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	<title>API:WindowSetScale - Revision history</title>
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	<updated>2026-10-18T01:23:36Z</updated>
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		<id>https://wiki.returnofreckoning.com/index.php?title=API:WindowSetScale&amp;diff=30908&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:52:04Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Window}}&lt;br /&gt;
Sets the scale of a window and all of its descendants.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowSetScale(windowName, scale)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;windowName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the window.&lt;br /&gt;
;scale : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – New absolute scale. 1 means unscaled.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The window and every descendant get exactly this scale. Child windows do not keep a scale of their own relative to the parent.&lt;br /&gt;
* The dimensions ([[API:WindowGetDimensions|WindowGetDimensions]]) do not change; the size on screen is the dimensions multiplied by the new scale.&lt;br /&gt;
* If the new scale differs from the window&amp;#039;s current scale only by a very small amount, the call does nothing.&lt;br /&gt;
* A running scale animation overwrites the value on its next frame. Stop it first with [[API:WindowStopScaleAnimation|WindowStopScaleAnimation]].&lt;br /&gt;
* The function needs at least two arguments and only reads the last two.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowSetScale&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowSetScale&amp;#039;: Window %s is currently locked and may not be modified from lua. ...&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;This check never triggers in the current client. See [[API:WindowSetShowing|WindowSetShowing]].&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Restoring a window&amp;#039;s settings after editing, from &amp;lt;code&amp;gt;easystem_layouteditor/source/layoutframe.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
-- Restore the Size&lt;br /&gt;
WindowSetDimensions( self.m_sourceWindowName, self.m_originalWidth , self.m_originalHeight )&lt;br /&gt;
&lt;br /&gt;
-- Restore the Scale&lt;br /&gt;
WindowSetScale( self.m_sourceWindowName, self.m_originalScale )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:WindowGetScale|WindowGetScale]]&lt;br /&gt;
* [[API:WindowSetRelativeScale|WindowSetRelativeScale]]&lt;br /&gt;
* [[API:WindowStartScaleAnimation|WindowStartScaleAnimation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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