.


The WAR Story is split into Tiers and Chapters. You can also find 2 sections for dungeons per faction.
Storylines are divided into several parts:
{| style="font-size:96%"
|
* Prologue
|There is one prologue per race
|-
|
* Chapters
|Each Chapter will show its chapter story and its related Public Quests. Each Public Quest will show the stages you accomplished in this PQ.
|-
|
* Open RvR Tiers
|Chapters and Open RvR Tiers will show their 3 influence rewards. Pick up your rewards from each chapter's/warcamp's rally master. Note that each career gets its own list of rewards to choose from for chapter influence rewards.
|-
|
* Warcamps
|Each Warcamp will show its chapter story, the related Battlefield Objectives and Keeps you discovered.
|-
|
* Fortress
|Each Fortress will show its chapter story and the related Fortress Lord.
|}
You are able to complete other races Storylines and Capital Cities. You are nevertheless not able to unlock the dungeon section ("Legendary Locales") of the other faction.


== <big>Sections of WAR Story</big> ==
== <big>Sections of WAR Story</big> ==
* <big>'''[[Capital Cities]]'''</big>
* <big>'''[[Capital Cities]]'''</big>
* <big>'''[[Chaos Zone Influence Rewards|Chaos Storyline]]'''</big>
* <big>'''[[Chaos Storyline]]'''</big>
* <big>'''[[Dark Elf Storyline]]'''</big>
* <big>'''[[Dark Elf Storyline]]'''</big>
* <big>'''[[Dwarf Storyline]]'''</big>
* <big>'''[[Dwarf Storyline]]'''</big>
* <big>'''[[Empire Zone Influence Rewards|Empire Storyline]]'''</big>
* <big>'''[[Empire Storyline]]'''</big>
* <big>'''[[Greenskin Storyline]]'''</big>
* <big>'''[[Greenskin Storyline]]'''</big>
* <big>'''[[High Elf Storyline]]'''</big>
* <big>'''[[High Elf Storyline]]'''</big>
* <big>'''Legendary Locales'''</big><!-- For Destruction -->
* <big>'''Legendary Locales'''</big><!-- For Destruction -->
* <big>'''Legendary Locales'''</big><!-- For Order -->
* <big>'''Legendary Locales'''</big><!-- For Order -->

Latest revision as of 15:07, 4 September 2017

WAR Story is split into 8 sections: storylines per race, one section for capital cities, and two for dungeons (one per faction).

Each of the 6 races has their own "Storyline", starting from prologue and ending with fortress.

Storylines are divided into several parts:

  • Prologue
There is one prologue per race
  • Chapters
Each Chapter will show its chapter story and its related Public Quests. Each Public Quest will show the stages you accomplished in this PQ.
  • Open RvR Tiers
Chapters and Open RvR Tiers will show their 3 influence rewards. Pick up your rewards from each chapter's/warcamp's rally master. Note that each career gets its own list of rewards to choose from for chapter influence rewards.
  • Warcamps
Each Warcamp will show its chapter story, the related Battlefield Objectives and Keeps you discovered.
  • Fortress
Each Fortress will show its chapter story and the related Fortress Lord.

You are able to complete other races Storylines and Capital Cities. You are nevertheless not able to unlock the dungeon section ("Legendary Locales") of the other faction.

Sections of WAR Story