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	<title>API:WindowStartScaleAnimation - Revision history</title>
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	<updated>2026-10-18T19:24:16Z</updated>
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		<id>https://wiki.returnofreckoning.com/index.php?title=API:WindowStartScaleAnimation&amp;diff=30914&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:52:11Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Window}}&lt;br /&gt;
Starts an animation of a window&amp;#039;s scale.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowStartScaleAnimation(windowName, animationType, startScale, endScale, duration, setStartBeforeDelay, delay, loopCount)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;windowName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the window.&lt;br /&gt;
;animationType : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – How the scale changes over time. Use a &amp;lt;code&amp;gt;Window.AnimationType&amp;lt;/code&amp;gt; constant; see [[API:WindowStartAlphaAnimation|WindowStartAlphaAnimation]] for the list.&lt;br /&gt;
;startScale : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Scale at the start of the animation.&lt;br /&gt;
;endScale : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Scale at the end of the animation.&lt;br /&gt;
;duration : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Length of one pass from start to end, in seconds.&lt;br /&gt;
;setStartBeforeDelay : &amp;lt;code&amp;gt;boolean&amp;lt;/code&amp;gt; – &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to apply &amp;lt;code&amp;gt;startScale&amp;lt;/code&amp;gt; straight away, during the delay.&lt;br /&gt;
;delay : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Seconds to wait before the animation starts.&lt;br /&gt;
;loopCount : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – For &amp;lt;code&amp;gt;LOOP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;REPEAT&amp;lt;/code&amp;gt;: how many passes to run. 0 runs until stopped.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The animation types, the delay, the loop count and the reset at the end work as described on [[API:WindowStartAlphaAnimation|WindowStartAlphaAnimation]]. &amp;quot;Original scale&amp;quot; for the resetting types is the window&amp;#039;s scale when the animation was started.&lt;br /&gt;
* Each frame the scale is applied as with [[API:WindowSetScale|WindowSetScale]], so all descendants get the same absolute scale.&lt;br /&gt;
* A window has at most one scale animation. Starting a new one stops the old one first.&lt;br /&gt;
* &amp;lt;code&amp;gt;animationType&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;loopCount&amp;lt;/code&amp;gt; are truncated to whole numbers.&lt;br /&gt;
* The stock UI never calls &amp;lt;code&amp;gt;WindowStartScaleAnimation&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowStartScaleAnimation&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowStartScaleAnimation&amp;#039;: Window %s is currently locked and may not be modified from lua. ...&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;This check never triggers in the current client. See [[API:WindowSetShowing|WindowSetShowing]].&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
A minimal example built from the signature above: grow a window to 1.2 times its size and back, three times, without a delay.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowStartScaleAnimation( &amp;quot;MyWindow&amp;quot;, Window.AnimationType.LOOP, 1.0, 1.2, 0.25, false, 0, 3 )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:WindowStopScaleAnimation|WindowStopScaleAnimation]]&lt;br /&gt;
* [[API:WindowSetScale|WindowSetScale]]&lt;br /&gt;
* [[API:WindowStartAlphaAnimation|WindowStartAlphaAnimation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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