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	<title>API:TomeSetActivePlayerTitle - Revision history</title>
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	<updated>2026-10-18T10:53:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:TomeSetActivePlayerTitle&amp;diff=30838&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:50:57Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Tome}}&lt;br /&gt;
Asks the server to make a title the player&amp;#039;s displayed title, or to clear it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
TomeSetActivePlayerTitle(titleId)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;titleId : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Id of an unlocked title, or &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; to show no title.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The title must exist and be unlocked; otherwise an error is logged and nothing is sent.&lt;br /&gt;
* The client sends the request to the server. The current title is published in &amp;lt;code&amp;gt;GameData.Player.activeTitle&amp;lt;/code&amp;gt;, which the stock UI reads.&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; always clears the title.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
These are written to the UI log; the call returns normally.&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;TomeSetActivePlayerTitle&amp;#039;: %d is not a valid title id.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;TomeSetActivePlayerTitle&amp;#039;: title %d is not yet unlocked.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_tomeofknowledge/source/tomewindow_rewards.lua&amp;lt;/code&amp;gt;, choosing a title from the list (the entry windows&amp;#039; ids are title ids):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local windowId = WindowGetId( SystemData.ActiveWindow.name )&lt;br /&gt;
&lt;br /&gt;
if( TomeWindow.Rewards.currentState == STATE_TITLES )&lt;br /&gt;
then&lt;br /&gt;
    TomeSetActivePlayerTitle( windowId )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clearing the title, from the same file:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
if( GameData.Player.activeTitle ~= 0 )&lt;br /&gt;
then&lt;br /&gt;
    TomeSetActivePlayerTitle( 0 )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:TomeGetPlayerTitleData|TomeGetPlayerTitleData]]&lt;br /&gt;
* [[API:TomeIsPlayerTitleUnlocked|TomeIsPlayerTitleUnlocked]]&lt;br /&gt;
* [[API:TomeGetPlayerTitlesTypeData|TomeGetPlayerTitlesTypeData]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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