Undefendable Attacks

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Revision as of 15:23, 4 August 2025 by Rubius (talk | contribs) (Created page with "== Undefendable Attacks == Undefendable Attacks, or Undefendable Damage, means that an attack or damage will always hit an enemy player. These attacks/damage will skip a player's avoidance checks like Block, Parry, Dodge, and Disrupt. It is important to note that while Undefendable Attacks/Damage will always hit the enemy, the total damage they deal can still be reduced and mitigated by an enemy player's toughness, resistances, or armor.")
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Undefendable Attacks

Undefendable Attacks, or Undefendable Damage, means that an attack or damage will always hit an enemy player.

These attacks/damage will skip a player's avoidance checks like Block, Parry, Dodge, and Disrupt.

It is important to note that while Undefendable Attacks/Damage will always hit the enemy, the total damage they deal can still be reduced and mitigated by an enemy player's toughness, resistances, or armor.