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	<title>API:WindowSetAlpha - Revision history</title>
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	<updated>2026-10-17T11:51:20Z</updated>
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		<id>https://wiki.returnofreckoning.com/index.php?title=API:WindowSetAlpha&amp;diff=30892&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:51:48Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Window}}&lt;br /&gt;
Sets a window&amp;#039;s alpha (opacity).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowSetAlpha(windowName, alpha)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;windowName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the window.&lt;br /&gt;
;alpha : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – New alpha, from 0 (invisible) to 1 (opaque).&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* Values below 0 are stored as 0 and values above 1 as 1.&lt;br /&gt;
* If the window already has this alpha, nothing happens.&lt;br /&gt;
* The alpha the window is drawn with is its own alpha multiplied by the alpha of its parents. Child windows are updated, so fading a parent fades all of its children. The children keep their own alpha values; [[API:WindowGetAlpha|WindowGetAlpha]] on a child still returns the child&amp;#039;s own value.&lt;br /&gt;
* Only the window&amp;#039;s alpha changes. Text alpha is a separate setting; see [[API:WindowSetFontAlpha|WindowSetFontAlpha]].&lt;br /&gt;
* A running alpha animation overwrites the value on its next frame. Stop it first with [[API:WindowStopAlphaAnimation|WindowStopAlphaAnimation]].&lt;br /&gt;
* The function needs at least two arguments and only reads the last two.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowSetAlpha&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Fading a tooltip, window and text together, from &amp;lt;code&amp;gt;easystem_tooltips/source/tooltips.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function Tooltips.SetTooltipAlpha( alpha )&lt;br /&gt;
    WindowSetAlpha( Tooltips.curTooltipWindow, alpha )&lt;br /&gt;
    WindowSetFontAlpha( Tooltips.curTooltipWindow, alpha )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:WindowGetAlpha|WindowGetAlpha]]&lt;br /&gt;
* [[API:WindowSetFontAlpha|WindowSetFontAlpha]]&lt;br /&gt;
* [[API:WindowStartAlphaAnimation|WindowStartAlphaAnimation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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