Return of Reckoning: Difference between revisions
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Return of Reckoning was born: a War-Emu private server. | Return of Reckoning was born: a War-Emu private server. | ||
===Why?=== | ===Why?=== | ||
While each of the people on the development team have their own reason for doing what they do. We believe that Warhammer Online is a fantastic game that people should be able to experience and we aim to continue to allow people to play. | |||
{{Quote|text=That’s sad in a lot of ways, not the least of which being that the hard work that hundreds of developers put into it will vanish, without a meaningful way to ever visit it again. It’s one of the cruel realities of MMORPG development. You can’t just load up your old work years later and show it off to your kids.|sign=Joshua S. Drescher (Associate Producer)|source=http://joshdrescher.com/2013/12/18/war-is-still-everywhere/}} | |||
The aim of this server is to show that War-Emu works. | The aim of this server is to show that War-Emu works. | ||
While we have implemented a majority of the features of the original game we still continue to develop and improve our servers. During the development cycle bugs may manifest but you can easily report them on our [https://github.com/WarEmu/WarBugs/issues Bugtracker]. | |||
We the War-Emu team want to unit all Warhammer Online Players in one private server. We will keep this project and our favourite game alive! | We the War-Emu team want to unit all Warhammer Online Players in one private server. We will keep this project and our favourite game alive! |
Revision as of 23:54, 3 January 2021
What is Return of Reckoning?
Return of Reckoning is a continuation of Warhamme Online: Age of Reckoning with balance changes and additional content.
Since the announcement that the official servers would be shut down on 18th December 2013[1], people started to archive data in the form of network packets in the hope that the game could be restored. In Janurary 2014 work started on what would later become Return of Reckoning. Return of Reckoning is a reimplementation of the Warhammer Online protocol, meaning that none of the original games server code was used.
At that time, Dyox was the main developer. In the course of time he decided to make his own private server called The Warhammer Online Private Server. He worked only with a small team and closed source.
After a few months, he realized that he doesn't have enough time and motivation to continue. That's the reason he closed his server and published his source code.
And here comes War-Emu!
While Dyox was working on his own private server, a small team continued to work on the open source emu.
Dyox published source code was added to the open source emu the War-Emu team was working on.
Return of Reckoning was born: a War-Emu private server.
Why?
While each of the people on the development team have their own reason for doing what they do. We believe that Warhammer Online is a fantastic game that people should be able to experience and we aim to continue to allow people to play.
That’s sad in a lot of ways, not the least of which being that the hard work that hundreds of developers put into it will vanish, without a meaningful way to ever visit it again. It’s one of the cruel realities of MMORPG development. You can’t just load up your old work years later and show it off to your kids.—Joshua S. Drescher (Associate Producer), http://joshdrescher.com/2013/12/18/war-is-still-everywhere/
The aim of this server is to show that War-Emu works.
While we have implemented a majority of the features of the original game we still continue to develop and improve our servers. During the development cycle bugs may manifest but you can easily report them on our Bugtracker.
We the War-Emu team want to unit all Warhammer Online Players in one private server. We will keep this project and our favourite game alive!
So let us rise again! Join us, invite your friends, family and even your grandma :)
Who we are?
All staff members are really passionate for Warhammer Online. All of us played on the official servers and we loved it. We want to meet old friends, old enemies, new people and finally we want to keep our favourite game alive!
We are working unpaid in our spare time. We give our best for the game and for the community.
Nothing is perfect, but we tend to.
Website: https://www.returnofreckoning.com/ Click here to see staff.
- ↑ Mythic Entertainment (2014). Reflections on Warhammer Online: Age of Reckoning. Retrieved on 2021-01-03.