API:GetTargetStatesData
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UI Lua API · Game functions
Version: WAR 1.4.8
Returns 131 numeric state values read from one of the player's targets.
states = GetTargetStatesData(unused)
Arguments
- unused
string– Must be a string, but its value is not used.
Returns
- states
table– Table with keys1to131. Each value is a table with one field,value(number, 0–255).
Details
- The client reads the target held by the player's target manager. If that target does not exist, every
valueis0. - The argument is type-checked as a string and then ignored. Calling the function without it raises an Invalid Parameters error.
- If there is no player object, or the Lua state is not available, the function returns nothing.
- The meaning of the individual states has not been confirmed.
- The stock UI never calls this function.
Errors
None.
Example
A minimal example built from the signature:
local states = GetTargetStatesData( "" )
for index = 1, 131 do
local v = states[index].value
end
