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| The [[lair]] is located in the [[Badlands]], approximately 23k, 62k. | | The [[lair]] is located in the [[Badlands]], approximately 23k, 62k. |
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| *As of 1.0.3 'open' does not work as stated. Either the area needs to be faction controlled, it's on a timer, can only be opened at day/night, etc etc ad infinitum. Could be the open key has changed as well. The 4 platforms still exist, with a fore and aft area, and the mini-volcano plinths are still there as well.
| | Lair Boss is Krela, a lvl 31 HERO mob. |
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| There are four stones in front of the door to this lair. The stones have a stump at the back, me and my guild found out that if you stand on the third stone from the left facing the lair door, you receive a glow. After receiving the glow, you will be able to highlight the stumps and activate them, they are called "plinths" and emit a volcano of colors to show they are activated.[[citation needed]] After all four are activated the door opens revealing Krela a lvl 31 HERO mob.
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| The lair contains a vampire. | | The lair contains a vampire. |
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| Drops 31 level rare belt | | Drops 31 level rare belt |
Revision as of 21:21, 30 March 2017
The lair is located in the Badlands, approximately 23k, 62k.
Lair Boss is Krela, a lvl 31 HERO mob.
The lair contains a vampire.
Drops 31 level rare belt