Patch History/2017: Difference between revisions

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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=257102 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=257102 Read the forum post]


* Hargrim: Anzahl offener Zonen skaliert mit Bevolkerung; neuer GM Befehl.campaign draw; Kistenprotokollierung; hoheres Renommee von Flaggenmikrotics bei Rang 4 oder hoher; 50% weniger Nachschub und 1 BO als Mindestanforderung zum Schutz vor Deranking (kann angepasst werden).
* Scaled the number of open campaign zones with population and added the `.campaign draw` command for staff use.
* White Lion Pets heilen nicht mehr beim Wechsel der Stellung.
* Added reward-chest logging, increased higher-rank flag micro-tick renown, and introduced supply and Battlefield Objective requirements to resist keep deranking.
* Lair Bosses: Unterstutzung fur lustige Dinge am Kampfanfang.
* Prevented White Lion pets from healing when changing stance and capped pet rank at 40.
* Natherul: Aktualisierte Texte im Spiel.
* Restricted Shadow Warrior automatic attacks to melee while Assault Stance is active and increased melee auto-attack speed and damage in that stance.
* Hargrim: Haustiere begrenzen sich auf Rang 40; Hardcoded Handler erlaubt automatische Angriffe nur im Nahkampf bei Shadow Warrior Assault Stance.
* Changed resurrection sickness to reduce most statistics by 25%.
* Torquemadra: Heiler Wiederbelebenskrankheit verursacht 25% Statusschwund (ausgeschlossene Wunde); Slayer/Choppa negative Auswirkunge von Taktiken Breaking Point/Strong Finish entfernt; Schattenkrieger Pfad des Angriffs Fernangriff deaktiviert bei Angriffshaltunge; erhohte Melee AA Geschwindigkeit/Schaden in Angriffshaltunge.
* Removed the drawbacks from the Slayer's Breaking Point and Choppa's Strong Finish tactics.
* Amidala: Min/Max Bereich in 8080 aller Keeps Lords in Tier2
* Updated Tier 2 keep-lord boundaries, game text, lair-boss support and assorted Tier 3 content.
* Tier 3 gendert.


=== Patch Notes 30/9/2017 ===
=== Patch Notes 30/9/2017 ===
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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=264186 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=264186 Read the forum post]


* Risolte le funzioni casuali per le PQ che possono assegnare pi¹ oggetti in modo casuale, e un errore di logica che poteva portare a borse vuote.
* Fixed Public Quest random-reward handling and a logic error that could produce empty bags.
* Gli obiettivi delle PQ ora si aggiornano individualmente.
* Made PQ objectives update independently.
* Corretto un memory leak con le PQ e i bauli della fortezza.
* Corrected a memory leak involving Public Quests and keep chests.
* I giocatori che si disconnettono o usano un Flight Master durante una PQ non sono pi¹ idonei a ricevere un premio dalla PQ stessa (eccetto per l'RvR).
* Made players who disconnect or use a flight master during a PQ ineligible for its reward, excluding RvR rewards.
* Corretto un problema in cui gli NPC e gli animali domestici nelle PQ si lamentavano di eccezioni.
* Fixed exceptions involving PQ NPCs and pets and restored objective-state display after leaving and returning to a PQ.
* Corretto un problema in cui lo stato degli obiettivi della PQ non sarebbe stato mostrato se il giocatore lasciava e rientrava nella PQ.
* Removed numerous unused player references and PQ-related null-reference errors.
* Maggior parte delle referenze null correlate alle PQ e alle referenze dei giocatori non utilizzate sono state eliminate.
* Added a possible group and warband crash fix with an emergency kill switch.
* Implementata una possibile soluzione al crash del gruppo/warband ed agginta un killswitch nel caso in cui la soluzione non funzionasse.


== November ==
== November ==
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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=265514 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=265514 Read the forum post]


* Abilites:
* Removed Chosen and Knight auras correctly during bolstering and debolstering.
* Suppression des auras des ‰lus et des Chevaliers de la mort lors du renforcement/derenforcement.
* Aligned Witch Hunter bullet and Witch Elf kiss tooltip values.
* Alignement des valeurs d'info-bulle pour Bullet et Kiss pour WH/WE.
* Revised open-warband handling, including contribution decay after 15 minutes and displaying active members.
* Quotes publiques :
* Added White Lion pet controls and statistics, reduced selected pet critical chance, and expanded visual effects for buffs and summons.
* Ajout nouveau si retire de quote.
* Corrected grouped experience rules and reduced experience when farming creatures eight or more levels lower.
* Decomposition apr¨s 15 min sans contribution, affichage du nombre d'actifs seulement.
* Limited Flashfire tactic activation to once every six seconds and increased Quick Mending, Feral Mending and Furious Mending healing.
* Generale :* Reglage du killswitch familier Lion blanc;.getstats sur propre familier; inspection joueur envoie info pertinente; chance critique reduite (frenesie leonine) ; effets visuels supplementaires sur certains buffs/invocations ; rejeter tickets GM mdaillon ou courrier PQ comme spam ; groupage ne gagne plus xp passee 2min ; xp reduit si +8 niveaux aux monstres cultives; nerf xp groupe corrigee; liste changements ab mise jour conformes Torques ; effets visuels Monstrous Rending, Black Horror, Wings of Heaven, Surge of Insanity etc.; taille Squigbeast augmentee.
* Added resource-scaled effects to Sacrificial Stab and Hindering Cut and made Dragon Gun knock down its primary target.
* Classes : Fire Clown Tactic Flashfire cooldown 1 fois tous les 6 s.; Quick Mending & Feral Mending heal value increased.; Witch Elf Sacrificial Stab grants Blessing Shriek of Death for 10s increasing Auto Attack speed by 10% per resource point spent; Ailment Hindering Cut snares target by 3% per resource point spent ; WH Dragon Gun knocks down primary target for 3s ; WL Pet stats reduced & Path of Hunter/Axeman grants Str and Toughness respectively to pet & Furious Mending heal values increased.
* Reduced White Lion pet statistics while allowing mastery paths to grant the pet Strength or Toughness.


=== Patch Notes 11/11/2017 ===
=== Patch Notes 11/11/2017 ===
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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=266777 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=266777 Read the forum post]


* Marauderprocs funktionieren nicht mehr mit Wurfxten
* Prevented Marauder procs from activating through thrown axes.
* Neue WAR.exe Datei mit RAM Fix und Multi Core CPU Nutzung
* Released a new WAR.exe with a memory fix and multicore CPU support.
* Halloween Event beendet
* Ended the Halloween event.
* Keep Lords geben ihr aktuelles Ziel an
* Made keep lords announce their current target.
* Gruppenfunktion neu geschrieben mit Aktualisierungsfunktion uber Region hinweg
* Rewrote group handling to support cross-region updates and restricted group-management actions to the leader.
* Gruppenfunktion nur noch als Leader nutzbar
* Allowed creation of a one-person party.
* Einzelpersonengruppe erstellbar
* Introduced a new system for ability visual effects.
* Neues System fur Fhigkeitenvfx


=== Patch Notes 17/11/2017 ===
=== Patch Notes 17/11/2017 ===
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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=268166 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=268166 Read the forum post]


* Halloween-Questgeber und
* Removed the Halloween quest givers and vendors, closing remaining 2017 Haunted Holidays quests and reward purchases.
* Hndler vom Server entfernt, Quests des 2017er Haunted Holidays-Events nicht mehr abgegeben/Belohnungen nicht mehr gekauft
* Fixed visual effects, cooldowns, crafting, stealth and Squig pet behavior.
* Fehlerbehebungen an visuellen Effekten, Cooldowns, Crafting, Stealth und Squig Pets
* Added missing effects to crafted items.
* Torquemadra hat fehlende Zauber an handwerklich hergestellten Gegenstnden hinzugefugt
* Increased the item stack limit from 20 to 40.
* Gegenstnde konnen nun auf 40 statt 20 gestapelt werden
* Corrected statistics on roughly 1,700 Rank 20–23 items.
* Wargrimnir hat Werte von rund 1700 Gegenstnden der R20 bis R23 korrigiert
* Corrected creature subtypes in Gunbad and revised Chaos PQ NPC levels, stages and objective descriptions.
* Lheana hat Untertypen von Kreaturen in Gunbad korrigiert sowie Level NPCs in Chaos PQs & Beschreibung Stadien/Namen Ziele angepasst
* Reworked several Destruction Public Quests, including Fields of Woe, Krul'Gor Herd, Wayshrine of Sigmar, Ragash's Last Stand, Bog Hunters and Trovolek.
* „nderungen vorgenommene fur Destruction PQs 'Fields of Woe', 'KrulGor Herd', 'Wayshrine of Sigmar', 'Ragash's Last Stand', 'Bog Hunters' & Trovolek' (u.a. NPCs entfernt/hinzugefugt)


=== Patch Notes 25/11/2017 ===
=== Patch Notes 25/11/2017 ===
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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=269620 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=269620 Read the forum post]


* Automatische Zeichnungen nach 4 Stunden behoben, Zeittimer startet, wenn Zone entsperrt wird
* Fixed automatic campaign draws after four hours so the timer begins when the zone unlocks.
* Maximal 4 Buchstaben in Charakternamen erlaubt
* Adjusted character-name validation.
* RR-Gewinncap auf 40.000 begrenzt, uberschrittenes RR wird nicht verworfen, sondern auf 40.000 begrenzt
* Capped renown awarded in a single gain at 40,000 rather than discarding an oversized reward.
* NPCs konnen jetzt Fhigkeiten auf zufllige Spieler anwenden und immun gegen CC sein
* Allowed NPCs to use abilities on random players and receive crowd-control immunity.
* Hintergrundarbeit ermoglicht es Buffs, das Aussehen von Gegenstnden zu ndern
* Added backend support for buffs that change item appearances.
* /petname Befehl ist nun persistent fur White Lion Spieler
* Made White Lion pet names persistent through the `/petname` command.
* NPCs 'Dog Waylayer' neben 'Ranulf Baumann' (fur ToK Entsperrung) nicht mehr mit Destruction PQ 'Ironclaw Camp' verbunden und spawnen nicht mehr im ersten Stage dieser PQ
* Removed Dog Waylayers from the Ironclaw Camp PQ and corrected a Greenskin Chapter 12 Rally Master name.
* Name des Rally Masters im Greenskin Chapter 12 korrigiert


== December ==
== December ==
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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=270830 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=270830 Read the forum post]


* Fixed an issue where the "Grand Finale" stage of the 'The Searing Plague' PQ was not properly awarding loot to players.
* Fixed loot distribution during the Grand Finale stage of The Searing Plague Public Quest.
* Hargrim: Aggiunta di pi¹ SQUIGS, Marauder Cambiamenti; Abilit* Thunderous Blow, Draining Swipe e Tactic* Hulking Brute
* Added additional Squigs and revised the Marauder's Thunderous Blow, Draining Swipe and Hulking Brute.
* Natherul: Player loot / denaro non andr pi¹ al colpo letale, ma invece al giocatore / gruppo che ha fatto pi¹ danni al giocatore; Piccola modifica legata a dungeon; Covenants e preghiere ora rimosse allo stesso modo delle aure quando si fa bolstering; Qualcosa di piccolo legato a dungeon
* Awarded player loot and money to the player or group dealing the most damage instead of the killing blow.
* Torque Is A Unicorn Who doesn't put his name in the patch notes like everyone else does, ma almeno li sta facendo; Shield of the Sun, Bane Shield e Slice Through corretti; Discordant Fluctuation ora procca solo su danni ricevuti non difesi; Dominator Boots and Gloves ora drop da scenari come BoE
* Made covenants and prayers clear during bolstering in the same manner as auras.
* Lheana: GOs 'Honored Brazier' e 'Orb of Cadaith' aggiornati
* Corrected Shield of the Sun, Bane Shield, Slice Through and Discordant Fluctuation.
* Natherul: Fixed an issue dove il "Grand Finale" stage del PQ 'The Searing Plague' non stava correttamente assegnando il bottino ai giocatori.
* Added Bind on Equip Dominator boots and gloves to scenario drops.
* Corrected level of all NPCs within Dark Elf PQs
* Updated the Honored Brazier and Orb of Cadaith game objects.
* Verified and corrected description of stages and objectives of Dark Elf PQs
* Corrected Dark Elf PQ NPC levels, stages and objective descriptions.


=== Patch Notes 08/12/2017 ===
=== Patch Notes 08/12/2017 ===
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'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=276618 Read the forum post]
'''Original notes:''' [https://www.returnofreckoning.com/forum/viewtopic.php?p=276618 Read the forum post]


* Hargrim: Renommeebelohnung, Gunbad aktiviert, Warbands in Gunbad unterbinden, Portal nach Bosskampf erzeugt, Backend Code fur Linimente.
* Enabled Gunbad, added renown rewards and prevented warbands from entering the dungeon.
* Lheana: NPCs in Order PQ 'Pit of the Forsaken', Level der NPCs angepasst, Beschreibung uberpruft und korrigiert, alle NPCs werden beim Verlassen des Bereichs zuruckgesetzt.
* Added post-boss exit portals and backend support for liniments.
* 'The Blighted Farm': Kills erhoht; 2. Stufe modifiziert; letzter Boss ist ein flammender Skelett.
* Corrected NPC levels, descriptions and reset behavior in Pit of the Forsaken.
* 'Slayer's Demise': 2. Stufe aktiv & funktionell; letzter Boss ist ein Stone Troll.
* Reworked The Blighted Farm, Slayer's Demise and Plague Trolls stages and bosses.
* 'Plague Trolls': GO "Plague Crate" zerstoren fur 1. Stufe; NPC Chaos Troll spawnen 1. Stufe; Enraged Chaos Troll spawnen & zhlen fur 2.; Letzter Boss Ghuurkor nicht mehr nackt.
* Revised objectives and spawns in Nurenmir's Lancers and Gore Wood.
* 'Nurenmir's Lancers': Kill Norse Ambusher 1., Norse Vanquisher 2.;
* Reworked Pillagers' Approach, Lissariel's Glade, Hochnar, Siege of Bohsenfels and Howling Vale.
* 'Gore Wood': Kill Bloodstained Mauler 1., Reorganisation von NPC Spawns 2.; Raging Bloodletter spawnen & zhlen fur letzten Boss.
* Reworked: Pillagers' Approach, Pit of the Forsaken, Lissariel's Glade, Hochnar,Siege of Bohsenfels und Howling Vale


== Editorial status ==
== Editorial status ==

Revision as of 23:32, 28 July 2026


Staff draft: This page is under construction. Summaries are condensed from the official forum changelogs; the linked original posts remain authoritative.

Patch History index← 201620172018 →

2017 Patch History

The official changelog archive contains 60 patch-note and hotfix topics dated in 2017. Every entry below includes a condensed summary and a link to the original forum post.

January

Patch Notes 7/1/17

Date: 7 January 2017 Type: Live changelog Original notes: Read the forum post

  • Capped Engineer Gun Turret and Magus Pink Horror range bonuses at 25%, while retaining five-percent gains per stack.
  • Changed Bugman's Best to heal group members at a longer range and lowered the Victory Point threshold for reclaiming a fallen keep.
  • Ended Keg End, reduced lower-tier RvR and scenario vendor prices, and added or revised hundreds of Tier 1 items and PQ-bag rewards.

Patch Notes 14/1/17

Date: 14 January 2017 Type: Live changelog Original notes: Read the forum post

  • Set several Bright Wizard and Sorceress proc cooldowns to 45 seconds.
  • Added one-second internal cooldowns to selected Warrior Priest and Disciple of Khaine prayers and covenants.
  • Activated additional Black Crag Public Quests and applied assorted world, item and ticket fixes.

Changelog 17/1/17

Date: 17 January 2017 Type: Live changelog Original notes: Read the forum post

  • Bright Wizard: "Crown of Fire" and "Fueled From Within"
  • Sorceress: "Frozen Fury"

Patch Notes 21/1/2017

Date: 21 January 2017 Type: Live changelog Original notes: Read the forum post

  • Activated Da Great Smashin' Pit and additional Tier 1 Dwarf/Greenskin Public Quests.
  • Corrected several PQ map areas, loot tables, boss ranks and excessive kill requirements.
  • Restored Ruin shards to Tier 4 PQ bags and corrected several Tome and NPC issues.

Patch Notes 28/1/2017

Date: 28 January 2017 Type: Live changelog Original notes: Read the forum post

  • Reduced excessive PQ interaction and kill-count requirements.
  • Activated a large group of Tier 2 Chaos Public Quests and corrected numerous Elf and Greenskin PQ stages, bosses and map areas.
  • Welcomed new database developers and an additional North American Game Master.

Patch Notes 31/1/2017

Date: 31 January 2017 Type: Live changelog Original notes: Read the forum post

  • Fixed RvR-lake state after returning from scenarios and corrected Diminishing Rations.
  • Introduced an experimental area-of-effect damage scaler based on the number of allied and enemy targets hit.
  • Listed career attacks exempt from the normal AoE target limit.

February

Patch Notes 2/2/2017

Date: 2 February 2017 Type: Live changelog Original notes: Read the forum post

  • Significantly increased PvE and PvP item drop rates.
  • Revised statistics and unified career requirements across Tier 1 accessories.
  • Unified Tier 1 shoulder, helm and belt appearance codes by item rarity.

Patchnotes 03/02/17

Date: 3 February 2017 Type: Live changelog Original notes: Read the forum post

  • Implemented Quick Escape
  • No longer reduces AoE damage for striking group members
  • Slightly more reduction for striking outside of group
  • Auctions expire after 30 days, returned to seller

Patch Notes 10/2/2017

Date: 10 February 2017 Type: Live changelog Original notes: Read the forum post

  • Extended item unification to back pieces and revised affected accessory statistics and career access.
  • Replaced unsuitable Strength and Willpower values on hundreds of Squig Herder, Engineer and Shadow Warrior items.
  • Renamed affected Slayer cloaks to make the converted items easier to identify.

Patchnotes 16/02/17

Date: 16 February 2017 Type: Live changelog Original notes: Read the forum post

  • Reverted AoE mechanics
  • Fixed issue maintaining duel mode in RvR lakes
  • Fixed issue causing keeps reverting to native faction
  • Quick Escape fixed

Patch Notes 18/2/2017

Date: 18 February 2017 Type: Live changelog Original notes: Read the forum post

  • Brought the reported share of operational Public Quests to 69.71%.
  • Activated numerous Tier 2 and Tier 3 PQs across Chaos, Empire, Dwarf and Elf zones.
  • Continued preparation for the next round of new item releases.

Patch Notes 24/2/2017

Date: 24 February 2017 Type: Live changelog Original notes: Read the forum post

  • Introduced Conqueror and Dominator progression, with medals and emblems dropping from kills and rewards being corrected for scenarios and zone locks.
  • Applied fixes to Beastlord quests and related Order encounters.
  • Continued item, campaign and content corrections associated with the new endgame rewards.

Hotfix 25/2/2017

Date: 25 February 2017 Type: Hotfix Original notes: Read the forum post

  • Rewards granted when zone is locked
  • Reduced number of bags for losers
  • +8 Resource regeneration to RR45 Books and Chalices
  • Lair Boss tweaks
  • Lady Alisha (T1 Lairboss) now correct level
  • Final Beastlord token quest available from Elf questgivers
  • BO Mercenary Chest vendor cost reduced
  • Zealot/Runepriest Beastlord 6pc proc fixable

March

Patch Notes 4/3/2017

Date: 4 March 2017 Type: Live changelog Original notes: Read the forum post

  • Made Black Fire Basin the rotating pickup-group scenario.
  • Corrected a terrain exploit at Kyreia Sek's lair.
  • Revised Beastlord set procs and values, added boss loot, and corrected Subjugator cloak and tome requirements.

Patch Notes 10/3/2017

Date: 10 March 2017 Type: Live changelog Original notes: Read the forum post

  • Adjusted quest kill credit so pet damage and killing blows count for their owners.
  • Scaled creature hitboxes with creature size.
  • Restricted cross-zone group and open-warband joining while investigating warband crashes, and tightened guild-name validation.

Patch Notes 18/3/2017

Date: 18 March 2017 Type: Live changelog Original notes: Read the forum post

  • Restored PQ-area kill progression and improved tools for precise PQ positioning.
  • Added a PQ gold-bag opt-out and revised contribution and random-roll limits.
  • Added an audible notification when a scenario invitation appears.

Patch Notes 25/3/2017

Date: 25 March 2017 Type: Live changelog Original notes: Read the forum post

  • Added forward camps and respawn points to additional Tier 1 RvR lakes.
  • Replaced older Dwarf/Greenskin and High Elf/Dark Elf influence rewards with new Rank 12/Renown Rank 12 gear.
  • Reported 78.33% of Public Quests operational and continued PQ activation work.

April

Patch Notes 1/4/2017

Date: 1 April 2017 Type: Live changelog Original notes: Read the forum post

  • Added one-way Skaven tunnels in Kadrin Valley and new respawn points in Kadrin Valley Pass and the Badlands.
  • Added a Tor Anroc firewall to prevent players becoming trapped.
  • Raised the server-side maximum supported buff duration for future database work.

Patch Notes 10/4/2017

Date: 10 April 2017 Type: Live changelog Original notes: Read the forum post

  • Fixed vendor payment handling and capped pet level at the relevant bolster rank.
  • Made Tor Anroc and Mourkain Temple murderballs reset near faction spawns.
  • Added Devastator gear and hundreds of rare items to mid-tier keep bags while removing Obliterator gear from gold bags.

Patch Notes 16/4/2017

Date: 16 April 2017 Type: Live changelog Original notes: Read the forum post

  • Made zone-lock renown and influence rewards scale with Against All Odds.
  • Added the appropriate new currency to Tier 2–3 and Tier 4 zone locks.
  • Activated the Kruegerhaus PQ and corrected maps, NPC camps and numerous item issues.

Patch Notes 22/4/2017

Date: 22 April 2017 Type: Live changelog Original notes: Read the forum post

  • Corrected an AAO-related zone-cap contribution error.
  • Began an experimental Black Guard mastery update, including changes to Shield of Rage, Get Down!, Enraged Beating and Force of Fury.
  • Continued class, campaign and database fixes under the explicitly experimental balance rules.

Patch Notes 29/4/2017

Date: 29 April 2017 Type: Live changelog Original notes: Read the forum post

  • Corrected Black Guard Dark Protector hate generation and updated the displayed experimental changelist.
  • Further adjusted zone-lock handling.
  • Fixed Praag and Reikland PQ areas, Reiksguard Training Grounds cannons, duplicate spawns and irregular statistics on roughly 100 set items.

May

Patch Notes 6/5/2017

Date: 6 May 2017 Type: Live changelog Original notes: Read the forum post

  • Added Tier 4 keep-lord kill quests rewarding Conqueror Medallions.
  • Fixed an exploit that granted bolstered players double experience from creatures.
  • Temporarily removed the problematic spell from blue action-point potions.

Patch Notes 13/5/2017

Date: 13 May 2017 Type: Live changelog Original notes: Read the forum post

  • Fixed mid-tier kill-quest problems caused by debolstering.
  • Revised Black Guard mastery placement for Force of Fury and None Shall Pass.
  • Limited Chosen Crippling Strikes activation to critical damage from single-target attacks.

Patch Notes 20/5/2017

Date: 20 May 2017 Type: Live changelog Original notes: Read the forum post

  • Required Pounce, Fetch and Kaboom users to be on the ground, preventing several movement and obstruction exploits.
  • Made White Lion and Squig Herder pet crowd-control abilities properly defendable.
  • Included additional career, content and database corrections in the weekly update.

Patch Notes 27/05/2017

Date: 27 May 2017 Type: Live changelog Original notes: Read the forum post

  • Ran a double experience and renown weekend.
  • Added PQ-creature kills to Tome of Knowledge totals and introduced support for armor-penetration debuffs and effect talismans.
  • Activated numerous High Elf Public Quests and corrected several Tome unlocks and duplicate spawns.

Patch Notes 29/05/17

Date: 29 May 2017 Type: Live changelog Original notes: Read the forum post

  • Replaced the keep lord's static damage mitigation with scaling based on the number of opponents.
  • Added height-difference checks to selected pulls and jumps.
  • Fixed Bind on Equip items, persistent-item handling, Tome unlocks and creature classifications.

June

Patch Notes 2/6/2017

Date: 2 June 2017 Type: Live changelog Original notes: Read the forum post

  • Corrected Tier 1 campaign resets so only the locked battlefront resets.
  • Ensured flag micro-ticks award at least one renown and influence.
  • Fixed trading, NPC-emote handling and an invalid quest-data state.

Patch Notes 4/6/2017

Date: 4 June 2017 Type: Live changelog Original notes: Read the forum post

  • Reduced siege-engine interaction range and corrected Tier 1 AAO, pairing rotation, control gauges and objective locking.
  • Increased Tier 1 capture areas and time-to-lock.
  • Fixed Ironbreaker Grudge generation and activated additional Empire Public Quests.

Patch Notes 10/6/2017

Date: 10 June 2017 Type: Live changelog Original notes: Read the forum post

  • Required all Tier 1 objectives to be secured before locking a battlefront and corrected campaign resets and defensive ticks.
  • Added objective and warcamp portals to improve travel without allowing instant warband deployment.
  • Restored cross-zone invitation restrictions, corrected items and activated additional Empire PQs.

Patch Notes 17/6/2017

Date: 17 June 2017 Type: Live changelog Original notes: Read the forum post

  • Added the Hunter's Set and its associated quest to the Nordland warcamp.
  • Replaced unsuitable Willpower and Weapon Skill values on 575 caster staves.
  • Activated seven High Elf Public Quests and corrected several Tome rewards and unlocks.

Patch Notes 24/6/17

Date: 24 June 2017 Type: Live changelog Original notes: Read the forum post

  • Replaced Tier 1 flightmasters with two-way warcamp portals in the Dwarf/Greenskin and High Elf/Dark Elf pairings.
  • Reworked the Gates of Ekrund NPC layout to improve fighting around the objective.
  • Fixed pets disappearing during normal zone changes and resolved multiple internal server errors.

July

Patch Notes 1/7/17

Date: 1 July 2017 Type: Live changelog Original notes: Read the forum post

  • Prepared the live patcher for internal testing and continued work on the world editor.
  • Raised the maximum guild level to 40.
  • Corrected statistics on Squig Herder spears and changed roughly 550 lair-boss drops to Bind on Equip.

Patch Notes 7/7/17

Date: 7 July 2017 Type: Live changelog Original notes: Read the forum post

  • Added scenario-win quests for Blood of the Black Cairn.
  • Doubled Tier 2 and tripled Tier 3 scenario-quest experience.
  • Enabled visual effects on game objects and corrected several world objects and doors.

Patch Notes 15/7/17

Date: 15 July 2017 Type: Live changelog Original notes: Read the forum post

  • Added Recruit's Emblem Quartermasters to additional Tier 1 warcamps.
  • Fixed Gates of Ekrund teleports and provided a temporary entrance around the locked Stonemine Tower door.
  • Corrected a Nordland battlefield-objective terrain exploit and added invalid-talisman checks.

Patch Notes 22/7/17

Date: 22 July 2017 Type: Live changelog Original notes: Read the forum post

  • Corrected Tier 1 influence micro-ticks and reduced flag-control timers and zone-lock resource requirements.
  • Removed the morale scaler for data gathering ahead of possible replacement.
  • Added post-interaction sounds to game objects and corrected Mark of the Seer career restrictions.

Patch Notes 29/7/2017

Date: 29 July 2017 Type: Live changelog Original notes: Read the forum post

  • Opened a new Game Master application subforum and recruitment process.
  • Continued weekly campaign, content, database and bug-fix work detailed in the official notes.

August

Patch Notes 4/8/2017

Date: 4 August 2017 Type: Live changelog Original notes: Read the forum post

  • Removed the global experimental career mode.
  • Promoted selected Archmage and Shaman mechanic changes into normal career behavior.
  • Added a character limit to the name-change command and continued career integration work.

Patch Notes 11/8/17

Date: 11 August 2017 Type: Live changelog Original notes: Read the forum post

  • Launched the Midsummer Hunt event.
  • Included preparatory developer changes awaiting a later hotfix.
  • Added the event's quests, rewards and related world content.

Patch Notes 15/8/2017

Date: 15 August 2017 Type: Live changelog Original notes: Read the forum post

  • Ended the Midsummer Hunt and allowed a short final period for reward turn-ins.
  • Restored Archmage and Shaman resource consumption to one per empowered cast.
  • Added missing talisman slots and corrected item statistics, requirements, quests and world objects.

Patch Notes 19/8/2017

Date: 19 August 2017 Type: Live changelog Original notes: Read the forum post

  • Prevented butchered lair-boss corpses from disappearing prematurely.
  • Disabled the abused Tome-repair command and added Battlefield Objective Tome unlocks across all zones.
  • Corrected several world objects, Tome unlocks and creature drops.

Patch Notes 26/8/2017

Date: 26 August 2017 Type: Live changelog Original notes: Read the forum post

  • Added the `.rvrstatus` and `.pug` informational commands.
  • Revised keep-bag generation to address empty bags and excluded debolstered players from Tier 2–3 keep rolls.
  • Replaced the homepage promotional video with a community-created production.

September

Patch Notes 1/9/2017

Date: 1 September 2017 Type: Live changelog Original notes: Read the forum post

  • Disabled debolstering in Tier 1 and added development controls for the evolving campaign.
  • Added the framework for opening all three pairings simultaneously.
  • Revised Tier 2–3 bag contents and continued campaign and reward-system development.

Patch Notes 9/9/2017

Date: 9 September 2017 Type: Live changelog Original notes: Read the forum post

  • Opened all three Tier 2+ pairings simultaneously and reset the campaign only after the final near-capital zone was locked.
  • Extended proximity-flag mechanics into Tier 2+.
  • Added population-sensitive anti-PvDoor bag-roll protection; parts of the change were temporarily reverted in a hotfix.

Patch Notes 15/9/2017

Date: 15 September 2017 Type: Live changelog Original notes: Read the forum post

  • Hotfixes 20/9/2017* 17/9/2017: HTL, Horned Squigs Head Butt, BO resource generation, PvDoor smasher tracking historical average players in zone, 3 pairings open at same time, no loot bag for attackers if not enough defenders; supplies boxes disabled; supplies generated from controlled BOs; reload speed set to 1 ammo piece per 60s control per BO
  • Abilities: Internal timer added for gear switching; expanded range for ground target abilities; Napalm Grenade, Sticky Feetz, Rain of Fire etc. extended radius; 10% Disrupt Strikethrough added to Transference & Efficient Runecarving tactics; Unshakable Focus Morale 2 removed from physical RDPS classes
  • World: DB backup changes noted in previous patch notes reapplied; double spawns removed and stuck NPCs fixed
  • Tome of Knowledge: Corrected subtype of many creatures and 8 unlocks in The Inevitable City
  • Public Quests: Converted NPCs into spawns, 'Uthorin Deathrain' & 'Uthorin Siegewarrior' count in Order PQ 'The Dragon Gate', NPC name corrected in various Order PQs and double spawns removed during Order PQ 'Ritual of Corruption' stage 3 and 4 corrected
  • Tickets 7374* 10514 fixed

Patch Notes 22/9/2017

Date: 22 September 2017 Type: Live changelog Original notes: Read the forum post

  • Scaled the number of open campaign zones with population and added the `.campaign draw` command for staff use.
  • Added reward-chest logging, increased higher-rank flag micro-tick renown, and introduced supply and Battlefield Objective requirements to resist keep deranking.
  • Prevented White Lion pets from healing when changing stance and capped pet rank at 40.
  • Restricted Shadow Warrior automatic attacks to melee while Assault Stance is active and increased melee auto-attack speed and damage in that stance.
  • Changed resurrection sickness to reduce most statistics by 25%.
  • Removed the drawbacks from the Slayer's Breaking Point and Choppa's Strong Finish tactics.
  • Updated Tier 2 keep-lord boundaries, game text, lair-boss support and assorted Tier 3 content.

Patch Notes 30/9/2017

Date: 30 September 2017 Type: Live changelog Original notes: Read the forum post

  • Relaunched the Beastlord Hunt with new bosses in RvR-flagged areas.
  • Began monitoring and tuning the encounters for difficulty.
  • Announced the community art contest and included associated content and correction work.

October

Patch Notes 7/10/2017

Date: 7 October 2017 Type: Live changelog Original notes: Read the forum post

  • Made lava exposure remove morale.
  • Removed creature experience while bolstered and removed contribution from Battlefield Objective micro-ticks.
  • Adjusted protection against low-level characters bypassing Beastlord encounter difficulty.

Patch Notes 13/10/17

Date: 13 October 2017 Type: Live changelog Original notes: Read the forum post

  • If you die under strange circumstances and receive a message, follow the instructions to take a screenshot and report it in the bugtracker.
  • Backend work done enabling abilities in dungeons, preventing people from leaving world, etc. related to GMs & Panic!.
  • Knockdowns, Roots, Disables & Staggers prevent turning; Autoattack haste displayed as percentage; Guards reset better; Line of sight needed for aggroing/attacking; Pets require line of sight; Bugfix allows leesh'ear again.
  • Siege Merchants added at every warcamp for T2,T3 & T4; Corrected animation of several Empire NPCs & removed double spawns; Game Objects spawn NPCs that will say stuff instead of them speaking themselves; Fixed PQ respawn issue before end stage.
  • Adjusted multiple Destruction Public Quests including Spirits of Shadow (NPC Shadow Protector counts for first stage), Krul'Gor Herd (removed double spawns second stage), Reaper's Circle (reorganized NPCs assigned different stages), Wayshrine Sigmar (NPC Felde Flagellant spawn second stage), Ragash's Last Stand (NPCs 'Bloody Horn Gor' and 'Bloody Horn Bestigor' count first stage); Griffon Outpost(NPCs 'Order Swordsman' count first stage); Lursa's Blight (assigned Nurglings/Plaguebearers to stages); Blightstone Trolls(kill Blightstone Nurglings last stage); Plague Altar(reworked first stage/assigned NPCS to stages); Suderheim(reworked firststage/reduced number NPC spawns); Serpent's Fang Bandits(must kill Lounging Bandit first state).

Patch Notes 21/10/17

Date: 21 October 2017 Type: Live changelog Original notes: Read the forum post

  • Began the Halloween event and enabled its portals.
  • Fixed mid-tier overflow from Battlefield Objective ticks and corrected event transformation models.
  • Disabled battlefront contribution decay during exceptionally long zone locks.

Patch Notes 28/10/2017

Date: 28 October 2017 Type: Live changelog Original notes: Read the forum post

  • Fixed Public Quest random-reward handling and a logic error that could produce empty bags.
  • Made PQ objectives update independently.
  • Corrected a memory leak involving Public Quests and keep chests.
  • Made players who disconnect or use a flight master during a PQ ineligible for its reward, excluding RvR rewards.
  • Fixed exceptions involving PQ NPCs and pets and restored objective-state display after leaving and returning to a PQ.
  • Removed numerous unused player references and PQ-related null-reference errors.
  • Added a possible group and warband crash fix with an emergency kill switch.

November

Patch Notes 4/11/2017

Date: 4 November 2017 Type: Live changelog Original notes: Read the forum post

  • Removed Chosen and Knight auras correctly during bolstering and debolstering.
  • Aligned Witch Hunter bullet and Witch Elf kiss tooltip values.
  • Revised open-warband handling, including contribution decay after 15 minutes and displaying active members.
  • Added White Lion pet controls and statistics, reduced selected pet critical chance, and expanded visual effects for buffs and summons.
  • Corrected grouped experience rules and reduced experience when farming creatures eight or more levels lower.
  • Limited Flashfire tactic activation to once every six seconds and increased Quick Mending, Feral Mending and Furious Mending healing.
  • Added resource-scaled effects to Sacrificial Stab and Hindering Cut and made Dragon Gun knock down its primary target.
  • Reduced White Lion pet statistics while allowing mastery paths to grant the pet Strength or Toughness.

Patch Notes 11/11/2017

Date: 11 November 2017 Type: Live changelog Original notes: Read the forum post

  • Prevented Marauder procs from activating through thrown axes.
  • Released a new WAR.exe with a memory fix and multicore CPU support.
  • Ended the Halloween event.
  • Made keep lords announce their current target.
  • Rewrote group handling to support cross-region updates and restricted group-management actions to the leader.
  • Allowed creation of a one-person party.
  • Introduced a new system for ability visual effects.

Patch Notes 17/11/2017

Date: 18 November 2017 Type: Live changelog Original notes: Read the forum post

  • Removed the Halloween quest givers and vendors, closing remaining 2017 Haunted Holidays quests and reward purchases.
  • Fixed visual effects, cooldowns, crafting, stealth and Squig pet behavior.
  • Added missing effects to crafted items.
  • Increased the item stack limit from 20 to 40.
  • Corrected statistics on roughly 1,700 Rank 20–23 items.
  • Corrected creature subtypes in Gunbad and revised Chaos PQ NPC levels, stages and objective descriptions.
  • Reworked several Destruction Public Quests, including Fields of Woe, Krul'Gor Herd, Wayshrine of Sigmar, Ragash's Last Stand, Bog Hunters and Trovolek.

Patch Notes 25/11/2017

Date: 25 November 2017 Type: Live changelog Original notes: Read the forum post

  • Fixed automatic campaign draws after four hours so the timer begins when the zone unlocks.
  • Adjusted character-name validation.
  • Capped renown awarded in a single gain at 40,000 rather than discarding an oversized reward.
  • Allowed NPCs to use abilities on random players and receive crowd-control immunity.
  • Added backend support for buffs that change item appearances.
  • Made White Lion pet names persistent through the `/petname` command.
  • Removed Dog Waylayers from the Ironclaw Camp PQ and corrected a Greenskin Chapter 12 Rally Master name.

December

Patch Notes 1/12/2017

Date: 2 December 2017 Type: Live changelog Original notes: Read the forum post

  • Fixed loot distribution during the Grand Finale stage of The Searing Plague Public Quest.
  • Added additional Squigs and revised the Marauder's Thunderous Blow, Draining Swipe and Hulking Brute.
  • Awarded player loot and money to the player or group dealing the most damage instead of the killing blow.
  • Made covenants and prayers clear during bolstering in the same manner as auras.
  • Corrected Shield of the Sun, Bane Shield, Slice Through and Discordant Fluctuation.
  • Added Bind on Equip Dominator boots and gloves to scenario drops.
  • Updated the Honored Brazier and Orb of Cadaith game objects.
  • Corrected Dark Elf PQ NPC levels, stages and objective descriptions.

Patch Notes 08/12/2017

Date: 8 December 2017 Type: Live changelog Original notes: Read the forum post

  • Dungeon rework with new mechanics, abilities and rewards scaled to T4 level
  • Recommended level: 40/40+
  • Can be killed in gear below current BiS (Officers Emblem weapons, Annihilator set, Mercenary set and Beatlord set or mix of them)
  • Extensively tested by some of the best players on the server
  • Development for Q1 of 2018
  • Fixes & improvements to Order PQs such as 'Rotten Embrace', 'Deathwind Pass', 'Well of Whispers' and more
  • Added High Elf Public Quests such as The Unyielding, Fate of Elthrai, The Tower of Light, The Darkest Hour etc.

Patch Notes 16/12/2017

Date: 16 December 2017 Type: Live changelog Original notes: Read the forum post

  • Natherul: Fixed a rare issue where BGs would not see the correct hate value; Sigmars Shield no longer heals if you dont have enough RF for it & drains 10 resource on heal (down from 20); Fixed an issue where falling cancels stealth cast when having a hostile target
  • Torquemadra: Set mount dismount event chance to direct damage received instead of on attack; Sigmars Shield duration lasts for 10s down from 20
  • Pets: WL and BM Pets now deals less damage if too far away from a player or if the height difference is too big; Squig Herder pet disarm reduced to 3s duration & White Lion pet KD Brutal Pounce duration reduced to 2s
  • Scenario: Losing a SC will now reward 1 emblem minimum; Salvage should not longer allow mounting & narrowed range needed to interact with bomb in Talabec dam
  • Dungeons: Increased Gunbad Healers NPC wounds and reduce their damages, added dwarf skeleton guard at 'Ard Ta Feed portal & set instanced bosses untargetable until using portal

Patch Notes 22/12/2017

Date: 22 December 2017 Type: Live changelog Original notes: Read the forum post

  • Keg End Event is live
  • Double XP / RR / INF is live until 2018
  • Players not in a guild will now be ejected if using a teleport to Vipers pit or Sigmars hammer
  • Updated the ab changelist for WP to reflect the change to sigmars shield
  • Isle of the Dead is now accessible! The Vortex is waiting for you...
  • Corrected level of all NPCs within PQs
  • Verified and corrected description & objectives of following PQs: Drake's Rest, Ulan Bel, Shrine of Dragontamer, Shrine of Tethlis, Executioner's Blade, Pure Power, Might of Ulthuan, Norse are Coming!, Ruins of Schloss von Rubendorff & Faewulf's Rest.
  • Fixed and reworked Order & Destruction PQs in Isle of the Dead.

Patch Notes 30/12/2017

Date: 30 December 2017 Type: Live changelog Original notes: Read the forum post

  • Enabled Gunbad, added renown rewards and prevented warbands from entering the dungeon.
  • Added post-boss exit portals and backend support for liniments.
  • Corrected NPC levels, descriptions and reset behavior in Pit of the Forsaken.
  • Reworked The Blighted Farm, Slayer's Demise and Plague Trolls stages and bosses.
  • Revised objectives and spawns in Nurenmir's Lancers and Gore Wood.
  • Reworked Pillagers' Approach, Lissariel's Glade, Hochnar, Siege of Bohsenfels and Howling Vale.

Editorial status

  • Official topics indexed: 60
  • Condensed summaries present: 60
  • Summaries awaiting verification: 0
  • All previously missing summaries have been completed from the linked official changelogs.

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