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	<title>API:TomeSetWarJournalGlyphImage - Revision history</title>
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	<updated>2026-10-18T04:54:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:TomeSetWarJournalGlyphImage&amp;diff=30842&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:51:01Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Tome}}&lt;br /&gt;
Loads the picture of a War Journal glyph, so that the glyph&amp;#039;s &amp;lt;code&amp;gt;textureName&amp;lt;/code&amp;gt; can be used as a texture.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
TomeSetWarJournalGlyphImage(glyphId)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;glyphId : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Glyph id, the &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; of a glyph in the &amp;lt;code&amp;gt;glyphActivities&amp;lt;/code&amp;gt; of [[API:TomeGetWarJournalEntryData|TomeGetWarJournalEntryData]].&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The image file is taken from &amp;lt;code&amp;gt;interface/InterfaceCore/Tome/WarJournal/Images/&amp;lt;/code&amp;gt;, using the file name stored for the glyph. The stock UI then shows it with &amp;lt;code&amp;gt;DynamicImageSetTexture( window, glyphData.textureName, 64, 64 )&amp;lt;/code&amp;gt;.&lt;br /&gt;
* If the picture is already loaded, it is not loaded again.&lt;br /&gt;
* If the glyph is unknown, has no picture, or the file does not exist, an error is logged.&lt;br /&gt;
* Exactly one argument must be passed.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
These are written to the UI log; the call returns normally.&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;TomeSetWarJournalEntryImage: The specified image was not found for glyph # %d.&amp;lt;/code&amp;gt; (the message names &amp;lt;code&amp;gt;TomeSetWarJournalEntryImage&amp;lt;/code&amp;gt;, and the quote after the function name is missing)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_tomeofknowledge/source/tomewindow_warjournal.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
-- Set the Id&lt;br /&gt;
WindowSetId( glyphWindowName, glyphData.id )&lt;br /&gt;
&lt;br /&gt;
-- Set the image in C&lt;br /&gt;
TomeSetWarJournalGlyphImage( glyphData.id )&lt;br /&gt;
&lt;br /&gt;
-- Set the texture&lt;br /&gt;
DynamicImageSetTexture( glyphWindowName, glyphData.textureName, 64, 64 )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:TomeGetWarJournalEntryData|TomeGetWarJournalEntryData]]&lt;br /&gt;
* [[API:TomeGetWarJournalGlyphEntryForZone|TomeGetWarJournalGlyphEntryForZone]]&lt;br /&gt;
* [[API:TomeSetWarJournalEntryImage|TomeSetWarJournalEntryImage]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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