Undefendable Attacks
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Revision as of 15:23, 4 August 2025 by Rubius (talk | contribs) (Created page with "== Undefendable Attacks == Undefendable Attacks, or Undefendable Damage, means that an attack or damage will always hit an enemy player. These attacks/damage will skip a player's avoidance checks like Block, Parry, Dodge, and Disrupt. It is important to note that while Undefendable Attacks/Damage will always hit the enemy, the total damage they deal can still be reduced and mitigated by an enemy player's toughness, resistances, or armor.")
Undefendable Attacks
Undefendable Attacks, or Undefendable Damage, means that an attack or damage will always hit an enemy player.
These attacks/damage will skip a player's avoidance checks like Block, Parry, Dodge, and Disrupt.
It is important to note that while Undefendable Attacks/Damage will always hit the enemy, the total damage they deal can still be reduced and mitigated by an enemy player's toughness, resistances, or armor.