Gates of Ekrund: Difference between revisions
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{{Infobox Scenario | |||
|name = | |||
|image = | |||
|caption = | |||
|type = | |||
|realm = Order vs. Destruction | |||
|players = | |||
|level_range = | |||
|duration = | |||
|winning_score = | |||
|objectives = | |||
|location = | |||
}} | |||
# {{PAGENAME}} | |||
'''{{PAGENAME}}''' is a Tier X RvR scenario in *Return of Reckoning*. It is an objective-based match where two realms compete to control points and score points. | |||
--- | |||
## Overview | |||
| Feature | Details | | |||
|---------|---------| | |||
| **Type** | | |||
| **Realm Matchup** | Order vs. Destruction | | |||
| **Players** | | |||
| **Duration** | | |||
| **Winning Score** | | |||
| **Objectives** | | |||
| **Level Range** | | |||
--- | |||
## Scenario Description | |||
Describe the scenario’s location, layout, and general gameplay. Include any unique features or lore relevant to the map. | |||
--- | |||
## Objectives & Scoring | |||
### Control Points | |||
* List each objective with a short description (location, purpose, difficulty, etc.) | |||
### Scoring | |||
* Capture Objective: X points | |||
* Hold Objective: Y points per tick | |||
* Kill Enemy Player: Z points | |||
Explain how points accumulate and how a realm wins. | |||
--- | |||
## Map & Gameplay | |||
Explain the typical flow of the scenario: | |||
* Where fights usually occur | |||
* How objectives are contested | |||
* Any strategic choke points or important terrain features | |||
*(Include map image if available.)* | |||
--- | |||
## Strategies | |||
### General Tips | |||
* Bullet points for general advice for any player | |||
### Team Play | |||
* Bullet points for organized team strategies, class roles, and coordination tips | |||
--- | |||
## Lore / Background (Optional) | |||
Provide any relevant background or lore for the scenario if it exists. | |||
--- | |||
## External Links | |||
Revision as of 21:06, 21 January 2026
- Gates of Ekrund
Gates of Ekrund is a Tier X RvR scenario in *Return of Reckoning*. It is an objective-based match where two realms compete to control points and score points.
---
- Overview
| Feature | Details | |---------|---------| | **Type** | | **Realm Matchup** | Order vs. Destruction | | **Players** | | **Duration** | | **Winning Score** | | **Objectives** | | **Level Range** |
---
- Scenario Description
Describe the scenario’s location, layout, and general gameplay. Include any unique features or lore relevant to the map.
---
- Objectives & Scoring
- Control Points
- List each objective with a short description (location, purpose, difficulty, etc.)
- Scoring
- Capture Objective: X points
- Hold Objective: Y points per tick
- Kill Enemy Player: Z points
Explain how points accumulate and how a realm wins.
---
- Map & Gameplay
Explain the typical flow of the scenario:
- Where fights usually occur
- How objectives are contested
- Any strategic choke points or important terrain features
- (Include map image if available.)*
---
- Strategies
- General Tips
- Bullet points for general advice for any player
- Team Play
- Bullet points for organized team strategies, class roles, and coordination tips
---
- Lore / Background (Optional)
Provide any relevant background or lore for the scenario if it exists.
---
- External Links