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	<title>API:TomeGetItemRewardsList - Revision history</title>
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	<updated>2026-10-17T15:22:37Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:TomeGetItemRewardsList&amp;diff=30807&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:50:26Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Tome}}&lt;br /&gt;
Returns the item rewards the player has unlocked through the Tome of Knowledge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
itemList = TomeGetItemRewardsList()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;itemList : &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; – Array of item rewards.&lt;br /&gt;
&lt;br /&gt;
Each entry:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Type !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;rewardId&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Id of the reward, for [[API:TomeGetItemRewardData|TomeGetItemRewardData]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;itemId&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Id of the item. &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; while the client does not have the item&amp;#039;s details yet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;wstring&amp;lt;/code&amp;gt; || Item name. Only present when &amp;lt;code&amp;gt;itemId&amp;lt;/code&amp;gt; is not 0.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;iconNum&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Icon number for &amp;lt;code&amp;gt;GetIconData&amp;lt;/code&amp;gt;. Only present when &amp;lt;code&amp;gt;itemId&amp;lt;/code&amp;gt; is not 0.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;type&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || The item&amp;#039;s type. Only present when &amp;lt;code&amp;gt;itemId&amp;lt;/code&amp;gt; is not 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* Only rewards the player has unlocked are listed.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_tomeofknowledge/source/tomewindow_rewards.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local itemList = TomeGetItemRewardsList()&lt;br /&gt;
...&lt;br /&gt;
for index, entryData in ipairs( itemList ) do&lt;br /&gt;
    WindowSetId( entryWindowName, entryData.rewardId )&lt;br /&gt;
    if( entryData.itemId ~= 0 )&lt;br /&gt;
    then&lt;br /&gt;
        ButtonSetText( entryWindowName..&amp;quot;Text&amp;quot;, entryData.name )&lt;br /&gt;
        local texture, x, y = GetIconData( entryData.iconNum )&lt;br /&gt;
        DynamicImageSetTexture( entryWindowName..&amp;quot;IconIconBase&amp;quot;, texture, x, y )&lt;br /&gt;
    else&lt;br /&gt;
        ButtonSetText( entryWindowName..&amp;quot;Text&amp;quot;, L&amp;quot;&amp;quot; )&lt;br /&gt;
        DynamicImageSetTexture( entryWindowName..&amp;quot;IconIconBase&amp;quot;, L&amp;quot;&amp;quot;, 0, 0 )&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:TomeGetItemRewardData|TomeGetItemRewardData]]&lt;br /&gt;
* [[API:TomeGetTacticRewardsList|TomeGetTacticRewardsList]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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