Living Armor: Difference between revisions

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| [[Anyone Have a Can Opener?]]
| [[Anyone Have a Can Opener?]]
| Title: The Armor-Breaker, XP: 336
| [[Titles|Title]]: The Armor-Breaker, XP: 336
| colspan="2" |[[Isle of the Dead]]: Learn more about these enchantments
| colspan="2" |[[Isle of the Dead]]: Learn more about these enchantments
|-
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| Kill 10,000 Living Armors
| Kill 10,000 Living Armors
| Title: Master Living Armor Slayer, XP: 1050
| [[Titles|Title]]: Master Living Armor Slayer, XP: 1050
| colspan="2" | N/A
| colspan="2" | N/A
|}
|}

Latest revision as of 10:32, 13 August 2017

In a world of monsters and daemons, ancient sorcery and dark gods, the presence of magical animated guardians and servants should be of little surprise. Only the most potent magics can hope to power such enchantments, and few last for very long. Only in the most astonishingly powerful locations could such an object last longer.

Tome Unlocks

Living Armor.png
Task Rewards Order Text Destruction Text
Encounter a Living Armor XP: 84 N/A
Kill 25 Living Armors XP: 204 N/A
Anyone Have a Can Opener? Title: The Armor-Breaker, XP: 336 Isle of the Dead: Learn more about these enchantments
Kill 100 Living Armors XP: 500 N/A
Kill 1,000 Living Armors Man Tactic Fragment, XP: 806 N/A
Kill 10,000 Living Armors Title: Master Living Armor Slayer, XP: 1050 N/A