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	<title>API:WindowGameAction - Revision history</title>
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	<updated>2026-10-17T17:54:15Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:WindowGameAction&amp;diff=30865&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:51:22Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Window}}&lt;br /&gt;
Carries out the game action attached to a window.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowGameAction(windowName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;windowName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the window.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The client runs the game action that was attached to the window with [[API:WindowSetGameActionData|WindowSetGameActionData]].&lt;br /&gt;
* Nothing happens if the window has no game action. The client also skips the action unless a flag on the window is set and a client-wide flag is clear; what controls these flags could not be determined.&lt;br /&gt;
* The stock action buttons call it from their click handler for slots that do not need special handling (see the example).&lt;br /&gt;
* The function needs at least one argument and only reads the last one.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
This is written to the UI log; the call returns normally.&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowGameAction&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_actionbars/source/actionbutton.lua&amp;lt;/code&amp;gt;, where an action button runs its action from a click handler:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
else&lt;br /&gt;
    WindowGameAction( SystemData.ActiveWindow.name )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:WindowSetGameActionData|WindowSetGameActionData]]&lt;br /&gt;
* [[API:WindowGetGameActionData|WindowGetGameActionData]]&lt;br /&gt;
* [[API:WindowSetGameActionTrigger|WindowSetGameActionTrigger]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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