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{{Infobox instance
|name=Bastion Stair
|aka=BS
|ss=LS-160-BastionStair.jpg
|caption=Bastion Stair loading graphic
|loc=[[Chaos Wastes]]
|race=[[Chaos]]
|boss=
|type=Dungeon
|level=40
|minlevel=10
|players=6
|key=
}}
{{Warning |heading=In progress... |This page is still under development, if you would like to contribute please login.}}
The Bastion Stair is a Three-Tier Dungeon the entrance of which can be found just East of coordinates 64.3, 60.0 in the Chaos Waste, or via Teleport Scroll purchasable from vendor Lieutenant Berkel stationed within Sigmar's Hammer (level 40 is required to utilize these scrolls). Designed for groups of six players conquest of the Bastion Stair yields the primary rewards of the Bloodlord Armor set-piece and character associated Bloodlord weapons. The various armor set-pieces can be acquired via either loot-drops following the defeat of individual Dungeon Lords or by completing the various Bastion Stair Repeatable Quest. Additional quest are available within the Dungeon Lobby for players to run if desired. These include but are not limited to the Bastion Stair quest available from Knight Zollner, the completion of which yields a Stalwart Stone, and the Delicate Balance quest available from Betchter Pultz, the completion of which yields the choice of one of four Bloodrage Talismans. Influence is gained while running the paths of the Bastion Stair, with the Influence Merchant located to the right of the entranceway. Sergeant Dunstan yields the Bloodlord Weapons and when a player's influence gain is complete the Bloodlord Warcoat. Additional Quest yield associated level 34 uncommon gear, or players may engage in the search for the legendary Spear of Myrmidia.     
The Bastion Stair is a Three-Tier Dungeon the entrance of which can be found just East of coordinates 64.3, 60.0 in the Chaos Waste, or via Teleport Scroll purchasable from vendor Lieutenant Berkel stationed within Sigmar's Hammer (level 40 is required to utilize these scrolls). Designed for groups of six players conquest of the Bastion Stair yields the primary rewards of the Bloodlord Armor set-piece and character associated Bloodlord weapons. The various armor set-pieces can be acquired via either loot-drops following the defeat of individual Dungeon Lords or by completing the various Bastion Stair Repeatable Quest. Additional quest are available within the Dungeon Lobby for players to run if desired. These include but are not limited to the Bastion Stair quest available from Knight Zollner, the completion of which yields a Stalwart Stone, and the Delicate Balance quest available from Betchter Pultz, the completion of which yields the choice of one of four Bloodrage Talismans. Influence is gained while running the paths of the Bastion Stair, with the Influence Merchant located to the right of the entranceway. Sergeant Dunstan yields the Bloodlord Weapons and when a player's influence gain is complete the Bloodlord Warcoat. Additional Quest yield associated level 34 uncommon gear, or players may engage in the search for the legendary Spear of Myrmidia.     


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As cited above Dungeon Bosses to defeat include Lord Slaurith, Thar'lgnan, Kaarn The Vanquisher, and Skull Lord Var'lthrok. Players of the various Warhammer Fantasy series of games will recognize the forms of many of the Bastion Stair inhabitants as transferred to the Age Of Reckoning game, to include the Bloodletters of Khorne, only known of here as Brass Bloodfiends. The final boss encountered is a Bloodthirster of Khorne, also known of as the Lord of Skulls, which can not be defeated in the normal sense of the word but only banished back into the Rift.   
As cited above Dungeon Bosses to defeat include Lord Slaurith, Thar'lgnan, Kaarn The Vanquisher, and Skull Lord Var'lthrok. Players of the various Warhammer Fantasy series of games will recognize the forms of many of the Bastion Stair inhabitants as transferred to the Age Of Reckoning game, to include the Bloodletters of Khorne, only known of here as Brass Bloodfiends. The final boss encountered is a Bloodthirster of Khorne, also known of as the Lord of Skulls, which can not be defeated in the normal sense of the word but only banished back into the Rift.   


Background Lore: Illuminated by the shimmering light of the Rift of Rage and said to have been built through the will of the Chaos Lord of Skulls, the Bastion Stair sits as the entrance to the Outer Realm of Khorne. This horrifically and maniacally constructed fortress is a domain wherein dwell the manifestations of true nightmare, where walls stained with the blood of countless sacrifice house the minions of darkness which have plagued the Old World for ages, all serving Khorne himself. According to the Timeline For The Known World, as published in The World Guide section of Warhammer Fantasy (first publishing date 1986), the Bastion Stair was most probably built around the year 2300 (according to the Human Calendar) during the Second Incursion of Chaos into the Old World. During this time most of Norsca and the Northern Reaches were overrun by the forces of Chaos. Only an alliance between Dwarfs and Men was eventually able to turn the tide, repulse the invaders, and return the area to some semblance of its former order.  
Background Lore: Illuminated by the shimmering light of the Rift of Rage and said to have been built through the will of the Chaos Lord of Skulls, the Bastion Stair sits as the entrance to the Outer Realm of Khorne. This horrifically and maniacally constructed fortress is a domain wherein dwell the manifestations of true nightmare, where walls stained with the blood of countless sacrifice house the minions of darkness which have plagued the Old World for ages, all serving Khorne himself. According to the Timeline For The Known World, as published in The World Guide section of Warhammer Fantasy (first publishing date 1986), the Bastion Stair was most probably built around the year 2300 (according to the Human Calendar) during the Second Incursion of Chaos into the Old World. During this time most of Norsca and the Northern Reaches were overrun by the forces of Chaos. Only an alliance between Dwarfs and Men was eventually able to turn the tide, repulse the invaders, and return the area to some semblance of its former order.
 
{{Infobox instance
|name=Bastion Stair
|aka=BS
|ss=LS-160-BastionStair.jpg
|caption=Bastion Stair loading graphic
|loc=[[Chaos Wastes]]
|race=[[Chaos]]
|boss=
|type=Dungeon
|level=40
|minlevel=10
|players=6
|key=
}}
 
{{Warning |heading=In progress... |This page is still under development, if you would like to contribute please login.}}

Revision as of 12:01, 27 February 2021

Bastion Stair
BS
LS-160-BastionStair.jpg
Bastion Stair loading graphic
Location Chaos Wastes
Race(s) Chaos
Instance info
Type Dungeon
Advised level 40
Minimum level 10
Player limit 6


The Bastion Stair is a Three-Tier Dungeon the entrance of which can be found just East of coordinates 64.3, 60.0 in the Chaos Waste, or via Teleport Scroll purchasable from vendor Lieutenant Berkel stationed within Sigmar's Hammer (level 40 is required to utilize these scrolls). Designed for groups of six players conquest of the Bastion Stair yields the primary rewards of the Bloodlord Armor set-piece and character associated Bloodlord weapons. The various armor set-pieces can be acquired via either loot-drops following the defeat of individual Dungeon Lords or by completing the various Bastion Stair Repeatable Quest. Additional quest are available within the Dungeon Lobby for players to run if desired. These include but are not limited to the Bastion Stair quest available from Knight Zollner, the completion of which yields a Stalwart Stone, and the Delicate Balance quest available from Betchter Pultz, the completion of which yields the choice of one of four Bloodrage Talismans. Influence is gained while running the paths of the Bastion Stair, with the Influence Merchant located to the right of the entranceway. Sergeant Dunstan yields the Bloodlord Weapons and when a player's influence gain is complete the Bloodlord Warcoat. Additional Quest yield associated level 34 uncommon gear, or players may engage in the search for the legendary Spear of Myrmidia.

A Career Trainer and a Renown Trainer are also present in the Dungeon Lobby.

Influence rewards are gained upon reaching these levels: 17,970 for the Basic reward, 35,940 for the Advanced, and 62,820 for the Elite.

This PVE Dungeon is separated into distinct wings, the Trail of Carnage, the Path of Fury, and the Steps of Ruin.

The left portal leads to the Trail of Carnage, which in the original incarnation consisted of three Public Quest. These were entitled the Rise of Carnage, the Bloodherd Labyrinth, and the Trail of Carnage, but now consist of individual Chaos Heroes to be defeated. In order these are Borzar Rageborn, Gahlvoth Darkrage, and Azuk'Thul. The final boss in this wing is Thar'lgnan, whom when defeated drops the Bloodlord Boots and/or Gloves.

The right portal leads to the Path of Fury, originally comprised of Fury's Ascent, the Halls of Rage, and the Path of Fury. The Chaos Heroes to be defeated in this wing are Urlf Daemonblessed, Garithex the Mountain, and Chorek the Unstoppable. The final boss in this wing is Lord Slaurith, whom when defeated drops the Bloodlord Shoulders.

The middle wing leads to the Steps of Ruin, again originally comprised of the Step of Anger, the Step of Hatred, and the Brass Legion. In order the boss monsters to be defeated here are Wrackspite, Clawfand and Doomspike, and Zekaraz the Bloodcaller. The final boss to be encountered here is Kaarn the Vanquisher whom when defeated drops the Bloodlord Helmet.

Once these wings have been completed players may enter the Rift of Rage and battle Skull Lord Var'Ithrok, whom when banished drops the Bloodlord Chest and/or Helmet.

Details on these individual Chaos creatures and suggestions for defeating them will follow at some point.

A great skull beneath which is a massive cauldron from which flows what appears to be molten brass greets players as they first enter the main forum. The first landing is guarded by two Champions, a Bloodherd Gor and Skulltaker Chosen. Once these are defeated players are free to take the path of their choice.

As cited above Dungeon Bosses to defeat include Lord Slaurith, Thar'lgnan, Kaarn The Vanquisher, and Skull Lord Var'lthrok. Players of the various Warhammer Fantasy series of games will recognize the forms of many of the Bastion Stair inhabitants as transferred to the Age Of Reckoning game, to include the Bloodletters of Khorne, only known of here as Brass Bloodfiends. The final boss encountered is a Bloodthirster of Khorne, also known of as the Lord of Skulls, which can not be defeated in the normal sense of the word but only banished back into the Rift.

Background Lore: Illuminated by the shimmering light of the Rift of Rage and said to have been built through the will of the Chaos Lord of Skulls, the Bastion Stair sits as the entrance to the Outer Realm of Khorne. This horrifically and maniacally constructed fortress is a domain wherein dwell the manifestations of true nightmare, where walls stained with the blood of countless sacrifice house the minions of darkness which have plagued the Old World for ages, all serving Khorne himself. According to the Timeline For The Known World, as published in The World Guide section of Warhammer Fantasy (first publishing date 1986), the Bastion Stair was most probably built around the year 2300 (according to the Human Calendar) during the Second Incursion of Chaos into the Old World. During this time most of Norsca and the Northern Reaches were overrun by the forces of Chaos. Only an alliance between Dwarfs and Men was eventually able to turn the tide, repulse the invaders, and return the area to some semblance of its former order.