API:FireAltarAbility
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UI Lua API · RvR functions
Version: WAR 1.4.8
Asks the server to activate the ability of the altar the player is interacting with.
FireAltarAbility()
Arguments
None.
Returns
Nothing.
Details
- The request is sent as an interaction with the object the player last interacted with. Nothing is sent if there is no such object or if the network connection is not ready.
- The client does not check cooldowns or permissions; the stock altar window does that before calling (
EA_Window_InteractionAltar.CanActivate). - Arguments are not read.
Errors
None.
Example
From default/ea_interactionwindow/source/interactionaltar.lua:
function EA_Window_InteractionAltar.OnActivate()
if ( EA_Window_InteractionAltar.CanActivate() ) then
FireAltarAbility()
end
end
