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	<title>API:WindowClearAnchors - Revision history</title>
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	<updated>2026-10-17T15:21:50Z</updated>
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		<id>https://wiki.returnofreckoning.com/index.php?title=API:WindowClearAnchors&amp;diff=30863&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:51:20Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Window}}&lt;br /&gt;
Removes all anchors from a window.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WindowClearAnchors(windowName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;windowName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the window.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* Every anchor is removed, whether it was added with [[API:WindowAddAnchor|WindowAddAnchor]] or came from the window&amp;#039;s XML.&lt;br /&gt;
* After removing the anchors, the client sets the window&amp;#039;s offset from its parent to (0, 0). The window moves to the top-left corner of its parent until it is anchored or positioned again. The client may shift this position to keep the window on screen (see [[API:WindowIsSticky|WindowIsSticky]]).&lt;br /&gt;
* The usual pattern is to clear the anchors and then add new ones straight away.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowClearAnchors&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;WindowClearAnchors&amp;#039;: Window %s is currently locked and may not be modified from lua. ...&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;This check never triggers in the current client. See [[API:WindowSetShowing|WindowSetShowing]].&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Moving a dialog by rebuilding its first anchor, from &amp;lt;code&amp;gt;easystem_dialogmanager/source/dialogmanager.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local point, relativePoint, relativeTo, xoffs, yoffs = WindowGetAnchor( windowName, 1 )&lt;br /&gt;
xoffs = dialog.dialogPosition.xOffset&lt;br /&gt;
yoffs = dialog.dialogPosition.yOffset&lt;br /&gt;
WindowClearAnchors( windowName )&lt;br /&gt;
WindowAddAnchor( windowName, point, relativeTo, relativePoint, xoffs, yoffs )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:WindowAddAnchor|WindowAddAnchor]]&lt;br /&gt;
* [[API:WindowGetAnchorCount|WindowGetAnchorCount]]&lt;br /&gt;
* [[API:WindowSetOffsetFromParent|WindowSetOffsetFromParent]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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