Morale: Difference between revisions
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''Morale abilities are powerful special moves a player can only unlock by being successful in combat. The longer a player survives and excels in battle, the more Morale they generate. When a player has earned enough Morale, special Morale Abilities become available for use. There are four levels of Morale Abilities, each requiring more Morale before they become available. After triggering the ability, your Morale drains back to zero and it begins building again. If a player leaves combat, their morale will quickly drain back to zero. Morale Abilities can turn the tide of combat, and learning when to best activate them is critical to win a battle.'' | |||
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Revision as of 20:46, 31 March 2021
Morale abilities are powerful special moves a player can only unlock by being successful in combat. The longer a player survives and excels in battle, the more Morale they generate. When a player has earned enough Morale, special Morale Abilities become available for use. There are four levels of Morale Abilities, each requiring more Morale before they become available. After triggering the ability, your Morale drains back to zero and it begins building again. If a player leaves combat, their morale will quickly drain back to zero. Morale Abilities can turn the tide of combat, and learning when to best activate them is critical to win a battle.
Order
High Elves
Archmage
Core Morales:
Rank 1
- Divine Favor
"A strong heal that will restore 1800 health to your target."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Healing | Instant | 150ft | 60s | 8 |
- Steal Life
"Your target suffers 900 damage over 9 seconds, and you are healed for half of the damage dealt."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | 100ft | 60s | 16 |
- Isha's Ward
"You gain a shield that absorbs 3600 damage for 30 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 28 |
Rank 2
- Rampaging Siphon
"Deals 600 damage to all enemies within 60 feet, and heals group members within 100 feet for the full amount of the damage dealt."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | Self | 60s | 12 |
- Focused Mind
"For the next 10 seconds, you will remove and ignore any rooting, snaring, disarming, silencing or disabling effects. Your cast times are reduced by 50%, and you cannot be set back."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 20 |
- Blinding Light
"For 5 seconds, your target and all other enemies within 20 feet of them will take an additional 1 second to build up all abilities."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Debuff | Instant | 100ft | 60s | 32 |
Rank 3
- Divine Protection
"Each group member within 100 feet is surrounded by a protective shield for the next 10 seconds that will absorb up to 4500 damage from melee abilities."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 24 |
- Arcane Suppression
"Knocks back all enemies within 20 feet and Silences them, making them unable to use magic for 3 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Debuff | Instant | Self | 60s | 36 |
Rank 4
- Alter Fate
"Resurrects all group members within 30 feet. Anyone who is brought back from the dead will also be healed for 424 over 9 seconds, and they will deal 20% more damage for 10 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 40 |
Specialization - Path of Isha:
- Winds' Protection
"All group members within 100 feet regain 800 health over 15 seconds, and become surrounded by a magical barrier which absorbs 2400 damage."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Healing | Instant | Self | 60s | 31 |
Specialization - Path of Asuryan:
- Flames of the Phoenix
"Flames burst from a spot that you select, damaging all enemies within 20 feet of that spot for up to 4 seconds, as long as you maintain your concentration."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | 4.0s | 100ft | 60s | 31 |
Specialization - Path of Vaul:
- Funnel Energy
"All enemies within 30 feet have their action point costs increased by 50% for 15 seconds, and all allies in the area have their action point costs reduced by 50% for 15 seconds.
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | 100ft | 60s | 31 |
Shadow Warrior
Core Morales:
Rank 1
- Point-Blank
"A mid-range attack that deals 600 damage and knocks the target player away. Monsters will be knocked down."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Debuff | Instant | 100fv | 60s | 8 |
- Concealment
"With luck and experience you are able to Dodge all ranged attacks and Disrupt all magic attacks against you for 7 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 16 |
- Lileath's Forgivness
"Removes all Hexes, Curses, Cripples and Aliments from you.You regain 250 action points."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 28 |
Rank 2
- Focused Mind
"For the next 10 seconds, you will remove and ignore any rooting, snaring, disarming, silencing or disabling effects. Your cast times are reduced by 50%, and you cannot be set back."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 20 |
- Ambush
"Hidden Allies come to your aid and launch an attack that deals 900 damage over 9 seconds to all enemies within 30 fee, and snares the targets by 60%."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | 100ft | 60s | 32 |
Rank 3
- Explosive Shots
"All of your ranged attacks will explode for the next 10 seconds, dealing 300 damage to all enemies within 20 feet of your target. This effect will not trigger more than once every second."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 36 |
- Instill Fear
"You deal 1200 damage to all enemies within 30 feet and staggers the target for up to 6 seconds, preventing all actions unless they are damaged."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | Self | 60s | 36 |
Rank 4
- Hail of Doom
"You focus on a sport on the ground, shooting arrows at that spot every 0.5 seconds for 5 seconds, hitting all enemies within 20 feet of that area for 300 damage as long as you maintain your concentration."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | 5.0s | 100ft | 60s | 40 |
Specialization - Path of the Scout:
- Rain of Steel
"You repeatedly shoot at the ground for 10 seconds1 dealing 146 damage every second to all enemies within 20 feet of that spot."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | 10s | 100ft | 60s | 31 |
Specialization - Path of the Skirmisher:
- Penetrating Arrow
"Deals 800 damage to all enemies in front of you, up to 40 feet away, and an additional 800 damage over 10 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | Self | 60s | 31 |
Swordmaster
Core Morales:
Rank 1
- Demolishing Strike
"A powerful melee attack that reduces your target armour by 1056 and deals 900 damage over 15 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | 5ft | 60s | 8 |
- Champion's Challenge
"Both you and your opponent are held tightly in place for 10 seconds, and neither one of you can move. This effect cannot be dispelled or broken."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Debuff | Instant | 5ft | 60s | 16 |
- Wings of Heaven
"You magically leap through the air towards your target. When you land, all enemies around you will become snared for 10 seconds, reducing their run speed by 60%.
Can't be used if there is too big height difference between you and your target or if you are in air."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Debuff | Instant | 65tf | 60s | 32 |
Rank 2
- Shield Wall
"For the next 10 seconds, your chance to block is almost guaranteed."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 12 |
- Distracting Bellow
"A loud shout that startles your target and all enemies within 30 feet of them, reducing their damage by 50% for 10 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Debuff | Instant | 100ft | 60s | 24 |
- Guard of Steel
"Protective magic increases Toughness by 160 for 30 seconds for each group member within 100 feet."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 28 |
Rank 3
- Raze
"You repeatedly attack all enemies in a line in front of you, inflicting 300 damage every second for 3 seconds, up to 65 feet away, for as long as you maintain your concentration."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | 3.0s | Self | 60s | 20 |
- Bladeshield
"You become protected by a magical shell for a few moments which will strike back at any attacker for 600 damage and absorb up to 3600 damage for up to 10 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 36 |
Rank 4
- Immaculate Defense
"An impressive display of defense which reduces incoming damage by 75% for both you and all group members within 100 feet of you for 10 seconds."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 40 |
Specialization - Path of Khaine:
- Whirling Greyseer
"A spinning attack that inflicts 800 damage to all enemies within 30 feet and then knocks them away."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | Self | 60s | 31 |
Specialization - Path of Vaul:
- Shield of Valor
"Everyone in your group regains 200 action points and is protected by a magical barrier for 10 seconds which will absorb up to 3000 damage."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Buff | Instant | Self | 60s | 31 |
Specialization - Path of Hoeth:
- Shadow Blades
"All enemies within 30 feet suffer 1200 Spiritual damage over 12 seconds, and will steadily loose 28 Morale. This ability hits max 9 targets."
Type | Cast | Range | Cooldown | Level |
---|---|---|---|---|
Damaging | Instant | Self | 60s | 31 |
White Lion
Core Morales:
Specialization - Path of the Hunter:
Specialization - Path of the Axeman:
Specialization - Path of the Guardian: