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	<title>API:WindowSetParent - Revision history</title>
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	<updated>2026-10-17T16:47:35Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:WindowSetParent&amp;diff=30904&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:51:59Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Window}}&lt;br /&gt;
Moves a window under a different parent window.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowSetParent(windowName, parentName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;windowName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the window to move.&lt;br /&gt;
;parentName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the new parent. Use &amp;lt;code&amp;gt;&amp;quot;Root&amp;quot;&amp;lt;/code&amp;gt; to make it a top-level window.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The window is removed from its old parent&amp;#039;s child list and added to the new parent&amp;#039;s.&lt;br /&gt;
* The window&amp;#039;s depth becomes the new parent&amp;#039;s depth plus one.&lt;br /&gt;
* The window&amp;#039;s anchors are not changed. Anchors that point at the old parent keep pointing at it, so re-anchor the window if it should follow the new parent.&lt;br /&gt;
* There is no check for loops. Making a window the parent of one of its own ancestors is not refused.&lt;br /&gt;
* The root window cannot be given a parent.&lt;br /&gt;
* The function needs at least two arguments and only reads the last two.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowSetParent&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowSetParent&amp;#039;: Parent Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowSetParent&amp;#039;: The parent of the root window cannot be changed.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowSetParent&amp;#039;: Window %s is currently locked and may not be modified from lua. ...&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;This check never triggers in the current client. See [[API:WindowSetShowing|WindowSetShowing]].&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Detaching context-menu items so they draw above other windows, from &amp;lt;code&amp;gt;ea_contextmenu/source/contextmenu.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowSetParent( menuItemName, &amp;quot;Root&amp;quot; )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moving a chat tab into another tab group, from &amp;lt;code&amp;gt;ea_chatwindow/source/chatwindow.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowSetParent( tabWndName, tabParent )&lt;br /&gt;
WindowSetParent( tabLogDisplayName, EA_ChatWindowGroups[newWndGroupId].name )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:WindowGetParent|WindowGetParent]]&lt;br /&gt;
* [[API:WindowClearAnchors|WindowClearAnchors]]&lt;br /&gt;
* [[API:WindowAddAnchor|WindowAddAnchor]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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