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===1 - What is Return of Reckoning?=== [[File:Powered by waremu red.png|right]]
==What is Return of Reckoning?==
Return of Reckoning is a Warhammer Online private server.
Return of Reckoning is a continuation of [[Warhammer Online: Age of Reckoning]] with balance changes and additional content. [[File:Powered by waremu red.png|right]]


Since the announcement that the official servers would be shut down on 18th of December 2013, some people decided to keep this fabulous game alive. They resort to an old [https://wiki.returnofreckoning.com/Emulator emulator] called ''All Private Server'' to get started.
Since the announcement that the official servers would be shut down on 18th December 2013<ref>{{cite web|url=http://www.warhammeronline.com/|title=Reflections on Warhammer Online: Age of Reckoning|last=Gouskos|first=Carrie|publisher=[[Mythic Entertainment]]|date=2014}}</ref>, people started to archive data in the form of network packets in the hope that the game could be restored. In Janurary 2014 work started on what would later become Return of Reckoning. Return of Reckoning is a reimplementation of the Warhammer Online protocol, meaning that none of the original games server code was used.


At that time, Dyox was the main developer. In the course of time he decided to make his own private server called ''The Warhammer Online Private Server''. He worked only with a small team and [https://wiki.returnofreckoning.com/Closed_Source closed source].
At that time, Dyox was the main developer. In the course of time he decided to make his own private server called ''The Warhammer Online Private Server''. He worked only with a small team and closed source.


After a few months, he realized that he doesn't have enough time and motivation to continue. That's the reason he closed his server and published his [https://wiki.returnofreckoning.com/Source_Code source code].
After a few months, he realized that he doesn't have enough time and motivation to continue. That's the reason he closed his server and published his source code.


'''And here comes War-Emu!'''
'''And here comes War-Emu!'''


While Dyox was working on his own private server, a small team continued to work on the [https://wiki.returnofreckoning.com/Open_Source open source] emu.
While Dyox was working on his own private server, a small team continued to work on the open source emu.


Dyox published [https://wiki.returnofreckoning.com/Source_Code source code] was added to the [https://wiki.returnofreckoning.com/Open_Source open source] emu the War-Emu team was working on.
Dyox published source code was added to the open source emu the War-Emu team was working on.


Return of Reckoning was born: a War-Emu private server.
Return of Reckoning was born: a War-Emu private server.
===2 - Why?===
 
==Why?==
 
While each of the people on the development team have their own reason for doing what they do. We believe that Warhammer Online is a fantastic game that people should be able to experience and we aim to continue to allow people to play.
 
{{Quote|text=That’s sad in a lot of ways, not the least of which being that the hard work that hundreds of developers put into it will vanish, without a meaningful way to ever visit it again. It’s one of the cruel realities of MMORPG development. You can’t just load up your old work years later and show it off to your kids.|sign=Joshua S. Drescher (Associate Producer)|source=http://joshdrescher.com/2013/12/18/war-is-still-everywhere/}}
 
The aim of this server is to show that War-Emu works.
The aim of this server is to show that War-Emu works.


A lot of stuff is working but it's no secret that there are still missing feartures or [https://github.com/WarEmu/WarBugs/issues bugs].
While we have implemented a majority of the features of the original game we still continue to develop and improve our servers. During the development cycle bugs may manifest but you can easily report them on our [https://github.com/WarEmu/WarBugs/issues Bugtracker].


We the War-Emu team want to unit all Warhammer Online Players in one private server. We will keep this project and our favourite game alive!
We the War-Emu team want to unit all Warhammer Online Players in one private server. We will keep this project and our favourite game alive!


So let us rise again! Join us, invite your friends, family and even your grandma :)
So let us rise again! Join us, invite your friends, family and even your grandma :)
===3 - Who we are?===
 
==Who we are?==
All staff members are really passionate for Warhammer Online. All of us played on the official servers and we loved it. We want to meet old friends, old enemies, new people and finally we want to keep our favourite game alive!
All staff members are really passionate for Warhammer Online. All of us played on the official servers and we loved it. We want to meet old friends, old enemies, new people and finally we want to keep our favourite game alive!


We are working unpaid in our spare time. We give our best for the game and for the community.
We are working unpaid in our spare time. We give our best for the game and for the community.


Nothing is perfect, but we tend to.
Nothing is perfect, but we try to.
  ''Website: https://www.returnofreckoning.com/''
  ''Website: https://www.returnofreckoning.com/''
  ''<small>Click [https://www.returnofreckoning.com/about here] to see staff.</small>''
  ''<small>Click [https://www.returnofreckoning.com/about here] to see staff.</small>''
<references />

Latest revision as of 22:21, 6 January 2021

What is Return of Reckoning?

Return of Reckoning is a continuation of Warhammer Online: Age of Reckoning with balance changes and additional content.

Powered by waremu red.png

Since the announcement that the official servers would be shut down on 18th December 2013[1], people started to archive data in the form of network packets in the hope that the game could be restored. In Janurary 2014 work started on what would later become Return of Reckoning. Return of Reckoning is a reimplementation of the Warhammer Online protocol, meaning that none of the original games server code was used.

At that time, Dyox was the main developer. In the course of time he decided to make his own private server called The Warhammer Online Private Server. He worked only with a small team and closed source.

After a few months, he realized that he doesn't have enough time and motivation to continue. That's the reason he closed his server and published his source code.

And here comes War-Emu!

While Dyox was working on his own private server, a small team continued to work on the open source emu.

Dyox published source code was added to the open source emu the War-Emu team was working on.

Return of Reckoning was born: a War-Emu private server.

Why?

While each of the people on the development team have their own reason for doing what they do. We believe that Warhammer Online is a fantastic game that people should be able to experience and we aim to continue to allow people to play.

That’s sad in a lot of ways, not the least of which being that the hard work that hundreds of developers put into it will vanish, without a meaningful way to ever visit it again. It’s one of the cruel realities of MMORPG development. You can’t just load up your old work years later and show it off to your kids.
—Joshua S. Drescher (Associate Producer), http://joshdrescher.com/2013/12/18/war-is-still-everywhere/

The aim of this server is to show that War-Emu works.

While we have implemented a majority of the features of the original game we still continue to develop and improve our servers. During the development cycle bugs may manifest but you can easily report them on our Bugtracker.

We the War-Emu team want to unit all Warhammer Online Players in one private server. We will keep this project and our favourite game alive!

So let us rise again! Join us, invite your friends, family and even your grandma :)

Who we are?

All staff members are really passionate for Warhammer Online. All of us played on the official servers and we loved it. We want to meet old friends, old enemies, new people and finally we want to keep our favourite game alive!

We are working unpaid in our spare time. We give our best for the game and for the community.

Nothing is perfect, but we try to.

Website: https://www.returnofreckoning.com/
Click here to see staff.
  1. Gouskos, Carrie (2014). "Reflections on Warhammer Online: Age of Reckoning". Mythic Entertainment.