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=== Earning Vale Rings ===
=== Earning Vale Rings ===
Like the [[Twilight's Tide]] Rings, players can acquire a metal (which determines a Ring’s magic defense stat) and Gemstones. Unlike the Twilight's Tide event, players do not need to get lucky with a specific Gemstone type, and only need "Vale Gemstones" regardless of the ring they want.
Like the [[Twilight's Tide]] Rings, players can acquire a metal (which determines a Ring’s magic defense stat) and Gemstones. Unlike the Twilight's Tide event, players do not need to get lucky with a specific Gemstone type, and only need "Vale Gemstones" regardless of the ring they want.


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*4 of the same Ore type (Copper, Silver, or Gold)
*4 of the same Ore type (Copper, Silver, or Gold)
*2 Vale Gemstones  
*2 Vale Gemstones  


Differences between Metal types:
Differences between Metal types:


*Copper offers higher Corporeal resistance
*Copper offers higher Corporeal resistance
*Silver offers higher Spiritual resistance
*Silver offers higher Spiritual resistance
*Gold offers higher Elemental resistance  
*Gold offers higher Elemental resistance  


As every character in the game deals different types of damage, you can specialize these rings to offer slight damage reductions against the classes you find most troubling to fight in PvP. (Iron and Platinum rings remain [[Twilight's Tide]] exclusive.)
As every character in the game deals different types of damage, you can specialize these rings to offer slight damage reductions against the classes you find most troubling to fight in PvP. (Iron and Platinum rings remain [[Twilight's Tide]] exclusive.)

Revision as of 14:35, 30 July 2025

Lost Vale

Lost Vale is a Dungeon set on the Isle of Rebirth, and is one of the most challenging Dungeons in Return of Reckoning.

The Lost Vale is one of the largest and most difficult Dungeons in Return of Reckoning.

In this Dungeon, players arrive on the Isle of Rebirth to try and rescue or capture the Everqueen of the High Elves, Alarielle.

This Dungeon was rebuilt by the RoR Team in 2025, and took roughly 7 months to create.

The team rebuilt and restored many of Mythic’s original Dungeon ideas, and also added new mechanics, updated abilities, new armor and weapons, and wrote and added an entirely new story with the help of the Voice Acting talent first heard in 2024’s Dragonback Pass.


Before challenging the Dungeon, it is recommended to be in Invader, Bloodlord, or equivalent gear. The Dungeon difficulty is tuned around parties having at least this level of gear when facing the bosses.

Darkpromise Armor

Each of the three Vendors inside the Dungeon offers a different set of Darkpromise Gear, all with unique bonuses.

Lost Vale awards players the ‘’Darkpromise’’ Armor set, which, new from previous Dungeons, comes in the form of 3 different sets that a player may choose from. These sets are:

  • Main Spec (Defensive for Tanks, Healer focused for Healers, Damage focused for DPS)
  • Off Spec (Offensive for Tanks, Offensive for Healers, Survival focused for DPS)
  • Hybrid Spec (A mix of both of the above sets, with a special group focused bonus included in the set bonus)


When killing a Boss, a piece of Broken Darkpromise gear can be looted from it. The class this piece is for is randomized, and pulls only from the present classes within your party.

Like other PvE Dungeons, you can also get a guaranteed piece of Darkpromise armor (even if your RNG is bad) by taking the repeatable quests found from NPCs at the very start of the Dungeon. Like Bastion Stair, these require 4 kills of a boss to earn.

This Broken piece can then be taken back to the vendors at the start of the Dungeon on the beach, and traded to them for a piece in the set the player wants to earn. Each Vendor has a different set of armor.


For a full list of the Darkpromise Sets and their set bonuses, please check out the Darkpromise Set armor page.


New Liniments

Lost Vale adds in a number of new permanent Liniments into the game.

Many of these are 30 minute versions of the previously event exclusive liniments from Pie Week and the Great Feast live events, making it possible now for players to get these even if they aren’t around during the live events.

The ingredients for these new Liniments can be found via:

  • Seeds: 10% Drop chance on all bosses, higher drop chance from Treekin or Dryad bosses
  • Butchering: 100% drop chance from specific bosses, can only be looted once per run


Rings

Vale Rings, which include special bonus stats, can be earned by trading in metals and gemstones found from defeated bosses.

New Rings, similar in nature and spec to the Twilight's Tide Rings, can be earned in the Dungeon by acquiring certain materials and items from bosses.

These were added after player feedback requesting a close equivalent to Twilight's Tide rings be added as a permanent addition to the game.

These rings are slightly weaker than the Twilight's Tide versions, but still close in overall stats and they maintain the crit chance or special stat bonus that makes the rings unique for many builds.

Earning Vale Rings

Like the Twilight's Tide Rings, players can acquire a metal (which determines a Ring’s magic defense stat) and Gemstones. Unlike the Twilight's Tide event, players do not need to get lucky with a specific Gemstone type, and only need "Vale Gemstones" regardless of the ring they want.

The materials needed per ring are:

  • 4 of the same Ore type (Copper, Silver, or Gold)
  • 2 Vale Gemstones


Differences between Metal types:


  • Copper offers higher Corporeal resistance
  • Silver offers higher Spiritual resistance
  • Gold offers higher Elemental resistance


As every character in the game deals different types of damage, you can specialize these rings to offer slight damage reductions against the classes you find most troubling to fight in PvP. (Iron and Platinum rings remain Twilight's Tide exclusive.)

Specific bosses in the Dungeon will drop the materials needed to trade for these from the vendors, whom are located at the Dungeon's beach entrance.

There is a guaranteed amount of materials which will drop per run, which are bound and rolled upon by party members. (If you like, you can funnel ring resources to specific players by passing on them.)

Players who look for secrets might have a higher chance of earning additional materials. Finally, every boss in the Dungeon also has a rare chance of dropping an additional material for a ring, even if they have already dropped another.


Voice Acting

The Voice acting talent for Lost Vale features an entirely new cast for almost all key characters, and even some bosses, expanding significantly on the new voicework first added in Dragonback Pass, and making Lost Vale the most voiced Dungeon ever created for the game.

The RoR team would like to offer their sincere thanks to all of the Talent who donated their time and lent their voices to help bring the Dungeon to life. You can find a list of many of them below!:

  • List going here closer to Dungeon launch

Dungeon Guide

The following is a list of boss mechanics within the Dungeon.

While the Dungeon is new, this list will explain the earlier bosses in detail, but will not offer guides for later bosses until parties have had time to learn it themselves.

For groups have difficulty with the later fights, there will be a number of player guides created soon after the launch, so don't be afraid to check those!

Key Mechanics (All bosses):

  • Enrage Timer: Every boss in Lost Vale has a 6 minute Enrage timer. If not met, the boss will enrage and wipe the group.
  • True Damage: Almost every boss in Lost Vale will deal some form of true damage to players, usually the tank. This is damage that cannot be blocked or reduced, and must be healed.

Left Wing

Boss 1: Ahzranok

The First Boss, Ahzranok, is a giant lizard whose mate Lurquass is never far away...

Ahzranok is a giant lizard that lives on the coast of the Island. This is a fairly straightforward starting fight that requires players to balance both egg mechanics and aggro. Her mate, Lurquasss, is never far and will join the fight after enough time passes.

Key Mechanics:


Boss 2: Malghor Greathorn


Boss 3: The Darkpromise Beast


Boss 4: Dralel the Whitefire Matron

Right Wing

Boss 5: Chul Earthkeeper


Boss 6: Butcher Gutbeater

Boss 7: Gorak the Ancient


Boss 8: Sarthain the Worldbearer


Middle Wing